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fhana - RHAPSODY OF BLUE SKY (TV Size) [OsuMania]

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Topic Starter
Asherz007

L A U R A wrote:

hey heeey~~~


Quetzalcoatl

SPOILER
00:00:862 (862|1) - move to 3 coz having the same sound as before Vocal pitch change here. Thought about it before though,
didn't seem to make much sense to me.

00:03:084 - 1 note here 00:03:529 - here too or you can just use ln to cover it to follow that yaa voice XD Ehh this one's a little difficult imo,
since they seem to come on the 1/1 and then the 1/4. The only time where I actually note this is in the SC diff. In any case the overall pattern is more of a 1-measure burst followed by a 1-measure break. If anyone else suggests this then I will consider adding this in again.

00:06:417 (6417|2,6862|3) - same as above ^
01:04:640 - one more note here maybe Hmm... not so sure on this one. Don't really see the extra emphasis for the double.

Fafnir

SPOILER
00:00:640 (640|1,862|2) - move it in one row for same reason as quetzalcoatl See above.
00:23:973 - delete one and add 1 note at 00:24:084 - A scaling pattern with other diffs (it's awkward to copy this pattern for SC meant that I couldn't do this pattern here. Oh well... :(


Tohru

SPOILER
00:00:640 (640|1,862|2) - for the same reason as the difficulty before ^
00:12:640 - one more note here since all previous snare sound you make it 2 Nice spot. Removed that super-long LN since everything became too cramped.
00:23:084 - make it double since i hear it as snare Fair enoughand 00:23:195 - here become triple coz of the cymbal sound I'll save this thought for SC. :P
00:23:973 (23973|1,23973|0) - move it to 00:23:862 - 00:23:973 - a note here and 00:24:084 - More of that pattern thing again. Not particularly following this, though if someone else brings it up I'll take another look at it.
00:24:195 - one more note here Ehhh...
00:24:862 - one more note here for snare sake >.< Oh >.<
00:27:301 - delete one of em Sure.
00:27:751 - make it 1 note New measure double? Not sure about removing one.
00:27:529 - and 00:27:751 - you can change one of em as ln for that synth sound Might make it a little cramped.
00:28:529 (28529|3) - move it one line lower since the snare is there Sure. Changed the pattern slightly here as well.
00:29:529 - make it 3 for cymbal Ehhh I'd rather not. Haven't done it on any of the other diffs.
00:30:306 - here too ^
00:31:306 - here too ^
00:31:640 - like this maybe? https://osu.ppy.sh/ss/8011903 Changed, but not exactly like that.
00:33:640 (33640|1) - delete Follows vocals though... (don't kill me pls)
00:33:751 - here sound of tom tom ( or kick drum or something like that) Not mapped for simplicity, basically. I tried and it made it a little awkward for me. Will reconsider if brought up again though.
00:33:973 - here too ^
00:35:195 - 1 note here Sure
00:37:306 - here a note and 00:37:529 - As previously
00:38:751 - here a note Sure.
00:50:417 - double note here As with HD.


sowwy thats all i can do since im too lazy to do the last one XD good luck btw Not a problem. :P
Thanks for the mod! :)
Stug
Yo!

From mine and vortex- modding queue

First of all, this song is the best :)

Only doing SC difficulty today, might mod the others later, not very good at modding <3* maps
SC difficulty
00:11:306 - Feels like these 1/8ths are really random, not sure what sound you mapped these to

00:13:529 - 00:13:862 - 00:14:195 - 00:14:529 - I feel like all these should be doubles, fits the drum sound better, same goes for the hands in the part after

00:15:306 - Replacing the current pattern after this part with a jumpstream-ish kind of pattern fits the sound of the drums alot better, improves the flow of the gameplay

00:19:640 - Add note to make it a double

00:19:862 - 00:20:195 - ^Same as above

00:17:084 - Some of the notes (alot of them) are supposed to be mapped in 1/3rd 1/6th, for example here 00:18:047 - is supposed to be here 00:18:121 - instead, rework this part ;)

I will stop my mod here as I feel like the map needs a lot of nitpicky work :?


Love the song, GL with the map :)
Topic Starter
Asherz007

cpotfangirl wrote:

Yo!

From mine and vortex- modding queue

First of all, this song is the best :) Yay \^o^/

Only doing SC difficulty today, might mod the others later, not very good at modding <3* maps
SC difficulty
00:11:306 - Feels like these 1/8ths are really random, not sure what sound you mapped these to Same as at 00:07:362 (7362|1,7417|0,7473|3,7529|2).

00:13:529 - 00:13:862 - 00:14:195 - 00:14:529 - I feel like all these should be doubles, fits the drum sound better, same goes for the hands in the part after I know what you mean, but I couldn't really find a way of representing a double-triple without it looking awkward. At least this way it captures the semi-repetitive chords.

00:15:306 - Replacing the current pattern after this part with a jumpstream-ish kind of pattern fits the sound of the drums alot better, improves the flow of the gameplay Again, I understand. I deliberately didn't map some of the drums because I could then create a mirrored pattern. (Plus this scenario is like the only time the drums do this)

00:19:640 - Add note to make it a double Sure.

00:19:862 - 00:20:195 - ^Same as above Yeah, why not.

00:17:084 - Some of the notes (alot of them) are supposed to be mapped in 1/3rd 1/6th, for example here 00:18:047 - is supposed to be here 00:18:121 - instead, rework this part ;) Oh boy, the can of worms, and the reason I've had trouble with this song lol.

I will stop my mod here as I feel like the map needs a lot of nitpicky work :?


Love the song, GL with the map :)
Okay. So, yeah, I know that most of one of the sections is in 1/6s. But... with the rest of the song in 1/4, I felt that 100% accurately mapping this section would have broken playability, since it wasn't completely intuitive to do this. (Y'know, fhána drums n stuff being oddly syncopated sometimes) Thus, I rounded everything to 1/4s. Of course to see for yourself, I made a copy for the MX diff in 1/6 style for this section, and it just felt a little jerky. Perhaps it's just me, but I'm still going to pool more opinions on this. Some have said yes, some no, so I'm still thinking about it. For the time being, no change. It's a toughie...

Thanks for the mod! :)
Cipse
RRM Modding Queue

I said I'd try to make this short but I obviously failed at that. Sorry :/
It's still shorter than my typical mod so there's that, I guess
The suggestions in the consistency section will ruin the patterns made in the patterning section. However, I've placed the patterning section before the consistency section to show you some uncomfortable patterns, which should make it easier for you to identify them yourself

If any of the suggestions create new uncomfortable patterns, make sure you fix them as well
0 1 2 3

MX
Patterning
Move 00:05:084 (5084|2,5529|2) - to {3} and 00:05:306 (5306|3) - to {2}. 00:04:417 (4417|2,4640|2,5084|2) - is heavy on {2}

Move 00:09:306 (9306|2) - to {3} and 00:09:529 (9529|3) - to {2}, 00:08:640 (8640|2,8973|2,9306|2) - is heavy on {2}

00:26:417 (26417|0,26529|1,26751|0,26973|1,27084|0,27306|1) - is LH heavy

00:27:529 (27529|2,27529|3,27973|3,27973|2,28417|2,28417|3,28862|3,28862|2) - makes the RH part pretty bland

00:29:751 (29751|0,29862|1,29973|2,30084|3) - feels like weird patterning to me, cause a {0,1,2,3} pattern makes it seem like there's going to be an ascending part in the melody. This feels slightly more weird, cause the notes are mapping three different sounds. Not really that important but I'd change 00:29:751 (29751|0,29862|1,29973|2,30084|3) - to {0,2,1,3}

00:30:306 (30306|2,30640|2,30973|2,31306|2) - is heavy on {2}. Since I still kinda want 00:30:862 (30862|1,30973|2,31084|3,31195|0,31306|2,31306|1) - to have an ascending pattern, I'd just move all the notes by two spaces; like 00:30:862 (30862|1) - to {3}. 00:30:973 (30973|2) - to {0}, etc

00:39:306 (39306|3) - should go in the LH, as you don't want 00:38:751 (38751|2,38862|3,39084|2,39306|3) -

00:40:417 (40417|3,40640|2,40751|3,40973|2,41306|3) - is very heavy on the RH

01:25:973 (85973|3,86084|2,86195|0,86195|1,86306|3,86417|2,86529|1,86640|3,86640|0,86751|2,86862|1,86973|0,87084|2,87084|3,87195|1,87306|0,87417|3,87529|1,87529|2) - uses a very basic {3,2,1,0,3...} pattern. You probably want to change that a bit

Consistency
00:04:195 (4195|3) - can't hear any sounds that support an LN, remove it

00:10:973 (10973|3) - can't hear anything, remove note. It sounds like a single LN starting at 00:10:862 - and ending at 00:10:973 - for the violin

00:11:417 (11417|0) - I don't hear any sustained note here. If you're mapping the violin, it starts at 00:11:306 -

00:20:084 (20084|3) - ghost note

00:22:751 - is missing a double for the snare, same sound as 00:22:640 (22640|1,22640|2) -

There are missing notes at 00:23:417 -, 00:23:640 -, 00:23:862 - and 00:24:084 -, which have a mix of kicks and drums

00:27:862 - is technically missing a note for the violin. It's weird to leave out, considering that you have mapping the violin in other places with a single SN

I can't hear any sounds supporting 00:30:973 (30973|2) - and 00:31:195 (31195|0) -

00:32:529 (32529|2) -, 00:32:751 (32751|2) - and 00:32:973 (32973|2) - are missing notes for kicks/drums

The LNs between 00:33:084 - and 00:40:973 - don't seem to be mapped to anything in particular. I'd remove them all. In addition, you're ignoring a lot of the sounds in this section. You should be adding notes in like at 00:33:417 -, 00:33:751 - and 00:33:973 - for kicks, etc. Whilst it might make it similar to SC, the current version doesn't feel very nice to play, considering that you're ignoring a lot of the sounds in a seemingly inconsistent manner

00:42:084 - is missing notes for a snare
00:42:973 - ^

00:43:640 (43640|1) - ghost note

00:46:973 - and 00:47:195 - are missing notes for the drum. Same with 00:48:751 - and 00:48:973 -

00:49:529 (49529|0) - ghost note

Like with the section before, I don't see a reason for the LNs between 00:50:862 - and 01:14:862 -. They don't seem to be mapped to any specific instrument and they don't change at the same time as the chords of the song. I also can't tell why 00:53:529 (53529|1,53973|0) - has two LNs

01:04:973 (64973|2,64973|3) - ghost notes

01:16:751 (76751|2,76862|3,76862|1,77084|3,77084|0,77306|1,77306|2,77529|0,77529|3) -, 01:18:529 (78529|2,78640|3,78640|1,78862|0,78862|2,79084|3,79084|2,79306|0,79306|1) - and 01:20:306 (80306|0,80417|2,80529|3,80529|0,80640|2,80640|1,80751|0,80751|3,80862|2,80862|1,80973|0,80973|3,81084|2,81084|1) - all have the same sounds. Therefore, each instance should have the same amount of notes as each other

There are two sounds at 01:21:751 - and 01:21:862 - that can be mapped. The same applies to 01:22:195 - and 01:22:306 -, 01:22:640 - and 01:22:751 -, etc

Between 01:24:640 - and 01:27:084 - are a lot of ghost notes. I can't hear any supporting sounds for 01:24:751 (84751|0) -, 01:24:973 (84973|3) -, 01:25:195 (85195|1) -, 01:25:862 (85862|1) -, etc

There is a snare at 01:27:640 -

Personally, I'd map the snares at 01:27:973 - and 01:28:084 - instead of using a double LN like 01:27:862 (87862|0,87862|1) -. The snares are much more prominent than the violins, if you ask me

Another opinion of mine is that quads, like 01:28:640 (88640|2,88640|1,88640|0,88640|3) -, look bad. Plus I can't see any justification for them being quads because the sound is about as strong as those which you have used triples for

_

Send me a PM through the forum or Discord if you have any questions
Topic Starter
Asherz007

Cipse wrote:

RRM Modding Queue

I said I'd try to make this short but I obviously failed at that. Sorry :/
It's still shorter than my typical mod so there's that, I guess
The suggestions in the consistency section will ruin the patterns made in the patterning section. However, I've placed the patterning section before the consistency section to show you some uncomfortable patterns, which should make it easier for you to identify them yourself

If any of the suggestions create new uncomfortable patterns, make sure you fix them as well
0 1 2 3

MX
Patterning Put it simply, I've tried to make changes at every point highlighted. I'll keep checking these.
Move 00:05:084 (5084|2,5529|2) - to {3} and 00:05:306 (5306|3) - to {2}. 00:04:417 (4417|2,4640|2,5084|2) - is heavy on {2}

Move 00:09:306 (9306|2) - to {3} and 00:09:529 (9529|3) - to {2}, 00:08:640 (8640|2,8973|2,9306|2) - is heavy on {2}

00:26:417 (26417|0,26529|1,26751|0,26973|1,27084|0,27306|1) - is LH heavy

00:27:529 (27529|2,27529|3,27973|3,27973|2,28417|2,28417|3,28862|3,28862|2) - makes the RH part pretty bland

00:29:751 (29751|0,29862|1,29973|2,30084|3) - feels like weird patterning to me, cause a {0,1,2,3} pattern makes it seem like there's going to be an ascending part in the melody. This feels slightly more weird, cause the notes are mapping three different sounds. Not really that important but I'd change 00:29:751 (29751|0,29862|1,29973|2,30084|3) - to {0,2,1,3}

00:30:306 (30306|2,30640|2,30973|2,31306|2) - is heavy on {2}. Since I still kinda want 00:30:862 (30862|1,30973|2,31084|3,31195|0,31306|2,31306|1) - to have an ascending pattern, I'd just move all the notes by two spaces; like 00:30:862 (30862|1) - to {3}. 00:30:973 (30973|2) - to {0}, etc

00:39:306 (39306|3) - should go in the LH, as you don't want 00:38:751 (38751|2,38862|3,39084|2,39306|3) -

00:40:417 (40417|3,40640|2,40751|3,40973|2,41306|3) - is very heavy on the RH

01:25:973 (85973|3,86084|2,86195|0,86195|1,86306|3,86417|2,86529|1,86640|3,86640|0,86751|2,86862|1,86973|0,87084|2,87084|3,87195|1,87306|0,87417|3,87529|1,87529|2) - uses a very basic {3,2,1,0,3...} pattern. You probably want to change that a bit

Consistency
00:04:195 (4195|3) - can't hear any sounds that support an LN, remove it Would it sound weird if I told you this was following the vocals?

00:10:973 (10973|3) - can't hear anything, remove note. It sounds like a single LN starting at 00:10:862 - and ending at 00:10:973 - for the violin Another vocal thing, though not at strong. Removed anyway since not consistent with other diffs.

00:11:417 (11417|0) - I don't hear any sustained note here. If you're mapping the violin, it starts at 00:11:306 - Vocals again, but still not consistent anyway. Changed.

00:20:084 (20084|3) - ghost note Vocal-ish (and violin I guess), as well as better pattern readability.

00:22:751 - is missing a double for the snare, same sound as 00:22:640 (22640|1,22640|2) - Doesn't feel as strong for me. I've put a single in.

There are missing notes at 00:23:417 -, 00:23:640 -, 00:23:862 - and 00:24:084 -, which have a mix of kicks and drums I know... I've kind of ignored these because of their awkward 1/6 placements (plus I have no idea how I would scale this up on SC while still having smooth play.

00:27:862 - is technically missing a note for the violin. It's weird to leave out, considering that you have mapping the violin in other places with a single SN The violin is sort of falling off of the previous note, I would think a 1/4 LN would be better. Except I don't want to do that.

I can't hear any sounds supporting 00:30:973 (30973|2) - and 00:31:195 (31195|0) - Fair enough.

00:32:529 (32529|2) -, 00:32:751 (32751|2) - and 00:32:973 (32973|2) - are missing notes for kicks/drums Doesn't properly scale with SC imo, so I decided to leave them out.

The LNs between 00:33:084 - and 00:40:973 - don't seem to be mapped to anything in particular. I'd remove them all. In addition, you're ignoring a lot of the sounds in this section. You should be adding notes in like at 00:33:417 -, 00:33:751 - and 00:33:973 - for kicks, etc. Whilst it might make it similar to SC, the current version doesn't feel very nice to play, considering that you're ignoring a lot of the sounds in a seemingly inconsistent manner Clearly something that still needs work. I'll figure something out soon, probably...

00:42:084 - is missing notes for a snare
00:42:973 - ^ Whoops

00:43:640 (43640|1) - ghost note So it is.

00:46:973 - and 00:47:195 - are missing notes for the drum. Same with 00:48:751 - and 00:48:973 - Eh... >.<

00:49:529 (49529|0) - ghost note Very slight change in bg vocals (new syllable? idk how I'd phrase that one lol)

Like with the section before, I don't see a reason for the LNs between 00:50:862 - and 01:14:862 -. They don't seem to be mapped to any specific instrument and they don't change at the same time as the chords of the song. I also can't tell why 00:53:529 (53529|1,53973|0) - has two LNs I'll figure something out... probably. (2 LNs are following violins)

01:04:973 (64973|2,64973|3) - ghost notes So they are. Huh.

01:16:751 (76751|2,76862|3,76862|1,77084|3,77084|0,77306|1,77306|2,77529|0,77529|3) -, 01:18:529 (78529|2,78640|3,78640|1,78862|0,78862|2,79084|3,79084|2,79306|0,79306|1) - and 01:20:306 (80306|0,80417|2,80529|3,80529|0,80640|2,80640|1,80751|0,80751|3,80862|2,80862|1,80973|0,80973|3,81084|2,81084|1) - all have the same sounds. Therefore, each instance should have the same amount of notes as each other Arguably, the third time has the additional violins, which I can't accurately map without looking messy. (maybe I'm noob mapper :/)

There are two sounds at 01:21:751 - and 01:21:862 - that can be mapped. The same applies to 01:22:195 - and 01:22:306 -, 01:22:640 - and 01:22:751 -, etc A bit faint imo to be mapped. (the current mapping was a sheep suggestion lol)

Between 01:24:640 - and 01:27:084 - are a lot of ghost notes. I can't hear any supporting sounds for 01:24:751 (84751|0) -, 01:24:973 (84973|3) -, 01:25:195 (85195|1) -, 01:25:862 (85862|1) -, etc Yeah spotted that and decided not to change it while you were modding it lol, thanks for the reminder~

There is a snare at 01:27:640 - D:

Personally, I'd map the snares at 01:27:973 - and 01:28:084 - instead of using a double LN like 01:27:862 (87862|0,87862|1) -. The snares are much more prominent than the violins, if you ask me Vocals? I'll think about this one, considering I mapped both in SC.

Another opinion of mine is that quads, like 01:28:640 (88640|2,88640|1,88640|0,88640|3) -, look bad. Plus I can't see any justification for them being quads because the sound is about as strong as those which you have used triples for A quad for the sake of a quad because it's at the end. Only kidding. Same emphasis as like 00:13:640 (13640|1,13640|3,13640|0) for example, plus 1 note for the vocals.

_

Send me a PM through the forum or Discord if you have any questions Will do. :)
Thanks for the mod! :)
Still some work to do, huh...
Cipse

Asherz007 wrote:

Still some work to do, huh...
There's almost always work to be done :P
At the very least, the patterning is mostly fine
Mentholzzz
CHU CHU YEAH !
Kanna
I suggest to add a note at 00:15:862 - 00:16:195 - 00:16:529 - but u might need to change the pattern a bit , for example >> https://osu.ppy.sh/ss/8077461
00:23:417 - >> https://osu.ppy.sh/ss/8077490 because the drum here is every 1/4 beat

00:33:417 - there is a sound here suggestion >> https://osu.ppy.sh/ss/8077571
00:35:195 - ^ suggestion >> https://osu.ppy.sh/ss/8077547

00:34:084 - add note here at column 2

00:37:195 (37195|3) - ghost note ?
00:36:862 (36862|3) - move the note to 00:36:973 -

00:39:529 - the sound here is actually should be more trill-y than now , suggestion >> https://osu.ppy.sh/ss/8077591

00:54:751 - add a note here , example>> http://osu.ppy.sh/ss/8077609
00:57:417 - add a note here as well

01:16:973 - add a note here , same as 01:18:751 -

01:22:195 - add a note here.

01:25:417 - double here instead of 01:25:529 -

01:27:195 - double here.

Elma
00:47:306 (47306|1,47306|2) - I'm not sure but i feel like double should be at 00:47:417 - instead
00:49:751 - remove one note.
Topic Starter
Asherz007

Mentholzzz wrote:

CHU CHU YEAH ! PLEASE ME!
Kanna
I suggest to add a note at 00:15:862 - 00:16:195 - 00:16:529 - but u might need to change the pattern a bit , for example >> https://osu.ppy.sh/ss/8077461 It feels a little too awkward to map the drums as well. I want to keep the current pattern while leaving this relatively playable. (the suggestion brings in too much jacking for a difficulty at this level imo)
00:23:417 - >> https://osu.ppy.sh/ss/8077490 because the drum here is every 1/4 beat Technically they're on the 1/6... I wanted to highlight those on the beat more (since this follows the idea through from HD and MX). I did add the first one though.

00:33:417 - there is a sound here suggestion >> https://osu.ppy.sh/ss/8077571 Yeah why not.
00:35:195 - ^ suggestion >> https://osu.ppy.sh/ss/8077547 Sure.

00:34:084 - add note here at column 2 Sure.

00:37:195 (37195|3) - ghost note ? Vocal + pattern I guess.
00:36:862 (36862|3) - move the note to 00:36:973 - 10/10 for consistency, well done me. >.< Added a note

00:39:529 - the sound here is actually should be more trill-y than now , suggestion >> https://osu.ppy.sh/ss/8077591 I chose to follow to drums here, 00:39:751 (39751|3,39862|2,39973|1,40084|0) follows the falling drum pitch.

00:54:751 - add a note here , example>> http://osu.ppy.sh/ss/8077609 10/10 for consistency, well done me. >.<
00:57:417 - add a note here as well Much to do in this middle section it seems lol

01:16:973 - add a note here , same as 01:18:751 - Fixed

01:22:195 - add a note here. Not sure why it needs an extra note here compared to the others. Ignore that I'm dumb lol. Added XD

01:25:417 - double here instead of 01:25:529 - Nice idea.

01:27:195 - double here. Sure.

Elma
00:47:306 (47306|1,47306|2) - I'm not sure but i feel like double should be at 00:47:417 - instead You're probably right. Trouble is, it's an easy diff, so I don't really want to put too many things off the beat. Plus it them copies the pattern(?) of 00:45:529 (45529|2,46306|0,46306|3).
00:49:751 - remove one note. I hear a cymbal crash though.
Thanks for the mod! :)
Moku_Hazushi
(From my modding queue~)

I used to play this song a lot on ITG lately so this is funny to mod an osu!mania version xD
I find the map already well advanced, the mapping fits the song pretty well and the HS is overall well done. As usual only apply the mod if you are 120% agree with it, also best of luck to get it ranked >w<)b

Chu Chu Yeah~


Legend is 0|1|2|3

Elma EZ


00:32:640 (32640|2) - Maybe a clap here, it somehow makes me think of 00:39:751 (39751|1) and 00:50:417 (50417|2)

00:36:417 - What about addind a note here ?

00:57:973 (57973|2) - I think i would move it to (0) or (1) (and then also moving a bit what is after). The reason is you end the kiai and the song start a new vocal phrase but the stair with 00:57:529 (57529|3,57973|2,58417|1,58862|0) doesnt not mark this transition.

01:25:306 (85306|0,85751|3) - What about CTRL+H those 2 ? The idea is from 01:21:084 you had a certain repetitive pattern (01:21:084 (81084|3,81529|1,81973|2,82417|0)) and since at 01:24:640 you are mapping a different instrument i think you could indicate it by not following this pattern anymore

Really clean diff and nice hitsounding, nothing much to say its ready to be ranked in my opinion :3

Quetzalcoatl NM


00:03:306 (3306|2) - I would move this one to (0) and
00:03:751 (3751|0) - This one to (2), The reason is the introducing pattern you are using are really one direction oriented (first right to left for example) which is nice, but i think at the end of the pattern you should introduce the next one by going to the opposite direction

00:06:862 (6862|3) - To (1) for the same reasons

00:07:751 (7751|2,7973|1) - Im not sure but maybe consider adding whistle here

00:16:640 (16640|3,16862|0) - I think those 2 finish are a bit too much, maybe replace them with whistles

00:36:417 (36417|1) - Pretty sure you should add a whistle here
00:39:973 (39973|2) - Here too

00:45:084 (45084|2) - Maybe to (0) and
00:45:306 (45306|0) - To (2), afterward you have many note pair going from right to left so maybe make this one left to right so it wont be too repetitive

01:24:417 - I would add a note at (2) here. At the beginning you mapped the "Chuchu~" vocal 00:00:640 (640|2,862|1,1084|0) so i think you should do the same in the end

Nice diff too, fun to play with good mapping ideas, good job owo)b

Fafnir HD


00:03:084 (3084|1,3306|2) - I think i would CTRL+H those 2, the thing is you had many left-right pattern before 00:00:640 (640|1,862|2) + 00:02:640 (2640|1,2751|2) + 00:01:306 (1306|1,1529|2,1751|3) so i think its nice to invert the direction here

00:07:751 (7751|2,7973|1) - What about addind whistle for those 2 ?

00:09:973 - Why not double chords here ? Like before

00:16:640 (16640|0,16862|2) - Same remark as the previous diff, maybe those 2 finish are a bit too much

00:22:306 - Maybe add a note here to keep consistency

00:30:529 - I think you should add a note at (3) here, to be consistent with 00:29:751 (29751|1,29862|2) and 00:31:529 (31529|3,31640|2)

00:31:640 (31640|2) - Maybe a whistle here just like 00:29:751 (29751|1,29862|2)

00:51:751 (51751|1) - Missing whistle here

00:54:862 (54862|1) - Missing clap here i think

00:57:862 - What about addind a note here ? To mark the end of the kiai

00:58:417 (58417|2) - Clap here too

01:05:529 (65529|3,65973|1) - Why not HS here ?
01:07:306 (67306|1,67751|2) - And here too, maybe i missed something, but i dont see why you are not following the usual HS here

01:09:084 (69084|2) - Same clap here i think

At 01:19:751 i think you should go for this mapping. I found the one at 01:16:195 really fun, so re-using it at 01:17:973 was a good surprised, but then at 01:19:751 i was so sad :(



Great diff again, maybe some missing HS and some pattern are not 100% consistent but except that its really good. Nice drum mapping variation all over the song :3

Tohru MX


00:07:751 (7751|3,7973|0) - As the other diff, maybe whistle here

At 00:08:862 maybe you should go for this :


Consider this :
00:04:417 (4417|2,4529|1,4640|0) +
00:06:195 (6195|2,6306|1,6417|0) +
00:07:306 (7306|2,7417|1,7529|0) +
00:08:862 (8862|3,8973|2,9084|1) +
This is way too much speedy part going on the same direction i think, thats why change the one at 00:08:862 to keep balance

00:16:417 (16417|3,16640|0) - As the other diff, i think those finish are too much

00:17:306 (17306|2) - Maybe just move this one to (1) otherwise 00:16:862 (16862|3,16862|2,17084|0,17084|1,17306|3,17306|2) looks like a chords trill while its not really the case

00:22:306 (22306|1) - Clap here i think like 00:18:640 (18640|0,18751|1,18862|2)

At 00:33:973 + 00:37:529 + 00:41:084 - Maybe you should add a note here if you want to map the drum exactly

00:36:417 (36417|3) - Maybe whistle here

00:44:195 - Whilste here too ?

00:44:973 (44973|3,45195|1) - Maybe you should remove those 2 and use double chords
00:44:862 - here
00:45:084 - and here
The thing is you seem to map more the vocal here and the drum is not really playing notes at 00:44:973

01:03:084 (63084|3,63195|2) - Maybe whistle here (or clap)

01:08:529 - What about adding a note here ?

01:19:751 (79751|1,79862|3,79973|0,80084|2,80084|3) - I think you should have a stair like pattern like you did at 01:16:195 or 01:17:973

01:24:306 (84306|3,84529|1) - I really dont think you should have this note here, the drum restart a bit later

Nice balance between drum and vocal mapping, you kept the structure of the previous diff while making it harder, maybe some parts can be even better but good map anyway ;3

Kanna SC


00:03:084 (3084|3,3195|2,3306|1,3306|0) +
00:03:751 (3751|1,3751|0,3862|3,3973|2) - Those 2 map the same choir part but why making them so different ? (i mean one end with a double chords, another add a note when the LN begin...) I would recommend using the same kind of mapping as 00:03:751 (3751|1,3751|0,3862|3,3973|2) for the first one
00:06:640 (6640|0,6751|1,6862|3,6862|2) - Same remark

00:07:751 (7751|2,7973|1) - Same as the other diff, maybe you should add whistle here

00:10:973 - Maybe add a note here if you want to be consistent in the choir mapping

00:16:640 (16640|0,16862|2) - As the other diff, i think those 2 finish are too much

00:27:751 (27751|0,27751|3) - Those 2 feels a bit weird, usually at that moment you are using a single note, but what you did is fine too so i dont really know, just wanted to point it out

00:30:529 (30529|0) - Maybe a whilte but not sure

00:33:417 (33417|1,33640|1,33862|1,34084|1) - Careful, anchor here

00:33:973 (33973|2) - Whistle here
00:35:751 (35751|2) - here too no ?

00:35:862 - Maybe you should add a note here

00:41:084 (41084|3) - Here too i think you should add a whistle

01:11:084 (71084|3) - I would move it to (2)

01:11:640 - Not missing here or is it me ?

01:14:417 (74417|3,74640|3,74862|3,75084|3) - Careful anchor

01:28:195 - Im pretty sure you should add a note at (1) here

The kiais might feel a bit light compared to the rest of the map but in fact i dont know what you could have done more so its nice like this.
Also nice difficulty balance, this is a good 4*, challenging but whitout overmapping. Best of luck to get it ranked >w<)b

Please make this ranked, im counting on you :3
Topic Starter
Asherz007

Moku_Hazushi wrote:

(From my modding queue~)

I used to play this song a lot on ITG lately so this is funny to mod an osu!mania version xD
I find the map already well advanced, the mapping fits the song pretty well and the HS is overall well done. As usual only apply the mod if you are 120% agree with it, also best of luck to get it ranked >w<)b

Chu Chu Yeah~


Legend is 0|1|2|3

Elma EZ


00:32:640 (32640|2) - Maybe a clap here, it somehow makes me think of 00:39:751 (39751|1) and 00:50:417 (50417|2) Good point.
A little inconsistency compared with other diffs whoops.


00:36:417 - What about addind a note here ? Nice idea.

00:57:973 (57973|2) - I think i would move it to (0) or (1) (and then also moving a bit what is after). The reason is you end the kiai and the song start a new vocal phrase but the stair with 00:57:529 (57529|3,57973|2,58417|1,58862|0) doesnt not mark this transition. Good point. Final highlight now goes 3012 rather than 3210

01:25:306 (85306|0,85751|3) - What about CTRL+H those 2 ? The idea is from 01:21:084 you had a certain repetitive pattern (01:21:084 (81084|3,81529|1,81973|2,82417|0)) and since at 01:24:640 you are mapping a different instrument i think you could indicate it by not following this pattern anymore Again, nice idea. I just flipped that entire section around after the highlight, since it carries the same idea across.

Really clean diff and nice hitsounding, nothing much to say its ready to be ranked in my opinion :3

Quetzalcoatl NM


00:03:306 (3306|2) - I would move this one to (0) and
00:03:751 (3751|0) - This one to (2), The reason is the introducing pattern you are using are really one direction oriented (first right to left for example) which is nice, but i think at the end of the pattern you should introduce the next one by going to the opposite direction Sure.

00:06:862 (6862|3) - To (1) for the same reasons c:

00:07:751 (7751|2,7973|1) - Im not sure but maybe consider adding whistle here Small problem. 00:07:751 (7751|2) - Is using a different addition set, which makes adding the whistle (which one?) a little difficult. I think it still works as is though.

00:16:640 (16640|3,16862|0) - I think those 2 finish are a bit too much, maybe replace them with whistles They are in the audio file, albeit a little unclear and quieter than usual.

00:36:417 (36417|1) - Pretty sure you should add a whistle here
00:39:973 (39973|2) - Here too Nice catches.

00:45:084 (45084|2) - Maybe to (0) and
00:45:306 (45306|0) - To (2), afterward you have many note pair going from right to left so maybe make this one left to right so it wont be too repetitive Yeah, why not. c:

01:24:417 - I would add a note at (2) here. At the beginning you mapped the "Chuchu~" vocal 00:00:640 (640|2,862|1,1084|0) so i think you should do the same in the end Nice idea, slight restructuring for this, since minijack is a no-no for this diff xp

Nice diff too, fun to play with good mapping ideas, good job owo)b

Fafnir HD


00:03:084 (3084|1,3306|2) - I think i would CTRL+H those 2, the thing is you had many left-right pattern before 00:00:640 (640|1,862|2) + 00:02:640 (2640|1,2751|2) + 00:01:306 (1306|1,1529|2,1751|3) so i think its nice to invert the direction here Fair enough.

00:07:751 (7751|2,7973|1) - What about addind whistle for those 2 ? Hmm... I can't really hear the difference, and I don't hear any bass kicks in the audio either. I'll keep this in mind though.

00:09:973 - Why not double chords here ? Like before Oh. >.<

00:16:640 (16640|0,16862|2) - Same remark as the previous diff, maybe those 2 finish are a bit too much Same reply :3

00:22:306 - Maybe add a note here to keep consistency Nice one. A little restructuring as a result.

00:30:529 - I think you should add a note at (3) here, to be consistent with 00:29:751 (29751|1,29862|2) and 00:31:529 (31529|3,31640|2) Hadn't thought about that.

00:31:640 (31640|2) - Maybe a whistle here just like 00:29:751 (29751|1,29862|2) Huh. Just noticed that these didn't appear in any other diffs, so I took the first one out lol

00:51:751 (51751|1) - Missing whistle here Nice catch.

00:54:862 (54862|1) - Missing clap here i think So there is.

00:57:862 - What about addind a note here ? To mark the end of the kiai Sure.

00:58:417 (58417|2) - Clap here too Whoops >.<

01:05:529 (65529|3,65973|1) - Why not HS here ? Uh...
01:07:306 (67306|1,67751|2) - And here too, maybe i missed something, but i dont see why you are not following the usual HS here Sure didn't check HS on this diff well enough lol

01:09:084 (69084|2) - Same clap here i think Yup.

At 01:19:751 i think you should go for this mapping. I found the one at 01:16:195 really fun, so re-using it at 01:17:973 was a good surprised, but then at 01:19:751 i was so sad :( Good spot.



Great diff again, maybe some missing HS and some pattern are not 100% consistent but except that its really good. Nice drum mapping variation all over the song :3

Tohru MX


00:07:751 (7751|3,7973|0) - As the other diff, maybe whistle here Still thinking about this one.

At 00:08:862 maybe you should go for this :


Consider this :
00:04:417 (4417|2,4529|1,4640|0) +
00:06:195 (6195|2,6306|1,6417|0) +
00:07:306 (7306|2,7417|1,7529|0) +
00:08:862 (8862|3,8973|2,9084|1) +
This is way too much speedy part going on the same direction i think, thats why change the one at 00:08:862 to keep balance That's a thought, but I think the suggested change puts too many notes in col 2 for this small section. I'll see if I can work it in somehow.

00:16:417 (16417|3,16640|0) - As the other diff, i think those finish are too much Same response :3

00:17:306 (17306|2) - Maybe just move this one to (1) otherwise 00:16:862 (16862|3,16862|2,17084|0,17084|1,17306|3,17306|2) looks like a chords trill while its not really the case Hmm... I see what you're trying to get at here, but at the same time I'm worried about column strain. I'll leave as is and see if there are any other alternatives.

00:22:306 (22306|1) - Clap here i think like 00:18:640 (18640|0,18751|1,18862|2) Nice catch.

At 00:33:973 + 00:37:529 + 00:41:084 - Maybe you should add a note here if you want to map the drum exactly Sure. Large restructuring for the final highlight.

00:36:417 (36417|3) - Maybe whistle here Yup.

00:44:195 - Whilste here too ? Should have been lol

00:44:973 (44973|3,45195|1) - Maybe you should remove those 2 and use double chords Removed first hl (inconsistent across diffs)
00:44:862 - here not consistent
00:45:084 - and here Mhm
The thing is you seem to map more the vocal here and the drum is not really playing notes at 00:44:973 It's the remnants of what my mapping was like 2 months ago hehe

01:03:084 (63084|3,63195|2) - Maybe whistle here (or clap) Claps pls :3

01:08:529 - What about adding a note here ? Sure.

01:19:751 (79751|1,79862|3,79973|0,80084|2,80084|3) - I think you should have a stair like pattern like you did at 01:16:195 or 01:17:973 Nice idea.

01:24:306 (84306|3,84529|1) - I really dont think you should have this note here, the drum restart a bit later There's a slightly quieter snare at these points.

Nice balance between drum and vocal mapping, you kept the structure of the previous diff while making it harder, maybe some parts can be even better but good map anyway ;3

Kanna SC


00:03:084 (3084|3,3195|2,3306|1,3306|0) +
00:03:751 (3751|1,3751|0,3862|3,3973|2) - Those 2 map the same choir part but why making them so different ? (i mean one end with a double chords, another add a note when the LN begin...) I would recommend using the same kind of mapping as 00:03:751 (3751|1,3751|0,3862|3,3973|2) for the first one Conflicting ideas, I guess. Claps were hightlighted with doubles. The first one fell on a clap, thus the double, and the second one didn't,
thus the single.

00:06:640 (6640|0,6751|1,6862|3,6862|2) - Same remark Claps all around :3

00:07:751 (7751|2,7973|1) - Same as the other diff, maybe you should add whistle here Eh...

00:10:973 - Maybe add a note here if you want to be consistent in the choir mapping Fair enough.

00:16:640 (16640|0,16862|2) - As the other diff, i think those 2 finish are too much They're there, I swear. >.<

00:27:751 (27751|0,27751|3) - Those 2 feels a bit weird, usually at that moment you are using a single note, but what you did is fine too so i dont really know, just wanted to point it out Fair enough. Was just highlighting that violin fall somewhat. (It's a double in MX too)

00:30:529 (30529|0) - Maybe a whilte but not sure Nice idea.

00:33:417 (33417|1,33640|1,33862|1,34084|1) - Careful, anchor here Damn these LNs lol. It's why I'm not a fan of using them in 4K XD

00:33:973 (33973|2) - Whistle here
00:35:751 (35751|2) - here too no ? >.<

00:35:862 - Maybe you should add a note here Sure.

00:41:084 (41084|3) - Here too i think you should add a whistle Indeed.

01:11:084 (71084|3) - I would move it to (2)

01:11:640 - Not missing here or is it me ? Minor restructure in this area

01:14:417 (74417|3,74640|3,74862|3,75084|3) - Careful anchor Not really a way around this one...

01:28:195 - Im pretty sure you should add a note at (1) here Only thing I hear is the vocalist taking a breath :3

The kiais might feel a bit light compared to the rest of the map but in fact i dont know what you could have done more so its nice like this.
Also nice difficulty balance, this is a good 4*, challenging but whitout overmapping. Best of luck to get it ranked >w<)b

Please make this ranked, im counting on you :3
Thanks so much for the mod! :) (and the stars owo)
Julie
Make preview time CHU CHU YEAH /O/!
Topic Starter
Asherz007

Julie wrote:

Make preview time CHU CHU YEAH /O/!

Just have 2 minutes of CHU CHU YEAH! instead, much better :3
Kotori-Chan
chu chu yeah~

Since i have absolutely no idea how to map and mod mania...i sadly cant really help you with that map~
BUT !!!!
Because i love this song and animu so much take 2 stars instead <3
You better rank this ! or the Dragon waifus come over and punish you because you dissapointed them :>
Good chu chu~ LUCK ! :3



Also take this cute Tohru here~

Eldergleam
Damn
Take My Star

CHHHHHHHHHUUUUU
Virtue-


m4m with tapimiru

General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : OK!
- Files : OK!

1|2|3|4

[Kanna]

  • rip chat, forgot to save it yesterday =w=

[Tohru]
  1. 00:11:306 (11306|1,11306|3) - add single LN, according to 00:04:195 (4195|3) - i think you're following the vocal "PLEASEEE MEEE" owo
  2. 00:36:640 (36640|0) - double? for crash
  3. 01:11:862 - add note
  4. 01:15:417 - ^
  5. 01:18:751 - ^

[Fafnir]
  1. 00:11:306 (11306|2) - same as tohru diff

[Quetzalcoatl]
  1. 00:33:084 (33084|0,36640|0,40195|1) - make it double or 00:42:640 (42640|0,42640|2) - make it single

[Elma]
  1. nice af

i think that's all.... gud luck
CHOOOOO CHOOO YEAHHHHH~
Topic Starter
Asherz007
Virtous irc c:
2017-05-31 09:07 Asherz007: nani nani? owo
2017-05-31 09:07 Virtue-: o
2017-05-31 09:07 Virtue-: okay, you'r alive :3
2017-05-31 09:07 Virtue-: ACTION is editing [https://osu.ppy.sh/b/1248398 fhana - RHAPSODY OF BLUE SKY (TV Size) [Kanna [SC]]]
2017-05-31 09:08 Asherz007: I'm alive, arms ded tho lol
2017-05-31 09:08 Virtue-: gonna mod this one first, then gonna sleep....
2017-05-31 09:08 Virtue-: D:
2017-05-31 09:08 Asherz007: ok lol
2017-05-31 09:08 Virtue-: rip asher's arms
2017-05-31 09:08 Asherz007: Sounds like you have a backlog.
2017-05-31 09:09 Virtue-: yeah, something like that
2017-05-31 09:09 Asherz007: lol
2017-05-31 09:09 Virtue-: let's do this, before my parents are in rage mode
2017-05-31 09:09 Virtue-: D:
2017-05-31 09:09 Asherz007: owo
2017-05-31 09:09 Asherz007: Sure
2017-05-31 09:11 Virtue-: for this 00:01:751 (1751|0,1862|1,1973|3,1973|2,2084|1,2195|2,2195|0) - wanna try something easier? or more fun (?)http://puu.sh/w6nkH/e269374064.jpg
2017-05-31 09:12 Virtue-: if u accept it, then move 00:02:417 (2417|3) - to 1
2017-05-31 09:12 Virtue-: 00:04:640 (4640|0) - make in LN until 00:05:084 (5084|2) -
2017-05-31 09:12 Asherz007: Trying to figure out how I would pattern the small bit after...
2017-05-31 09:13 Virtue-: =w=)b
2017-05-31 09:13 Asherz007: ok :3
2017-05-31 09:13 Asherz007: I have no brain power left >w<
2017-05-31 09:14 Virtue-: brain powe? :/
2017-05-31 09:14 Virtue-: ACTION is listening to [https://osu.ppy.sh/b/1160518 NOMA - Brain Power Long Version]
2017-05-31 09:14 Asherz007: XD
2017-05-31 09:14 Virtue-: long ver is bezt owo)b #blamesheep
2017-05-31 09:14 Asherz007: ikr
2017-05-31 09:14 Asherz007: long ver :thinking:
2017-05-31 09:14 Asherz007: ACTION is listening to [https://osu.ppy.sh/b/1300647 fhana - Wonder Stella]
2017-05-31 09:14 Virtue-: owo
2017-05-31 09:15 Asherz007: Marathon and now sheep wants 2 full spread qwq
2017-05-31 09:15 Virtue-: WONDER STELLA >w<
2017-05-31 09:15 Virtue-: it's nice song
2017-05-31 09:15 Virtue-: o...
2017-05-31 09:15 Virtue-: rip
2017-05-31 09:15 Virtue-: gud luck ._.
2017-05-31 09:15 Asherz007: lol
2017-05-31 09:15 Asherz007: Still waiting on forum post hue
2017-05-31 09:16 Virtue-: 00:05:306 (5306|0,5417|1,5529|2,5529|0,5640|3,5751|1,5751|2) - something like this? http://puu.sh/w6nwr/13474c9f46.png
2017-05-31 09:16 Virtue-: 00:07:751 (7751|2,7973|1) - u can put LN here owo
2017-05-31 09:17 Asherz007: second LN in col 1 because 00:08:417 (8417|1) -
2017-05-31 09:17 Virtue-: oki, it's fine
2017-05-31 09:18 Virtue-: 00:23:529 (23529|1,23751|2,23973|3) - LN again? there's piano i guess.... :/
2017-05-31 09:18 Asherz007: Aw man so many suggestions for that bit lol
2017-05-31 09:18 Asherz007: LNs, 1/4 notes aaah >w<
2017-05-31 09:19 Asherz007: Probably gonna leave as is because LNs clutters it a little bit too much for me uwu
2017-05-31 09:19 Virtue-: i love noodles..
2017-05-31 09:19 Virtue-: b-but....
2017-05-31 09:19 Virtue-: okay =w=
2017-05-31 09:19 Virtue-: it's uty owo
2017-05-31 09:20 Virtue-: 01:01:973 (61973|3) - what's this LN for?
2017-05-31 09:20 Asherz007: If anything, they'd be 1/4 LNs
2017-05-31 09:20 Asherz007: trumpet thing?
2017-05-31 09:20 Virtue-: trumpet.... :thinking:
2017-05-31 09:21 Asherz007: tbh probably should be a little shorter...
2017-05-31 09:21 Virtue-: yeah
2017-05-31 09:21 Virtue-: shorter
2017-05-31 09:21 Asherz007: Like, to here 01:02:862 (62862|2) - ?
2017-05-31 09:21 Virtue-: stop at here 01:02:862 (62862|1) -
2017-05-31 09:21 Asherz007: Yeah xD
2017-05-31 09:22 Asherz007: The mapping of me 2 months ago is so weird lol
2017-05-31 09:22 Virtue-: u can add some notes after it 01:02:862 (62862|1) - 01:03:084 (63084|0) - 01:03:195 (63195|2) -
2017-05-31 09:23 Virtue-: wew, 2 months....
2017-05-31 09:23 Virtue-: it's gud
2017-05-31 09:23 Virtue-: i started mapping like 1 year ago...
2017-05-31 09:23 Virtue-: really really baka back then >w<
2017-05-31 09:24 Virtue-: but i'm glad, i met reyzra... he's love live lovers
2017-05-31 09:24 Virtue-: u know his map right?
2017-05-31 09:24 Asherz007: Oh yeah his maps are nice c:
2017-05-31 09:24 Virtue-: yeah, he's my sensei :3
2017-05-31 09:25 Asherz007: I think prot became mine somehow owo
2017-05-31 09:25 Virtue-: OWO
2017-05-31 09:25 Virtue-: *screenshoot this
2017-05-31 09:25 Asherz007: xD
2017-05-31 09:26 Asherz007: But she's like modded all 3 of my serious maps within pending within days of upload. Several times, too. owo
2017-05-31 09:26 Virtue-: well, i think that's it for this diff.... nice HS and nice vid owo
2017-05-31 09:26 Virtue-: CHOO CHOO YEAHHHH~
2017-05-31 09:26 Asherz007: I redid the video thing 3 times lol
2017-05-31 09:27 Asherz007: 01:05:195 - the bitrate on video so high >w<
2017-05-31 09:27 Virtue-: yeah she's ET... but she's baka and potato
2017-05-31 09:27 Virtue-: o boi
2017-05-31 09:27 Virtue-: high af lol
2017-05-31 09:27 Virtue-: btw, u might wanna do some recheck for those LNs in the kiais
2017-05-31 09:27 Asherz007: It was like 6400kbps in the encoding process iirc
2017-05-31 09:28 Virtue-: o god, it's lagging
2017-05-31 09:28 Virtue-: sht
2017-05-31 09:28 Virtue-: sht
2017-05-31 09:28 Asherz007: I think the LNs are either following strings or bass
2017-05-31 09:28 Asherz007: And a vocal one I guess?
2017-05-31 09:29 Virtue-: well, i think better to follow the strings or bass
2017-05-31 09:29 Virtue-: since this map isn't vocal map
2017-05-31 09:29 Asherz007: I've redone the LNs in kiai twice lol
2017-05-31 09:29 Asherz007: I think it was 00:56:640 (56640|1) - this one? idk
2017-05-31 09:30 Virtue-: there's a string or whatever is it, there's a tiny sound there
2017-05-31 09:30 Virtue-: so i guess, it's okay :/
2017-05-31 09:30 Asherz007: :/
2017-05-31 09:30 Virtue-: 00:53:973 (53973|0) - what't this for?
2017-05-31 09:31 Asherz007: string?
2017-05-31 09:31 Virtue-: there's no sound.... i guess :/
2017-05-31 09:32 Asherz007: Strings on G6 I think
2017-05-31 09:32 Asherz007: F6 before and Ab6 after
2017-05-31 09:32 Asherz007: Eb6 before whoops lol
2017-05-31 09:32 Virtue-: ummmm... i don't really know music stuffs =w=
2017-05-31 09:32 Virtue-: pls
2017-05-31 09:33 Asherz007: 00:52:640 (52640|1,53529|2,53973|0,54417|3,55751|1,55973|2,56195|3) - follows the strings
2017-05-31 09:34 Virtue-: fck, the instruments volume is too low =w=
2017-05-31 09:34 Asherz007: uwu
2017-05-31 09:34 Virtue-: o o o, oki i get it
2017-05-31 09:35 Virtue-: well, that's it...
2017-05-31 09:35 Virtue-: i'll call u back after i wake up owo
2017-05-31 09:35 Virtue-: bai bai
2017-05-31 09:35 Asherz007: oh okie sleep well c:

Note to self: Will mod map soon...
Topic Starter
Asherz007

Virtue- wrote:



m4m with tapimiru

General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : OK!
- Files : OK!

1|2|3|4

[Kanna]

  • rip chat, forgot to save it yesterday =w=

[Tohru]
  1. 00:11:306 (11306|1,11306|3) - add single LN, according to 00:04:195 (4195|3) - i think you're following the vocal "PLEASEEE MEEE" owo Done owo
  2. 00:36:640 (36640|0) - double? for crash okie
  3. 01:11:862 - add note Added note, removed LN though (it was getting too cluttered for me)
  4. 01:15:417 - ^ Added note, shortened LN
  5. 01:18:751 - ^ Whoops owo

[Fafnir]
  1. 00:11:306 (11306|2) - same as tohru diff Done I hope...

[Quetzalcoatl]
  1. 00:33:084 (33084|0,36640|0,40195|1) - make it double or 00:42:640 (42640|0,42640|2) - make it single Gone for double

[Elma]
  1. nice af Yay c:

i think that's all.... gud luck ^-^
CHOOOOO CHOOO YEAHHHHH~
Thanks for the mod! :)
Back on track here we gooooooo
Illya X Ram Li
Hello , im From Illya x Ram Li's Mania 4k modding queue [NM/M4M] [OPEN]

this M4M from my queue

1 | 2 | 3 | 4

EZ
this diff none of Long Note , thats why OD 07

00:01:973 (1973|2) Change with LN > https://osu.ppy.sh/ss/8257457
00:02:417 (2417|3) move to 1 make it better with LN ^
00:05:529 (5529|3) LN ? to 00:05:973 > https://osu.ppy.sh/ss/8257460
00:09:084 (9084|0) ^
00:12:640 (12640|1) ^
00:13:529 (13529|0) Change to LN and add LN too at 2 . make LN > 00:13:529 - 00:14:862
00:14:306 (14306|2,14306|3) Better if remove ? i know you carious with dat HS
00:15:306 (15306|0,15306|1) Ctrl+H and both change to LN . 00:15:306 - 00:16:640
00:16:084 (16084|2,16084|3) remove .
00:43:306 (43306|2) better with LN
00:45:529 (45529|2) this part same like at 00:13:529 , add LN to 3 and 4 > 00:45:529 - 00:46:862
00:46:306 (46306|3,46306|0) remove
00:47:306 (47306|2,47306|1) move to 1 and 2 then change with LN > 00:47:306 - 00:48:640
00:48:084 (48084|0,48084|3) remove
00:56:195 (56195|1) LN >> https://osu.ppy.sh/ss/8257541
00:57:084 (57084|0) ^
01:01:529 (61529|2) ^
01:06:862 (66862|2) ^
01:10:417 (70417|3) ^
01:11:306 (71306|2) ^



this diff should better if have more Long Notes
NM
00:03:751 Double notes ? add note to 2
00:03:751 (3751|2) add note to 4
00:10:417 (10417|1,10862|0) CTRL+G
00:10:862 add a note at 3 after you do ^
00:44:195 add note to 1
00:53:306 (53306|2) add note to 3
00:55:084 (55084|3) add note to 4
01:08:973 (68973|2) add note to 3
01:27:862 (87862|1) miss for LN move to 01:28:084
01:27:973 (87973|0) note at 1
HD
00:03:306 (3306|0) add note to 1
00:04:195 (4195|2) add note to 3
00:10:417 (10417|0) add note to 1
00:11:306 (11306|2) add note to 3
00:29:973 miss a note ? add a note at 1 or some where
00:31:751 add note to 2 ,
00:56:195 (56195|1) move to 1
00:56:417 (56417|0) move to 2
or look this >> https://osu.ppy.sh/ss/8257655 for 00:56:195 (56195|0,56417|1,56640|3,56862|2,57084|0,57306|2,57529|1)
01:08:195 add note to 2
01:12:640 add note to 3
MX
00:34:862 (34862|3) add note to 4
00:38:417 (38417|2) add note to 3
00:42:640 (42640|2) triple note is better , add note to 3
00:43:751 (43751|0) add note to 1
00:48:640 (48640|2,48640|3,48751|1,48862|3,48862|0,48973|2,49084|1,49084|0,49084|3) >> https://osu.ppy.sh/ss/8257681
00:49:973 (49973|3,50084|1,50084|0,50195|3,50306|2,50306|1,50417|0,50529|3,50529|2,50640|1,50751|0) >> https://osu.ppy.sh/ss/8257696
SC
00:23:751 (23751|3,23751|0,23751|2,23973|1,23973|3,23973|0,24195|0,24195|1,24195|2) >> https://osu.ppy.sh/ss/8257712
00:52:417 (52417|2) move to 2
00:52:529 add note to 3
01:06:751 (66751|1) addd note to 2
01:06:862 (66862|1) move to 1

Hope its can make your map better :)
Topic Starter
Asherz007

Illya X Ram Li wrote:

Hello , im From Illya x Ram Li's Mania 4k modding queue [NM/M4M] [OPEN]

this M4M from my queue

1 | 2 | 3 | 4

EZ
this diff none of Long Note , thats why OD 07 OD doesn't need to correlate with # of LNs tbh. It's 7 because the other diffs have a higher OD. (I honestly have no idea what is being said here)

00:01:973 (1973|2) Change with LN > https://osu.ppy.sh/ss/8257457
00:02:417 (2417|3) move to 1 make it better with LN ^
00:05:529 (5529|3) LN ? to 00:05:973 > https://osu.ppy.sh/ss/8257460
00:09:084 (9084|0) ^
00:12:640 (12640|1) ^
00:13:529 (13529|0) Change to LN and add LN too at 2 . make LN > 00:13:529 - 00:14:862
00:14:306 (14306|2,14306|3) Better if remove ? i know you carious with dat HS
00:15:306 (15306|0,15306|1) Ctrl+H and both change to LN . 00:15:306 - 00:16:640
00:16:084 (16084|2,16084|3) remove .
Okay, up unti here, I'm going to reject all changes, purely because I don't really understand why these changes would benefit the map (there's no explanation and I'm no mindreader). Besides, I don't really hear anything for the LN suggestions.

00:43:306 (43306|2) better with LN Though an LN would be nice, it would have to be a 1/2 LN, since there's no real sound in the second half, and I would rather not do that for this difficulty.

00:45:529 (45529|2) this part same like at 00:13:529 , add LN to 3 and 4 > 00:45:529 - 00:46:862
00:46:306 (46306|3,46306|0) remove
00:47:306 (47306|2,47306|1) move to 1 and 2 then change with LN > 00:47:306 - 00:48:640
00:48:084 (48084|0,48084|3) remove
I rejected before, going to reject it now to remain pattern consistent.

00:56:195 (56195|1) LN >> https://osu.ppy.sh/ss/8257541
00:57:084 (57084|0) ^ Sure. (But ^^^^^ grr)
01:01:529 (61529|2) ^ Rather not.
01:06:862 (66862|2) ^ Why?
01:10:417 (70417|3) ^ kay
01:11:306 (71306|2) ^ ^



this diff should better if have more Long Notes
NM
00:03:751 Double notes ? add note to 2 Kicks aren't the main thing I want to emphasise here, so no.
00:03:751 (3751|2) add note to 4 What?
00:10:417 (10417|1,10862|0) CTRL+G Sure.
00:10:862 add a note at 3 after you do ^
00:44:195 add note to 1 Snares aren't really emphasised for this diff either.
00:53:306 (53306|2) add note to 3
00:55:084 (55084|3) add note to 4
01:08:973 (68973|2) add note to 3
These three don't really make sense at all. The suggested doubles are all different, which throws the idea of pattern consistency out of the window.

01:27:862 (87862|1) miss for LN move to 01:28:084 No? Vocal LNs not a thing anymore?
01:27:973 (87973|0) note at 1 Nope. No quads here.

HD
00:03:306 (3306|0) add note to 1
00:04:195 (4195|2) add note to 3
00:10:417 (10417|0) add note to 1
00:11:306 (11306|2) add note to 3Wish this was made clearer...

00:29:973 miss a note ? add a note at 1 or some where Shifted prev. note 1/4 later
00:31:751 add note to 2 , Minor restructure
00:56:195 (56195|1) move to 1
00:56:417 (56417|0) move to 2
or look this >> https://osu.ppy.sh/ss/8257655 for 00:56:195 (56195|0,56417|1,56640|3,56862|2,57084|0,57306|2,57529|1) But why?
I have no idea why this suggestion is being made.

01:08:195 add note to 2 Nope. I don't really like the idea up 212 in LH.
01:12:640 add note to 3 Sure.


MX
00:34:862 (34862|3) add note to 4 Don't see a reason as to why.
00:38:417 (38417|2) add note to 3 ^
00:42:640 (42640|2) triple note is better , add note to 3 There are no triples in this section. Thus I feel this doesn't need to be a triple.
00:43:751 (43751|0) add note to 1 ^
00:48:640 (48640|2,48640|3,48751|1,48862|3,48862|0,48973|2,49084|1,49084|0,49084|3) >> https://osu.ppy.sh/ss/8257681 Yeah but ctrl +h'd it
00:49:973 (49973|3,50084|1,50084|0,50195|3,50306|2,50306|1,50417|0,50529|3,50529|2,50640|1,50751|0) >> https://osu.ppy.sh/ss/8257696 I'll keep as is for this one though.


SC
00:23:751 (23751|3,23751|0,23751|2,23973|1,23973|3,23973|0,24195|0,24195|1,24195|2) >> https://osu.ppy.sh/ss/8257712 Almost like that.
00:52:417 (52417|2) move to 2 Sure I guess?
00:52:529 add note to 3 Fair enough?
01:06:751 (66751|1) addd note to 2
01:06:862 (66862|1) move to 1 Hightlights went weird, but ok?

Hope its can make your map better :) I hope so too xP
Thanks for the mod! :)
Will get to yours soon...
Raveille
random mod inc

|1|2|3|4|

EZ
00:22:862 (22862|3) - I suggest removing this because it may be a little hard to be hit for beginners
00:32:084 (32084|1) - end this LN 00:32:640 - here
chu

NM
00:13:529 - I think 13/31 or 24/42 patterns would fit better, the current pattern is a bit crammed for NM (00:45:529 - like here)
01:03:529 (63529|1,63640|0,63862|2,63973|3) - dk about this but maybe?
chu

HD
00:23:751 (23751|3,23751|2,23973|1,23973|0) - why not make these 1/6 notes?
00:50:306 - theres a drum note here?
00:57:232 - drum note here ?
man these 1/6 notes are annoying to find LOL

I think I'll stop here for now. Get this ranked AAAAAAAAAAAAAAA
Topic Starter
Asherz007

Raveille wrote:

random mod inc

|1|2|3|4|

EZ
00:22:862 (22862|3) - I suggest removing this because it may be a little hard to be hit for beginners Honestly, yeah it's probably difficult. But I can't really think of anything else to replace it with. The LN starts on a 1/1 and is capped with other notes.
00:32:084 (32084|1) - end this LN 00:32:640 - here kay~
chu chu

NM
00:13:529 - I think 13/31 or 24/42 patterns would fit better, the current pattern is a bit crammed for NM (00:45:529 - like here) Fiiiiine
01:03:529 (63529|1,63640|0,63862|2,63973|3) - dk about this but maybe? eh went 2413 dk either hue
chu chu

HD
00:23:751 (23751|3,23751|2,23973|1,23973|0) - why not make these 1/6 notes? grr 1/6 there's no 1/6 in the map currently in any diffs. Food for thought, but keep as is for now until I can get clarification or something.
00:50:306 - theres a drum note here? *shrug* whoops
00:57:232 - drum note here ? Yeah I guess?
man these 1/6 notes are annoying to find LOL Annoying full stop lol
chu

I think I'll stop here for now. Get this ranked AAAAAAAAAAAAAAA I'm trying AAAAAAAAAAAAAAA
Cheers :)
Eldergleam
rip grave :<
no chu chu yeah :<
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