2008-10-12
(+) OpenGl rectangle primitive support.
(+) OpenGl slider rendering (basic) added.
(+) OpenGl frame sync (limit framerate) option now supported. Try toggling to check performance.
(*) When direct3d fails to start up, users are given the option to swap to OpenGl or not, rather than forcing this behaviour.
(*) Distance snap enabled by default.
(*) Improved performance of beatmap title display (at start of play mode).
(*) Fixed FPS counter setting not saving correctly.
(+) OpenGl rectangle primitive support.
(+) OpenGl slider rendering (basic) added.
(+) OpenGl frame sync (limit framerate) option now supported. Try toggling to check performance.
(*) When direct3d fails to start up, users are given the option to swap to OpenGl or not, rather than forcing this behaviour.
(*) Distance snap enabled by default.
(*) Improved performance of beatmap title display (at start of play mode).
(*) Fixed FPS counter setting not saving correctly.