IRC
20:06 VectorBatesta: not THAT diff
20:06 VectorBatesta: all diffs if you can
20:06 -Ran Yakumo-: 00:04:552 (3) -
20:06 -Ran Yakumo-: isn't this BetterThanJfk https://osu.ppy.sh/ss/5251699
20:06 -Ran Yakumo-: wtf
20:07 -Ran Yakumo-: 00:25:588 (1) - should be close to 00:25:401 (7) - imo
20:07 -Ran Yakumo-: same thing here 00:28:383 (6,1) -
20:09 -Ran Yakumo-: move 00:45:939 (14) - a bit to the right
20:09 -Ran Yakumo-: then make 00:46:126 (15) - near the center
20:10 -Ran Yakumo-: on the left up side
20:10 -Ran Yakumo-: then move 00:46:312 (16) - down left
20:10 VectorBatesta: oh just received the messages
20:10 VectorBatesta: little delay
20:10 -Ran Yakumo-: try doing the same thing here 00:48:920 (14,15,16) -
20:10 -Ran Yakumo-: and here too 00:51:902 (14,15,16) -
20:10 -Ran Yakumo-: what im trying to say is that these 00:55:069 (15,16) - dont work well
20:11 -Ran Yakumo-: this is good 00:57:864 (14,15,16) -
20:11 -Ran Yakumo-: why are these so close to each other 01:09:752 (8,9) -
20:12 -Ran Yakumo-: same thing here 01:13:180 (5,6) -
20:15 -Ran Yakumo-: offset of the 245 bpm is wrong
20:15 -Ran Yakumo-: should be 67129
20:15 VectorBatesta: done
20:15 VectorBatesta: ok
20:16 VectorBatesta: nope
20:16 VectorBatesta: offset is right
20:17 VectorBatesta: one sec
20:17 VectorBatesta: maybe not
20:17 -Ran Yakumo-: listen closer
20:17 VectorBatesta: when you're playing you'll not listen closer lol
20:17 -Ran Yakumo-: you should still make it perfect
20:17 -Ran Yakumo-: since people use offset
20:17 VectorBatesta: ok
20:17 -Ran Yakumo-: someone using -20 offset~ would get thrown off
20:17 VectorBatesta: 67129 then?
20:18 -Ran Yakumo-: around there
20:18 -Ran Yakumo-: try to finding the perfect one
20:06 VectorBatesta: all diffs if you can
20:06 -Ran Yakumo-: 00:04:552 (3) -
20:06 -Ran Yakumo-: isn't this BetterThanJfk https://osu.ppy.sh/ss/5251699
20:06 -Ran Yakumo-: wtf
20:07 -Ran Yakumo-: 00:25:588 (1) - should be close to 00:25:401 (7) - imo
20:07 -Ran Yakumo-: same thing here 00:28:383 (6,1) -
20:09 -Ran Yakumo-: move 00:45:939 (14) - a bit to the right
20:09 -Ran Yakumo-: then make 00:46:126 (15) - near the center
20:10 -Ran Yakumo-: on the left up side
20:10 -Ran Yakumo-: then move 00:46:312 (16) - down left
20:10 VectorBatesta: oh just received the messages
20:10 VectorBatesta: little delay
20:10 -Ran Yakumo-: try doing the same thing here 00:48:920 (14,15,16) -
20:10 -Ran Yakumo-: and here too 00:51:902 (14,15,16) -
20:10 -Ran Yakumo-: what im trying to say is that these 00:55:069 (15,16) - dont work well
20:11 -Ran Yakumo-: this is good 00:57:864 (14,15,16) -
20:11 -Ran Yakumo-: why are these so close to each other 01:09:752 (8,9) -
20:12 -Ran Yakumo-: same thing here 01:13:180 (5,6) -
20:15 -Ran Yakumo-: offset of the 245 bpm is wrong
20:15 -Ran Yakumo-: should be 67129
20:15 VectorBatesta: done
20:15 VectorBatesta: ok
20:16 VectorBatesta: nope
20:16 VectorBatesta: offset is right
20:17 VectorBatesta: one sec
20:17 VectorBatesta: maybe not
20:17 -Ran Yakumo-: listen closer
20:17 VectorBatesta: when you're playing you'll not listen closer lol
20:17 -Ran Yakumo-: you should still make it perfect
20:17 -Ran Yakumo-: since people use offset
20:17 VectorBatesta: ok
20:17 -Ran Yakumo-: someone using -20 offset~ would get thrown off
20:17 VectorBatesta: 67129 then?
20:18 -Ran Yakumo-: around there
20:18 -Ran Yakumo-: try to finding the perfect one