Why is the AR in normal only 5 and not 6.0-6.5? BTW it plays like an Advanced. 02:01:354 (3,4,5) - Also this is really cluttered and hard to read. Too hard if you ask me. :V
So everyone knows the slider in easy is scary as heck but... Why is the lowest difficulty's SV so bloody fast and why is the difficulty so dense, wth? O___O That should have been renamed to Normal, at this point it cannot be called noob-friendly and even though the AR is low it is too low for such fast sliders and the general composition, literally it is a pain to read note chains like those and the similar ones: 00:56:338 (1,2,3) - For noobs these notes would be more readable with AR like 4.2-5.0, now it is going to kill most of us, the unskilled players. ;___;
Also the change from SV 0.50x to 1.00x isn't really intuitive, the rise is too sudden. The change from 0.70x-0.80x would create a better transition, now it is just too sharp and doesn't feel natural to play, it's not nice to play. >:C
Also, yes, it is very easy to make an easy Easy difficulty for this song. In this case the rhythm and the BPM are utterly favourable to create one! :3 And maybe it is not the case but I have a feeling that you haven't asked any person with trash level skills to play the difficulty to say if it is easy enough to be called the easiest diff in the set. Because of that, I would like to ask you to do so if you happen to have any more maps in pending that are going to get ranked. Usually asking around 5-10 players with rank 100K or lower is a good solution.
Nevertheless, I must confess I like the general quality of the difficulties. They are very neat and nicely designed. o3o/