From the queue:
HitsoundBlends in too well to give feedback imo.
EasyPersonally, in a 6/8 song, I wouldn't have clicks on both
off-white ticks (I need a better name!) 00:19:804 (5) and half-measure ticks 00:33:794 (5) , if you get what I mean.
Might cause confusion, but it's up to you.
- 00:04:803 (4) I would have nc here. prefer combos no more than 5 objects.
- 00:16:053 (1,2) and 00:17:784 (3,4) stick to one way of mapping 3 beat gaps.
- 01:07:976 (5) nc here like you did in the start of the kiai.
Normal- 00:06:534 (6,1) I would stack these for extra neatness.
- 00:29:900 I would keep combo lengths evenly timed rather than following musical sentences.
- 00:31:630 (4,6) neat, but in a Normal I'd say avoid these.
- 00:33:361 (1,2) perfect these if they're meant to be blanketed.
- 00:34:659 (3,4) overlap.
- 00:46:342 (5,1) blanket slightly off.
- 00:56:726 (10) ideally such a large number shouldn't be in this diff!
- 00:57:592 (1,2,3,4) make these symmetrical?
- 01:04:515 (6) nc
- 01:14:900 (2,3) blanket.
- 01:16:630 (4,1) blanket.
- 01:17:928 (2) a difficulty spike imo.
- 01:18:361 (3,4) blanket.
- 01:20:525 (6,1) ok maybe you can get away w/ this idk.
- 01:21:823 (2,3) blanket.
HardA bit of a mess imo.
00:02:928 (2,3) - 00:03:361 (4,5) Same rhythm mapped differently.
00:02:207 (1,2) - 00:03:361 (4,5) Same pattern representing different rhythms.
These might be acceptable if supported by the music, but not here imo. the music seem consistently calm here.
As for flow, 00:29:900 (1,2,3,4) zigzags are neither comfortable nor, in this case, visually pleasing.
Might look better if all the sliders are parallel, just my opinion tho.
Well, the point is, conventional flow is often achieved by using intuitive slider shapes.
i.e. movement of a slider body leads into the next note.
zigzags are like the opposite of that, so use them sparing I'd say.
InsaneThe above mentioned also applies to Insane, except mappers have more freedom.
(Which means more thing could go wrong!)
extra tip here, since all sliders are straight, by keeping all at the same slant, maybe 10 degrees either from vertical or horizontal,
things get rly neat.