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Yuki Fujimiya - Koikaze ~ Theme ~ (short ver.)

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wmfchris
moe moe bakaying

[hard]
0:23:869 (4) left 1 grid
imo 1:25:400 is not a good end. In terms of music theory this is an imcomplete ending, especially when you put a finish there orz

[normal]
0:23:610 (2) right 1 grid
0:37:714 (2) up 1 grid?
Pokie
General
  • - 要求重裁mp3
    - Koikaze ~ Theme ~ (Short ver.)
    - 還缺一個apporachcircle.png
    - SB 文件夾內有Thumbs.db 請刪除

Easy
  • - 1/2拍note的間距有需要調整, 作為最簡單的難度, 看不到note上的數字是個缺點

Normal
  • - 問題不大 唯一AR可以調低一格
00:53:833 (2) - 加1/2拍, 00:54:281 - 這裡的slidertick用綠線切換C1 mute掉, slider結尾補clap
00:59:878 - add circle, C2 clap
01:08:161 (2) - 同53:833
01:14:207 - 同理..
01:17:789 (3) - 可以用whistle取代finish


Hard
  • - 沒有兩條紅線的必要
00:10:177 - 這裡的變速效果說實話我不喜歡
00:14:654 (6) - 這個slider可以稍微放平些
00:45:997 (5) - 這裡隨機0.5不能接受
Cuuuuri
[SB] :!:
l5 - Mistake??I do not know... :?
△古い表現に きっと 惑わされないで
◎古いコトバにきっと惑わされないで
change is so good .

l6 (00:47:789) Mistake.. :o x o
映し出すテーマを決めよう
          ↓
映し出すテーマを決めよう

nice song★
Firo Prochainezo
General:
I think the hitclap C1 doesn't fit. Try to change it.
Oh, and are you free for a guest difficulty? I really like this song.
Nice SB too.

Normal:
00:54:729: Delete (3,4) and put a spinner or slider?
01:09:057: ^
01:14:654: Spinner instead of (1,2,3)?

Hard:
00:26:296: (4) is useless. Remove it.
Topic Starter
Kotone

Firo Prochainezo wrote:

General:
I think the hitclap C1 doesn't fit. Try to change it. I think it is fine
Oh, and are you free for a guest difficulty? I really like this song. Umm...no
Nice SB too.

Normal:
00:54:729: Delete (3,4) and put a spinner or slider?no
01:09:057: ^ no
01:14:654: Spinner instead of (1,2,3)?no,it will too close to circle,hard for normal diff

Hard:
00:26:296: (4) is useless. Remove it.it is useful :roll:
SlimeOGA
Nice map XD
star~♪
eveless
写在开头的话[general]:
也许你需要找湿漉漉要一个INSANE stress
你的音频需要重裁或者最后那点静音 之前pokie也有说...

[Hard]
00:26:296 (4) - 这个位置不好看 建议重放 推荐放到1的右斜上方 与123成Y字型
00:46:445 (5) - 需要调整softslidertick2的音量.较响,被吓一跳
01:07:826 (1,2,3,4) - 如果你不想找人做一个Insane的话 建议这部分之间的间距加大 这样看上去也挤 不如跳
01:24:505 (1,2,3,4) - 建议小跳或与之后的1形成整体.

[Normal]
00:12:415 (6) - New Combo
00:12:863 (1) - 取消new combo

[Easy]
没什么能挑的
Amethyst Wolf
...好可怕

我要連到GUMI那歌,
那知會到這兒...

Download: Megpoid Gumi - Love Will Surely Soar (karenying) [Wolf's Level 4].osu
Louis Cyphre
[Easy]
00:20:923 - finish
01:03:908 - finish at start

[Normal]
00:20:923 - finish at start
01:03:908 - ^
aRiskOfRain
General;

Can we have Easy and Normal end at the same place as Hard, please? Or vice versa.
That ending spinner in Easy and Normal is really anticlimactic. Consider deleting it.

Easy;

This has a rediculously slow slider speed. It's really hard to read, I think you should consider remapping with something a little higher.

Normal;

00:42:415 (3,4) - Spacing.

Hard;

00:08:386 - This slowdown is impossible to read, and really doesn't make sense.
IceBeam
[Easy]
00:11:520 (3) - 1 grid right will do better?
00:22:714 (4) - Finish doesn't really fit.
00:25:848 - Change to finish?
00:26:296 (3) - Remove finish?
00:29:430 - Finish?

[Normal]
00:28:087 (1) - I'd add a finish here.

[Hard]
High stats are making it insane,so I really suggest you to reduce AP at least be 1 tick(really too fast) and HP Drain/OD by 2 maybe.
This song used to be relaxing,isn't it?
00:31:669 (1) - Finish?

Nice work and the cutiest hitcircle I ever seen.
Wish you best luck.
Star~
Hakeru
[Easy]
nicely done :D

[Normal]
Approach Rate : +1
maybe you can add some clap .. :D

[Hard]
Approach Rate -1 ;_;
00:08:386 (5) Spacing

Nice background and your mapping style looks nice :)
Kurai
:)

[General]

Your spinner-background.png and spinner-metre.png are 1023*692 and them should be 1024*768
Resize them and fullsubmit.

[Easy]
00:33:908 (5,6) - Hard to read for newbs. Change it into a slider like http://puu.sh/lPY
00:48:236 (1) - Remove new combo :/
00:52:266 (2,3,4) - Something like http://puu.sh/lQ0 will be better
01:09:057 (4,5) - Change them into a slider like http://puu.sh/lQ1

[Normal]
01:15:549 (2) - Add finish ?

[Hard]
00:06:595 (2) - Add whistle at end
00:07:266 (3) - Add whistle at end
00:08:162 (4) - Add whistle
00:08:386 (5) - Add whistle at end
00:09:729 (7) - Add whistle
00:13:759 (5) - Add whistle at the beginning
00:41:520 (1) - This jump unfit the song, you should change it

You get my star~ ;)
FireballFlame
You have a Thumbs.db in your SB folder ... but don't bother removing it, unless you're going to do another full submit anyway.

[Hard]
Consider lowering the hp drain a little bit. It's hard to regain lost hp even through perfect play.
00:53:497 (1,2) - Maybe you could remove that note? It's harder to read than the rest of the map.

[Easy]
00:53:833 (3,4,5) - Those are first and, except one slider, only notes in the map not snapped to white ticks. I think you should change that.
01:18:348 (1) - Make this spinner twice as long; maybe do the same on Normal.

Very nice map, although very short.
Weez
Hii :)
[Easy]

00:28:087 (1) move it left 2 grid and down 2 grid
00:57:639 (3) make it straight
00:59:878 (4) down 1 grid, right 1 grid
01:06:147 (2,3) move them so they are straight with 01:03:908 (1)

[Normal]
00:38:162 (3,4) move it down 1 and right 1

[Hard]
Fine

Star for you
love this song :D
kino77
好图~

[Easy]
01:17:789 (3,4) - 往右1格?

[Normal]
00:34:580 - 增加一个note?
00:35:027 - ^
00:55:401 - 空白处填上note?
01:09:729 - ^

[Hard]
00:34:244 - 音量60%?

撒星咯~~ :)
Curisu
PM洗里撸plz
[Hard]
00:41:520 (1) - remove new combo
00:42:639 (2) - New combo

[Normal]
00:40:624 (1) - 其实用三个点构造这个slider会好一点..

不过为什么三个难度的spinner结束在不同位置... :(

bakaying的图越来越萌了(喂
star
Topic Starter
Kotone
:x bakaying神馬的
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:10:177 - 这里开始我觉得clap的音量可以再大一点
00:35:139 - 感觉音量减过了……建议加大音量并换成一开始那种clap(其实我觉得C1的CLAP和这歌配合得不太好……)
00:40:624 (1,2) - 虽然我不反对HARD里的JUMP但是你能把距离弄近点么- - 这么远感觉没必要
01:00:326 (1,2) - 有点近
01:16:893 (1,2,3,4) - 感觉应该是从上面开始转吧……1PC没看到1在哪- -


Normal

00:15:326 - 这个地方音量加强太明显了……或者前边音量太低了._.
00:35:139 - 同hard
00:43:311 - 这个地方停顿感觉有点长建议把后边的4放到这里……
00:53:833 (2) - 在高潮部分这个slider就感觉有点长了……建议缩短1/4再补个circle在原来结束的地方
00:58:983 (4) - ^
01:08:161 (2) - ^
01:13:311 (4) - ^ 这四个不改也没事只是我感觉改了打得爽……


Easy

音量问题同上

其它挺好


加油 8-)
Topic Starter
Kotone

shabao_pig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

00:10:177 - 这里开始我觉得clap的音量可以再大一点
00:35:139 - 感觉音量减过了……建议加大音量并换成一开始那种clap(其实我觉得C1的CLAP和这歌配合得不太好……)
00:40:624 (1,2) - 虽然我不反对HARD里的JUMP但是你能把距离弄近点么- - 这么远感觉没必要不要>_>
01:00:326 (1,2) - 有点近
01:16:893 (1,2,3,4) - 感觉应该是从上面开始转吧……1PC没看到1在哪- -


Normal

00:15:326 - 这个地方音量加强太明显了……或者前边音量太低了._.
00:35:139 - 同hard
00:43:311 - 这个地方停顿感觉有点长建议把后边的4放到这里……不要>_>
00:53:833 (2) - 在高潮部分这个slider就感觉有点长了……建议缩短1/4再补个circle在原来结束的地方
00:58:983 (4) - ^
01:08:161 (2) - ^
01:13:311 (4) - ^ 这四个不改也没事只是我感觉改了打得爽……你是說1/2吧...不要<_<


Easy

音量问题同上

其它挺好


加油 8-)
very useful,thank :D
kiddly
offset-10 pls.
your custom clap sounds bad,the original soft-clap feels better.

that's all.
kanpakyin
8-)
Star~~
PM me if you need my mod._.
kanpakyin
mod黎 8-)
--------------------
藍色=意見
紅色=我覺得你要改呢一部分
---------------------
General
~offset好似有d錯!?搵個有經驗ge mapper幫你睇睇?

Easy
00:57:629-(3)左移一格(grid LV3)
01:02:107-(3)加個clap會好d?
01:08:832(4.5)係easy入面最好晤好有1/2比較好?用一條slider代替
01:18:226(4)加個clap

Normal
00:24:271-(3)add a note?
00;28:077-(1.2)-將slider微曲會好睇d?(誤
00:49:1225(-3)係呢度加個finish?
000:50:689-(x)add a note here?

Hard
00;03:674-(5)個slider可以畫得好d?
00:20:913-(1)晤好消音..反之加個finish較好?
01:03:098-(1.2)slider(1)同(2)ge尾部未重疊?

張map晤錯-v-..但slider可以整靚d
Topic Starter
Kotone

kanpakyin wrote:

mod黎 8-)
--------------------
藍色=意見
紅色=我覺得你要改呢一部分
---------------------
General
~offset好似有d錯!?搵個有經驗ge mapper幫你睇睇?hln說3013,水夢說+10,不會差好多

Easy
00:57:629-(3)左移一格(grid LV3)k
01:02:107-(3)加個clap會好d?no
01:08:832(4.5)係easy入面最好晤好有1/2比較好?用一條slider代替 誰說不好
01:18:226(4)加個clapno

Normal
00:24:271-(3)add a note?no
00;28:077-(1.2)-將slider微曲會好睇d?(誤k
00:49:1225(-3)係呢度加個finish?1225?125? lol no
000:50:689-(x)add a note here?no

Hard
00;03:674-(5)個slider可以畫得好d?...
00:20:913-(1)晤好消音..反之加個finish較好? 沒消音...有加finish啊不過volume40%,好吧60%
01:03:098-(1.2)slider(1)同(2)ge尾部未重疊?玩時看不見的...

張map晤錯-v-..但slider可以整靚d
Topic Starter
Kotone
I want to remap this to longer ver.
don't mod
matthewhln

kanpakyin wrote:

mod黎 8-)
--------------------
藍色=意見
紅色=我覺得你要改呢一部分
---------------------
General
~offset好似有d錯!?搵個有經驗ge mapper幫你睇睇?

Easy
00:57:629-(3)左移一格(grid LV3)
01:02:107-(3)加個clap會好d?
01:08:832(4.5)係easy入面最好晤好有1/2比較好?用一條slider代替
01:18:226(4)加個clap

Normal
00:24:271-(3)add a note?
00;28:077-(1.2)-將slider微曲會好睇d?(誤
00:49:1225(-3)係呢度加個finish?
000:50:689-(x)add a note here?

Hard
00;03:674-(5)個slider可以畫得好d?
00:20:913-(1)晤好消音..反之加個finish較好?
01:03:098-(1.2)slider(1)同(2)ge尾部未重疊?

張map晤錯-v-..但slider可以整靚d
這圖的BPM和offset是比較糾結

我嘗試了多加timing sections

但最後仍然得出目前的offset和BPM最安全
Topic Starter
Kotone

matthewhln wrote:

這圖的BPM和offset是比較糾結

我嘗試了多加timing sections

但最後仍然得出目前的offset和BPM最安全
I love you
Thite
:)
l3lueskyiiz
• Hard •

00:31:698 (1) - remove new combo
00:32:146 (2) - add new combo
01:43:788 (4) - ^


Star :)
Topic Starter
Kotone

l3lueskyiiz wrote:

• Hard •

00:31:698 (1) - remove new combokeep
00:32:146 (2) - add new combokeep
01:43:788 (4) - ^01:43:340 - new combo here

Star :)
thanks for modding :D
Eddotan
following are suggestions, not necessary modify only if you wish it.

General
- uncheck "letterbox during break". I dont like it crop the image

:Easy:
01:03:713 (2,3) - i cant read this part of music... it could to be replaced by a slider extending by red tick (01:04:161) (like this: http://osu.ppy.sh/ss/46913) sounds better, idk, what do you think about it?

Aww map incomplete =( move it to wip cause this isnt unrankable xD


:Normal:
00:30:355 (1,2) - (1) is overlapping into (2)... it isn't looks good
01:05:057 (1) - stack
- extend OD by 1 tick
- extend AR by 1 tick


:Hard:
- reduce OD by 1 tick


as i said before, this is only suggestions, not necessary modify it... it's a nice mapset, and i like yellow zebra, thats why i've decided mod it xD

it deserves a star~ :3
Topic Starter
Kotone

Eddotan wrote:

following are suggestions, not necessary modify only if you wish it.

General
- uncheck "letterbox during break". I dont like it crop the imageum.no

:Easy:
01:03:713 (2,3) - i cant read this part of music... it could to be replaced by a slider extending by red tick (01:04:161) (like this: http://osu.ppy.sh/ss/46913) sounds better, idk, what do you think about it?remap this part

Aww map incomplete =( move it to wip cause this isnt unrankable xDlol.Easy diff is shorter than other diff


:Normal:
00:30:355 (1,2) - (1) is overlapping into (2)... it isn't looks goodI think it is ok
01:05:057 (1) - stackno
- extend OD by 1 tickk
- extend AR by 1 tickno


:Hard:
- reduce OD by 1 tickk


as i said before, this is only suggestions, not necessary modify it... it's a nice mapset, and i like yellow zebra, thats why i've decided mod it xD

it deserves a star~ :3
thanks :3
Kyonko Hizara
:)
Crazy Jay
<3
aesopl19193
:idea:
kanpakyin
Re-check~~

Blue=Suggestion only
Red=I think you should fix this
*major issue are in Bold

[General]
Fine >_<

[Easy]
00:05:952(1)-為甚麼要斜著放?要不是就把它弄彎=w=
00:29:460(4)-和(3)不太對稱
00:30:355(1)-稍微nazi一下...這個slider怪怪的= =額..我也不知為甚麼.
00:37:072(4)-很多時候mat就挑這種情況..(4)擺放的位置和(2)差不多..mat會說最好不要這樣 :o (在easy diff裏)
00:50:952(1)-Remove New combo
00:51:848(3)-new combo
00:52:743(1)-Remove new combo
01:07:072(3)-Same as 00:30:355
01:07:034(x)-把spinner移到紅線上.

[Normal]
00:07:072(5)-x0.5陷阱 and 移走whistle
00:40:206(1)-難看了..
01:11:997(4.1)-個人認為如果1個note重疊在new combo之上..會很難看..
01:31:251(x)-為甚麼由這裏開始和一開始的部分差不多?(排版方面)?來點創意>_<
02:27:221(1)-下移一格
02:39:301(5)-這個slider不要彎起來


算..hard不mod了= =
本來快mod完...
按錯全洗掉
banvi
o.o/
LKs
Iizei

[00:06:848] whistle
[00:07:072] remove whitle
[00:08:415] ^
[00:08:863] clap
[00:14:236] 不要 clap
[00:14:684] (1,2,3) 要不全加Whistle 要不全不加 或者保持原来也行
[00:32:818] clap
[01:12:669] 这里用clap替代Whistle

Nuoermou

[00:08:415] ^
[00:23:863] ^
[00:40:260] ^
[01:00:803] 适当减少音量
[01:35:504] remove whistle
[00:35:728]+[01:47:370] 把这个slider做的再"对称"一点 上面太紧下面太松了
[02:57:221] 这个kiai的作用微乎其微

Harde

[00:11:325] remove whitle
[00:25:878] ^
[00:39:758] spacing
[00:44:684] 上升一个格 grid=4
[00:52:519] remove whistle
[01:41:101] ^
[02:14:236] new combo
[02:22:072] rwmove whistle
[02:57:221] 这个kiai的作用

总的来说不错 难度的掌握与划分 BGskinSB的配合 节奏 音效强度都不错
但需要注意的是一个单独的Whistle不会为歌曲增色 音效的所有都是以一种体系 一种样式运作起来的
同时复制要慎用

star
TTTTTTTTTTTT
tags推荐用小写

Easy
00:05:057(1) - 中间处whistle去掉
00:07:072(3) - 结尾处whistle去掉
01:02:594(1) - 开始处加finish
01:15:131(5) - 去掉finish

Normal
fine

Hard
nice

01:33:713(3) - move 1 grid left(lv3)
01:33:973(4) - ^


suggestions
01:03:825(x) - add a circle
02:44:124(x) -^

star
Vikon
純粹路過,所以mod 囧

[General]
加半至1秒audio lead-in? 感覺上開始得有d快

[Easy]
00:46:475 綠線移前d,唔好同(1)重疊
01:16:922 本身想話呢度要由S:C2轉S,又要加kiai的話,要係前面加條綠線轉左S先( kiai唔可以同時做其他野),點知你竟然冇soft-hitfinish2呢個檔,所以無野了 (是的,我被fake了 囧)
01:01:251 (1,2,3) - 呢度突然細聲左有點突兀,倒不如倒呢3個notes的音量各自上升1~1.5格,而且將第一個由soft轉返做normal? 咁樣一來,無左果種突然ge感覺,而且接落01:02:594 (1)到音量都無太大差距

[Normal]
00:20:952 (3,4,5) - 這是spacing嗎
00:54:758 加clap?
01:01:251 (1,2,3) - 呢度都係同easy一樣, 或者都係音量上升1~1.5格?
01:32:594 (3,4,5) - spacing
02:06:400 加clap?
02:12:893 (1,2,3) - 相同問題,音量各自上升1至1.5格?
02:27:109 將呢條綠線移去02:27:445,然後將02:27:221 (1) 由whistle改做finish? (純粹個人覺得2下finish好聽d 囧)
02:35:057 (5) - 加clap?

00:48:042 係度加條綠線,將N變S:C1 (kiai綠線不可以做除加減kiai外的改變,所以要係kiai前加綠線以改變sample set / 音量)
01:02:370 加綠線,將N變S:C1
01:59:684 加綠線,將N變S:C1
02:14:012 加綠線,將N變S:C1
02:42:669 加綠線,將N:C2變S:C1
上屬因kiai問題而要加綠線轉sample set or 音量果d,係hard都要咁做,我懶得重覆再講 sor 囧

[Hard]
我沙包,次次玩親你d hard都會fail 囧,有d jump好insane feel。e.g. 02:29:236 (4,5) - 呢d我一遇到即fail,hp drain好甘 囧

00:54:758 (5) - 加CLAP?
01:00:803 綠線移前 e.g. 去到01:00:579
--------純粹覺得呢個組合會好聽d(純屬個人癖好,改唔改就你決定吧~)----
01:58:004 將N變S:C1,然後音量上升3格, 將(1)的頭改做clap, 尾改做finish?
01:58:508 delete這綠線?
01:58:900 變做S:C1,音量上升1.5格,(2)加CLAP?
01:59:348 變做S:C1,(3)加finish?
----------如果鐘意ge話,跟住果d漸變都可以咁整------------------------
02:06:400 (5) - 加clap?

不錯的song和map~
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