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Ke$ha - TiK ToK (Jarto 3!!)

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NoHitter
The story felt cut-off at the end...

But still starred.
Matma Rex

NoHItter wrote:

The story felt cut-off at the end...
See, Agent? See, Larto? I told you that, too.
Topic Starter
Mashley

Matma Rex wrote:

NoHItter wrote:

The story felt cut-off at the end...
See, Agent? See, Larto? I told you that, too.
You have to play it to see the full ending because it goes after the ending of the mp3. It's fine.
Zekira
1.) I was letting Auto play through this and after the first break, somehow the fail loop appeared in one combo. This combo in difficulty [Jarto]: 01:56:010 (1,2,3,4,5,6,7,8), when finished even with a Geki, shows the fail loop.
2.) Offset sounds a bit early, I dunno why. I tested 40 times and got 16621-16625, maybe you'd want to try that?
mrtn
[easy]
00:39:060 (4,1,2) - this spacing is confusing for easy.
01:43:060 (4,1,2) -
Topic Starter
Mashley
Fixed, mrtn
Zekira - bug in auto as far as I can tell.
mrtn
bubbled
arien666
Good luck for Jarto :3

Another star here :3
m980
Seconding (Thirding?) that the ending looks rushed/cut-off.

ALSO

The stop circle is SO LAAAAAME STOP USING IT, as well as we don't know whether the grid up movement is permanent or not, so unless you want to wait until peppy decides whether it says or not, I suggest getting rid of the stop circle (unless you want to risk it, in which case the stop circle is 2 level 3 grids off. GJ)

Popped for weird Stop Circle (The approach circle isn't even right). Offset sounds slightly early. (I still think 16,626 is a better offset than whatever foul cooked up, ave +4)

[EVERYTHING!]
02:44:106 (1,2) - Consider Horizontally Flipping this [Hard], so we can READ THE TEXT (horrible idea to have gameplay during text)
03:12:606 (1) - ^, except without the consider horizontally flipping this part.

[Jarto]
00:46:626 (1) - Don't think this is allowed.
01:02:626 (1) - ^
02:59:626 (1) - ^
Actually it isn't allowed.

Official Ranking Thread wrote:

No two hitobjects on the same tick. This includes hit circles, starts and ends of sliders and starts and ends of spinners.
Also Jarto 1 was the best of the trilogy IMO.
Zekira

m980 wrote:

I still think 16,626 is a better offset
Jarby
This map has been deleted on the request of its creator. It is no longer available.
Zerostarry
I thought all the songs had to be gay o_O
foulcoon
I don't get you people with your late offsets, the offset I posted was later than what I would make my custom. You really play with that offset? How to do that?
Topic Starter
Mashley
I understand that some people don't like the ending, but I'm a crappy storyboarder so unless Larto or someone else does something it's going to stay that way.
rust45
This map has been deleted on the request of its creator. It is no longer available.
XepherX3
JARTOOOOOO

nothing found

starred
IMD007
Another awesome beatmap for the Jarto series. I didn't really notice anything wrong while playing through the first 3 difficulties, so I'm assuming most the major issues were fixed.

Star'd
EEeee
support +1 :O_O

I only found 1 thing wrong in the "Easy" diff
01:31:061 (3) - this note isn't snapped :D
ztrot
bubble
DeathxShinigami
Whoops..was supposed to mod this awhile back...hehehe..

Starred.

Remind me for another mod on a map~
LuigiHann
Just downloaded this osz for the first time, and it immediately prompts me to update to the latest version. I don't think that's good
Lilac
This map has been deleted on the request of its creator. It is no longer available.
Henkie
Jarto.

Star
ztrot
Yeah Spin gonna pop this till you full submit to be on the safe side. I'll rebubble it when you fix it.
EDIT:bubbled
mtmcl
Ranked!
Jarby
Ephemeral and I both agreed that the offset was 28ms late. Online offset was changed accordingly.
Zekira
28ms late
I got 30ms late...

...*is shot*
Nachy
sup

Jinxy
This map has been deleted on the request of its creator. It is no longer available.
Ephemeral
This map has been deleted on the request of its creator. It is no longer available.
Pasonia
I sincerely wish there is NO NEED to unrank because of the nagging SB problem. Larto shouldn't have become a ninja.
Discussions abound, eh?
Larto
This map has been deleted on the request of its creator. It is no longer available.
Derekku
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Mashley
YES HE IS
however the storyboard has fucked itself up... all the code to make him do that is there but he doesn't show up.
Derekku
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
Just a thought.

The fail screen should be all of the zombies looking at you, probably waiting to kidnap you.
Topic Starter
Mashley

Derekku Chan wrote:

If it wouldn't be too much trouble to fix the code, unrank, resubmit, and rerank, then I say go for it. xp
Code can be fixed without unranking, but that doesn't help the fact that I have NO FUCKING CLUE why the firefox doesn't show up.
Derekku

Agent Spin Here wrote:

[Code can be fixed without unranking, but that doesn't help the fact that I have NO FUCKING CLUE why the firefox doesn't show up.
Even better, and let's see... I don't know much about SBing, but I can try *check*

For one thing, you still have the old "Kesha" .osb in the folder. Using peppy's text file comparison tool, I see this:

New Ke$ha .osb has this line that didn't exist in the old Kesha .osb:
Animation,Pass,Centre,"firefox-lardtoes.png",320,280,0,500,LoopForever

Old Kesha .osb has these lines that are not in the new Ke$ha .osb
MY,0,0,200,240,260
MY,0,200,600,260,220
MY,0,600,800,220,240
S,0,0,200,0.85,1
S,0,200,600,1,0.7
S,0,600,800,0.7,0.85
Animation,Pass,Centre,"firefox-lardtoes.png",320,280,2,500,LoopForever

If those belong to that animation... maybe that's the problem? =X
m980
It shouldn't really matter. @Derekku, you were looking at the wrong osb (Kesha, as opposed to Ke$ha)

I uppy'd a working osb (atleast i hope it's working)

Here's your problem.

Animation,Pass,Centre,"firefox-lardtoes.png",320,240,2,500,LoopForever
_S,0,79830,,0.85
_MX,0,79830,80580,-200,200
Animation,Pass,Centre,"firefox-lardtoes.png",320,280,2,500,LoopForever
_L,80580,60
__S,0,0,200,0.85,1
__MY,0,0,200,240,260
__S,0,200,600,1,0.7
__MY,0,200,600,260,220
__S,0,600,800,0.7,0.85
__MY,0,600,800,220,240
Your code now...
Animation,Pass,Centre,"firefox-lardtoes.png",320,240,2,500,LoopForever
_S,0,79830,,0.85
_MX,0,79830,80580,-200,200
Animation,Pass,Centre,"firefox-lardtoes.png",320,280,0,500,LoopForever
Animation for the second firefox (ie the one shown while playing) had it's transformations deleted.

Shame too, that was my favourite part of the SB.


Sigh..

I'll resubmit this once ASH says that I should use the osb I uppy'd

Edit: Okay should be fixed now (You owe me ASH)
Derekku
*redownload*

*I thought the Firefox was supposed to run in place like in Jarto 2, but since I never saw the "correct" sb of this until now, I assume it's intended. *whoosh*

*Please write a note in the OP "to redownload the map if obtained before December 4th 2009" or whatever.

*Online offset is set ONLY for Symbolic difficulty. I assume it should be on all four.
NastyCheese
can i advice why is there a annoying flash at the background?

Its soooooo annoying!

I was so annoyed that i deleted all the picture for the flash and add a picture of kesha!

The flash has nothing to with the music
Xgor

NastyCheese wrote:

can i advice why is there a annoying flash at the background?

Its soooooo annoying!

I was so annoyed that i deleted all the picture for the flash and add a picture of kesha!

The flash has nothing to with the music
That's what makes it fun and unique!
anonymous_old

Xgor wrote:

NastyCheese wrote:

The [something] has nothing to with the music
That's what makes it fun and unique!
Go away, Xgor.

Just go away.
Neo7
I really wish this beatmap followed the no video mod. The animation makes it unplayable for me.
Derekku

Neo7 wrote:

I really wish this beatmap followed the no video mod. The animation makes it unplayable for me.
If you have at least the minimum specs required to play osu!, then you really shouldn't be having graphical lag. Try lowering your resolution and disabling different effects in Options. Also, try using framerate limiters or switching to OpenGL. (And disabling/closing other applications running on your computer and about a hundred other things you could do to make osu! run better)
Topic Starter
Mashley

NastyCheese wrote:

can i advice why is there a annoying flash at the background?

Its soooooo annoying!

I was so annoyed that i deleted all the picture for the flash and add a picture of kesha!

The flash has nothing to with the music
This is part of a series known as Jarto. Consider it my little EBA.
Neo7

Derekku Chan wrote:

Neo7 wrote:

I really wish this beatmap followed the no video mod. The animation makes it unplayable for me.
If you have at least the minimum specs required to play osu!, then you really shouldn't be having graphical lag. Try lowering your resolution and disabling different effects in Options. Also, try using framerate limiters or switching to OpenGL. (And disabling/closing other applications running on your computer and about a hundred other things you could do to make osu! run better)

It is specific to this beatmap only. I can play the beatmap "Flyaway" which has an AMV going on in the background just fine without removing the video.
NinjaAssassin_old
annoy flash imma delete it
Larto
kay no one cares
Claudia_old
lulz @ people bitching over a fucking awesome SB.
NoHitter
Speaking of which, Symbolic's and JarJarJacob's Jarby's names were never added to the tags of all the difficulties, were they?
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