00:46:813 (4,5,6,7) - The way this combo happens right after the slow sliders is a bit too rapid - maybe you could try making the jumps a bit increasing in difficulty, make the spacing smaller in the beginning of the combo?
01:53:113 (1,2,3) - I know that the SV is turned up so high on purpose, but I'd still consider turning it down a bit - it's really unexpected. In 06:36:013 (1) it's fine since it's really deep into the song, but 2 minutes in with such high SV it may be too high. Hell, 06:36:013 (1) is on 1,90x while 01:53:113 (1,2,3) is on a whooping 3x
01:53:713 (3) - Maybe that slider could be where 01:53:113 (1) is?
02:02:263 (5,1) - That gap is waaaay too big.
02:10:063 (4,1) - Same as above
04:35:713 (5,6,7,8) - According to the music, I think this stream should start a bit earlier.
06:00:313 (1,2,3,4,5) and 06:05:113 (1,2,3,4,5) - Maybe it's just me, but I don't think those streams
need to be increasingly spaced. That said I think this one's a matter of preference
07:51:106 (1,2) - I'd try incorporating the pattern from the original map - it fits the song better than those two sliders.
Also, the matter with such maps is that usually you don't want to make them too hard - it's hard enough that they're long, once they're over 7,50* is when you should at least consider turning the difficulty down a bit. I got some parts that I think could be 'watered down' in my opinion:
08:30:106 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) (way too big jumps for such high bpm; I know it's from Tengaku, but the bpm there is also lower. Here it's 240bpm)
09:54:606 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) (I highly doubt much people would be able to get through this part - I'd throw in a kickslider or two somewhere here; that's still higher bpm than the original)
09:54:606 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - same as above
09:59:106 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - too