Watch in 720/1080p
Would love this as an actual feature but it's been rejected a number of times so decided to simulate the effect with chroma keying
microsoft.xna.framework.media.mediaplayer.getvisualizationdata?Ephemeral wrote:
Could easily automatically generate something like this - the audio library which osu! uses has a built in waveform visualizer that would do exactly this.
Sounds like an awful lot of work for something that would be much easier accomplished using videoEphemeral wrote:
I'm tempted to see if I could do this myself except through storyboarding. Maybe generate an oscilloscope snapshot every 100ms and fade them into each other..
IIRC osu! uses libbass and not XNA for audio.sp1ky wrote:
microsoft.xna.framework.media.mediaplayer.getvisualizationdata?Ephemeral wrote:
Could easily automatically generate something like this - the audio library which osu! uses has a built in waveform visualizer that would do exactly this.
bass has a waveform visualizer classstrager wrote:
microsoft.xna.framework.media.mediaplayer.getvisualizationdata?
IIRC osu! uses libbass and not XNA for audio.
Was a misquote (BBfail); I was telling sp1ky that osu! didn't use XNA so it wouldn't use that method he linked.Ephemeral wrote:
bass has a waveform visualizer classstrager wrote:
microsoft.xna.framework.media.mediaplayer.getvisualizationdata?
IIRC osu! uses libbass and not XNA for audio.
Un4seen.Bass.Misc.Waveform