fun map,
starz~
starz~
It would be helpful for others if you would at least post a few things you modded. :pSushi wrote:
Yo.
IRC Modding
All fixed~ thanks~Derekku wrote:
[Normal]
*Perhaps raise the drain a tick.
00:58:888 (4,5,6) - triplet pattern is a bit unpredictable; perhaps make this a repeating slider? Plus, the stacked notes 00:59:905 (6,1) have a pause between them which is a bit confusing as to when to hit (1).
01:16:176 (6,7) - a bit tricky. How about changing this to how 02:29:566 (5) is. No note on the white tick, but a slider from one red tick to the next.
01:36:345 (1) - move to the next white tick and shorten. (so that the spinner doesn't come up before you hit the note before it)
03:11:260 (1) - move to the next white tick, and then either shorten it or extend it. (There would still be two beats before the next note if you extend, which is fine)
03:32:955 (1) - move to the next white tick, and then you can shorten/extend like I suggested above.
*This is a bit harder than I'd like to see for the easiest diff in a mapset (mildly fast slider velocity and fast-paced beats), but I suppose it'll be fine if you at least make the changes I pointed out.
-> normal : fixedGarven wrote:
SPOILERSorry for the delay. -_-
[Scar's Normal]
00:51:097 (1,2,3,4,5,6,1,2,3) - This was kind of boring since it's just the same repeating slider for a looong time. Maybe try to mix it up a little bit and make it more interesting?
01:36:521 (1) - Kind of expected another note here and the spinner to start at 01:36:859 -
02:30:418 - This is a really long break. Maybe map through some of it?
03:14:486 - Start kiai here
03:33:131 (1) - Expected note here, spinner start one beat later
03:38:555 (1) - ^
[Hard]
This is really hard for a hard. I can only imagine what the Insane is going to be like. :/
That said, the first break feels way too far into the map to me. Might be better having one at 01:39:571 - and mapping through the break at 02:22:960 - .
01:12:113 (1) - This speed up didn't feel natural to me.
02:17:362 (2) - This one felt much better - think yo can emulate that in the previous one?
I'd like to say that you should tone this difficulty down, but that would almost be a remap at this point. The biggest issue is the distance snap and some of the larger jumps. It just pushes the difficulty through the roof and plays like an insane.
[Insane]
Uh, is this a WIP? This is the same thing as hard only with higher difficulty settings. Move this back to WIP forums if so. (Did I get the modding backward? If so, apply the mods to this one except for the difficulty commentary.)
thanks *.*banvi wrote:
very nice map~ <3
:S!!Eirene wrote:
hahaha no problem derekku ... you'll other maps to mod soon ;p
EDIT:Derekku wrote:
:S!!Eirene wrote:
hahaha no problem derekku ... you'll other maps to mod soon ;p
James2250 wrote:
Start the second kiai time at 03:14:481 (on the note)
Derekku wrote:
kiai section should start on 03:14:481
Garven wrote:
03:14:486 - Start kiai here
So... why exactly does the kiai start a beat before where everyone said to put it? :V Most of the time, kiai starts on the downbeat (big white tick) of a measure. In this case, you put kiai on the lead-in to the measure, which doesn't make much sense. Please remember this for your future maps.Garven wrote:
(Remod) 03:14:486 - Start kiai here
I never saw you respond to anyone about the kiai which is why it looked more like a mistake than your personal choice. There's really not a right or wrong place to put kiai, but take the offset of your map as an example. You place the offset on the downbeat (strongest beat) of the measure. Sometimes a song will have a lead-in beat or two, so you wouldn't put the offset on one of those, but rather the downbeat as explained here. Most of the time, kiai looks/sounds better being on the downbeat. In the case of your map, you put the kiai on the lead-in beat to the measure which looked strange.Eirene wrote:
it's my choice *.* most of the time I hate how kiai is used so...
I prefer when the kiai start here... it's not a mistake... am I wrong ?
I understand what do you mean, but it's really my choice...Derekku wrote:
I never saw you respond to anyone about the kiai which is why it looked more like a mistake than your personal choice. There's really not a right or wrong place to put kiai, but take the offset of your map as an example. You place the offset on the downbeat (strongest beat) of the measure. Sometimes a song will have a lead-in beat or two, so you wouldn't put the offset on one of those, but rather the downbeat as explained here. Most of the time, kiai looks/sounds better being on the downbeat. In the case of your map, you put the kiai on the lead-in beat to the measure which looked strange.