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Avenged Sevenfold - Blinded In Chains [Taiko]

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Surono
thanks ayy, yep and dont hurry... dont speedrank pls lul. wait me for a week if you want me nominate this map.. yeah np wait for 1 month thats good :"D because i did silly mistakes as BN before.... I need to becareful and try to understand how this system works for more. your map good tho <3

can you reduce all SVs to normal? ( reduce every SVs to -10 and add x0.90 in begining.. every normal SVs is slow part right? change to x0.90 ok)

hope 1 of your maps get ranked/graveyard so I can push forward this, good luck.
Topic Starter
gaston_2199

Surono wrote:

thanks ayy, yep and dont hurry... dont speedrank pls lul. wait me for a week if you want me nominate this map.. yeah np wait for 1 month thats good :"D because i did silly mistakes as BN before.... I need to becareful and try to understand how this system works for more. your map good tho <3

can you reduce all SVs to normal? ( reduce every SVs to -10 and add x0.90 in begining.. every normal SVs is slow part right? change to x0.90 ok)

hope 1 of your maps get ranked/graveyard so I can push forward this, good luck.
It isn't speedrank, I searched a BN since long time :o
Yeah, I considered reduce the svs, modified!

Now I'll see if I get a supp to update the map.
Surono
good, seems some of your maps will graveyard but instead you buy suptag? X"D

I will check this map again on wednesday.
Topic Starter
gaston_2199

Surono wrote:

good, seems some of your maps will graveyard but instead you buy suptag? X"D

I will check this map again on wednesday.
Well, I felt that I had to do it xD
Besides that I wanted to upload another map and have osu direct xD
Take your time, I'm not in a hurry
Surono
A7X Bubbled, Good Luck.

#1
Topic Starter
gaston_2199

Surono wrote:

A7X Bubbled, Good Luck.

#1
A7X ftw
Thanks! ❤

EDIT: I need fix some things like the sv changes
frukoyurdakul
I am not sure but when i play this map with OD = 8,4 (HR equvialent of OD = 6), after the last kiai I hit all the notes late, which means the notes are coming early. Specifically after 04:42:700 - this point. I can't tell the main reason of it, but when i play this map i came to that spot with 99.4% acc and dropped to 97 before the BPM change. I'd be glad if you check the BPM or offset.

Plus, minor suggestions about the map. If you accept any of these, remember changing the other related sections too.

01:13:637 (49) - Just because of the guitar pitch change, I don't think this finisher works here because there is no crash cymbal sound or anything. I think you need to remove the finisher on it.

01:20:044 (91) - I believe this can be filled with a finisher, because 01:21:294 (102) - this, 01:25:044 (132) - this and 01:26:294 (143) - this note is filled with a finisher. To do that, i suggest removing the previous note (01:19:965 (90) - this one) to maintain consistency on the map. Because, the sounds are exactly the same. If you accept this, remember changing the other sections too.

As you are following drums here, 01:38:794 (216,217) - these should be 1/3, 01:39:106 (218,219,220) - these should be in 1/4 due to the hi-hat sounds. You can deny the 2nd one because it can break the map's general structure, but if you can change first ones to 1/3, it'll change nothing since you used 1/3 sounds only at the beginning.

PS: No kudos.
Surono
my opinion about this map

the mapper tried applied style like to fill finisher on vocal, its something interesting to play imo. longstream at end spot are mostly rarely to fill finish bcus some cymbal are weaks/faded I guess? and yeah 01:21:294 - thats finish for emphasized guitar, have high impact. 1/3 are not start from there bcus the mapper wanted to follow the hithat from 01:39:106 - here and 01:38:950 - this note for guitar right? 01:39:028 - seems over for hithat if this added with that guitar 01:38:950 - *ddk*

the problem, 04:42:544 - 04:42:700 - . these alteration SVs.. seems overlap, I suggest to 04:42:544 - delete this sv and 04:42:700 - change this to normal sv. but idk its off or not but when I play it yes at accuracy not stable. I not good at timing but you can check that.

call me again to repair bubble when you have replied Fruko suggestion and have done to fix that problem.
Topic Starter
gaston_2199
Sorry for delay

frukoyurdakul wrote:

I am not sure but when i play this map with OD = 8,4 (HR equvialent of OD = 6), after the last kiai I hit all the notes late, which means the notes are coming early. Specifically after 04:42:700 - this point. I can't tell the main reason of it, but when i play this map i came to that spot with 99.4% acc and dropped to 97 before the BPM change. I'd be glad if you check the BPM or offset. I forgot change the sv lol. For me the timing is fine

Plus, minor suggestions about the map. If you accept any of these, remember changing the other related sections too.

01:13:637 (49) - Just because of the guitar pitch change, I don't think this finisher works here because there is no crash cymbal sound or anything. I think you need to remove the finisher on it. I do not focus on crash climbal, also I usually use in the tone of the guitar and vocal. In this case both are present, therefore I will continue to maintain.

01:20:044 (91) - I believe this can be filled with a finisher, because 01:21:294 (102) - this, 01:25:044 (132) - this and 01:26:294 (143) - this note is filled with a finisher. To do that, i suggest removing the previous note (01:19:965 (90) - this one) to maintain consistency on the map. Because, the sounds are exactly the same. If you accept this, remember changing the other sections too. Sure. I thought about this, applied.

As you are following drums here, 01:38:794 (216,217) - these should be 1/3, 01:39:106 (218,219,220) - these should be in 1/4 due to the hi-hat sounds. You can deny the 2nd one because it can break the map's general structure, but if you can change first ones to 1/3, it'll change nothing since you used 1/3 sounds only at the beginning. I start 1/3 from here 01:39:106 - because I listen the hithat in 1/3 (as said Surono). Also I based in the STD version and it's 1/3 from here. This 01:38:794 (215,216) - is the guitar pitch, for consistence with 00:58:794 (214,215) -, so I keep

PS: No kudos.

Surono wrote:

my opinion about this map

the mapper tried applied style like to fill finisher on vocal, its something interesting to play imo. longstream at end spot are mostly rarely to fill finish bcus some cymbal are weaks/faded I guess? and yeah 01:21:294 - thats finish for emphasized guitar, have high impact. 1/3 are not start from there bcus the mapper wanted to follow the hithat from 01:39:106 - here and 01:38:950 - this note for guitar right? 01:39:028 - seems over for hithat if this added with that guitar 01:38:950 - *ddk* It's exactly what you said, you're right

the problem, 04:42:544 - 04:42:700 - . these alteration SVs.. seems overlap, I suggest to 04:42:544 - delete this sv and 04:42:700 - change this to normal sv. but idk its off or not but when I play it yes at accuracy not stable. I not good at timing but you can check that. I had forgotten to change the speed of that sv. I don't delete the sv 04:42:544 - because this cut the kiai like 02:20:044 - . Only I change the sv to x1.00

call me again to repair bubble when you have replied Fruko suggestion and have done to fix that problem.
Thanks for suggestions :D
All right, I fixed inconsistents parts, finisher and change some notes. I think it's ready :roll:
Beatmap updated~
Surono
yeah 04:42:544 - from here is fine, its accurate to hit the stream when listening the drum correctly. Dem guitar
selfmodded? looks pretty good now!

A7X rebubbled
#1
Raiden
vengado sietedoblar

[caos]
00:48:950 (12) - mejor que esto sea un don, la estructura de triple kat la has usado cuando la guitarra hacía notas más altas antes. Aquí simplemente se queda estable
00:49:419 (18,19,20,21,22) - acabar esto en kkddk suena más natural, la guitarra hace un 1/3 raro pero no tienes por qué representarlo si estás siguiendo los drums
01:30:356 (172) - a partir de aquí, recomiendo encarecidamente que cambies el ritmo y sigas la guitarra para no hacer tan monótono el mapa. Es decir, focaliza el ritmo en los red ticks

02:53:247 - esta parte tiene el snap mal. Es por el timing, las notas caen algo así (snap divisor 1/12):

Te diría que por playability puedes retenerlo tal y como lo tienes, pero por desgracia se va demasiado del timing :(

03:45:044 - Esta es probablemente una de las secciones más monótonas que he jugado en mi vida, lo dejo a tu criterio, pero yo variaría los patterns. Se me ha hecho eterno jugar esto.

04:48:012 (248,249,250) - Estas notas no caen al tempo, necesitan reset.
04:48:794 (251) - Esta nota cae en 04:48:833 -

para arreglar eso ^
04:48:064 - línea roja con 240 bpm y línea verde SVx0,8

entonces los 3 dons caerán en 04:48:064 - 04:48:126 - 04:48:189 - y el big K en 04:48:814 -

El pop es por el timing de esas 4 notas del final y por el 1/12. Pediré más opiniones a expertos en timing.
PatZar
sorry, i dont speak Mandarin lol jk
Raiden
update:

zigizigiefe

Raiden wrote:

vengado sietedoblar

[caos]
00:48:950 (12) - mejor que esto sea un don, la estructura de triple kat la has usado cuando la guitarra hacía notas más altas antes. Aquí simplemente se queda estable
00:49:419 (18,19,20,21,22) - acabar esto en kkddk suena más natural, la guitarra hace un 1/3 raro pero no tienes por qué representarlo si estás siguiendo los drums
01:30:356 (172) - a partir de aquí, recomiendo encarecidamente que cambies el ritmo y sigas la guitarra para no hacer tan monótono el mapa. Es decir, focaliza el ritmo en los red ticks

02:53:247 - esta parte tiene el snap mal. Es por el timing, las notas caen algo así (snap divisor 1/12):

Te diría que por playability puedes retenerlo tal y como lo tienes, pero por desgracia se va demasiado del timing :(

03:45:044 - Esta es probablemente una de las secciones más monótonas que he jugado en mi vida, lo dejo a tu criterio, pero yo variaría los patterns. Se me ha hecho eterno jugar esto.

04:48:012 (248,249,250) - Estas notas no caen al tempo, necesitan reset.
04:48:794 (251) - Esta nota cae en 04:48:833 -

para arreglar eso ^
04:48:064 - línea roja con 240 bpm y línea verde SVx0,8

entonces los 3 dons caerán en 04:48:064 - 04:48:126 - 04:48:189 - y el big K en 04:48:814 -

El pop es por el timing de esas 4 notas del final y por el 1/12. Pediré más opiniones a expertos en timing.
Deja vu...
Topic Starter
gaston_2199

Raiden wrote:

vengado sietedoblar

[caos]
00:48:950 (12) - mejor que esto sea un don, la estructura de triple kat la has usado cuando la guitarra hacía notas más altas antes. Aquí simplemente se queda estable Me di cuenta de esto al escuchar varias veces y me di cuenta que es lo mismo que el primero sólo con un tono un poco más alto, modificado
00:49:419 (18,19,20,21,22) - acabar esto en kkddk suena más natural, la guitarra hace un 1/3 raro pero no tienes por qué representarlo si estás siguiendo los drums Claro, lo sentía algo inconsistente comparado a lo anterior, modificado
01:30:356 (172) - a partir de aquí, recomiendo encarecidamente que cambies el ritmo y sigas la guitarra para no hacer tan monótono el mapa. Es decir, focaliza el ritmo en los red ticks Hice un cambio aquí y en 00:50:044 - para poder seguir la guitarra y que tengan consistencia entre sí. Agregué triples don en esta parte 00:50:512 - y similar ya que es lo que más enfatiza de la guitarra a comparación de 00:50:825 (31) -. 00:51:762 (38,39,40,41,42,43) - Esto lo cambié ya que es lo mismo que hay en 00:36:606 (13,14,15,16,17,18,19) - pero con un tono más bajo. La única cosa como para variar las dos secciones es en 00:57:856 - y 01:37:856 - al invertir dkd y kdd, que lo hago para seguir la voz.

02:53:247 - esta parte tiene el snap mal. Es por el timing, las notas caen algo así (snap divisor 1/12):

Te diría que por playability puedes retenerlo tal y como lo tienes, pero por desgracia se va demasiado del timing :( Apliqué el cambio de timing de Bonsai

03:45:044 - Esta es probablemente una de las secciones más monótonas que he jugado en mi vida, lo dejo a tu criterio, pero yo variaría los patterns. Se me ha hecho eterno jugar esto. Traté de no overmappear mucho esa parte. Aunque si sigo el vocal no creo que se note, agregué algunos patrones para eso

04:48:012 (248,249,250) - Estas notas no caen al tempo, necesitan reset.
04:48:794 (251) - Esta nota cae en 04:48:833 -

para arreglar eso ^
04:48:064 - línea roja con 240 bpm y línea verde SVx0,8 Arreglado con el timing sugerido por Bonsai

entonces los 3 dons caerán en 04:48:064 - 04:48:126 - 04:48:189 - y el big K en 04:48:814 -

El pop es por el timing de esas 4 notas del final y por el 1/12. Pediré más opiniones a expertos en timing.
Se me hacia raro antes del cambio del bpm en cómo encajaban las notas. La gran mayoría de las canciones de a7x tienen cambios de bpm que no se notan para nada, he intentado mapear varias canciones y quedan mal timeados :?
Muchas gracias por el checkeo. Si falta alguna cosa dimelo por inbox por favor.
Beatmap updated~
Raiden
baja el bg para que no se vean las letras y sólo se vea el logo de A7X

03:50:356 (412,413,414,415,416,417,418,419,420,421) - cadena de 1/2 demasiado larga, dale algo de vidilla
04:05:356 (551,552,553,554,555,556,557,558) - ^

eso es todo, mucho mejores las partes que eran monótonas
Topic Starter
gaston_2199

Raiden wrote:

baja el bg para que no se vean las letras y sólo se vea el logo de A7X

03:50:356 (412,413,414,415,416,417,418,419,420,421) - cadena de 1/2 demasiado larga, dale algo de vidilla
04:05:356 (551,552,553,554,555,556,557,558) - ^

eso es todo, mucho mejores las partes que eran monótonas
Todo aplicado, gracias~
Surono
* 02:50:044 - change the sv to x0,95 ? to neat at reducing SVs
* 02:53:467 - 02:53:774 - 02:54:091 - would kat this as alteration between 3plet and single notes, like you 05:04:007 - did for this part
* might you want 02:54:461 - 02:54:779 - add there kat since you applied with 3plet 1/6
* 05:22:807 - 05:23:007 - swap these and 05:23:307 - 05:23:707 - kat these, to emphasized snare and flow. 05:23:807 - the drum is stop here and 05:23:907 - this sounds are weak/faded 05:23:907 - you can delete this to be safe it with the finisher.
Topic Starter
gaston_2199

Surono wrote:

* 02:50:044 - change the sv to x0,95 ? to neat at reducing SVs I added SVs from here 02:49:419 - to decrease the velocity
* 02:53:467 - 02:53:774 - 02:54:091 - would kat this as alteration between 3plet and single notes, like you 05:04:007 - did for this part
* might you want 02:54:461 - 02:54:779 - add there kat since you applied with 3plet 1/6
* 05:22:807 - 05:23:007 - swap these and 05:23:307 - 05:23:707 - kat these, to emphasized snare and flow. 05:23:807 - the drum is stop here and 05:23:907 - this sounds are weak/faded 05:23:907 - you can delete this to be safe it with the finisher.
All applied, thanks!
Beatmap updated~
Raiden
0,0,"BG Chaos.jpg",0,-83 mejor
Topic Starter
gaston_2199

Raiden wrote:

0,0,"BG Chaos.jpg",0,-83 mejor
Mejor, gracias!
Raiden
04:48:992 (1) - snapea el final en 05:01:407 -
eso es todo
Topic Starter
gaston_2199

Raiden wrote:

04:48:992 (1) - snapea el final en 05:01:407 -
eso es todo
Se me escapó, snapeado
Raiden
Back.
Surono
#2

thanks a lot for you efforts, tabman.
Surono
Forward. you can't live without the fayahh, it's the heat that makes you str0nk

no w33bs ty batman
Arrival
gratz !
Raiden
\m/
Topic Starter
gaston_2199
Really thanks to all <3
Greenshell
I've been stalking this map for some time, glad to see it qualified, gratz!
Grimbow
05:04:673 (41,42) - These two notes feel really off to me, is it something that can be fixing with timing or is it just something that I have to suck up and accept? :(

Come to think of it actually, listening to this section at 25% quite a lot of it seems off, maybe need offset fix?
Raiden
I've just checked it and they are quite accurately timed o.o
Surono
1/6 are too long and too kill if you logic it after entering to 1/3 part, human pls.

same here, i succ at there. nid git gud X"D
IamKwaN
Can you link me your source of metadata, please?

I could only find BLINDED IN CHAINS or Blind In Chains.
http://avengedsevenfold.com/albums/
http://store.warnermusic.com/warner-bro ... il-cd.html
https://images-na.ssl-images-amazon.com ... bRRuiL.jpg
Greenshell

IamKwaN wrote:

Can you link me your source of metadata, please?

I could only find BLINDED IN CHAINS or Blind In Chains.
http://avengedsevenfold.com/albums/
http://store.warnermusic.com/warner-bro ... il-cd.html
https://images-na.ssl-images-amazon.com ... bRRuiL.jpg
Uhm, all links you brought up actually list "Blinded in Chains" as the title. As for the first one, I wouldn't assume that the title is in caps because every single title on the page is shown in caps.

Edit: o welp, "in" should be capitalized, sources by Kwan and KittyAdventure seem valid.
Topic Starter
gaston_2199

IamKwaN wrote:

Can you link me your source of metadata, please?

I could only find BLINDED IN CHAINS or Blind In Chains.
http://avengedsevenfold.com/albums/
http://store.warnermusic.com/warner-bro ... il-cd.html
https://images-na.ssl-images-amazon.com ... bRRuiL.jpg
I did not use links as a reference for metadata, I made this pure intuition and copying of already uploaded beatmaps.
Like said Greensheel, every single title on the page is shown in caps.
Nevertheless, I entrusted more in the others links also seeing in Spotify. It marked as 'Blinded In Chains', adding caps on "in"
I searched the song as 'Blind', but showed results as 'Blinded', so I do not think it's right (adding also other sources like YouTube).

I guess the correct form is 'Blinded In Chains' adding caps to 'In', right? So deq this to fix
Kyouren
IamKwaN
poke me after you fix
Topic Starter
gaston_2199
Fixed and poked
IamKwaN
back
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