Umm....From my persoanl view, I have no idea how to mod this, I'll still try, but if you're seriously planning to work on this map, you'd rather remake all of this difficulties from the scratch.
[Hard]
There're several huge problems with this diff overall.
1) Unnecessary overlaping. Some examples > 00:38:789 (4,5,6) ; 01:01:520 (1,2) ; 01:10:751 (1,2) ; 01:12:597 (1,2)
2) Absolute no logic behind the noteplacement. Except this square 00:19:058 (1,2,3,4) that you've kept repeating for half of the map
3) Some poor quality sliders > 00:18:020 (4) - ; 00:28:289 (1) - ; 01:22:751 (4) - ; 01:25:520 (1) - ; 01:26:443 (5) - ; 01:44:674 (2) - ;
4) Flow of the map is not enjoyable as well as map's visuals. There're some exemples > 01:39:366 (3,4,5,6,1,2) - ; 01:45:366 (3,4,5,6,1,2) - ; 00:38:789 (4,5,6) - ; 00:42:135 (3,4,5,6) -
I also have concerns about rythm in this part 00:15:366 - 00:18:597 but that's up to you
[Advanced]
Pretty much the same issues as in the Hard diff. Exept there aren't as many overlaps this time.
00:19:058 (1,2,3,4,1,2,3,4) - exteremly poor visuals
00:20:904 (1) - You should never make player to stop on a reverse slider for 2 seconds. As a player I know that it's boring as hell.
00:31:981 (1,2,3,4) - exteremly poor visuals
00:33:827 (1,2,3,4,5,6,7,8) - ^
00:44:904 (1,2,3) - ^
00:50:674 (4) - poor looking slider
00:54:135 (1) - ^
00:57:827 (1) - ^
01:29:212 (1) - ^
01:45:828 (1) - ^
[Normal]
Can't say a lot about it, not too bad but not good either.
[Easy]
01:39:366 (6) - don't use sliders like this in easy difficulties. Because of low slider velocity they look awful.
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I spent like an hour or so thinking how to improve this map, but I still think it's beyond saving. Remapping though would be a great choice.
Good luck ~
[Hard]
There're several huge problems with this diff overall.
1) Unnecessary overlaping. Some examples > 00:38:789 (4,5,6) ; 01:01:520 (1,2) ; 01:10:751 (1,2) ; 01:12:597 (1,2)
2) Absolute no logic behind the noteplacement. Except this square 00:19:058 (1,2,3,4) that you've kept repeating for half of the map
3) Some poor quality sliders > 00:18:020 (4) - ; 00:28:289 (1) - ; 01:22:751 (4) - ; 01:25:520 (1) - ; 01:26:443 (5) - ; 01:44:674 (2) - ;
4) Flow of the map is not enjoyable as well as map's visuals. There're some exemples > 01:39:366 (3,4,5,6,1,2) - ; 01:45:366 (3,4,5,6,1,2) - ; 00:38:789 (4,5,6) - ; 00:42:135 (3,4,5,6) -
I also have concerns about rythm in this part 00:15:366 - 00:18:597 but that's up to you
[Advanced]
Pretty much the same issues as in the Hard diff. Exept there aren't as many overlaps this time.
00:19:058 (1,2,3,4,1,2,3,4) - exteremly poor visuals
00:20:904 (1) - You should never make player to stop on a reverse slider for 2 seconds. As a player I know that it's boring as hell.
00:31:981 (1,2,3,4) - exteremly poor visuals
00:33:827 (1,2,3,4,5,6,7,8) - ^
00:44:904 (1,2,3) - ^
00:50:674 (4) - poor looking slider
00:54:135 (1) - ^
00:57:827 (1) - ^
01:29:212 (1) - ^
01:45:828 (1) - ^
[Normal]
Can't say a lot about it, not too bad but not good either.
[Easy]
01:39:366 (6) - don't use sliders like this in easy difficulties. Because of low slider velocity they look awful.
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I spent like an hour or so thinking how to improve this map, but I still think it's beyond saving. Remapping though would be a great choice.
Good luck ~