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xi - Jackknife [Taiko]

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Topic Starter
Arrival
This beatmap was submitted using in-game submission on dimanche 3 septembre 2017 at 23:34:21

Artist: xi
Title: Jackknife
Tags: Evolved Chronicles piano C.H.S with Lick Dom Records diverse system blacky sta diceros bicornis comic market 91 mira APPO (Katana Bits) 鑓田 (alpha complex) YsK439
BPM: 180
Filesize: 8423kb
Play Time: 04:25
Difficulties Available:
  1. Futsuu (2,56 stars, 609 notes)
  2. Inner Oni (6,02 stars, 1997 notes)
  3. Kantan (1,67 stars, 343 notes)
  4. Muzukashii (3,02 stars, 845 notes)
  5. Oni (4,56 stars, 1544 notes)
Download: xi - Jackknife
Information: Scores/Beatmap Listing
---------------
Jackknife



by xi


from
Evolved Chronicles
iloveyou4ever
dope map
Topic Starter
Arrival
<3
Surono
hello mmmh map
,. bg caw caw
Dainesl
here's the m4m you requested xd (All points made are merely suggestions unless stated otherwise.)

General
AIMod reports conflicting countdown, unsnapped objects and unsnapped Kiais in all diffs, check that out

Inner Oni
00:07:671 (47,48,49) - perhaps change the pattern a bit to be a bit more similar to 00:09:004 (58,59,60) - ? sort of like kkd/dkd respectively?

00:30:837 (253) - i'd say either make this note k or 00:31:254 (258) - this note d. would be a bit more consistent with what you mapped in the stream

00:47:671 (394,395) - consider swapping these? 394 sounds exactly the same as the note before it so having it be k would be a good idea imo

00:58:338 (481,482) - see above

01:22:004 (693,694,695) - consider making this kdk to follow the lowering pitch of the synth'd piano in the next 2 or so seconds a bit more? whether or not you make any of the other 2/3 notes kat is up to you tbh

01:53:004 (861,862,863,864,865,866,867,868,869) - how about having these patterns be ddkd dkkdk? would transition into the next few seconds a bit better imo

02:15:670 (133,134,135,136,137,138,139,140,141,142,143,144,145,146,147) - consider making this stream more kat-heavy, given that you've mostly followed the song's base rhythm and patterning to this point?

03:09:337 - i'd say add one or two notes at this bit just after the spinner; would be relatively appropriate given the previous spinner, plus it helps fill in some of the gaps you left while keeping the section calm

03:40:004 - ^ but just add the one note

04:09:337 (416) - consider making this don instead to emphasise the kat before a bit more?

yes this map is cool i like it

Oni
I'd strongly suggest making the OD5.5 (maybe even 6?) here, it's relatively normal for an Oni so having it be OD5 is a bit too low imo. Maybe have HP be 5.5 as well or something.

00:23:671 (120) - consider removing this note to give the player a small break here? would separate this from the inner a bit more

01:11:504 (83,84,85,86,87,88,89,90,91) - I suggest that this pattern be changed slightly; would help add a bit of variation to this section considering the patterns are already very similar

01:22:171 (167) - same suggestion as Inner Oni. again, whether or not you make any of these 2/3 notes kat is up to you

01:44:171 - consider making this section up to the spinner slightly less dense (like, remove about 3 notes or so?) considering that the doublet and triplet combinations are somewhat complex.

02:30:171 - also consider removing a couple notes in this section, especially because there's no real breaks here as such for about 95 notes?

03:29:171 (21) - considering the fact that there's a few layers of instrumentation going on here, perhaps make this slider into a few notes instead?

04:09:337 (164) - same as Inner Oni again, but also consider making the kat before this a finisher given the loud bass?

04:19:503 (65,66,67,68,69) - and 04:20:837 (76,77,78,79,80) - perhaps change these patterns up from what they are now to provide a bit more variation in this bit? instead of kdkkd/dkddk maybe make these kkdkd/ddkdk? something minor yeh

idk, seems like a good map i guess

Muzukashii
00:28:337 (88) - perhaps make this a don to vary this pattern from the previous 3/4 one and also to show the slightly lower pitch than before?

01:46:587 (111) - maybe put this note on the red tick instead of the blue tick? would be a bit simpler to play given that 01:46:004 (109,110) - helps to keep a 1/1 rhythm for players

01:51:921 (129) - ^

02:34:504 (55,56) - Either make this k k if you're going for the sort of opposite-pitch deal here, or make 02:35:004 (57,58) - d k instead to help make the pattern a bit cleaner.

02:39:671 (78) - maybe make this k to be consistent with the fact that this and 02:39:837 (79) - sound pretty much the same?

yeah i got nothing else here really sorry

this set's ok xd i'll give it a star
frukoyurdakul
Hello, M4M.

Check your aimod on every diff, you have some unsnapped objects.

[Inner Oni]

Since this is a pretty solid diff, these will be only the suggestions. Speaking of, I recommend increasing 1/6 usage due to the following spots I've point out, because this difficulty is following keyboards mainly and it'll provide a better sound-related map.

00:48:337 - You can use a 1/6 dkkd here, by removing 00:48:254 (399) - this n :lol: ote. It will sound better with the fast keyboard.

01:02:671 (509,510,511) - How about a 1/6 dddk? The keyboard is in actually 1/6 and it will flow better. If you reject, I suggest dkk or ddk due to the keyboard pitch, and on ddk 01:05:337 (532,533,534) - it will be consistent with this. The second one is also in 1/6.

01:28:671 (715,716,717) - Change this to ddk, 01:28:837 (717) - this note is a snare sound on it and you used kat on 01:35:504 (748) - this which means it'll be consistent.

02:11:004 - Same suggestion with 00:48:337.

03:59:670 - It's obvious that you're following drums but I think having a nice 1/6 1/4 which goes on kk(dkkd)kddk will be better. The point I've mentioned is the suggestion point of 1/6.

04:09:670 - I think a slider will fit here.

And, for the last stream:

04:17:504 (481,482) - Ctrl + g, 04:18:753 (496,497) - ctrl + g, 04:20:171 (513,514) - ctrl + g, 04:20:421 (516,517) - ctrl + g. With these swaps, I think it fits much better.

I didn't mention about consistency issues with the suggestions I've made, so please check similiar parts yourself if you accept any of my suggestions.

[Oni]

00:04:337 (14,15) - For those two, since you used a 5-plet on 00:07:171 (22,23,24,25,26) - this one, I think you can use a kkd in order to emphasize the keyboard.

00:23:671 (120) - I think deleting this note will provide a good break, your every stanza has a 1/1 break and deleting this note will keep it consistent.

00:43:671 (97) - ^

00:54:337 (171) - ^ (I think you'll get the general idea.)

01:57:754 (326) - You don't have a finisher in Inner Oni. Either add one on it or remove this one.

01:58:171 (327) - ^

03:37:504 - Instead of a spinner, I recommend a slider which ends 03:38:670 - here, and you can put a note on 03:38:837 - this since it's pretty prominent.

[Muzukashii]

00:48:004 (157,158) - I think this gap is a bit much compared to the rest of the section. The maximum gap is 1/1 but you have 5/2 here. Consider adding a note.

03:07:504 (160) - Same goes on with Oni.

03:36:837 (74,75,76,77,78) - Not sure about this. Are 5-plet 1/4 allowed on this BPM? I know there is a huge blank spot before it but still, I don't know.

03:37:504 (1) - Same suggestion I did on Oni.

04:09:337 - You have a note on Oni and Inner Oni here, and 04:09:087 (5) - this one is not a finisher. Consider changing by adding a note or removing it. I suggest removing the finisher and adding a note due to the snare sound.

[Futsuu]

02:39:837 (128,129,130,131) - You have used harder rhythms on that diff, and considering this I think you can turn those two to k d d k, it'll create a difference between 02:34:504 (109,110,111,112) - those two.

03:07:504 (173) - Same suggestion mentioned in other diffs.

03:37:504 (1) - This is mentioned earlier as well.

[Kantan]

03:23:004 (24,25) - Not sure about these 1/2 snappings. Even though they're the same color, I think they are a bit too hard.

That will be all for the specific difficulty suggestions. In general, I think in all diffs you can use more finishers (most will be on every 8th stanza). Secondly, on Inner Oni the last stream is the most dense one and it has a kiai on it, yet Muzukashii, Futsuu and Kantan are too easy compared to the other diffs and with the kiai which doesn't fit the hardest part in the song. Maybe you can create a harder ending on them in the future.

A very interesting map, fun to play, and a bit hard :^) I hope my mod helps, good luck.
Topic Starter
Arrival
green or no answer : fixed

Dainesl wrote:

here's the m4m you requested xd (All points made are merely suggestions unless stated otherwise.)

General
AIMod reports conflicting countdown, unsnapped objects and unsnapped Kiais in all diffs, check that out

Inner Oni
00:07:671 (47,48,49) - perhaps change the pattern a bit to be a bit more similar to 00:09:004 (58,59,60) - ? sort of like kkd/dkd respectively?

changed the second one to kkd

00:30:837 (253) - i'd say either make this note k or 00:31:254 (258) - this note d. would be a bit more consistent with what you mapped in the stream

went for the d one

00:47:671 (394,395) - consider swapping these? 394 sounds exactly the same as the note before it so having it be k would be a good idea imo

i prefer making a colour swap between 395 and 396

00:58:338 (481,482) - see above

01:22:004 (693,694,695) - consider making this kdk to follow the lowering pitch of the synth'd piano in the next 2 or so seconds a bit more? whether or not you make any of the other 2/3 notes kat is up to you tbh

i think a k on this downbeat would sound weird tbh

01:53:004 (861,862,863,864,865,866,867,868,869) - how about having these patterns be ddkd dkkdk? would transition into the next few seconds a bit better imo

changed the ddkd

02:15:670 (133,134,135,136,137,138,139,140,141,142,143,144,145,146,147) - consider making this stream more kat-heavy, given that you've mostly followed the song's base rhythm and patterning to this point?

there are already more kats than dons in that stream so i guess its okay

03:09:337 - i'd say add one or two notes at this bit just after the spinner; would be relatively appropriate given the previous spinner, plus it helps fill in some of the gaps you left while keeping the section calm

it sounds really weird to me xD

03:40:004 - ^ but just add the one note

done for this one

04:09:337 (416) - consider making this don instead to emphasise the kat before a bit more?

yes

yes this map is cool i like it

Oni
I'd strongly suggest making the OD5.5 (maybe even 6?) here, it's relatively normal for an Oni so having it be OD5 is a bit too low imo. Maybe have HP be 5.5 as well or something.

00:23:671 (120) - consider removing this note to give the player a small break here? would separate this from the inner a bit more

k

01:11:504 (83,84,85,86,87,88,89,90,91) - I suggest that this pattern be changed slightly; would help add a bit of variation to this section considering the patterns are already very similar

01:22:171 (167) - same suggestion as Inner Oni. again, whether or not you make any of these 2/3 notes kat is up to you

01:44:171 - consider making this section up to the spinner slightly less dense (like, remove about 3 notes or so?) considering that the doublet and triplet combinations are somewhat complex.

02:30:171 - also consider removing a couple notes in this section, especially because there's no real breaks here as such for about 95 notes?

03:29:171 (21) - considering the fact that there's a few layers of instrumentation going on here, perhaps make this slider into a few notes instead?

04:09:337 (164) - same as Inner Oni again, but also consider making the kat before this a finisher given the loud bass?

04:19:503 (65,66,67,68,69) - and 04:20:837 (76,77,78,79,80) - perhaps change these patterns up from what they are now to provide a bit more variation in this bit? instead of kdkkd/dkddk maybe make these kkdkd/ddkdk? something minor yeh

idk, seems like a good map i guess

Muzukashii
00:28:337 (88) - perhaps make this a don to vary this pattern from the previous 3/4 one and also to show the slightly lower pitch than before?

01:46:587 (111) - maybe put this note on the red tick instead of the blue tick? would be a bit simpler to play given that 01:46:004 (109,110) - helps to keep a 1/1 rhythm for players

idk sounds weird and doesnt fit with the rest

01:51:921 (129) - ^

02:34:504 (55,56) - Either make this k k if you're going for the sort of opposite-pitch deal here, or make 02:35:004 (57,58) - d k instead to help make the pattern a bit cleaner.

i do think it's fine as it is

02:39:671 (78) - maybe make this k to be consistent with the fact that this and 02:39:837 (79) - sound pretty much the same?

changed for variety

yeah i got nothing else here really sorry

this set's ok xd i'll give it a star thanks bud

frukoyurdakul wrote:

Hello, M4M.

Check your aimod on every diff, you have some unsnapped objects.

[Inner Oni]

Since this is a pretty solid diff, these will be only the suggestions. Speaking of, I recommend increasing 1/6 usage due to the following spots I've point out, because this difficulty is following keyboards mainly and it'll provide a better sound-related map.

00:48:337 - You can use a 1/6 dkkd here, by removing 00:48:254 (399) - this note. It will sound better with the fast keyboard.

01:02:671 (509,510,511) - How about a 1/6 dddk? The keyboard is in actually 1/6 and it will flow better. If you reject, I suggest dkk or ddk due to the keyboard pitch, and on ddk 01:05:337 (532,533,534) - it will be consistent with this. The second one is also in 1/6.

01:02:754 (511) - this is actually a 1/8 starting from this note lol. it'd sound weird tbh

01:28:671 (715,716,717) - Change this to ddk, 01:28:837 (717) - this note is a snare sound on it and you used kat on 01:35:504 (748) - this which means it'll be consistent.

i'm not exactly following the same layers though. ddk could work but i'd rather have a classic k kkd finish

02:11:004 - Same suggestion with 00:48:337.

03:59:670 - It's obvious that you're following drums but I think having a nice 1/6 1/4 which goes on kk(dkkd)kddk will be better. The point I've mentioned is the suggestion point of 1/6.

04:09:670 - I think a slider will fit here.

really subjective but i really like that blank spot :D

And, for the last stream:

04:17:504 (481,482) - Ctrl + g, 04:18:753 (496,497) - ctrl + g, 04:20:171 (513,514) - ctrl + g, 04:20:421 (516,517) - ctrl + g. With these swaps, I think it fits much better.

i'll keep the current one :p

I didn't mention about consistency issues with the suggestions I've made, so please check similiar parts yourself if you accept any of my suggestions.

[Oni]

00:04:337 (14,15) - For those two, since you used a 5-plet on 00:07:171 (22,23,24,25,26) - this one, I think you can use a kkd in order to emphasize the keyboard.

00:23:671 (120) - I think deleting this note will provide a good break, your every stanza has a 1/1 break and deleting this note will keep it consistent.

00:43:671 (97) - ^

00:54:337 (171) - ^ (I think you'll get the general idea.)

01:57:754 (326) - You don't have a finisher in Inner Oni. Either add one on it or remove this one.

01:58:171 (327) - ^

03:37:504 - Instead of a spinner, I recommend a slider which ends 03:38:670 - here, and you can put a note on 03:38:837 - this since it's pretty prominent.

[Muzukashii]

00:48:004 (157,158) - I think this gap is a bit much compared to the rest of the section. The maximum gap is 1/1 but you have 5/2 here. Consider adding a note.

nope i need a 2/1 break at least

03:07:504 (160) - Same goes on with Oni.

you didnt link anything related to this in the oni xD

03:36:837 (74,75,76,77,78) - Not sure about this. Are 5-plet 1/4 allowed on this BPM? I know there is a huge blank spot before it but still, I don't know.

03:37:504 (1) - Same suggestion I did on Oni.

04:09:337 - You have a note on Oni and Inner Oni here, and 04:09:087 (5) - this one is not a finisher. Consider changing by adding a note or removing it. I suggest removing the finisher and adding a note due to the snare sound.

[Futsuu]

02:39:837 (128,129,130,131) - You have used harder rhythms on that diff, and considering this I think you can turn those two to k d d k, it'll create a difference between 02:34:504 (109,110,111,112) - those two.

i really want to mark the piano sounds here

03:07:504 (173) - Same suggestion mentioned in other diffs.

03:37:504 (1) - This is mentioned earlier as well.

[Kantan]

03:23:004 (24,25) - Not sure about these 1/2 snappings. Even though they're the same color, I think they are a bit too hard.

changed

That will be all for the specific difficulty suggestions. In general, I think in all diffs you can use more finishers (most will be on every 8th stanza). Secondly, on Inner Oni the last stream is the most dense one and it has a kiai on it, yet Muzukashii, Futsuu and Kantan are too easy compared to the other diffs and with the kiai which doesn't fit the hardest part in the song. Maybe you can create a harder ending on them in the future.

A very interesting map, fun to play, and a bit hard :^) I hope my mod helps, good luck.
Thank you guys :p
Lumenite-
Hi, I'd PM you on discord but you're offline so here's an M4M :D (https://osu.ppy.sh/s/635144 is the map I need modded)
>4:30 drain, I'll do 3 diffs tonight, and if you want me to do the rest I'll come back to it :P (I choose 3 because 3 difficulties on your map is a total time of roughly 13 and a half minutes; all 6 difficulties on TRICKL4SH are a total of roughly 11 minutes.)

[Muzukashii]
00:18:504 (53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69) - I feel like the offbeat rhythm should be used at least once here, preferably at 00:19:837 (58,59,60,61,62) - .
00:25:170 (76,77,78,79) - I think d k d k sounds more correct to the piano.
00:43:171 (137,138,139) - Personally, I think these triplets are unnecessary, after I removed them and slowed it down to 50%, I couldn't find anything to follow for 3 notes, or anything to use for improvisation. (Imo you can kinda "replace" this triplet by getting rid of this one, and instead adding one to 00:48:337, as the piano is very strong here).
00:53:838 (178,179,180) - The same thing as above (Except to "replace" it, you could place a triplet at 00:59:004).
01:44:504 (103,104) - Could also be a triplet if you wanted it to be.
02:05:837 (24,25,26) - 00:43:171 (137,138,139)
03:27:504 (52,53,54,55,56,57) - I think this should repeat the offbeat rhythm as the sound supports it, and I think that alternation keeps it a bit fresh and not repetitive.
04:16:170 (31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50) - I think this can be more interesting by doing something like this:
(repeat)

[Oni]
00:18:754 (85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101) - I think these patterns sound really out of place compared to 00:13:421 (49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65) - . I suggest using doubles in this part too, because the onbeat patterns sound kinda weird in the middle of all of the offbeat ones.
00:22:837 (113,114,115,116,117,118,119,120,121) - I think you should just connect this into kkkkddddk. Sounds better, and doesn't just clip off in the middle of the measure.
01:49:004 (256,257,258,259,260,261,262,263,264,265,266) - I think this pattern sounds a bit better instead of what seems like a forced triplet:
03:17:587 - I think a note would go well here (this also applies to 03:18:921)
04:16:170 (38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82) - Imo this kiai takes a WAY too big difficulty increase compared to the Muzukashii's kiai. I think you can buff the Muzukashii further than what I suggested.

[Inner Oni]
To be honest, I listened to the entire thing 3 times, 2 on 75% and 1 on 100% speed, and I can't find anything wrong here. I think all of the notes plotted have reason to be there and are strongly supported by the music as well. Well done.

I hope this gets ranked, this is a really cool song, and it was fun to play too! If you want me to finish up the map, let me know, and I'll be here to finish it after my work tomorrow.
DarkVortex
Heyho M4M incoming! My map is: https://osu.ppy.sh/s/454649 It would be cool if you could mod this. ;)

[General]
Unsnapped objects in all diffs according to AiMod
Is there a reason why this timing point exists here? 03:36:837 - The barline is already there and you have no offset shift.

[Kantan]
00:28:837 (44) - This could be a kat for pitch
00:37:837 - Here you didn't map the wow! sound but later on at 02:00:504 (2) - you mapped it. Decide for one way due to consistency. Btw I think that a k D pattern would fit better than K d because the second beat sounds stronger to me
00:47:337 (68) - A finisher sounds a bit overdone here. It should be on 00:48:837 (69) - instead as there is even a cymbal crash as well.
00:58:003 (79) - ^
01:00:837 (1) - This spinner is quite short and might be distracting for new players. One possible way would be letting it begin on 00:59:837 - to match the held note and giving new players some more time to react to the spinner and actually finish it.
01:02:171 (1) - Could be a finisher to begin the new part with and match the cymbal crash.
01:06:837 (10) - Kat for pitch?
01:17:503 (28) - ^
01:48:171 (60) - Move this 1/2 earlier. Currently it feels delayed as it's not matching the piano sound well
01:53:504 (67) - ^
02:10:003 (14) - Same as above
02:20:671 (26) - ^
03:00:837 (50,51,52,53) - I see why you mapped this as 3/2 but to me they sound much more like 2/1
03:18:171 (16) - Kat for pitch?
03:58:670 (21) - Same as above
04:25:170 (56,57,58) - That final pattern, much wow! Honestly I think something like this could be better to avoid 1/2 in a Kantan. https://puu.sh/xdCJU/6ced0a76f4.jpg

[Futsuu]
00:38:171 (101) - Finisher here?
01:06:837 (180) - Kat for pitch
01:17:504 (200) - ^
01:46:337 - Not mapping this beat?
01:48:171 (239) - 1/2 beat earlier like mentionned at Kantan
01:48:504 - If you applied the point above feel free to add a don here. I think it fits nicely
Same applies to that part again from 01:50:171 - 01:55:504 -
01:55:504 (256) - Kat for pitch
01:57:171 - A don would fit well here to match the build-up and the piano starting there
03:00:837 (161,162,163,164,165) - This should actually be patterned at 2/1 not 3/2 even if 02:59:504 (158,159,160) - is 3/2.
03:04:837 (169,170,171,172) - No finishers here? I'm actually disappointed
04:24:170 (105,106) - ^

[Muzukashii]
01:22:615 - I think it's weird to split that pattern into two doubles as the sounds are all equally strong. Add a don here
01:47:337 (114) - This would sound nice as a kat which follows the piano pitch better
01:47:837 (115,116,117,118) - This pattern is a bit awkward as it's not really clear what you're following. How about this? https://puu.sh/xdVkK/7fd277e410.jpg
01:49:671 - You've used quintuplets before so why not here as well when these strong crashes occur? (You did that at 03:04:171 (153,154,155,156,157) - ) I suggest using a don here but it's up to you.
01:52:671 (132,133,134,135,136) - Like above
01:55:504 (141) - You can add some variation here by making this a kat. Also matches the increasing pitch better
02:50:337 (106,107,108) - Maybe a k k k d pattern would be better here to match the descending synth sounds.
If you applied ^this^ 02:51:171 (109) - should be a kat. This way you create more emphasis on the dons which follow kinda strong sounds.
For consistency 02:52:171 (114,115,116) - should be a quadruplet as well, I suggest using a k d d k pattern.
02:53:671 - Like I said above about 01:49:671 -
03:00:837 (135,136,137,138,139,140,141,142) - This sounds more like quintuplet + triplet rather than 2 quadruplets.
03:15:754 (17,18) - These ones are weird (and all similar beats as well). Before you followed the cymbals with kats which were on beat and now you shift them 1/4 beat earlier to match the piano... a little bit. For me it was very confusing at first play so maybe make it more clear that you shifted from mapping the cymbals to mapping the piano. One way to do this:
https://puu.sh/xdWhT/72de1f525e.jpg
This applies to 03:16:837 (19,20,21) - 00:07:504 (20,21,22) - 00:08:837 (23,24,25) - 00:10:171 (26,27,28) -
Also 00:10:171 (26) - and 03:18:171 (22) - could be both kats to distiguish them from the patterning before.
04:25:503 (64) - This should be a Don to make your alternating pattern more interesting.

[Oni]
00:46:004 (115) - Could be a kat for some to make it different from 00:40:337 (72,73,74,75) -
00:48:337 (126,127) - There's a (slightly) descending motion here. How about a kkk kkd or a kkd kdd pattern here?
00:56:671 (189) - Like above
01:32:837 (185) - Why is that don here? I think it makes more sense putting it on 01:32:504 - as you're following the drumbeats at that point. 01:33:004 - can be added as well
01:33:171 (186,187,188,189,190,191) - Here's also a descending motion twice with actually the same piano pattern, so I suggest using kkd kkd or kdd kdd to match this.
01:47:671 (246,247,248,249) - and 01:48:171 (250,251,252,253,254,255) - These sound very similar so shouldn't they have a similar pattern then? How about something like this? https://puu.sh/xgOSY/6bc9134b58.jpg
02:08:671 (64) - Like above
02:11:004 (75,76,77,78,79) - Also like above
02:15:671 (109,110,111,112,113,114,115,116,117,118) - This is the same pattern as 02:05:004 (35,36,37,38,39,40,41,42,43,44) - while the piano is playing something completely different. I suggest using another patterning here.
02:34:171 (32,33) - These should be kats to be consistent with 02:33:171 (25,26,28,29) - as they are the same sounds.
02:39:504 (73,74) - ^
03:16:421 (28) - This one feels quite disconnected imo. I suggest adding dons like you did at 00:08:004 (29,30,31,32) - for example.
03:37:170 (66) - Kat?
03:57:337 (80) - Like above
04:04:337 (128,129,130,131,132,133,134,135,136,137) - Like you did at 02:15:671 (109,110,111,112,113,114,115,116,117,118) - if you changed something there.
04:08:003 (157) - k
04:09:087 (163) - This would be a good spot for a finisher. And for more impact 04:09:337 (164) - could be removed.

Didn't find anything at Inner Oni, good job! Good luck with ranking this, the mapset is fun. :)
Topic Starter
Arrival
would be quite long to reply in detail but i applied a lot of things, thanks for your mods :D
Kin
After a really long check with a lot of alt tab, I guess it should be ok. I think
Topic Starter
Arrival
update : added more kiais
Surono
residemsleepor420till
04:10 Arrival: tell me when you have time
04:11 Surono: residemsleepor length 4:20
04:11 Arrival: XD
04:12 Arrival: just look quickly
04:12 Arrival: no need to full od
04:12 Arrival: mod
04:12 Arrival: lul
04:12 Surono: qqqqqq
04:12 Arrival: :D
04:12 Surono: :DDDDDdd
04:16 Surono: dem already 24horse
04:16 Surono: +3m
04:16 Arrival: :eyes:
04:16 Surono: quack checkeng
04:17 Arrival: caw
04:19 Surono: 00:07:504 - kat for katana cuz dkdkdkdkdk donkatdonkatdonkat donatdonat.........
04:19 Arrival: muzu?
04:19 Surono: katan
04:19 Arrival: a
04:20 Surono: kantan
04:20 Surono: 00:33:504 - move to right 1/1 demm....
04:21 Arrival: ok done for first kat
04:21 Arrival: ya ok
04:22 Surono: 00:48:004 - dem empty, d here as similar 00:47:337 -
04:22 Surono: same next qwqwqwqwwq
04:23 Arrival: done
04:24 Arrival: and for the other kiais
04:24 Arrival: too
04:25 Surono: 01:04:171 - 01:07:504 - delete and similar next.. dem spanking babiestaco? cuz da differ with footshoe just.. without slider here, yeh as break for kantan. so keep or delete?
04:26 Arrival: ok i delete
04:27 Surono: 02:05:837 - k and similar next , to balance with footshoe density, dem futsuu double 1/2 3plet then kantan is 1/1 3plet
04:29 Arrival: done
04:30 Surono: 03:12:504 - 03:15:171 - u oki if these delete? cuz similar density with footshoe
04:31 Surono: dem ok just it
blackjackwithknife.jpg
Surono
GAK The Three Musketeers. (Gezo, Arrival and Kuria)

can I gat breadfrenc nou/
Topic Starter
Arrival
thanks :D
frukoyurdakul
Congratz!
Akasha-
why in the tags got a lot of unneccessary names? Yes, I know those are the one involved in this album too, but not in this song ... Kinda unneccessary to tags them in the song where they're not

Also 鑓田 (alpha complex) is the one who made a short MV in video about new albums of "Diverse System" in C91 https://youtu.be/0fG1wYRRY4g?t=1m06s, tho, it's not a full video but also you didn't added the video in this map, why tagging him/her?
Just my opinion. Good luck btw!
Topic Starter
Arrival

Kuo Kyoka wrote:

why in the tags got a lot of unneccessary names? Yes, I know those are the one involved in this album too, but not in this song ... Kinda unneccessary to tags them in the song where they're not

Also 鑓田 (alpha complex) is the one who made a short MV in video about new albums of "Diverse System" in C91 https://youtu.be/0fG1wYRRY4g?t=1m06s, tho, it's not a full video but also you didn't added the video in this map, why tagging him/her?
Just my opinion. Good luck btw!
well i'd rather have more than not enough, if people go looking for like alpha complex as tags they are hoping to find something at least a bit related to them so in the end why not :D
if its really that much of a problem i'll get a word with the qat
komasy
gratz! :)
Topic Starter
Arrival

komasy wrote:

gratz! :)
thanks :D
Charlotte
congratz ;)
Topic Starter
Arrival

Charlotte wrote:

congratz ;)
thanks :)
Surono
gratz unc. arribowl
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