The current system when a cheater/hacker is detected, they get removed the online portion of the game, they can no longer play the game online, and can no longer access the main site or download maps from it officially, fair enough. However it's also unnecessary, yeah they cheat and they deserve punishment but before landing the ban hammer just take a step back for a minute.
Why not just simply, remove them from the leaderboards, remove their rankings permanently and completely, they have no more rank or pp, they'd just display across all 4 game modes as Cheater, and their scores will no longer submit to scoreboards. However they can still make maps and interact with the community. This would solve the problem with cheaters from a competitive standpoint, however they can still enjoy the game and it's... wonderful community
That and mapping isn't affected by hacks and cheats so why not just let them map stuff I suppose.
I'm not a cheater myself but I always saw that the way cheating is handled in games like these as unnecessary and excessive. Games like FPS games, or MMOs definitely because cheaters directly impact other players in a negative way, but in a game like this that's pretty much just a single player game no matter how you look at it, I don't see why such an extreme system is necessary.
Why not just simply, remove them from the leaderboards, remove their rankings permanently and completely, they have no more rank or pp, they'd just display across all 4 game modes as Cheater, and their scores will no longer submit to scoreboards. However they can still make maps and interact with the community. This would solve the problem with cheaters from a competitive standpoint, however they can still enjoy the game and it's... wonderful community
That and mapping isn't affected by hacks and cheats so why not just let them map stuff I suppose.
I'm not a cheater myself but I always saw that the way cheating is handled in games like these as unnecessary and excessive. Games like FPS games, or MMOs definitely because cheaters directly impact other players in a negative way, but in a game like this that's pretty much just a single player game no matter how you look at it, I don't see why such an extreme system is necessary.