fixed everything ty
Fixed everything that is deleted.-Mo- wrote:
So we did some group modding thing in our subdivision, so there's a mix of Okorin's, Nozhomi's, Wafu's, and my points. Most of it is copy-pasted so order/phrasing might be weird.
General
- A better OD spread for the upper diffs may be better, since some of us felt the transition from Hard to Insane in terms of OD was quite a jump. The top diff could might as well be OD9 and pishi's OD8.5 if you wanted to be.
Extreme
- 00:27:214 (1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4) - This feels pretty cramped. Easy fix would be to move everything from the second combo over to the right a bit more. Doesn't seem to be such a serious concern, but fixed anyways
- 01:10:620 (6,1) - 00:25:901 (2,3) - 03:04:620 (5) - Theres should be custom stacked according to your style. Didn't fix the last one, I don't know why but it feels like it should stay as it is.
- 01:15:214 (1,2,1,2,1,2,1,2) - spacing could be decreasing instead of equal to map downwards pitch in a more obvious way This pattern reflects it perfectly in my opinion, no actual need for a spacing change here.
- 03:22:714 - feels weird to have a increased SV and a so small one after at 03:34:714 - , the intensity of the song don't offer a such variation I have no idea what this sentence even means
HB's Insane
- 03:45:214 (1,2,3,1,2,3) - I almost misread these again, Could extend another tick like pishi's, But I might be bad so Probably, it's pretty much fine so it's unchanged.
Feel free to ask us to clarify anything if need be since the way we did this makes the post kind of messy.
The rules claim that if a person is inactive for over a month and doesn't show any sign of life you can change for themOkorin wrote:
do you have permission to fix stuff on aia's diff?
the fuck editor? I didn't even touch these notes and i checked aimod a few times.peaceGiant wrote:
HB's insane has object ends not snapped via AImod, please check again and fix it if it needs fixing.
02:14:462 - 02:14:745 -
it happen when you copy/paste pattern, when you convert slider to stream, or when you use "create polygon circles..."Avena wrote:
the fuck editor? I didn't even touch these notes and i checked aimod a few times.
I have no yea why but editor just decides to create 1~2 ms unsnaps, but it doesn't even report all of them.
If you check any map, there is a high chance there are REALLY small unsnaps which aren't detected
PEPPY PLOX
Weird thing is that the pattern wasn't even touched for the whole ranking processKin wrote:
it happen when you copy/paste pattern, when you convert slider to stream, or when you use "create polygon circles..."Avena wrote:
the fuck editor? I didn't even touch these notes and i checked aimod a few times.
I have no yea why but editor just decides to create 1~2 ms unsnaps, but it doesn't even report all of them.
If you check any map, there is a high chance there are REALLY small unsnaps which aren't detected
PEPPY PLOX
AIMod do not notice 1~2ms unsnapped when it's circle. But detect it when it's slider end.
Starset checked AiMod and it doesn't show anything for him, it's probably a really strange occuranceOkorin wrote:
weird that wasn't there as i checked it but somehow i must have missed that???
i dont know get it fixed