hi bad modder
nice hitsounding! :>
00:40:754 (2,3) - personally, i like making rhythmic transitions like these a bit more passive so the player can adjust, so i'd probably swap these circles for a kickslider
00:56:277 (2,3,4) - most of your patterns similar to this this flow pretty well but this one seems particularly janky, i think you could lead the triples into the curve of the slider more or change the slider to be less sharp against the angle of the triple
01:16:335 (1,2,3,4,5) - this is hard misread material. the slider here points away from the stream, and is of similar length to sliders like 01:15:986 (1), but plays immediately into the next stream. i think just having it direct the player into the stream would save a lot of trouble
01:55:230 (3,4,5,6,7,8,1) - just a thought, maybe slightly increase the spacing between the three copypasted streams to give a sense of progression?
02:07:388 (2) - when i played this i didn't expect the sudden bpm increase and totally misplayed here because of the sheer speed of these reverse sliders. i'd either reduce the spacing significantly or, alternatively, have a pattern like this: http://i.imgur.com/mViXxsS.png
03:23:163 (1) - omg nice
03:39:051 (1,2) - idk, i think this'd work better as a 1/2 slider followed by a stacked circle slider
04:06:669 (1,2) - i'd put a reverse slider but that's just preference, it's fine as is, just a bit sudden
05:06:323 (1,2,3,4,5,6) - during this section you have jumps that feel excessive for this part of the song. i really like the patterns you made like 05:29:944 (2,3,4,5,6,7) where the jumps become definitely larger on the harder drum hits, but not in any stressing amount to fit the calmed nature of the song. dunno
05:34:254 (3,4) - seriously though, this is too much qq
06:07:088 (1) - i sliderbroke, maybe make the slowdown more gradual for this and the following sliders
this map is super cool and even though i can't play it well because speed i think it could end up being spectacular, hope this helps <3
nice hitsounding! :>
00:40:754 (2,3) - personally, i like making rhythmic transitions like these a bit more passive so the player can adjust, so i'd probably swap these circles for a kickslider
00:56:277 (2,3,4) - most of your patterns similar to this this flow pretty well but this one seems particularly janky, i think you could lead the triples into the curve of the slider more or change the slider to be less sharp against the angle of the triple
01:16:335 (1,2,3,4,5) - this is hard misread material. the slider here points away from the stream, and is of similar length to sliders like 01:15:986 (1), but plays immediately into the next stream. i think just having it direct the player into the stream would save a lot of trouble
01:55:230 (3,4,5,6,7,8,1) - just a thought, maybe slightly increase the spacing between the three copypasted streams to give a sense of progression?
02:07:388 (2) - when i played this i didn't expect the sudden bpm increase and totally misplayed here because of the sheer speed of these reverse sliders. i'd either reduce the spacing significantly or, alternatively, have a pattern like this: http://i.imgur.com/mViXxsS.png
03:23:163 (1) - omg nice
03:39:051 (1,2) - idk, i think this'd work better as a 1/2 slider followed by a stacked circle slider
04:06:669 (1,2) - i'd put a reverse slider but that's just preference, it's fine as is, just a bit sudden
05:06:323 (1,2,3,4,5,6) - during this section you have jumps that feel excessive for this part of the song. i really like the patterns you made like 05:29:944 (2,3,4,5,6,7) where the jumps become definitely larger on the harder drum hits, but not in any stressing amount to fit the calmed nature of the song. dunno
05:34:254 (3,4) - seriously though, this is too much qq
06:07:088 (1) - i sliderbroke, maybe make the slowdown more gradual for this and the following sliders
this map is super cool and even though i can't play it well because speed i think it could end up being spectacular, hope this helps <3