Ey its k, thank you for letting me gd it either way ^^World Fraction wrote:
sorry i had to remove your kantan
Ey its k, thank you for letting me gd it either way ^^World Fraction wrote:
sorry i had to remove your kantan
HOLY MOD. That was probably the most informative mod I've recieved thus far. I made a buttload of changes especially for the lower difficulties, I've marked most of them and now i see this is a much better song than b4. Thanks a lot for this man!Stefan wrote:
Bad you've removed Vulkin's difficulty.. :/
[General]
- OD4 for all difficulties except Oni? That doesn't look right to me. What about 4 - 4.5 - 5 - 5.5 (for Oni)?
- HP can also be adjusted for Futsuu at 6 and Muzukashii at 5.
- 01:28:485 - in all honest but if you ask me that really doesn't sounds good.. Of course, it sounds "more" like the end of the song but there is really thing that makes it sound well to have the note(s) here. I'd remove them all from the difficulties.
[Kantan]
00:25:280 (29) - Well, that note shouldn't be here in the Kantan difficulty. Futsuu also provides this note and it's too complicated at all. Take the note and move it to 00:26:946 - .
00:27:459 (32) - Additionally to the previous point you should remove this note so it's consistent with the first loop.
00:33:485 (39) - Remove it simply, 00:35:151 - exist so it's fine for this case.
00:35:151 (43,45,52) - I wouldn't say that these notes need to be kat, I find the difficulty had a clear structure when you use kat sounds and you shouldn't stop from here. I also believe that it won't be too boring if you have four don notes in a row, relating to 00:35:151 (43,44,45,46) - , it's just more obvious that you rather use for the snaps on spots like 00:38:741 (47) - or 00:40:792 (50) - .
00:40:792 (50) - I'd say that it fits better to 00:42:844 - , also because of the impact increase of the song itself it fits better.
00:48:485 (60,61,62,63,64) - Optional you could change this to D x d k d. I consider that as a more emphasing rhythm which works easier but more obvious.
00:51:562 - 00:56:177 - I'd do this part easier by removing 00:52:075 (66) - (to split the combo) and 00:56:177 (73) - (for a longer break of the sorta harder part of the map and to change 00:52:587 (67) - to d afterwards, mostly because it goes well and differs 00:53:101 (68) - more from the other don notes. Repeat this for 01:00:280 (79,80) - .
00:57:715 (75,76) - Wouldn't you switch them? So the kat sound would be then on the snap sound of the music.
01:06:946 (89,90) - Move these notes 1/1 back, https://derpovic.s-ul.eu/0t7eBI0c.png That sounds by far better, goes well with the background music and vocals and is okay to play.
01:07:972 - 01:24:382 - Apply the previous changes here too.
01:07:972 (91) - Something that bugs me is the usage of D here. You always used K for such parts and that's the only exceptions. Doesn't much sense to me if you ask me. you shoulda change to K.
[Futsuu]
00:03:356 (3) - 00:07:459 (12) - 00:15:664 (29) - Remove these notes; you have to consider how much room is between each note in the previous difficulty Kantan and how much you have here. That rather feels what you could include in a Muzukashii with these settings.
00:10:023 (17,18,19,20) - Move 00:10:280 (18) - to 00:09:767 - and change it afterwards to a don note. Move 00:11:562 (20) - to 00:11:049 - and change it to kat, so it follows the snap sound of the music. Lastly change 00:10:536 (19) - to D because you also used that sound first at 00:02:331 (1) - and also for 00:06:433 (10) - and 00:14:638 (27) - as d sound. It sounds by far more consistent.
00:33:485 (64) - you kept 00:25:280 (49) - as don. 00:33:869 (65) - probably makes more sense to be kat because the vocals are slightly lighter but again I don't find it's necessary. Change (64) to d.
00:37:203 (70) - 00:39:767 (75) - similar to the point of kat usage in the Kantan difficulty I find you should consider that here too, and change the marked notes to don.
00:42:331 (80,81,82,83) - You could change the part to d kkD, d to differ it better from the kat sounds following the snaps and kkD for the light sounds at 00:42:844 - and 00:43:100 - .
00:47:459 - 00:50:536 - Just a random idea floating in my head but what about this? https://derpovic.s-ul.eu/wsdm5RXq.png (90) can be D then, (91) on the picture sounds really good and the notes on 00:50:023 - and 00:50:280 - doesn't sound so plain.
00:54:895 (108) - Leave this note out. I understand it supports 00:55:151 (109) - but I don't really think it's that important and it allows you have a little bigger break. As well, remove 01:11:306 (147) - and 01:19:510 (166) - .
01:25:151 (180,181) - Lastly, remove these notes to be consistent with the first things I've said for the difficulty.
[Muzukashii]
00:03:355 (4,5,6) - You should decide what exactly you want to follow. You mostly follow the snaps with kat notes - which is don here in (6)'s case. Then you put kat for (5) because of the piano (?) sound. And for whatever reason, (4) is also kat. I mean I somewhat see that you try to emphasize everything as good as possible but I don't think it really works and.. at least for this case I'd change (4) to d. Do this the same with 00:11:561 (31) - .
00:07:203 (15,16,17,18,19) - would do this to ddd k d instead if you ask me but anyways, depending on what exactly you want to use don notes and kat notes you should apply these changes if there are some. Switch 00:15:921 (45,46) - for this case too.
00:19:254 - personally I find 0.80x too much, I find 0.90x by far more natural and cooler, for 00:35:151 - you could change it to 0.95x or just move back to 1.00x.
00:19:254 - 00:35:151 - (I actually noticed that way later after I was already done with Futsuu) but Futsuu and Muzukashii are really really similar at this part. Oni uses a decent amount of doublets so maybe you could use some of them here too? At least you need to have a clearer difference between these two difficulties. While I don't think this always needs or should be done, here we only have some extra notes for Muzukashii but that's it.
00:41:049 (106) - That should rather be don, 00:40:280 (103,104,105) - sounds decent the way they are but d k k k d sounds not so natural at all.
00:43:869 (116) - Actually a snap sound where kat should belong.
00:45:921 (122,123) - as well here, switch them.
00:48:228 (129,130) - (130) may be removed to make (129) to don afterwards, it has a nicer flow and better transistion from 00:48:741 - .
01:12:332 (207) - I personally wouldn't consider this note as something contributing to the map, it "just" connects 01:11:561 (203,204,205,206) - with 01:12:588 (208,209,210,211,212) - but without anything that is significant in the song.
[Oni]
- Generally, longer streams like 00:00:663 (3,4,5,6,7,8,9,10,11,12) - or 00:49:510 (191,192,193,194,195,196,197,198,199) - will be a problem, they rather feel like weird difficulty spikes you don't need to have at all. While the rest looks good by using multi-colour triplets and doublets I find they will be more than enough to suit the song and to give a challenge.
Conclusion: You have some nice ideas and approaches for the map and you're on a good way (I told you that before via IRC) but this isn't ready yet to let a BN go through. Mostly because of many inconsistency at the hitsound choice and rhythm choice. additionally, the weird difficulty gap of Futsuu-Muzukashii but also of Kantan and Oni with their spikes are causing problems meanwhile. That's all from my side, good luck!
HEY! Thanks again for coming back to look through it. I fixed all the things that you mentioned and i believe that the map is looking good now. If there's any other issues that you find, feel free to come back once again.thzz wrote:
i read your message in-game~
let's go for further improvement :3
[General][Kantan]
- at tag. kiniro -> ki"nn"iro
fine
[Futsuu][Muzukashii]
- 00:26:946 - add note. skipping heads of measures have unstable feeling. try to avoid it.
then you should remove some notes in this calm section to make breaks. ( 00:18:741 - ~ 00:35:151 - )
i suggest to remove 00:20:023 - and take consistency. but try as you think.[Oni]
- 00:26:946 - add note, same reason as Futsuu. you don't have to remove anything.
really much improved. good job!
- 00:00:921 - there's a drum accent here. you can emphasize this by removing 00:00:792 (4) - .
- 00:25:280 (103,104) - Ctrl+G? considering the vocal pitch.
call me back on forum pm =w=b
@for after bn, qat.
second metadata source : http://www.udonnokuni-anime.jp/goods/music.html
Taikocracy wrote:
qualify when tbh
oops sorry thought it was a good map...?Surono wrote:
Taikocracy wrote:
qualify when tbh
plz, even its not bubbled yet. dont do that again,. ,.
yeah good map!~ but good map is need bubblah, dont forget that bubblah~Taikocracy wrote:
oops sorry thought it was a good map...?
thzz wrote:
sry for keeping you wait for a long orz
Futsuu: 00:22:074 - add note cuz consistency with 00:30:280 -
also can you bring BG with higher dimension for wide screen player? or use this -> http://puu.sh/w1BwX/5b5d76f561.jpg
1920x1200 is allowed in current criteria.
send me pm :3
bubble whenSurono wrote:
yeah good map!~ but good map is need bubblah, dont forget that bubblah~Taikocracy wrote:
oops sorry thought it was a good map...?
just say like, " rank when tbh "
OK everything was changed, also i didn't know the BG was 1920x1079 i thought it was 1200Surono wrote:
the current bg is 1920x1079?
kantan
00:53:100 - 01:01:305 - 01:09:510 - 01:17:715 - add kat there and 01:22:331 - don, it seems the density with futsuu are far.
01:06:433 - add don here, about density with futsuu
01:15:664 - don here if you accept 01:14:638 - on futsuu suggestion kd dk
Futsuu
00:52:331 - move to 00:52:844 - here, inconsistent structure with other similar parts
00:56:433 - -> 00:56:946 - , to keep consistency structure overall
01:14:126 - don, 01:14:382 - move to 01:14:895 - and 01:15:151 - -> 01:15:408 -
01:16:946 - -> 01:17:459 -
cmb
Not going to change this unless it is a rankable issue and BN's feel it has to happen, but thanks for trying to help out more. sorry404 AccNotFound wrote:
love this map, so one little suggestion.
In Oni diff, 00:00:280 (1,2,3,4,5,6,7,8,9,10) - little unmatched with sound to me.
since you followed the drum sound like 00:00:280 (1,2) - kd, 00:00:663 (3,4,5) - must be d kk cause of sound pitch imo.
this is my suggestion.
really sorry for suggest after bubble ;w;
see ya~
Surono wrote:
up to the mapper, but I felt thats enough to emphasized since the loud drums are just 00:00:280 - 00:00:664 - these, 00:00:921 (4,5,6,7,8,9,10) - these sounds are just kick drums but if to follow the flow is not bad tho, kinda overemphasized imo
@Wolrd Fraction 00:01:818 - just kat this to emphasized the contrast of 00:01:305 (6,7,8,9) - these
if you want, you can apply that suggestion without update because its minor/little suggestion. doesnt need to rebubble
OK i made the necessary changes. Let's see what happensthzz wrote:
i think 00:01:818 - is clearly low sound, so it's better to change 00:01:690 - to k than Surono's tbh.Surono wrote:
up to the mapper, but I felt thats enough to emphasized since the loud drums are just 00:00:280 - 00:00:664 - these, 00:00:921 (4,5,6,7,8,9,10) - these sounds are just kick drums but if to follow the flow is not bad tho, kinda overemphasized imo
@Wolrd Fraction 00:01:818 - just kat this to emphasized the contrast of 00:01:305 (6,7,8,9) - these
if you want, you can apply that suggestion without update because its minor/little suggestion. doesnt need to rebubble
up to you.
others seem fine. call me again and let's go for qf
wwwwwwwwww wats this XD ggthzz wrote:
i think 00:01:818 - is clearly low sound, so it's better to change 00:01:690 - to k than Surono's tbh.i was fool lol
up to you. yeah up to mapper, lul madness subjective intensifies
I'm sorry but i have to disagree, I believe the spread between the 2 is fine and further removal of any of those notes would make the spread between futsuu and muzu too great. Thanks for trying to help though.qoot8123 wrote:
Hi o/
I have some concerns about spread in futsuu:
From 00:51:562 - to 01:27:972 - there is only 3/2 rest moment on futsuu and muzu while kantan has much larger one like 3/1, I think you need to add some 2/1 break on futsuu to make the spread more balance with muzu and kantan like remove 00:56:177 (105) - ,01:04:383 (125) - ,01:12:588 (146) - and 01:20:792 (166) - .
EDIT: Everything suggested was changed, i took a deeper look into the map and found what qoot said to be accurate. Thanks for the help.Nardoxyribonucleic wrote:
The concerns raised by qoot are valid. Additional modding as follows:
- [Kantan]
- 00:40:280 (42) - this note could be removed for a 4/1 rest considering the current note density from 00:35:151 to 00:51:562 - is relatively higher than that in the kiai. By doing so, kiai's intensity could be emphasized more properly.
- [Futsuu]
- 00:40:792 (71) - similar to Kantan, you may delete this note for a better transition to higher difficulties.
- From 00:51:562 to 01:27:972 - there are no 2/1 breaks within this 36-second session, which is in fact rather demanding for beginners. The deletions qoot mentioned do not affect overall spread with Muzukashii at all as Muzukashii has similar note density at those specific spots. Therefore, please reconsider his suggestions again.
- [Muzukashii]
- From 00:00:280 to 00:50:536 - similar to Futsuu but in different part of the map, there are no 2/1 breaks within this 50-second session, which is also deemed consecutive at this level of difficulty. I would recommend removing 00:35:664 (91,92) - for a more balanced spread with Futsuu at that spot.
- 00:41:049 (107) - similar to Futsuu, you may remove this note as well.
- [Oni]
- 00:36:433 (138) - you may delete this note with respect to the suggestion in Muzukashii for spread refinement.