Small error, instead of the new version I overwritten normal XD
Cnyan wrote:
Cnyan's Insane
SPOILERi hope you like itosu file format v14
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Tags:Undertale XVo1R Makłowicz Death xvoir
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If you have normal diff can you send me this?MyAngelMeinter wrote:
Cnyan wrote:
Cnyan's Insane
SPOILERi hope you like itosu file format v14
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I must change something in sorce or creator and i add this
Cnyan wrote:
[quotCnyan's Insane
SPOILERi hope you like itosu file format v14
e="Cnyan"]
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Thanks <3Cnyan wrote:
just copy and paste the normal diff on the same folder then put this on itNormal
SPOILERthis is the normal diffosu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 0.8000001
[Metadata]
Title:Death by Maklowicz
TitleUnicode:Death by Makłowicz
Artist:XVo1R feat. Maklowicz
ArtistUnicode:XVo1R feat. Maklowicz
Creator:Pancezary2
Version:Normal
Source:
Tags:Undertale XVo1R Makłowicz Death xvoir
BeatmapID:1331508
BeatmapSetID:620304
[Difficulty]
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OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.19999990463257
SliderTickRate:2
[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
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//Storyboard Sound Samples
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Thx for modSolitaire wrote:
Here from your M4M Queue!GeneralNot trying to be rude, but why did you sink ALL of your Kudosu stars into this? Why not? XD
First of all, the map isn't properly timed. The proper offset is around 1689 Fixed
Next, Almost every object (or group of objects) has extremely high spacing. Try to lower spacing in general so you can use emphasis on important sounds.Why? I think that is good (I will consider)
Finally, please check your maps for unwanted overlap!Insane00:01:790 (2) - Slider starts on a tick where there are no sounds. Erase the circle before it and move the slider back 1/4th of a beat.Fixed
00:14:662 (1,2) - ^^
00:02:703 (5) - What sound is this circle representing? I thought that the break there was unnecessary, I inserted the circle, now I change the slider
00:06:148 - Why a new combo here? Move the new combo to 00:06:554 (3) fixed
00:06:858 (4) - Extend this slider 1/4th of a beat so that it's the same length of the slider before it. I think fixed
00:26:013 (9) - New Combo I don't know why, but ok
00:26:418 - Missed a sound here.Fixed
Maybe put a spinner from 00:27:634 until 00:30:876 ok
00:04:932 (1,2,3) - Unwanted overlap.Why i must do when is overlap here? (i don't know what mean overlap :cc )
00:06:858 (4) - ^
00:11:014 (5) - ^
00:13:851 (5) - ^
00:22:770 (1) - ^
00:25:608 (7) - ^
00:25:810 (8) - ^
00:27:229 (12) - ^
Oh btw the name for the Normal diff should be Cnyan's NormalWhy? I made normal :/ he post normal because i do something wrong and delete this diff
would be nice 00:14:057 (1) - stacked on slider end 00:14:665 (5) - OkToumoko wrote:
hi, can uncheck ''enable countdown'' ? audio quality is low , make it above 128kbps or 192kbps should be fine , BG too , find a good one . ( 1900x1080)
[Cnyan's Insane]
- would be nice 00:14:057 (1) - stacked on slider end 00:14:665 (5) -
- can u make this more neatly ? 00:24:395 (1,2,3) -
Good luck .
Thx for modToumoko wrote:
hi, can uncheck ''enable countdown'' ? audio quality is low , make it above 128kbps or 192kbps should be fine , BG too , find a good one . ( 1900x1080) Audio: actualy is 128kbs , BG i trying do it but it's a little problematic
[Insane][Cnyan's Insane]
- this is too much space for this gap , 00:03:919 (4,5) - , than this 00:08:581 (3,4) - it have a slider . so it's finefixed .
- 00:14:661 (1,2) - different space with 00:01:692 (1,2)fixed -
[Normal]
- would be nice 00:14:057 (1) - stacked on slider end 00:14:665 (5) -
- can u make this more neatly ? 00:24:395 (1,2,3) -
Good luck .
- 00:04:530 (1,3) - overlap i don't know what mean "overlap" but i move this, i think now is good
- i prefer this 00:20:341 (5) - can be stacked on 00:21:354 (1) fixed-
osu file format v14
[General]
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AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 8
TimelineZoom: 1.2
[Metadata]
Title:Death by Maklowicz
TitleUnicode:Death by Makłowicz
Artist:XVoIR feat. Maklowicz
ArtistUnicode:XVoIR feat. Maklowicz
Creator:MyAngelMeinter
Version:Asriel's ???
Source:Undertale XVoIR Makłowicz
Tags:Undertale XVo1R Makłowicz Death xvoir
BeatmapID:0
BeatmapSetID:620304
[Difficulty]
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CircleSize:3
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.19999990463257
SliderTickRate:2
[Events]
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AsrielDr33murr wrote:
Here ya goosu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
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BeatDivisor: 2
GridSize: 8
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[Metadata]
Title:Death by Maklowicz
TitleUnicode:Death by Makłowicz
Artist:XVoIR feat. Maklowicz
ArtistUnicode:XVoIR feat. Maklowicz
Creator:MyAngelMeinter
Version:Asriel's ???
Source:Undertale XVoIR Makłowicz
Tags:Undertale XVo1R Makłowicz Death xvoir
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Raczej myślałem o loved'zie ale dorobięChalwa wrote:
Niestety muszę cię zmartwić, albowiem jeżeli ta mapka ma iść na Ranked, to musisz domappować ok. trzy sekundy, ponieważ minimalny drain time wynosi 30 sekund >.<
okBOZENA100003BPM wrote:
[General]
- Za ciche MP3 według mnie jest dobre
- To make it rankable, EACH diff must have two spinners - one at the beginning (00:00:071 to 00:01:287) and one at the ending (00:27:638 to 00:30:472)i think loved is more possible now XD, spinnery może ogarne
- Weź ogarnij wartości AR na mapach bo Normal AR9 i Insane AR9.6 to średni pomysł tbhw normalu poprawiłem a na insane zostawie(bo autordiff nie chce by było inne)
- Metadata jest błędna:
Artist: XVoIR
Title: Death by Makłowicz
Romanised Title: Death by Maklowicz
Source: UNDERTALEnaprawione- W tagach tylko raz starczy mój nick lolok
- Wyłącz Countdown i Widescreen support na wszystkich diffach
Możliwe XDReFaller wrote:
Makłowicz mówi "ReFaller Romantik"
Odniosłem się do wszstkiego wcześniej ale mi to usuneło XDx Arow wrote:
Siema siema, siema.
Normal
Sprawdź distance snapping używając AI mod (ctrl+shift+a)
00:00:071 (1) - Przerwa po spinnerze powinna wynosić przynajmniej 2 beaty
00:04:530 (1) - fajnie jakby nie pokrywało się z wcześniejszym obiektem/obiektami
00:08:381 (1) - ^
00:13:044 (3) - ^
00:14:665 (1) - ^
00:21:354 (1) - ^
00:23:990 (1) - ^
00:26:017 (3) - ^
Hard
P r ę d k o ś ć s l i d e r ó w jest za duża po tym przerobiłem całego diffa i myśle że reszta jest neaktualna XD
Też sprawdź distance snapping.
00:04:526 (1) - NCoke
00:10:404 (4,5) - odstęp między tymi powinien wynosić 1,24
00:11:013 (1) - x:173 y:104
00:11:621 (2,3) - i od razu zmień kąt
00:13:850 (9) - x:171 y:266
00:19:931 (4) - przesuń slider tak żeby nie pokrywał się z kolejnym sliderem, albo przesuń ten kolejny
00:24:796 (3,4) - zmień położenie
Insane
00:03:310 (1,2,3,4) - zrób z tego kwadrat przy czym 00:03:919 (4) - ustaw przy sliderze nah
00:04:932 (1) - przesuń trochę w lewo
00:07:162 (3) - trochę wyżej
00:08:175 (1) - usuń zastanowie się
00:10:811 (4) - przy sliderze
00:12:026 (3) - x:208 y:304
00:13:344 (2) - przy sliderze
00:13:851 (5) - x:323 y:128
00:15:067 (2) - przy sliderze
00:15:270 (3) - x:149 y:192 nah
Smacznego.
Thx for modViperial wrote:
hi new modder here sorry if this doesnt help
[Insane]
00:01:692 (1,4) - this overlap is really ugly, if you want to keep it can you line the circle in the body perfectly at least yyy this overlap is beautiful :p
00:03:107 (6) - ^ if i do somethink else than it, this part has been uncomfortable to play :/
00:05:743 (6,1) - ^^^
00:11:419 (1,2) - ^oke (repaired)
00:06:857 (2,3) - doesnt line up perfectlyoke
00:08:581 (3,4) - this is WAY too far away for a 1/4 gap, pls fix I will think about it, now is good
00:13:040 (1,2) - ^^
00:19:527 (1,2) - ^^
To be honest the map is all over the place, I don't know what to say.
Rem is my waifu wrote:
Hey! My NM from my queue:
[Insane] difficulty only:
00:03:919 (4,5) - this is super hard to read due to it not following time-distance equality - this would be fine if the music represented this in a sudden surge but imo it doesn't so you should probably "unstack" the first note or make the jump a lot smaller because of this awkward, unintuitive movement.oke
00:08:581 (3,4) - Another example of the above. nah
00:04:324 (6) - there is no sound here and yet you added a hitobject - make sure you only have objects where there is an actual sound; with circles especially, they should be on strong beats (I say this because slider ends can be used to finish when a sound finishes although this is used for held notes I'm p sure).oke
00:08:175 (1) - Another example of the above.oke
00:05:135 (2,3,4,5) - Okay so this is what you're going for on the "dududu" parts (i cant explain it well in text lmao but u get me)all words in this song(without beginning) is yyy and breaks (really XD), however, here 00:06:554 (1,2,3) - you completely disregard the pattern you started despite it being on the same sound, this sort of major change should only happen if the music reflects it (imo) so I suggest keeping the former as you use this concept a lot in your map.
I a little know what you mean but this is not same "part". This part has double in 00:19:526 oke
General point: you put hitsounds on certain sounds that don't seem particularly strong (to me that is), for example here: 00:07:162 (3) - which makes the feedback for the player incredibly confusing.oke
There are many other cases that follow these points - I suggest going through your map and try to fix these, there is no point in me or any modder pointing out every issue as you as a mapper are meant to grow and improve from mods too!I repair this soon
Personally, I wouldn't push for this to become map and either remap it entirely or do a new map and come back to this later, but don't let me discourage you from mapping, it's just that I think that you are better off starting from scratch.(i stole this diff, but i think you think good. I probably made another insane diff soon but i think this diff is enought good to stay there XD
Good luck mapping!!
GL with modding!!
so shitty diff XDDMyAngelJvsny wrote:
shitty diffosu file format v14
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ReFaller wrote:
Cnyan's Insane odmawia importu podczas downloadu.oke
A tak mi sie troche nudziło a napisałeś w opisie że szukasz easy to zrobiłem.
Na Normalu masz offset 1693, weź go -20 (bedzie to 1673) na wszystkich dificultach z wyjątkiem mojego bo już taki zrobiłem. Troche dziwnie offset pokazuje bo w F6 widać jako 1672 oraz 1673, a jak jest tam do ustawiania base SV to tez 1673, więc nie daj sie zwieść. okeMój Easyosu file format v14
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212,328,11402,6,0,L|392:340,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
416,252,12618,1,0,1:0:0:0:
416,252,13024,2,0,L|236:240,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
152,208,14240,1,0,1:0:0:0:
68,176,14645,6,0,P|40:112|48:44,2,134.999985694885,2|2|0,0:0|0:0|1:0,0:0:0:0:
152,208,16267,2,0,P|180:272|172:340,2,134.999985694885,2|2|0,0:0|0:0|1:0,0:0:0:0:
232,164,17888,6,0,L|412:136,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
472,72,19105,1,0,1:0:0:0:
500,156,19510,2,0,P|519:243|492:336,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
416,372,20726,1,0,1:0:0:0:
256,292,21537,6,0,L|72:312,1,179.999980926514,0|0,1:0|1:0,0:0:0:0:
28,236,22753,2,0,P|8:195|1:151,1,89.999990463257,2|0,0:0|1:0,0:0:0:0:
12,64,23564,2,0,L|108:52,1,89.999990463257,0|0,0:0|1:0,0:0:0:0:
188,84,24375,6,0,P|276:93|354:50,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
428,100,25591,1,0,1:0:0:0:
504,148,25997,2,0,B|472:200|472:200|496:336,1,179.999980926514,2|2,0:0|0:0,0:0:0:0:
424,372,27213,1,4,0:0:0:0:
256,192,27618,12,0,30659,0:0:0:0:
Tu już KDs za offset ma sens.
ReFaller wrote:
Troche dociągne dodatkowych info bo raz że zapomniałem a dwa nadal coś tu nei nie* XD gra.
W metadacie Romanised Title masz "Makowicz" zamiast "Maklowicz" to tam wstaw te literke jedną było ustawione makłowicz ale osu nie używa polskich liter i nie dodało :/
W hardzie nie ma previewa ustawionego. jest na samym początku
I to tyle, ale już za to KDs nie dawaj, dostałem wyżej. (chybe że BN oceni że sie należy i sam mi da wtedy) oke
ReFaller wrote:
Nie o to mi chodziło. Jak zawsze wszytko robię źle XD
zrobione
oke
Aaaa juz wiem gdzie nie masz preview pointa, na normalu. Ale ustaw na kazdym diffie tam gdzie masz na Hardzie bo jest ładnie snapnięty. oke
deadpon3 wrote:
Witam
Insane:00:01:672 (1,2,3,4) - weź tu rób takie patterny żeby było widać że rytm leci na różnych tickach i w ogóle, na przykład taki sztos blanketowo czadowo zajebisty patternik co nie No spoko odjebany patternik tu nawet ale troche bardziej wyprostowany zostawie
spoko i tak wyrobisz sobie star rating na jumpach, tam gdzie wywaliłeś kółko daleko 00:02:078 (2) - serio pasuje stack i w ogóle oke00:02:885 (5,6,1,2,3,4,5) - tu też możesz nieco znerfić i upiększyć, nie trzeba tak rozrzucać wszystkiego po ekranie w losowe strony :/ ty no ale ten spacing przec całą mape to spoczko jest,a ten trójkąt z (,5,6,1) przechodzący w kwadrat (1,2,3,4) to zostawiłbym00:04:307 - w ogóle tutaj masz drumsy w tle ważne co je olałeś całkiem, wrzuć tu kółko czy cośokeTak ogólnie ogarnij spejsingi, na DS mapuj jakimś większość i rób pp jumpy w takich momentach jak 00:02:885 (5,6,1,2,3,4) - ale nie na cały ekran no pls00:08:561 (2,3,4) - to jest overmap, 00:08:865 (3) - czego tu jest taki sliderek jak on na 00:08:970 - ma tail a tam nie ma nic do followu :/ rób kółko na 00:08:868 - tak jak do tej pory i będzie gitno oke ale jak dam tylko kółko to za chuja mi to nie brzmi, troche przerobiłem ten part00:11:399 (1,2) - co tak nagle ze spacingiem w dół pojechałeś xd mówię dude, mapuj z Distance Snap najlepiej na 2x albo trochu wincyjw sumie to troche sie tu jebłem bo reszta takich eazy oartów jest na 2,5x00:15:250 (3,4) - powinno być kółko na 00:15:659 - dla consistency no i ogólnie jest tu pusto a przecież leci muza cały czas, niepotrzebny break zrobiłeśoke00:16:871 (4,5) - znowu niepotrzebny sliderek którego tail pod nic nie followuje, zrób to samo co w linijce oznaczonej kolorem czerwonymoke zle zrobie to troche inaczej niż na czerownym00:27:614 (1) - tak imo to to outro się tak zaczyna jebnięciem w sumie więc pasowałoby w miejsce spinnera dać kółko z NC i dopiero od next czerwonego ticku jechać ze spinnerkiemnoo w sumie spoczko
modnąłbym inne diffy ale mnie Makłowicz dojebieXD
Meouxe- wrote:
Privet Hello :3
M4M
Genaral
Take a tick off Windescreen Support oke
Normal
Something big spacing you chose for normali think this is perfect, somewhere i change spacing
00:14:240 (11) - Blanket i think i repair this
00:17:483 (1) - Here stands NC and here is not present 00:10:997 (6) the moment is similar in sound to the sound oke
Hard
00:03:294 (2,3) - Speaking, make it the same 00:02:078 (2,3)nah
00:05:321 (4) - oke
00:25:591 (1,2) - What kind of form? "if somethink is stupid, but it's working this isn't stupid"~~Avalkiz 2015 (oke i repair XD) 00:25:591 (1) - NC oke
Cnyan's Insane Cnyan is offline (last online 1 month ago) and i don't know what do with he's diff)
00:08:159 (2) - Remove ( there's no sound at all )
00:14:949 (6) - ^
Insane
00:11:702 (2) - Blanket i dont know what is mean but i a little remake this
00:10:182 (2,3,4,5,6) - Maybe so https://puu.sh/xYJx8.png500 Internal Server Error
nginx
Усе. Good luck!
i bet you mean it's out of grid, but they are not offscreen, so i didn't touch themMeouxe- wrote:
ReFaller's Easy
00:06:537 (3) - The slider goes beyond the square
00:09:780 (2) - ^
00:19:510 (3) - ^
00:19:510 (3) - The note goes beyond the square
00:22:753 (2) - The slider goes beyond the square