KEEP YOUR VOLUMES ON YOUR TIMING PANEL CONSISTANT!!!!!!because they are not
[EASY MAN]
00:06:783 (2) - This slider isnt completely symmetrical. It will be symmetrical if you move the second to last grey point up one and to the right one (by one tiny grid). If it is intentional, I still suggest you change it because it is so close to symmetrical that it is annoying to look at.
00:30:116 - I suggest putting a secondary spinner here. It will make the length of the slider less intimidating to the new player (it will close in faster) and also bring something new to this generally bland section of just spinning. EDIT: After seeing the NORMAL MAN diff, I think you should keep it consistant with that by keeping notes up to 00:29:449 -
00:35:116 (2) - If you place a note on the tail of this slider, it does not form a square with 00:36:116 (1,2,3) -. Try moving around the notes so that if you place a note on the tail of 2, it will form a square with 00:36:116 (1,2,3) -
00:37:116 - I personally like it (It gives a break to the player and for whatever reason makes the hitsounding better) but it might not slide with the BNs that this strong point (stronger than 00:36:116 (1,2,3) -) is ignored. Be prepared if the BNs harass you over this (if they havent already!)
00:39:783 - ^, but with slightly less concern.
00:40:449 (2,2) - The tail of the first 2 and the head of the second should be on top of eachother. You make sure that in 00:41:449 (1,1) - the head of 1 is on the head of the second 1, so I see no reason why the two 2s shouldnt be stacked
00:44:116 (1,2,3) - While you will probably disagree, I feel that these notes will be better in a triangle like this
http://puu.sh/pKtyf/48e6ec8b73.jpg[NORMAL MAN]
00:04:116 (3) - This is placed very strangely and doesnt look very appealing. Try moving it to x120 y224
00:05:449 (1,2) - This would look nicer if the angle from 00:05:449 (1,2) - is the same as 00:06:449 (3,1) -
00:07:449 (2) - Move 1 tiny grid to the right for a better blanket
00:12:116 (1,2,3) - Should form a straight line, but it seems to angle off with 00:12:616 (2,3) - (I point this out so it is consistant with 00:12:783 (3,4,1) - )
00:26:783 (1) - Blanket could be better with 1 grid to the left
00:36:116 (1,3) - Try to make (3) a 90 degree turn of (1)
00:45:449 (1) - What? On EASY MAN, you made this a note! You need to keep stuff like this consistant through difficulties.
[ADVANCED MAN]
00:24:199 (1) - CONSISTANCY! On EASY MAN it was like this, on NORMAL MAN it wasnt, and now it is like EASY MAN again. You need to be CONSISTANT WITH THIS
00:40:116 (1,2) - The sudden DS change caused a reading fail, especially with the low AR
[HARD MAN]
00:29:616 (1) - Are you even trying to be consistant? This one is actually TOO early!
Yeah I cant mod anything past that because I suck at modding