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ZUN - Peaceful

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Total Posts
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Topic Starter
MMd-
This beatmap was submitted using in-game submission on 07 October 2022 at 13:49:18

Artist: ZUN
Title: Peaceful
Source: 東方幻想郷 ~ Lotus Land Story
Tags: th4 pc98 Touhou Project Gensokyo Good Ending Video Game Instrumental
BPM: 103,24
Filesize: 3873kb
Play Time: 01:16
Difficulties Available:
  1. Easy (1,3 stars, 42 notes)
  2. Hard (2,5 stars, 127 notes)
  3. Normal (1,91 stars, 92 notes)
Download: ZUN - Peaceful
Information: Scores/Beatmap Listing
---------------
Huh, it feels kind of peaceful.
Maybe ... a little bright?
This is remastered version from Touhou 5, which is different from Touhou 4 or Akyuu's Untouched Score Vol.1
Mako Sakata's Insane and Setsurei's Normal diff download link

28-08-22 Redownload for new BG and hitsound!
jyu
heey~ late mod i'm sorry ;w; haven't mod for a long time, sorry if it sucks. take this as a free mod :D
i've checked the timing and i suppose nothing is wrong, i hope. not really good at timing

[General]

  • 1. Your current bg's resolution is 1061x703, you might want to change that

    Ranking Criteria wrote:

    Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen).
    2. Overall the hitsound is really loud to me for a quiet song like this, i suggest to lower the hitsound to 50~60% for all diffs

[Easy]

  • Suddenly realized that easy has AR5 while normal has AR4 ._. should be switched, or you can lower the AR in easy to AR3

    00:06:979 (2) - usually some people are not okay with this short multiple-reverse slider in easy diff, since it will be hard for beginners to play it. but it's up to you whether you want to change it or not
    00:08:141 (1) - end at 00:08:722 -

    in easy diff, i suggest to use a consistent distance snap from beginning until the end of the diff. you used 0.8x ds at the beginning and 1.0x in the middle and then it goes back to 0.8x at 00:34:730 - . it will be confusing for beginners to interpret the beat if the distance snap suddenly change in the middle of the song. even though there's BPM changes, i suggest to use the same distance snap in this diff
    00:09:303 (1,2) - distance
    00:11:626 (2,1) - ^
    00:16:273 (2,3) - ^
    00:17:725 (3,1) - ^
    00:18:848 (1,2) - ^
    00:20:864 (2,1) - ^
    aand so on

    00:42:660 (1) - same like 00:06:979 (2) -
    00:51:138 (1) - ^
    00:59:889 (3) - ^
    01:08:640 (1) - ^

    01:05:358 (2) - i suggest not to drastically slow down the sv like this, especially in easy diff. slow it down a little, not too much

[Setsu's Normal]

  • 00:52:232 (3) - nc
    00:56:060 (5) - ^

    pretty nice :D might be better if you add more whistle pattern

[Hard]

  • 00:30:696 (5) - not really sure, but i think 00:30:822 (6) - actually start at 00:30:948 -
    SPOILER
    can't believe i'm using 1/12
    00:52:369 (1,1,1,1,1) - i suggest to mute the spinner a little bit
    01:05:358 (1) - i suggest to mute the sliderslide sound
short mod for a short song yay overall i have no complaints, but maybe you can add this kind of hitsound http://puu.sh/6iafn.wav at 00:20:108 - 00:19:604 - 00:19:100 - 00:20:612 - 00:21:117 - and at other places so it won't be boring

good luck~!
Setsurei
00:52:232 (3,5) - why NC? aku biarin se-combo biar kelihatan trail nya
btw there's no hitsound here orz idk where to put - so no change for a while

change only the volume, all reduced by 10%
SPOILER
osu file format v12

[General]
AudioFilename: [20] Peaceful.mp3
AudioLeadIn: 1000
PreviewTime: 17434
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Peaceful
TitleUnicode:Peaceful
Artist:ZUN
ArtistUnicode:ZUN
Creator:MMd-
Version:Setsu's Normal
Source:Touhou Gensokyo ~ Lotus Land Story
Tags:th4 th95 good ending setsurei
BeatmapID:339546
BeatmapSetID:135378

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Lotus Land Story.jpg",0,0
//Break Periods
2,39304,41067
2,48055,48724
2,56806,58569
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
10,580.832526621491,4,2,1,60,1,0
18596,504.201680672269,4,2,1,60,1,0
34730,546.946216955333,4,2,1,60,1,0
69734,576.923076923077,4,2,1,60,1,0
70310,-100,4,2,1,50,0,0
71464,-100,4,2,1,40,0,0
72618,-100,4,2,1,30,0,0
73772,-100,4,2,1,20,0,0
74060,-100,4,2,1,10,0,0
74349,-100,4,2,1,5,0,0


[Colours]
Combo1 : 148,162,133
Combo2 : 121,112,129
Combo3 : 254,150,125

[HitObjects]
92,92,10,1,0,0:0:0:0:
403,92,1752,5,0,0:0:0:0:
320,156,2333,2,0,P|259:176|196:160,2,130
256,76,4075,5,0,0:0:0:0:
208,52,4366,1,0,0:0:0:0:
160,44,4656,2,0,B|117:32|117:32|65:52|53:87,1,130
20,184,5818,5,0,0:0:0:0:
20,236,6108,2,0,P|19:267|28:299,1,65
64,340,6689,1,0,0:0:0:0:
116,344,6979,2,0,P|146:334|179:333,1,65
232,336,7560,2,0,P|262:345|295:346,1,65
348,344,8141,5,0,0:0:0:0:
400,332,8432,1,0,0:0:0:0:
444,300,8722,1,0,0:0:0:0:
468,256,9012,1,0,0:0:0:0:
460,204,9303,6,0,B|361:177|361:177|378:149|372:64|324:50|307:50,1,260
256,140,11045,1,0,0:0:0:0:
204,52,11626,2,0,B|187:52|138:66|133:150|150:179|150:179|51:205,1,260
88,304,13368,5,0,0:0:0:0:
178,355,13949,2,0,B|200:316|184:260|184:260|260:248|276:168|255:140,2,260
384,324,17434,2,0,B|426:331|426:280|423:232|464:240,1,130
412,132,18596,6,0,L|287:93,1,130
328,188,19604,2,0,L|203:149,1,130
119,205,20612,6,0,L|244:244,1,130
160,300,21621,2,0,L|284:338,1,130
336,336,22377,5,0,0:0:0:0:
380,308,22629,2,0,B|380:216|472:196|472:196|472:96,1,260
376,56,24142,2,0,B|305:126|305:126|356:205|291:270,1,260
216,192,25654,6,0,B|188:164|164:96|199:77,1,130
236,44,26411,1,0,0:0:0:0:
288,43,26663,2,0,B|320:16|368:16|368:16|384:72|448:72|448:72|428:120|439:137,1,260
440,240,28175,5,0,0:0:0:0:
420,344,28680,2,0,P|363:315|335:258,2,130
440,240,30192,5,0,0:0:0:0:
369,164,30696,2,0,B|364:164|364:164|364:152|364:152|352:152|352:152|352:140|352:140|340:140|340:140|336:16|216:12|205:27,1,260
232,132,32209,1,0,0:0:0:0:
128,148,32713,2,0,P|154:206|210:235,1,130
316,244,33722,6,0,P|338:210|349:164,2,65
288,288,34478,1,0,0:0:0:0:
252,320,34730,6,0,P|190:341|126:344,1,130
176,252,35823,2,0,P|117:224|69:180,1,130
168,140,36917,6,0,P|227:168|275:212,1,130
316,244,37738,1,0,0:0:0:0:
356,280,38011,1,0,0:0:0:0:
396,184,38558,2,0,P|424:125|468:77,1,130
368,244,42387,6,0,P|351:216|326:195,1,65
276,212,42934,2,0,P|250:191|234:163,1,65
216,116,43481,1,0,0:0:0:0:
127,108,45121,6,0,P|73:140|60:202,1,130
352,220,47309,6,0,P|320:274|258:287,1,130
256,288,50044,5,0,0:0:0:0:
339,100,51138,2,0,P|389:141|399:204,1,130
172,100,52232,2,0,P|122:141|112:204,1,130
148,300,53326,2,0,B|232:288|256:236|256:236|280:288|360:308,1,260
216,28,56060,2,0,P|255:70|297:30,1,130
204,264,59889,5,0,0:0:0:0:
256,264,60162,1,0,0:0:0:0:
308,252,60436,1,0,0:0:0:0:
348,220,60709,1,0,0:0:0:0:
360,163,60983,2,0,B|366:87|274:83|274:83|230:159|174:137,1,260
84,84,62624,5,0,0:0:0:0:
51,184,63171,2,0,P|20:252|40:312,2,130
128,256,64812,1,0,0:0:0:0:
208,320,65359,2,0,B|244:248|204:192|204:192|284:148|316:216,1,260
456,56,67546,1,0,0:0:0:0:
444,264,68640,1,0,0:0:0:0:
404,300,68914,1,0,0:0:0:0:
359,324,69187,2,0,P|330:335|298:329,1,65
252,320,69734,6,0,P|188:292|156:244,2,130
252,216,71464,1,0,0:0:0:0:
252,112,72041,2,0,P|311:136|348:188,2,130
148,120,73772,1,0,0:0:0:0:
104,144,74060,1,0,0:0:0:0:
68,184,74349,1,0,0:0:0:0:
that's my timing calculation lol, rasaku offsetnya yang agak off jadi lagi cari timing check
thanks for mod
Topic Starter
MMd-

AlpacaCokelat wrote:

heey~ late mod i'm sorry ;w; haven't mod for a long time, sorry if it sucks. take this as a free mod :D
i've checked the timing and i suppose nothing is wrong, i hope. not really good at timing

[General]

  • 1. Your current bg's resolution is 1061x703, you might want to change that 1024x768.

    Ranking Criteria wrote:

    Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen).
    2. Overall the hitsound is really loud to me for a quiet song like this, i suggest to lower the hitsound to 50~60% for all diffs fixed

[Easy]

  • Suddenly realized that easy has AR5 while normal has AR4 ._. should be switched, or you can lower the AR in easy to AR3 switched

    00:06:979 (2) - usually some people are not okay with this short multiple-reverse slider in easy diff, since it will be hard for beginners to play it. but it's up to you whether you want to change it or not
    00:08:141 (1) - end at 00:08:722 -

    in easy diff, i suggest to use a consistent distance snap from beginning until the end of the diff. you used 0.8x ds at the beginning and 1.0x in the middle and then it goes back to 0.8x at 00:34:730 - . it will be confusing for beginners to interpret the beat if the distance snap suddenly change in the middle of the song. even though there's BPM changes, i suggest to use the same distance snap in this diff
    00:09:303 (1,2) - distance
    00:11:626 (2,1) - ^
    00:16:273 (2,3) - ^
    00:17:725 (3,1) - ^
    00:18:848 (1,2) - ^
    00:20:864 (2,1) - ^
    aand so on

    00:42:660 (1) - same like 00:06:979 (2) -
    00:51:138 (1) - ^
    00:59:889 (3) - ^
    01:08:640 (1) - ^

    01:05:358 (2) - i suggest not to drastically slow down the sv like this, especially in easy diff. slow it down a little, not too much remapped EVERYTHING, will use 0.8x distance snap and no SV changes
[Hard]

  • 00:30:696 (5) - not really sure, but i think 00:30:822 (6) - actually start at 00:30:948 -
    SPOILER
    can't believe i'm using 1/12
    I'm using 1/6 instead.
    00:52:369 (1,1,1,1,1) - i suggest to mute the spinner a little bit is 30% enough?
    01:05:358 (1) - i suggest to mute the sliderslide sound fixed
short mod for a short song yay overall i have no complaints, but maybe you can add this kind of hitsound http://puu.sh/6iafn.wav at 00:20:108 - 00:19:604 - 00:19:100 - 00:20:612 - 00:21:117 - and at other places so it won't be boring

good luck~!
thank you!
I'll update this after Holy Knight is done.
Easy diff belum gw cek btw
arviejhay
hi from my modding queue

Easy
01:06:735 - arrange the circles like this
00:25:661(1) - slider start - remove whistle
00:28:175 - add circle and add whistle if you want

Setsu's Normal
00:01:758(1) - remove new combo
00:45:668(1) - slider end - add clap
00:47:309(1) - slider end - add clap
00:56:601(5) - slider end - add clap

Hard
00:25:906(2) - remove clap
00:26:159(3) - add clap
00:30:696(1) - slider end - remove whistle

Good luck mapping
Setsurei
applied all arviejhay's mod
thanks

SPOILER
osu file format v12

[General]
AudioFilename: [20] Peaceful.mp3
AudioLeadIn: 1000
PreviewTime: 17434
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Peaceful
TitleUnicode:Peaceful
Artist:ZUN
ArtistUnicode:ZUN
Creator:MMd-
Version:Setsu's Normal
Source:Touhou Gensokyo ~ Lotus Land Story
Tags:th4 th95 good ending setsurei
BeatmapID:339546
BeatmapSetID:135378

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Lotus Land Story.jpg",0,0
//Break Periods
2,39304,41067
2,48055,48724
2,56806,58569
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
10,580.832526621491,4,2,1,70,1,0
18596,504.201680672269,4,2,1,70,1,0
34730,546.946216955333,4,2,1,70,1,0
69734,576.923076923077,4,2,1,70,1,0
70310,-100,4,2,1,60,0,0
71464,-100,4,2,1,50,0,0
72618,-100,4,2,1,40,0,0
73772,-100,4,2,1,30,0,0
74060,-100,4,2,1,20,0,0
74349,-100,4,2,1,10,0,0


[Colours]
Combo1 : 148,162,133
Combo2 : 121,112,129
Combo3 : 254,150,125

[HitObjects]
92,92,10,1,0,0:0:0:0:
403,92,1752,1,0,0:0:0:0:
320,156,2333,2,0,P|259:176|196:160,2,130
256,76,4075,5,0,0:0:0:0:
208,52,4366,1,0,0:0:0:0:
160,44,4656,2,0,B|117:32|117:32|65:52|53:87,1,130
20,184,5818,5,0,0:0:0:0:
20,236,6108,2,0,P|19:267|28:299,1,65
64,340,6689,1,0,0:0:0:0:
116,344,6979,2,0,P|146:334|179:333,1,65
232,336,7560,2,0,P|262:345|295:346,1,65
348,344,8141,5,0,0:0:0:0:
400,332,8432,1,0,0:0:0:0:
444,300,8722,1,0,0:0:0:0:
468,256,9012,1,0,0:0:0:0:
460,204,9303,6,0,B|361:177|361:177|378:149|372:64|324:50|307:50,1,260
256,140,11045,1,0,0:0:0:0:
204,52,11626,2,0,B|187:52|138:66|133:150|150:179|150:179|51:205,1,260
88,304,13368,5,0,0:0:0:0:
178,355,13949,2,0,B|200:316|184:260|184:260|260:248|276:168|255:140,2,260
384,324,17434,2,0,B|426:331|426:280|423:232|464:240,1,130
412,132,18596,6,0,L|287:93,1,130
328,188,19604,2,0,L|203:149,1,130
119,205,20612,6,0,L|244:244,1,130
160,300,21621,2,0,L|284:338,1,130
336,336,22377,5,0,0:0:0:0:
380,308,22629,2,0,B|380:216|472:196|472:196|472:96,1,260
376,56,24142,2,0,B|305:126|305:126|356:205|291:270,1,260
216,192,25654,6,0,B|188:164|164:96|199:77,1,130
236,44,26411,1,0,0:0:0:0:
288,43,26663,2,0,B|320:16|368:16|368:16|384:72|448:72|448:72|428:120|439:137,1,260
440,240,28175,5,0,0:0:0:0:
420,344,28680,2,0,P|363:315|335:258,2,130
440,240,30192,5,0,0:0:0:0:
369,164,30696,2,0,B|364:164|364:164|364:152|364:152|352:152|352:152|352:140|352:140|340:140|340:140|336:16|216:12|205:27,1,260
232,132,32209,1,0,0:0:0:0:
128,148,32713,2,0,P|154:206|210:235,1,130
316,244,33722,6,0,P|338:210|349:164,2,65
288,288,34478,1,0,0:0:0:0:
252,320,34730,6,0,P|190:341|126:344,1,130
176,252,35823,2,0,P|117:224|69:180,1,130
168,140,36917,6,0,P|227:168|275:212,1,130
316,244,37738,1,0,0:0:0:0:
356,280,38011,1,0,0:0:0:0:
396,184,38558,2,0,P|424:125|468:77,1,130
368,244,42387,6,0,P|351:216|326:195,1,65
276,212,42934,2,0,P|250:191|234:163,1,65
216,116,43481,1,0,0:0:0:0:
127,108,45121,6,0,P|73:140|60:202,1,130,0|8,0:0|0:0,0:0:0:0:
352,220,47309,6,0,P|320:274|258:287,1,130,0|8,0:0|0:0,0:0:0:0:
256,288,50044,5,0,0:0:0:0:
339,100,51138,2,0,P|389:141|399:204,1,130
172,100,52232,2,0,P|122:141|112:204,1,130
148,300,53326,2,0,B|232:288|256:236|256:236|280:288|360:308,1,260
216,28,56060,2,0,P|255:70|297:30,1,130,0|8,0:0|0:0,0:0:0:0:
204,264,59889,5,0,0:0:0:0:
256,264,60162,1,0,0:0:0:0:
308,252,60436,1,0,0:0:0:0:
348,220,60709,1,0,0:0:0:0:
360,163,60983,2,0,B|366:87|274:83|274:83|230:159|174:137,1,260
84,84,62624,5,0,0:0:0:0:
51,184,63171,2,0,P|20:252|40:312,2,130
128,256,64812,1,0,0:0:0:0:
208,320,65359,2,0,B|244:248|204:192|204:192|284:148|316:216,1,260
456,56,67546,1,0,0:0:0:0:
444,264,68640,1,0,0:0:0:0:
404,300,68914,1,0,0:0:0:0:
359,324,69187,2,0,P|330:335|298:329,1,65
252,320,69734,6,0,P|188:292|156:244,2,130
252,216,71464,1,0,0:0:0:0:
252,112,72041,2,0,P|311:136|348:188,2,130
148,120,73772,1,0,0:0:0:0:
104,144,74060,1,0,0:0:0:0:
68,184,74349,1,0,0:0:0:0:
Topic Starter
MMd-

arviejhay wrote:

hi from my modding queue

Easy
01:06:735 - arrange the circles like this nah.
00:25:661(1) - slider start - remove whistle It doesn't even have whistle. maybe you mean the slider-end?
00:28:175 - add circle and add whistle if you want It's intended, I don't think the remaining space is enough and i don't want to remake the pattern now. I'll do this if someone mention this in future mod.

Hard
00:25:906(2) - remove clap fixed
00:26:159(3) - add clap hmm, nope, I think it sounds better if there's no clap
00:30:696(1) - slider end - remove whistle

Good luck mapping
Thank you!
Shiranai
Hii MMd- :)
Tadinya mau aku mod tapi agak males mungkin nanti, sedikit saran kayanya ga perlu ada Easy diff deh, tapi terserah ding XD

Oh iya, I make an Insane diff here
Itu udah termasuk custom soft-hitfinish, tinggal diekstrak aja semuanya, soalnya kalo pake default softfinish (cymbal) terlalu keras suaranya

Lagunya lucuuu XD
Topic Starter
MMd-

Mako Sakata wrote:

Hii MMd- :)
Tadinya mau aku mod tapi agak males mungkin nanti, sedikit saran kayanya ga perlu ada Easy diff deh, tapi terserah ding XD

Oh iya, I make an Insane diff here
Itu udah termasuk custom soft-hitfinish, tinggal diekstrak aja semuanya, soalnya kalo pake default softfinish (cymbal) terlalu keras suaranya

Lagunya lucuuu XD
Aku udah ada Insane diff (tapi masih males ngelanjutin)
Oke nanti diupload
Trims ya :D
kamisamaaa
from your req
Mod Info

  1. Black: Suggestions
  2. Blue: Important things. You should consider
  3. Red: Unrankable issues. You Must Fix


  • General
  1. add a new combo color: dark yellow.(Alice's hirl color)


  • Hard
  1. make sure which Soundtrack you are following. 00:02:046 (1,2,3,4,5,6) - and 00:11:339 (1) - these two part you follow different soundtrack. it sounds really strange.
  2. 00:04:369 (1) - stack the end of slider with 00:03:207 (5) -
  3. 00:04:950 (2,3) - these two sound quiet different. the second one is much higher. stack is not a good idea imo
  4. 00:05:530 (4,5) - same as above
  5. 00:22:648 (1,2,3,4) - listen these three. 1 2 3 should be a group.symmetrical patterns with 00:23:657 (3,4) - does not fit the music.
  6. 00:27:690 (1,2,3,4) - imo the jump between 34 should bigger than 12, maybe you can change the pattern like this
  7. 00:32:984 (1) - why you use suck a long slider here?
  8. 00:35:758 maybe end kiai here is better?
  9. hitsound is too loud.down the volum to 60% from begin to kiai time, kiai time you can use 70% or 80%. and down the volum to 50% from 00:36:766 to 00:54:268. down the volum to 40% until the end
  10. 00:44:423 (1,2,3,4) - same. stack is not fit the music. you can use two 1/2 slider like 00:53:174 (1,2) - .
  11. your kiai time have no whistle. hitsound sounds really empty. suggest you use soft-whistle to follow the high-pitched voice. like the head of 00:22:144 (4) - 00:24:161 (4) - 00:28:699 (1) - 00:30:716 (1) - 00:35:758 (1) - 00:36:766 (1) - the end of 00:29:707 (3) -
  12. the whistle in other part is messy. also suggest you follow the high pitch.
  13. add some finish to your map.


  • Normal
  1. AR-1.
  2. 00:11:339 (1) - same problem as hard. consider the soundtrack.
  3. change slider velocity is not a good idea in normal diff
  4. use same DS in normal diff plz


  • Easy
  1. 00:02:046 (1,2) - DS is too small. dont tough them.
  2. 01:12:346 delete these unused greenlines

you still need more work on this map >.<
good luck
Topic Starter
MMd-

kamisamaaa wrote:

from your req


  • General
  1. add a new combo color: dark yellow.(Alice's hirl color) alice?


  • Hard
  1. make sure which Soundtrack you are following. 00:02:046 (1,2,3,4,5,6) - and 00:11:339 (1) - these two part you follow different soundtrack. it sounds really strange. it was different, wasn't it?
  2. 00:04:369 (1) - stack the end of slider with 00:03:207 (5) - fixed
  3. 00:04:950 (2,3) - these two sound quiet different. the second one is much higher. stack is not a good idea imo will consider
  4. 00:05:530 (4,5) - same as above well, no for this
  5. 00:22:648 (1,2,3,4) - listen these three. 1 2 3 should be a group.symmetrical patterns with 00:23:657 (3,4) - does not fit the music. followed the backsound.
  6. 00:27:690 (1,2,3,4) - imo the jump between 34 should bigger than 12, maybe you can change the pattern like this fixed in different ways
  7. 00:32:984 (1) - why you use suck a long slider here? backsound.
  8. 00:35:758 maybe end kiai here is better? the bpm still not changed at that part :<
  9. hitsound is too loud.down the volum to 60% from begin to kiai time, kiai time you can use 70% or 80%. and down the volum to 50% from 00:36:766 to 00:54:268. down the volum to 40% until the end fixed in different ways
  10. 00:44:423 (1,2,3,4) - same. stack is not fit the music. you can use two 1/2 slider like 00:53:174 (1,2) - same as 00:05:530 (4,5) - .
  11. your kiai time have no whistle. hitsound sounds really empty. suggest you use soft-whistle to follow the high-pitched voice. like the head of 00:22:144 (4) - 00:24:161 (4) - 00:28:699 (1) - 00:30:716 (1) - 00:35:758 (1) - 00:36:766 (1) - the end of 00:29:707 (3) - I think the original soft-whistle is enough
  12. the whistle in other part is messy. also suggest you follow the high pitch. no, I think
  13. add some finish to your map. ^


  • Normal
  1. AR-1. fixed
  2. 00:11:339 (1) - same problem as hard. consider the soundtrack. same then
  3. change slider velocity is not a good idea in normal diff inherited it
  4. use same DS in normal diff plz idk for this, I adjusted the ds so there's no unintended blanket and such :< will readjust everything, i think


  • Easy
  1. 00:02:046 (1,2) - DS is too small. dont tough them. fixed all the snapping & blanket problem at this diff
  2. 01:12:346 delete these unused greenlines ok

you still need more work on this map >.<
good luck
Thank you!
LimePixel
Hi :)
NM request from queue.

Easy
  1. 00:06:692 (3) - I think a break is unnecessary after this circle.
  2. Yes there's a big gap in music, but the spacing is too big. Make them like this maybe? 00:47:157 (1,2)
  3. 00:58:096 (2) - Ctlr+H? Because it's an easy difficulty.
  4. 01:06:848 (3) - Same situation as above.
Normal
  1. 00:05:530 (3) - Slider ends on strong sound
  2. 00:11:339 (1) - Same here and in some other places. Imo only slider heads should be on strong sounds, and slider ends should be on weaker ones. Your choice :)
Hard
  1. 00:10:758 (4) - Why the sudden SV change? Threw me off while playing. Small detail but still noticeable
  2. 00:25:421 (3,4) - Sliderheads aren't on the beat, but the sliderends are. Try moving both 1/2 tick earlier and adding a hitcircle after them, like you've done in other places in this section of the song.
  3. 00:56:456 (2) - Rotate 45 digrees? Spacing between start of this slider and end of 00:54:268 (1) is way too big
  4. 01:02:198 (2,3) - Spacing between 1 and 2 is half the spacing of 2 and 3. Try evening them out or progress from smaller to larger spacing because of the increase in tone during 01:01:925 (1,2,3,4)
Hopefully this helps. Good luck :) (Feel free to ignore some notes if you think they're going against your intentions)
Topic Starter
MMd-

LimePixel wrote:

Hi :)
NM request from queue.

Easy
  1. 00:06:692 (3) - I think a break is unnecessary after this circle. fixed :D
  2. Yes there's a big gap in music, but the spacing is too big. Make them like this maybe? 00:47:157 (1,2) Did you mean 00:38:406 (2,3)
    ? fixed
  3. 00:58:096 (2) - Ctlr+H? Because it's an easy difficulty. mirroring 00:55:909 (1) to left instead, also changes the next slider
  4. 01:06:848 (3) - Same situation as above.changing the slider pattern instead
Normal
  1. 00:05:530 (3) - Slider ends on strong sound fixed
  2. 00:11:339 (1) - Same here and in some other places. Imo only slider heads should be on strong sounds, and slider ends should be on weaker ones. Your choice :) I'm leaving it as it is for now, although I think the filler circle like 00:13:372 (2) can be deleted, but i can't think how to maintain the flow
Hard
  1. 00:10:758 (4) - Why the sudden SV change? Threw me off while playing. Small detail but still noticeable Honestly can't remember the reason why I did it when mapping haha. removed this along with 1.2x sv change
  2. 00:25:421 (3,4) - Sliderheads aren't on the beat, but the sliderends are. Try moving both 1/2 tick earlier and adding a hitcircle after them, like you've done in other places in this section of the song. I want to change the rhythm focus from the 'hard' beat instrument to the chime-like instrument.
    Changing 00:24:665 (1) into circle and adjust the other as needed.
  3. 00:56:456 (2) - Rotate 45 digrees? Spacing between start of this slider and end of 00:54:268 (1) is way too big Changing 00:54:268 (1) and 00:58:643 (3) shape & placement to even out the spacing
  4. 01:02:198 (2,3) - Spacing between 1 and 2 is half the spacing of 2 and 3. Try evening them out or progress from smaller to larger spacing because of the increase in tone during 01:01:925 (1,2,3,4) fixed, also changes the next slider pattern to fit
Hopefully this helps. Good luck :) (Feel free to ignore some notes if you think they're going against your intentions)
Thank you very much! i'll try to finish my mod before next week :o
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