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Helblinde - Heaven's Fall [OsuMania]

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AlisceaSparku
H3LLO

first step on an actual complete mod
col. 1/2/3/4

[Nightfall]
00:01:207 (1207|3,1207|0) - I would appreciate it if this had a different note structure than 00:01:507 (1507|3,1507|0) - so it portrays the difference in drums used. Preferably I'd change 00:01:207 (1207|3,1207|0) - into something compact like a [1][2] or [3][4] so that both doubles can actually emphasize both pitches, the first one being heavy and then second one being light. In addition to this, you can make 00:01:957 (1957|2,1957|3) - have the same note structure as the doubles in 00:01:507 - to portray the similarity, just like how 00:02:407 (2407|1,2407|0) - is the same with 00:02:707 (2707|1,2707|0) - . You can actually use this mod as reference to some other parts :p.

00:15:007 (15007|0,15082|1) - These sounds are heavier than 00:14:782 (14782|3,14857|2,14932|1) - and imo the change in direction doesn't really emphasize the pitch difference, and the stair pattern makes it look like a drum roll of the same pitch would play. I suggest to make a pattern that can distinguish the pitch difference (man i really hope puush works at these times lol)

00:16:957 (16957|1) - Move it to col. 1? seems more aesthetic LOL also, it would be the same like 00:02:557 (2557|2,2857|2) - .

00:18:607 (18607|0,18682|1,18757|2,18832|1) - ctrl+h, for balance purpose and to emphasize the [1][4] trill more.

00:27:907 (27907|0) - extend to 00:28:507 - ? For LN >:) or add note at 00:28:507 - because drum, though its a faint one.

00:55:807 (55807|1) - extending the LN to 00:56:407 - seems better imo. The pitch could still be justified even with the extended LN.

02:01:507 (121507|2) - why not to 4? D: balance purposes

02:17:707 (137707|3) - move to col. 1 because i hate jacks >_> kidding i mean it looks more aesthetic in that way without losing too much difficulty.

02:22:507 (142507|1,142507|0) - I'd say to change one note to a LN to portray that this double is not the same with the doubles just before it.

02:22:957 - 02:41:857 - 1/2 LNs on 1/2 snaps seems fun imo ( c:< )

02:46:432 (166432|3) - well I would extend this to 02:46:582 - to mark the start of the completely silent part (and also for more LN hate)

no kds yet
Topic Starter
riunosk

AlisceaSparku wrote:

H3LLO

first step on an actual complete mod
col. 1/2/3/4

[Nightfall]
00:01:207 (1207|3,1207|0) - I would appreciate it if this had a different note structure than 00:01:507 (1507|3,1507|0) - so it portrays the difference in drums used. Preferably I'd change 00:01:207 (1207|3,1207|0) - into something compact like a [1][2] or [3][4] so that both doubles can actually emphasize both pitches, the first one being heavy and then second one being light. In addition to this, you can make 00:01:957 (1957|2,1957|3) - have the same note structure as the doubles in 00:01:507 - to portray the similarity, just like how 00:02:407 (2407|1,2407|0) - is the same with 00:02:707 (2707|1,2707|0) - . You can actually use this mod as reference to some other parts :p. applied somehow, nice catcherino

00:15:007 (15007|0,15082|1) - These sounds are heavier than 00:14:782 (14782|3,14857|2,14932|1) - and imo the change in direction doesn't really emphasize the pitch difference, and the stair pattern makes it look like a drum roll of the same pitch would play. I suggest to make a pattern that can distinguish the pitch difference (man i really hope puush works at these times lol) sprayed magic on it

00:16:957 (16957|1) - Move it to col. 1? seems more aesthetic LOL also, it would be the same like 00:02:557 (2557|2,2857|2) - . o k !

00:18:607 (18607|0,18682|1,18757|2,18832|1) - ctrl+h, for balance purpose and to emphasize the [1][4] trill more. O K

00:27:907 (27907|0) - extend to 00:28:507 - ? For LN >:) or add note at 00:28:507 - because drum, though its a faint one. too inaudible to do anything to it, left it unchanged

00:55:807 (55807|1) - extending the LN to 00:56:407 - seems better imo. The pitch could still be justified even with the extended LN. not really

02:01:507 (121507|2) - why not to 4? D: balance purposes grrrr appliedo

02:17:707 (137707|3) - move to col. 1 because i hate jacks >_> kidding i mean it looks more aesthetic in that way without losing too much difficulty. okidoki

02:22:507 (142507|1,142507|0) - I'd say to change one note to a LN to portray that this double is not the same with the doubles just before it. not really needing the emphasis on that

02:22:957 - 02:41:857 - 1/2 LNs on 1/2 snaps seems fun imo ( c:< ) DIS IS NOT ALISCEA STYLE

02:46:432 (166432|3) - well I would extend this to 02:46:582 - to mark the start of the completely silent part (and also for more LN hate) dont really see the reason for that, considering i map stuff as accurately as possible

no kds yet
slamming the kds button


tenks for mod
booty
M4M from my Modding Queue


1|2|3|4


Nightfall

00:03:007 (3007|1) - I felt like this could be a double
00:04:207 (4207|1) - ^
00:09:232 (9232|0) - I don't know if I hear this note but it could be on my side
00:15:007 (15007|0) - This is louder than this double 00:15:607 (15607|0,15607|3) here so I don't know why its a single, plus its a pretty significant drop in the beat, I'd recommend a note in the 4 column to match with the double at 00:15:607 (15607|0,15607|3) as well
00:42:907 (42907|3,42907|0,42907|1) - I'd make this a double to match with the rest of the pattern plus I think it fits better with the rhythm
00:43:807 (43807|2,43807|3) - Why is this a double if the same note before is a triple? You could say that its slightly lower but then you have a double like this 00:44:407 (44407|3,44407|0) - where it isn't lower so its inconsistent for the sake of keeping the pattern the same when it shouldn't be. Overall, I'd look over a lot of this section in terms of triples and doubles cause this happens a few times when a triple and double share the same sound
00:47:332 (47332|1) - This is the same sound as the notes around it but I get it for the transition so you don't have to change it
00:47:707 (47707|3,47707|0) - You could make this a triple since its louder but I get if you don't want the mini jack
00:51:907 (51907|3,52057|2) - I'd move this over one row to the left just cause they are different sounds
00:52:207 (52207|1) - Missing single?
00:57:907 (57907|3,57907|1) - I felt like a lot of doubles in this section could've been triples but as long as you keep it consistent then this section is fine
01:42:907 (102907|0,103057|0,103207|0,103357|0,103507|0,103657|0,103807|0) - Wowzer I really don't like this. I'd limit this to 5 in a row if possible so sections like this and 01:43:807 (103807|1,103957|1,104107|1,104257|1,104407|1) - don't appear everywhere but I understand its pretty hard with this pattern you're going for so I'll leave it to you what you want the anchor cap to be, I think anything above 5 should be changed
02:01:207 (121207|0,121207|1,121507|1,121507|3,121657|0,121657|2) - I think these can all be triples
02:02:257 (122257|2) - This is mapped to a vocal so I don't think its needed
02:02:107 (122107|0,122107|1,122407|3,122407|1) - same thing with the triples
02:51:607 (171607|2,171757|2,171907|2,172057|2,172207|2,172357|2,172507|2) - 7 note anchor thing
02:52:807 (172807|3,172957|3,173107|3,173257|3,173407|3,173557|3,173707|3) - ^
02:54:607 (174607|1,174757|1,174907|1,175057|1,175207|1,175357|1,175507|1,175657|1,175807|1) - 9 notes this time, theres a lot of these so I'll stop just look out for extremely long ones cause then its less pattern and more just trilling
03:25:507 (205507|3,205507|2,205657|0,205657|1,205807|2,205807|3) - I think these could all be layered on top of each other since they are the same sound but its fine like this i think
04:04:507 (244507|3,244507|2,244507|0) - this should be a double probably since it gets quieter
04:06:907 (246907|0,246907|2,246907|3) - ^
04:07:507 (247507|0,247507|2,247507|1,248107|0,248107|1,248107|2) - I think these could be doubles instead

Good song, GL on ranked :)
Topic Starter
riunosk

booty wrote:

M4M from my Modding Queue


1|2|3|4


Nightfall

00:03:007 (3007|1) - I felt like this could be a double dont really think its necessary since not really strong enough for a double and it ruins the pattern
00:04:207 (4207|1) - ^ ^
00:09:232 (9232|0) - I don't know if I hear this note but it could be on my side nice catch, removed ghost note
00:15:007 (15007|0) - This is louder than this double 00:15:607 (15607|0,15607|3) here so I don't know why its a single, plus its a pretty significant drop in the beat, I'd recommend a note in the 4 column to match with the double at 00:15:607 (15607|0,15607|3) as well no kick here so no change
00:42:907 (42907|3,42907|0,42907|1) - I'd make this a double to match with the rest of the pattern plus I think it fits better with the rhythm i insist on a triple for the snare to be consistent
00:43:807 (43807|2,43807|3) - Why is this a double if the same note before is a triple? You could say that its slightly lower but then you have a double like this 00:44:407 (44407|3,44407|0) - where it isn't lower so its inconsistent for the sake of keeping the pattern the same when it shouldn't be. Overall, I'd look over a lot of this section in terms of triples and doubles cause this happens a few times when a triple and double share the same sound not really understanding you, but assuming you were referring to the 2 triples before this, one is for the snare and the other has an extra note for the cymbal
00:47:332 (47332|1) - This is the same sound as the notes around it but I get it for the transition so you don't have to change it yus
00:47:707 (47707|3,47707|0) - You could make this a triple since its louder but I get if you don't want the mini jack i would usually minijack this but i prefer playability over unnecessary difficulty
00:51:907 (51907|3,52057|2) - I'd move this over one row to the left just cause they are different sounds pretty sure they are all different but its for pitch relevancy for the vocal
00:52:207 (52207|1) - Missing single? nope, only charting the vocal here
00:57:907 (57907|3,57907|1) - I felt like a lot of doubles in this section could've been triples but as long as you keep it consistent then this section is fine those aren't snares, so they stay as doubles
01:42:907 (102907|0,103057|0,103207|0,103357|0,103507|0,103657|0,103807|0) - Wowzer I really don't like this. I'd limit this to 5 in a row if possible so sections like this and 01:43:807 (103807|1,103957|1,104107|1,104257|1,104407|1) - don't appear everywhere but I understand its pretty hard with this pattern you're going for so I'll leave it to you what you want the anchor cap to be, I think anything above 5 should be changed for this i want an emphasis on anchors while not exceeding 9 notes at once
02:01:207 (121207|0,121207|1,121507|1,121507|3,121657|0,121657|2) - I think these can all be triples triples seem too strong even for kick+vocal
02:02:257 (122257|2) - This is mapped to a vocal so I don't think its needed it IS needed since i follow vocals
02:02:107 (122107|0,122107|1,122407|3,122407|1) - same thing with the triples same as before
02:51:607 (171607|2,171757|2,171907|2,172057|2,172207|2,172357|2,172507|2) - 7 note anchor thing same as before
02:52:807 (172807|3,172957|3,173107|3,173257|3,173407|3,173557|3,173707|3) - ^ ^
02:54:607 (174607|1,174757|1,174907|1,175057|1,175207|1,175357|1,175507|1,175657|1,175807|1) - 9 notes this time, theres a lot of these so I'll stop just look out for extremely long ones cause then its less pattern and more just trilling same as before
03:25:507 (205507|3,205507|2,205657|0,205657|1,205807|2,205807|3) - I think these could all be layered on top of each other since they are the same sound but its fine like this i think seems fine as it is
04:04:507 (244507|3,244507|2,244507|0) - this should be a double probably since it gets quieter still a snare sound so will stay as a triple for consistency
04:06:907 (246907|0,246907|2,246907|3) - ^ ^
04:07:507 (247507|0,247507|2,247507|1,248107|0,248107|1,248107|2) - I think these could be doubles instead ^

Good song, GL on ranked :) yuy
thenk fer med
Tar Curunir
Hello! From my modding queue 1|2|3|4

General
Sick map

Extra
00:10:507 (10507|3) - move this from 4 to 3
00:10:582 (10582|2) - move this from 3 - 4, this makes this pattern more consistent with the previous one.
00:14:707 (14707|3,14707|2) - this should be a single
00:15:007 (15007|2) - this should be a double. strong sound here
00:16:207 (16207|1) - ^
00:17:407 (17407|0) - ^
00:18:607 (18607|0) - ^
00:36:007 (36007|0,36082|1,36157|3,36232|2,36307|1,36382|0,36457|2,36532|3,36607|0,36682|1,36757|3,36832|2,36907|1,36982|0,37057|2,37132|3) - this pattern looks a bit nicer imo: https://puu.sh/x0y5p/1ea615ae2d.png
00:45:232 (45232|2,45532|2) - I think this pattern would play smoother if you put those 2 notes in column 4. This would also give a nice contrast to this pattern you used before at 00:42:607 (42607|0,42607|1,42682|2,42757|1,42757|0,42832|2,42907|0,42907|1,42982|2,43057|1,43057|0,43132|2,43207|0,43207|1)
00:47:182 (47182|0,47332|1,47482|0,47632|1) - I would consider making all of these doubles, since the sound here is more intense than previously.
00:55:507 (55507|3,55807|2,56107|0,56707|2,57007|3) - how about adding singles with the start of these LNs?
01:05:857 (65857|1,66157|1,66382|1,66532|1,66757|1) - anchor
01:15:757 (75757|2,75757|3,75907|2,75907|3,76057|2,76057|3,76207|2,76207|3,76357|2,76357|3,76507|2,76507|3) - the doubles seem out of place here, I'd make a pattern with singles only.
01:16:657 (76657|0) - make this a LN until the white tick.
01:38:407 (98407|2) - move this from 3 to 1
01:41:407 (101407|0,101444|1,101482|3,101519|2,101557|0,101594|1,101632|3,101669|2) - the sound in this section is different than 01:41:707 (101707|0,101744|1,101782|3,101819|2,101857|0,101894|1,101932|3,101969|2) - this section. change up the pattern here.
01:57:607 (117607|1,117682|2,117757|3) - I'd move this pattern one column to the left, looks more polished
02:02:107 (122107|1) - move this from 2 - 4
02:02:257 I'd map the vocals on this red tick. LNs maybe?
02:02:707 Same thing here
02:07:657 (127657|1,127732|0,127807|1,127882|2,127957|3,127957|0,127957|1,128032|2) - suggestion: https://puu.sh/x0zgs/71980ddf6e.png
02:21:607 (141607|0,141607|1,141682|3,141757|1,141757|0,141832|2,141907|1,141907|0,141982|3,142057|0,142057|1,142132|2,142207|0,142207|1,142282|3,142357|0,142357|1,142432|2,142507|1,142507|0) - this is not a dealbreaker, but i'd make these all singles too, since it's the same intense sound.
02:33:607 (153607|2,153907|2,154207|2,154507|2) - i get what you're trying to do here, these should be in column 1, but that wouldn't add up with the LNs later so I don't have a solution for this one. This is fine as it is.
03:08:707 add a note with the end of this LN
03:12:907 ^
03:14:707 ^
03:15:082 add a note on this blue tick (column 2)
03:15:157 (195157|1) - move this to column 1
03:26:107 (206107|0,206407|1,206707|2,207007|0,207307|1,207607|2,207907|0,208207|1,208507|2) - You have 9 sliders for this pattern, I'd suggest splitting these up in sets of 3 going from column 1 - 3: https://puu.sh/x0zUd/e306aac0a7.png
03:28:807 (208807|0) - that change would allow you to do this: https://puu.sh/x0zVE/4a2c12bf40.png this gives this section overall a more polished look.
04:04:057 (244057|0,244207|3,244357|2) - you can add a stream in this section
04:05:257 (245257|2,245407|3,245557|0,245557|1) - ^
04:06:457 (246457|3,246607|2,246757|1,246907|2,246907|0,246907|3) - ^
04:07:207 (247207|0) - double here?
04:07:807 (247807|2) - double?

gud luk for renk :^)
Topic Starter
riunosk

Tar Curunir wrote:

Hello! From my modding queue 1|2|3|4

General
Sick map infected with goodness

Extra
00:10:507 (10507|3) - move this from 4 to 3 good idea
00:10:582 (10582|2) - move this from 3 - 4, this makes this pattern more consistent with the previous one. ^
00:14:707 (14707|3,14707|2) - this should be a single why? its the same sound as 00:15:907 (15907|0,15907|1) -
00:15:007 (15007|2) - this should be a double. strong sound here not really a strong sound
00:16:207 (16207|1) - ^ ^
00:17:407 (17407|0) - ^ ^
00:18:607 (18607|0) - ^ ^
00:36:007 (36007|0,36082|1,36157|3,36232|2,36307|1,36382|0,36457|2,36532|3,36607|0,36682|1,36757|3,36832|2,36907|1,36982|0,37057|2,37132|3) - this pattern looks a bit nicer imo: https://puu.sh/x0y5p/1ea615ae2d.png i'd prefer not using a repeated pattern
00:45:232 (45232|2,45532|2) - I think this pattern would play smoother if you put those 2 notes in column 4. This would also give a nice contrast to this pattern you used before at 00:42:607 goot idea(42607|0,42607|1,42682|2,42757|1,42757|0,42832|2,42907|0,42907|1,42982|2,43057|1,43057|0,43132|2,43207|0,43207|1)
00:47:182 (47182|0,47332|1,47482|0,47632|1) - I would consider making all of these doubles, since the sound here is more intense than previously. though it is more intense, this pattern is considerably harder to execute than simple jumptrilling
00:55:507 (55507|3,55807|2,56107|0,56707|2,57007|3) - how about adding singles with the start of these LNs? not really any sound for it
01:05:857 (65857|1,66157|1,66382|1,66532|1,66757|1) - anchor uh no this is not an anchor
01:15:757 (75757|2,75757|3,75907|2,75907|3,76057|2,76057|3,76207|2,76207|3,76357|2,76357|3,76507|2,76507|3) - the doubles seem out of place here, I'd make a pattern with singles only. intended for difficulty
01:16:657 (76657|0) - make this a LN until the white tick. not really any reason for it
01:38:407 (98407|2) - move this from 3 to 1 it's for vocal pitch
01:41:407 (101407|0,101444|1,101482|3,101519|2,101557|0,101594|1,101632|3,101669|2) - the sound in this section is different than 01:41:707 (101707|0,101744|1,101782|3,101819|2,101857|0,101894|1,101932|3,101969|2) - this section. change up the pattern here. flipperood
01:57:607 (117607|1,117682|2,117757|3) - I'd move this pattern one column to the left, looks more polished that would continue a repeated 123 pattern so no
02:02:107 (122107|1) - move this from 2 - 4 not really any reason why and its in some form of a pitch
02:02:257 I'd map the vocals on this red tick. LNs maybe? not really mapping vocals directly
02:02:707 Same thing here ^
02:07:657 (127657|1,127732|0,127807|1,127882|2,127957|3,127957|0,127957|1,128032|2) - suggestion: https://puu.sh/x0zgs/71980ddf6e.png that would force a 5-note anchor on 2
02:21:607 (141607|0,141607|1,141682|3,141757|1,141757|0,141832|2,141907|1,141907|0,141982|3,142057|0,142057|1,142132|2,142207|0,142207|1,142282|3,142357|0,142357|1,142432|2,142507|1,142507|0) - this is not a dealbreaker, but i'd make these all singles too, since it's the same intense sound. same as before
02:33:607 (153607|2,153907|2,154207|2,154507|2) - i get what you're trying to do here, these should be in column 1, but that wouldn't add up with the LNs later so I don't have a solution for this one. This is fine as it is. :b
03:08:707 add a note with the end of this LN not charting for this sound
03:12:907 ^ ^
03:14:707 ^ ^
03:15:082 add a note on this blue tick (column 2) added
03:15:157 (195157|1) - move this to column 1 applied
03:26:107 (206107|0,206407|1,206707|2,207007|0,207307|1,207607|2,207907|0,208207|1,208507|2) - You have 9 sliders for this pattern, I'd suggest splitting these up in sets of 3 going from column 1 - 3: https://puu.sh/x0zUd/e306aac0a7.png intended for pitch
03:28:807 (208807|0) - that change would allow you to do this: https://puu.sh/x0zVE/4a2c12bf40.png this gives this section overall a more polished look. applied with modification
04:04:057 (244057|0,244207|3,244357|2) - you can add a stream in this section wasn't charting for this sound in the section, will not suddenly add it here
04:05:257 (245257|2,245407|3,245557|0,245557|1) - ^ ^
04:06:457 (246457|3,246607|2,246757|1,246907|2,246907|0,246907|3) - ^ ^
04:07:207 (247207|0) - double here? kept single for ease of playability and sound isnt strong enough to be double in this situation
04:07:807 (247807|2) - double? ^

gud luk for renk :^) :thank:
thonko for moddo
booty
(つ >ω●)つ Take some stars <3
Topic Starter
riunosk

booty wrote:

(つ >ω●)つ Take some stars <3
yay
Deep Sea
Hello riunosk

1 2 3 4

m4m


Nightfall
00:00:457 - https://osu.ppy.sh/ss/8768339
00:05:257 - https://osu.ppy.sh/ss/8768351
00:06:232 (6232|2) - move to 2
00:06:907 - https://osu.ppy.sh/ss/8768355
00:07:957 (7957|1) - move to 3 and 00:07:882 (7882|2) - move to 1
00:13:057 - https://osu.ppy.sh/ss/8768362
00:27:607 - https://osu.ppy.sh/ss/8768370
00:39:157 (39157|0) - move to 3
00:44:482 - https://osu.ppy.sh/ss/8768383
00:49:357 (49357|0) - move to 4
00:50:557 (50557|3) - move to 1
02:30:832 (150832|1,150907|2,150982|1) - ctrl + h

Rename diff Rave's Easy to Normal, in overall other diff look nice, especially hard diff !!
Topic Starter
riunosk

[Shana Lesus] wrote:

Hello riunosk

1 2 3 4

m4m

Extra
00:40:207 - https://osu.ppy.sh/ss/8768431 don't see a reason why it should be changed
00:49:807 - https://osu.ppy.sh/ss/8768452 ^

Nightfall
00:00:457 - https://osu.ppy.sh/ss/8768339 same as in extra
00:05:257 - https://osu.ppy.sh/ss/8768351 ^i prefer flow
00:06:232 (6232|2) - move to 2 ok
00:06:907 - https://osu.ppy.sh/ss/8768355 same as before
00:07:957 (7957|1) - move to 3 and 00:07:882 (7882|2) - move to 1 ^
00:13:057 - https://osu.ppy.sh/ss/8768362 ^
00:27:607 - https://osu.ppy.sh/ss/8768370 ^same sound so same patterning
00:39:157 (39157|0) - move to 3 that'll force an anchor so no
00:44:482 - https://osu.ppy.sh/ss/8768383 same as before, no reason to change pattern
00:49:357 (49357|0) - move to 4 ^why would you break the flow?
00:50:557 (50557|3) - move to 1 ^
02:30:832 (150832|1,150907|2,150982|1) - ctrl + h ^

Rename diff Rave's Easy to Normal, in overall other diff look nice, especially hard diff !! ok thanky
thanky fory moddy
KcHecKa
Sorry.. im unable to mod this
Topic Starter
riunosk

KcHecKa wrote:

Sorry.. im unable to mod this
any reason? ; w;
Unpredictable
ooh nice, helblinde. I approve, let's give this a go >:]

1|2|3|4

Rave's Easy
- Just a suggestion, I would move 01:15:757 (75757|1) - this to column 3 and add a note 01:16:657 here on column 2. My reasoning for this is that I think it's important to have a nice little note there when finishing the LN, especially in this part where the player can definitely here a shift in the music instead of this little open gap.
- 01:28:207 (88207|2) - I would move this to column 4 because from 01:26:407 to 01:29:107 isn't used at all so I thinking moving it would help balance out the columns a little bit.
- 02:15:607 (135607|0) - I think this should be put on column 3 because I think the two LNs 02:14:557 (134557|0,135157|0) - is good enough for the amount of usage the player will be tapping for column and I think having in another column will be more convenient to play when it's a column that wasn't in use.
- 03:10:207 (190207|2) - Moving this to column 2 would be a lot more nicer as you have a lot of open space on column 2 as I find having this on column 3 been unnecessary

Bye4Now's Hard
- 01:16:657 How about adding a note on column 1 here? I think it's nice little follow up before the LN.
That's really all the problems I have with the map, but what about changing the OD? Having the OD less than than the normal difficulty is definitely something to reconsider. I know that it's pretty heavy with the LNs, but I think it shouldn't be less than the normal diff. I recommend changing the OD to 7.2 so it's lower than the HP, but higher than the Normal diff

Abrax's Insane
- I was thinking about maybe moving 00:33:157 (33157|2) - this to column 2 and 00:33:232 (33232|3) - this to column 3. I just want to avoid having 00:33:232 (33232|3,33382|3,33607|3) - this lead up into 00:33:907 (33907|3,34057|3) -
- 02:07:507 (127507|2,127657|2) - I think it's better to avoid a stack like this when it's unneeded, would move 02:07:657 (127657|2) - to column 1
- 03:29:257 (209257|1) - I would consider moving this tom column 1 because imo I just don't agree with having a stack of 4 03:28:807 (208807|1,208957|1,209107|1,209257|1) - that leads up into another stack of 4 03:29:557 (209557|1,209707|1,209857|1,210007|1) - a split second later. I think doing this gives the player more time to click to the second stack.

Extra
- 00:41:182 (41182|2) - would move this to column 4 to avoid the note stacking with 00:41:032 (41032|2) -
- 02:52:207 (172207|1) - I think you can do with moving this to column 4 and 02:52:357 (172357|3) - to column 2. it removes an unncessary stack of 3 02:51:907 (171907|1,172057|1,172207|1) - and imo plays a lot cleaner

Nightfall
- 01:59:707 (119707|1,119857|1,120007|1,120157|1,120307|1,120457|1,120607|1) - you think you can lessen up on the stack of 7 here? i think its a bit too much
Nothing much I can give here. It looks pretty solid to me.

Enjoy
Topic Starter
riunosk
:)

Unpredictable wrote:

ooh nice, helblinde. I approve, let's give this a go >:]

1|2|3|4

Extra
- 00:41:182 (41182|2) - would move this to column 4 to avoid the note stacking with 00:41:032 (41032|2) - applied with modification
- 02:52:207 (172207|1) - I think you can do with moving this to column 4 and 02:52:357 (172357|3) - to column 2. it removes an unncessary stack of 3 02:51:907 (171907|1,172057|1,172207|1) - and imo plays a lot cleaner there are quite a few 3 note stacks here so changing this wouldnt really affect the pattern much, no change

Nightfall
- 01:59:707 (119707|1,119857|1,120007|1,120157|1,120307|1,120457|1,120607|1) - you think you can lessen up on the stack of 7 here? i think its a bit too much slightly shortened it
Nothing much I can give here. It looks pretty solid to me. sexy right

Enjoy
thanko foro moddo

goddamit sr went down by 0.01
Abraxos

Unpredictable wrote:

ooh nice, helblinde. I approve, let's give this a go >:]

1|2|3|4

Abrax's Insane
- I was thinking about maybe moving 00:33:157 (33157|2) - this to column 2 and 00:33:232 (33232|3) - this to column 3. I just want to avoid having 00:33:232 (33232|3,33382|3,33607|3) - this lead up into 00:33:907 (33907|3,34057|3) - its meant to be a complement of 00:33:382 (33382|3,33457|2) - so the stack there gives the alternation a bit more emphasis than it normally would - which is my intention

- 02:07:507 (127507|2,127657|2) - I think it's better to avoid a stack like this when it's unneeded, would move 02:07:657 (127657|2) - to column 1 its weird youre saying this because this whole section is based on this pattern - i guess it goes to show that some placements are more obvious than others

- 03:29:257 (209257|1) - I would consider moving this tom column 1 because imo I just don't agree with having a stack of 4 03:28:807
(208807|1,208957|1,209107|1,209257|1) - that leads up into another stack of 4 03:29:557 (209557|1,209707|1,209857|1,210007|1) - a split second later. I think doing this gives the player more time to click to the second stack. i think the stack is of least worries here - what i intended to focus on was the shifting in pitch and the layering represents that (explained earlier in a mod) but i changed the placements anyway made it more 23 biased


Enjoy

here
ByeForNow

Unpredictable wrote:

Bye4Now's Hard
- 01:16:657 How about adding a note on column 1 here? I think it's nice little follow up before the LN. I dont think I'll want to layer the sound at the part reason is because, 1. the sound can be barely heard, if layered, the note feels awkward/sudden imo 2. during that section, im focusing on the one loud instrument, for consistency.
That's really all the problems I have with the map, but what about changing the OD? Having the OD less than than the normal difficulty is definitely something to reconsider. I know that it's pretty heavy with the LNs, but I think it shouldn't be less than the normal diff. I recommend changing the OD to 7.2 so it's lower than the HP, but higher than the Normal diff (I think you meant easy diff) refering to the Ranking Criteria, I do not see any information regarding 'OD/HP must be in increasing order to SR rating', therefore i feel that having OD set to 7 is logically fine (heavy with the LNs). I'm not too sure about the HP part though. Otherwise, I'll leave this to the BNs' decision.
Enjoy Thanks for your mod!
No change
Rivals_7
wip mod. will be edited once i'm done with all my irl. was made on 16th august so if you made any changes before, some of this might not applied

1234

[Raveille]


00:20:107 (20107|0,20407|1,20707|2) - somehow the stair-ish are quite not relevant with - 00:19:207 (19207|2,19507|0,19807|2,20107|0) - which is a 3/1 trill so maybe https://osu.ppy.sh/ss/8856839 could do better

00:34:207 (34207|1,34357|2,34507|1,34657|3,34807|2,34957|0,35107|2,35257|1,35407|3,35557|0,35707|3,35857|1) - i... think this was intentional but isnt it would be pretty much better if the pattern changes every 2/1? like - 00:33:607 (33607|0,33757|3,33907|0,34057|3) - this one, so it would be something like https://osu.ppy.sh/ss/8856920
just imo

00:36:307 (36307|1,36607|2) - in case you do that ^ might swap this. looks more intuitive (for newer players)

00:50:407 (50407|1) - moving it to 3 might balance this section quite a bit

00:57:607 (57607|0) - honestly tho this could be way better if its doubled rather than - 00:57:307 (57307|3,57307|2) - since that one both contain cymbal and kick while the double only contain kick

01:39:607 (99607|0) - delete this and extend that LN to below a bit? they're basically cover only one noises

02:02:107 (122107|2) - would move this to 4. at least make it different with - 02:01:507 (121507|2,121657|1) - since its in a different spacing so players would recognize the timing better

02:37:507 (157507|3,158107|3,158707|3,159307|3,159907|3) - not really suere if this intentional but at least make it equal to - 02:39:607 (159607|0,160207|0,160807|0,161407|0) -

nothing seems to be really tricky. kinda recommend HP OD 7.2 for this

[Bye4now]

00:04:207 (4207|0) - unsnapped LN end? most of your LN end on 1/4 snap line anyways

00:07:207 (7207|2) - would move this to 1 to balance thing quite more

00:07:507 - add note i guess? that sound are kinda odd if its ignored

00:40:807 (40807|2,41407|2) - technically still one group rhythm with the pattern before so maybe a short notes instead for consistency

00:43:507 (43507|2,43807|2) - i didnt see what you trying to cover with stacks anyway. so does - 00:44:707 (44707|1,44857|1) - so either moving it to another column or if u still want to keep the stack concept, here's a suggestion
https://osu.ppy.sh/ss/8857025
00:45:307 - are doubled becus its snare btw

01:01:657 (61657|3,61807|3) - why is this stacked? its the same kick with the others

01:46:807 (106807|2) - extend to white line above? as it match the vocal like most of the LNs

01:52:357 (112357|1,112507|3) - if this follow vocal then the placement are completly off. take note that it is different with - 01:54:757 (114757|2,114907|0) -

03:25:507 (205507|0,205507|1,205507|3) - should've been just double instead? nothing more to emphasize rather than just a kick

[Abrax]

00:04:807 (4807|1,4807|0) - not a single? i recall you use only a note for a kick

00:05:557 (5557|3,5557|2) - hmm doesnt seem to have the same kind of snare thing like - 00:05:107 (5107|1,5107|3) - and the most double you've used here. so maybe reduce one

00:14:557 (14557|3,14632|2) - i think this could be ctrl+h to keep consistency with same rythmical pattern before - 00:13:807 (13807|3,13882|1,13957|2,14032|3,14107|0,14182|2,14257|1,14332|0) -

00:19:207 -> 00:22:357 - this entire part seems kinda biased on the right hand imo. could be looked by amount of minitrill present in the right hand are quite often while the left hand there's none. some of the minitrill are placed in the middle instead. look at - 00:19:657 (19657|2,19732|3,19807|2) - 00:20:857 (20857|2,20932|3,21007|2) -

00:39:157 (39157|1) - i think all the doubles follow the vocal syllables and kick but why is this isnt?

...............

31/8

01:15:457 (75457|2,75457|1) - would move this to left for some balance towards next pattern

02:46:807 (166807|1,166807|0) - could be worth of a triple for some emphasis but up to you

03:04:282 (184282|2) - i suppose this should be a double following the vocal syllables which is you've been doing all the time

03:15:307 (195307|0) - feel that this should be longer following the distortion noise

03:19:057 (199057|2,199057|1) - uhh single? not actually the vocal syllables

[Extra]

00:38:932 (38932|0,39007|1,39007|2,39082|3,39157|2,39232|1,39307|0,39382|1,39457|2,39532|3) -
visually kinda ugly imo and its kinda annoying to play tbh since minitrill are present. just sayin
moreover - 00:38:407 -> 00:41:107 - are really right hand biased. i suggest changing some pattern here

00:48:007 (48007|2,48082|1,48157|2,48232|3,48307|0,48307|2,48382|1,48457|0,48532|1,48607|2) - so much to hate in one timestamp
and its getting right hand biased again aaaaaa

my only complain are only the streams and anchors that doesnt really hand balance friendly most of the times on the kiai. I might be bad at it but i would suggest to ask for more opinion on it
and probably some more mods since you might restructuring the streams anyway


didnt really take a deep look at Nightfall anyways but the first kiai should cover my complain above too (excluding kiai 2, 3, and 4 since there's almost no room to improve anymore since its already really dense)

would suspend this for now until you feel confident with it

To note, RC guideline says: Your difficulties should all end at the same spot.
yes this is a guideline, and yes this could be broken under special circumstances but i dont get what are the special circumstances are you guys doing in this mapset.
so rather make Easy, normal, and hard follows Extra and Nightfall ending or vice versa (would prefer first choice)
Raveille
rival mod all applied

clik
Abraxos

Rivals_7 wrote:

wip mod. will be edited once i'm done with all my irl. was made on 16th august so if you made any changes before, some of this might not applied

1234

[Abrax]

00:04:807 (4807|1,4807|0) - not a single? i recall you use only a note for a kick changed

00:05:557 (5557|3,5557|2) - hmm doesnt seem to have the same kind of snare thing like - 00:05:107 (5107|1,5107|3) - and the most double you've used here. so maybe reduce one w-oahhhhhhh

00:14:557 (14557|3,14632|2) - i think this could be ctrl+h to keep consistency with same rythmical pattern before - 00:13:807 (13807|3,13882|1,13957|2,14032|3,14107|0,14182|2,14257|1,14332|0) - ct-h does weird things but i somewhat did what you said anw so

00:19:207 -> 00:22:357 - this entire part seems kinda biased on the right hand imo. could be looked by amount of minitrill present in the right hand are quite often while the left hand there's none. some of the minitrill are placed in the middle instead. look at - 00:19:657 (19657|2,19732|3,19807|2) - 00:20:857 (20857|2,20932|3,21007|2) - edited it a bit

00:39:157 (39157|1) - i think all the doubles follow the vocal syllables and kick but why is this isnt? this is equivalent to asking me to double one of the O's in looooooooooooooooooong or one of the U's in juuuuuuuuuuice so nah

https://pastebin.com/dxdLAjTH
ByeForNow
Reply

Rivals_7 wrote:

wip mod. will be edited once i'm done with all my irl. was made on 16th august so if you made any changes before, some of this might not applied
[Bye4now]

00:04:207 (4207|0) - unsnapped LN end? most of your LN end on 1/4 snap line anyways nice catch

00:07:207 (7207|2) - would move this to 1 to balance thing quite more doesn't really matter that much at 1/2 imo. Plus, 34 feels better for the pitch. (moved 00:07:657 (7657|1) - to 1 tho for better spread.)

00:07:507 - add note i guess? that sound are kinda odd if its ignored not focusing on that instrument mainly. Although there might be no harm in adding the note but, I want to keep the patterns as simple as possible at the starting.

00:40:807 (40807|2,41407|2) - technically still one group rhythm with the pattern before so maybe a short notes instead for consistency Keeping it different from 00:42:307 (42307|0,42457|2,42607|1) - pattern in terms of LN length.
My intended group rhythm from 00:38:407 - 00:48:007 - 2 bar of normal patterns, 2 bar of ln patterns


00:43:507 (43507|2,43807|2) - i didnt see what you trying to cover with stacks anyway. so does - 00:44:707 (44707|1,44857|1) - so either moving it to another column or if u still want to keep the stack concept, here's a suggestion
https://osu.ppy.sh/ss/8857025
00:45:307 - are doubled becus its snare btw applied and (after applying) I moved pattern around specifically for 00:44:857 (44857|0) - for something similar to 00:45:457 (45457|0,45607|3) -. It might look unbalance but looking from 00:43:207 - 00:45:607 - it should be fine imo.

01:01:657 (61657|3,61807|3) - why is this stacked? its the same kick with the others 01:01:207 (61207|3,61357|1,61507|0,61657|3) - as pattern. The previous kicks were in 1/1 meanwhile these kicks are in 1/2. I could make it 4 3 2 1 2 4 2 ... but the pattern as it is now feels more balanced. The stacking isn't placed randomly anyways.

01:46:807 (106807|2) - extend to white line above? as it match the vocal like most of the LNs Agree

01:52:357 (112357|1,112507|3) - if this follow vocal then the placement are completly off. take note that it is different with - 01:54:757 (114757|2,114907|0) - I don't really know what to do about this as listening as closely as possible, I don't see/hear any error in/for the placement. I do see/hear what you mean by 'take note that it is different with - 01:54:757 (114757|2,114907|0)' where I assume you mean there's a slight lag in the vocal compared to the other similar part. However I personally feel that it doesn't really matter that much even if i correct it to 1/6 1/8 (idk).. columns. for consistency in patterning I mean. But, can you show me how you would place the notes?

03:25:507 (205507|0,205507|1,205507|3) - should've been just double instead? nothing more to emphasize rather than just a kick It's not really emphasizing on anything but it's for a more epic ending gameplay (sounds ridiculous I know.) :P. If it's unrankable I'll remove it.
Thanks for the mod!
Question for 01:52:357 (112357|1,112507|3) - (in 'Reply', orange)
Update ☞ https://pastebin.com/SPRR65pq
Topic Starter
riunosk
can't use my computer for now, will apply it when i get it back
Abraxos

Rivals_7 wrote:

[Abrax]
...............

31/8

01:15:457 (75457|2,75457|1) - would move this to left for some balance towards next pattern was meant to be a cute extension of 01:14:407 (74407|2,74407|3,74557|2,74557|1) -

02:46:807 (166807|1,166807|0) - could be worth of a triple for some emphasis but up to you think should be ok like that

03:04:282 (184282|2) - i suppose this should be a double following the vocal syllables which is you've been doing all the time edited part

03:15:307 (195307|0) - feel that this should be longer following the distortion noise changed to normal note

03:19:057 (199057|2,199057|1) - uhh single? not actually the vocal syllables edited
thanks for modd

https://pastebin.com/swE1hdNq
Topic Starter
riunosk

Rivals_7 wrote:

wip mod. will be edited once i'm done with all my irl. was made on 16th august so if you made any changes before, some of this might not applied

1234

[Extra]

00:38:932 (38932|0,39007|1,39007|2,39082|3,39157|2,39232|1,39307|0,39382|1,39457|2,39532|3) -
visually kinda ugly imo and its kinda annoying to play tbh since minitrill are present. just sayin made it slightly prettier
moreover - 00:38:407 -> 00:41:107 - are really right hand biased. i suggest changing some pattern here balanced it somehow

00:48:007 (48007|2,48082|1,48157|2,48232|3,48307|0,48307|2,48382|1,48457|0,48532|1,48607|2) - so much to hate in one timestamp
and its getting right hand biased again aaaaaa right hand? you meant left hand?

my only complain are only the streams and anchors that doesnt really hand balance friendly most of the times on the kiai. I might be bad at it but i would suggest to ask for more opinion on it
and probably some more mods since you might restructuring the streams anyway
will revise as much as i can

didnt really take a deep look at Nightfall anyways but the first kiai should cover my complain above too (excluding kiai 2, 3, and 4 since there's almost no room to improve anymore since its already really dense) :b

would suspend this for now until you feel confident with it

To note, RC guideline says: Your difficulties should all end at the same spot.
yes this is a guideline, and yes this could be broken under special circumstances but i dont get what are the special circumstances are you guys doing in this mapset.
so rather make Easy, normal, and hard follows Extra and Nightfall ending or vice versa (would prefer first choice) // i cut my diffs to the same length as my GDs
will revise my diffs again before i contact you once more
Nick9
what a great map
I'll hope that will be ranked
Rivals_7
e
[Extra]

02:22:807 (142807|0) -

the comparison between this and abrax's diff is kind of unexpected, since the diff are labeled "Extra" and this section alone up to - 02:42:007 (162007|3) - are still densed with instruments in which dominantly by kick snare basic rhythm. so using a simple LN and a single one note doesnt seem to be really representing the music, so would at least slightly denser this section.

02:50:407 - trill in 1/2 distance is somewhat uncool (unpopular opinion anyway), in addition, its less challenging than abrax's so would suggest something like https://puu.sh/xtEZC/d051d3acad.jpg

[Nightfall]

01:16:807 (76807|3) - might add another LN to support the kick's long emphasis more accurately

02:22:807 - oh wait this happening again
well its up to you to make it denser or not, just a personal opinion.

03:25:657 (205657|1,205657|0,205807|2,205807|3) - i think ctrl+g would make a pcool gimmick towards the LN

03:28:807 (208807|2,208807|0) - its pretty conventional i think, what about something like https://puu.sh/xus37/602a461d43.png
Topic Starter
riunosk

Rivals_7 wrote:

e
[Extra]

02:22:807 (142807|0) -

the comparison between this and abrax's diff is kind of unexpected, since the diff are labeled "Extra" and this section alone up to - 02:42:007 (162007|3) - are still densed with instruments in which dominantly by kick snare basic rhythm. so using a simple LN and a single one note doesnt seem to be really representing the music, so would at least slightly denser this section. true, but from my point of view, they're 2 different mapping styles and adjusting one for the sake of the other doesn't really do better imo

02:50:407 - trill in 1/2 distance is somewhat uncool (unpopular opinion anyway), in addition, its less challenging than abrax's so would suggest something like https://puu.sh/xtEZC/d051d3acad.jpg kinda made it such that it goes in a reversing stair pattern

[Nightfall]

01:16:807 (76807|3) - might add another LN to support the kick's long emphasis more accurately it's not actually a kick, but i used the kick hitsound since it follows it pretty accurately

02:22:807 - oh wait this happening again
well its up to you to make it denser or not, just a personal opinion. same as before

03:25:657 (205657|1,205657|0,205807|2,205807|3) - i think ctrl+g would make a pcool gimmick towards the LN altered it but ends the same as ctrl g

03:28:807 (208807|2,208807|0) - its pretty conventional i think, what about something like https://puu.sh/xus37/602a461d43.png for this i experimented with different patterns but this is my preferred choice as it kind of emphasizes the increasing pitch yet it is somewhat easy to hit and read
booble soon pls
Rivals_7
hitsound is pretty fine so far.
Arzenvald
nice
Raveille
first (gonna be ranked) mania set to have 4 singaporeans participate in SGPRIDEXD
Abraxos

Raveille wrote:

first (gonna be ranked) mania set to have 4 singaporeans participate in SGPRIDEXD
kys
Topic Starter
riunosk
believe in SGPRIDE
ByeForNow
_(:3」∠)_
edit: i got cut into another page T _T
Litharrale
Hello here I am to return riunosks favor from like, 19 years ago or whenever he modded my map

1|2|3|4

oh cool a set with lots of polish mappers, I love poland



how nice of you to put the res in the filename ;_;



little bit of a delay on sneh2, not that big though

Why does the bottom diff have a higher OD than the Hard?

tags: aldnoah zero opening :thinking: i dont remember the OP sounding like this. Same for the source.


stop it >:(

Nightfall

imo this stack 00:51:607 (51607|3,51757|3,51907|3) - doesnt flow well from the previous trill because it's a different sound, should be in col 2 or 3

02:48:007 (168007|3) - wot

extra

02:43:957 (163957|2) - dont see why this should be mapped, seems as strong as all the other unmapped sounds here

Abrax's insane

00:00:007 (7|2) -

wtf?????????? this is so much harder than the extra wtf??///???/ (this is joke)


00:32:107 (32107|0,32107|1) - why is this doubled?

>because it's stronger than the ones before it

then 00:32:407 (32407|0) why isnt this doubled and the ones after it :THADONKING:

00:33:157 (33157|2,33232|3,33382|3,33457|2,33532|1) - Tbh these are all spookbadook ghosts, you could maybe reach and justify *some* of them but i mean, i thought i was in a haunted house for a second

00:52:432 (52432|2,52582|2,52732|0) - more spooks

02:42:682 (162682|0) - spook

02:42:907 (162907|2,163057|3,163207|1) - if you're gonna map these, why not the blue ticks in between as well?

02:43:432 (163432|3) - spook

02:43:882 (163882|2) - spook



remap whole chart actually

B4N Hard

while there's nothing really wrong with this chart, the gap between it and Abraxos' is.... significant.
1/2 LN mapping to abraxos:tm: trill stack 1/4 mapping



For him to nerf his map would ruin the theme of it so maybe it'd be better for you to buff yours, but then the gap between yours and Raves might be too much. tbh, I think there should be another diff in this set



01:54:907 (114907|0) - Should probably end on the red tick before its current end if its mapped to the vocals

Rave's norm

: ok_hand:

This diff is fine but you could change it to help with the spread issues.


Conclusion: set is good. My favourite diff is the insane but it's causing some significant spread issues that i dont know if I approve of.
Possible solutions to this could be:

a) creating another diff between the hard and insane, it's a 1.2* jump at the moment so there's definitely room
b) buffing bottom two diffs to fit
c) nerfing abraxos' diff (dont do this)

call me back when you've gone over everything
Topic Starter
riunosk

Litharrale wrote:

Hello here I am to return riunosks favor from like, 19 years ago or whenever he modded my map yes

1|2|3|4

oh cool a set with lots of polish mappers, I love poland tergerred



how nice of you to put the res in the filename ;_; was already like that when i got it so /shrug



little bit of a delay on sneh2, not that big though fixed

Why does the bottom diff have a higher OD than the Hard? no idea

tags: aldnoah zero opening :thinking: i dont remember the OP sounding like this. Same for the source. will remove then


stop it >:( brb gonna die redo-ing the hitsounds

Nightfall

imo this stack 00:51:607 (51607|3,51757|3,51907|3) - doesnt flow well from the previous trill because it's a different sound, should be in col 2 or 3 they're both vocals and have rather high pitch so it'll be fine

02:48:007 (168007|3) - wot vocal

extra

02:43:957 (163957|2) - dont see why this should be mapped, seems as strong as all the other unmapped sounds here to be consistent with 02:42:307 (162307|2,162382|1,162457|0,162532|1) - and the others

Conclusion: set is good. My favourite diff is the insane but it's causing some significant spread issues that i dont know if I approve of.
Possible solutions to this could be:

a) creating another diff between the hard and insane, it's a 1.2* jump at the moment so there's definitely room
b) buffing bottom two diffs to fit
c) nerfing abraxos' diff (dont do this)

call me back when you've gone over everything
TIME TO SPEND 10 YEARS REDOING HITSOUND
Abraxos

Litharrale wrote:

Hello here I am to return riunosks favor from like, 19 years ago or whenever he modded my map welcome back

1|2|3|4

oh cool a set with lots of polish mappers, I love poland same

Why does the bottom diff have a higher OD than the Hard? hard has a lot of LNs so the OD is more conservative

tags: aldnoah zero opening :thinking: i dont remember the OP sounding like this. Same for the source. the song was a remix of the aldnoah zero opening so

idk why it's in the source though..........................................................


Abrax's insane

00:00:007 (7|2) -

wtf?????????? this is so much harder than the extra wtf??///???/ (this is joke) UR MAMIJODFSHIOUDFGSHIOUDFGSBJKNOUBDFGXBJK

00:32:107 (32107|0,32107|1) - why is this doubled?

>because it's stronger than the ones before it ther's A SYTNH u DONGLE - see 00:30:007 (30007|3,30007|0,30307|2,30307|0,30607|1,30607|0) -

then 00:32:407 (32407|0) why isnt this doubled and the ones after it :THADONKING: SMHHHHHHHHHHHHHHHHHHHhhhhhh see above

00:33:157 (33157|2,33232|3,33382|3,33457|2,33532|1) - Tbh these are all spookbadook ghosts, you could maybe reach and justify *some* of them but i mean, i thought i was in a haunted house for a second there are gun trigger sounds there but i remodelled the section anw looked ugly

00:52:432 (52432|2,52582|2,52732|0) - more spooks the basis for the notes transit from the 00:51:907 (51907|3,51982|2,52057|3) - twitchy synths to the 00:52:507 - rising one

02:42:682 (162682|0) - spook thers a tom drum u NERD

02:42:907 (162907|2,163057|3,163207|1) - if you're gonna map these, why not the blue ticks in between as well? the resonance of the hihats is way too insignificant for me to care tbh

02:43:432 (163432|3) - spook ok this one is legit

02:43:882 (163882|2) - spook u NERD thes a tom drum

GOOd mem



remap whole chart actually ur moAM AHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Conclusion: set is good. My favourite diff is the insane but it's causing some significant spread issues that i dont know if I approve of.
Possible solutions to this could be:

a) creating another diff between the hard and insane, it's a 1.2* jump at the moment so there's definitely room
b) buffing bottom two diffs to fit
c) nerfing abraxos' diff (dont do this)

call me back when you've gone over everything my 2 cents but i think the basis for B4N's difficulty is vastly different from mine - he utilizes LNs predominantly in his chart and those are pretty hard if you ask me - might even say that it's underrated by uhhhhhhh 0.2-0.3 stars (it's defs not 2.7)
so the worries about spread might be a bit unfounded
https://pastebin.com/rTMi7trX ham slam
Litharrale

Abraxos wrote:

Litharrale wrote:

call me back when you've gone over everything my 2 cents but i think the basis for B4N's difficulty is vastly different from mine - he utilizes LNs predominantly in his chart and those are pretty hard if you ask me - might even say that it's underrated by uhhhhhhh 0.2-0.3 stars (it's defs not 2.7)
so the worries about spread might be a bit unfounded
The diffs are vastly different but they still need to have a good "linear" difficulty spread between them, regardless of if it's an LN map or not. I'm not saying the LN map is easy but it's a lot easier than the Insane, and I got like 93% on First's hard so I suck at LNs in the first place.


Popping bubble for now because it's a significant issue that whatever change made probably requires a recheck from another BN whether that means a new diff or significant changes to existing diffs

Still down for qual though

More examples of extreme spread









Abraxos

Litharrale wrote:

items
holy b4n what are you doing in the kiai LMAO why are all the notes single it's the chorus DUD
ByeForNow
:arrow:

Litharrale wrote:

B4N Hard
01:54:907 (114907|0) - Should probably end on the red tick before its current end if its mapped to the vocals - ok

Conclusion: set is good. My favourite diff is the insane but it's causing some significant spread issues that i dont know if I approve of.
Possible solutions to this could be:

a) creating another diff between the hard and insane, it's a 1.2* jump at the moment so there's definitely room
b) buffing bottom two diffs to fit
c) nerfing abraxos' diff (dont do this)

b) buffed my diff (sorta) on the chorus as abra suggested 01:54:907 (114907|0) - , i don't think 01:54:907 (114907|0) - should be buffed anymore due to the complexity of LN pattern
discussing about the top part of my section (mod) with some people so i dont really know what to reply for that yet
upd
osu file format v14

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TitleUnicode:Heaven's Fall
Artist:Helblinde
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Version:Bye4Now's Hard
Source:アルドノア・ゼロ
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192,192,195907,1,0,0:0:0:0:
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320,192,210007,1,0,0:0:0:100:kekk.wav
rehitsound needed
AlisceaSparku
as soon as I get back i'm going to make suggestions for B4N's diff
ByeForNow
(´・ω・`)
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