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LiSA - Catch the Moment [OsuMania]

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Frim4503
bangkek .. gw blm nonton ostnya udh nongol

#nungguygremix (kloada)
Eldergleam
the fak kak maxus, ostnya keduluan :'

mark M4M bole kak maxus?

Frim4503 wrote:

bangkek .. gw blm nonton ostnya udh nongol
kita senaasib :'(
Remuring
Hi >w<)//

1 | 2 | 3 | 4

Hard
00:30:383 -add note
01:17:435 - ^

Live the Moment
00:11:119 (11119|0,11119|3,11198|2,11198|1,11277|0,11277|3,11356|2,11356|1,11435|3,11435|0) - How about change the piano pattern?

In this way
00:57:225 - add note
01:37:014 (97014|3,97014|0,97067|2,97119|1,97172|3,97225|0,97277|1,97330|2,97330|3,97383|0,97435|1,97488|3,97540|2,97593|1) - How about change the piano pattern?

In this way

GL <3
Shoooot
Sorry for short mod T^T
Topic Starter
Maxus

Hestia- wrote:

hihi hello hesti owo

[Live The Moment]
uwu SVs
Timing - Move SV at 00:45:067 - to 00:45:146 -
00:45:698 - to 00:45:777 -
00:46:330 - to 00:46:409 - no need for, the calculation already comfortable here

00:42:540 (42540|0) - Remove
00:43:804 (43804|3) - Remove both of them have deep sound..

[Normal]
01:22:961 (82961|1) - Remove? follow mix guitar +drum

[Hard]
00:40:488 (40488|1) - Remove
00:42:540 (42540|0) - Remove
00:43:804 (43804|1) - Remove no need here, first one has drum, the rest of it is the deep piano like before..
thanks :3

R e m u r i n g wrote:

Hi >w<)// hai :3

1 | 2 | 3 | 4

Hard
00:30:383 -add note
01:17:435 - ^ i feel no need for them since i don't plan on making too many notes there

Live the Moment
00:11:119 (11119|0,11119|3,11198|2,11198|1,11277|0,11277|3,11356|2,11356|1,11435|3,11435|0) - How about change the piano pattern?
this suggestion is actually brilliant lol
In this way
00:57:225 - add note well i don't want to make quad wwkk
01:37:014 (97014|3,97014|0,97067|2,97119|1,97172|3,97225|0,97277|1,97330|2,97330|3,97383|0,97435|1,97488|3,97540|2,97593|1) - How about change the piano pattern?

In this way feel like the current way is already comfortable and unique on its own

GL <3
Shoooot
Sorry for short mod T^T
Thank you for the mod and star! :D

Eldergleam wrote:

the fak kak maxus, ostnya keduluan :'

mark M4M bole kak maxus?
klo ama lgu kmrin, ga gtu suka, sorry ...
Garalulu
Halo owo

[Normal]
00:38:119 (38119|2) - suddenly appearing 1/2 note. If you put the note for elec guitar, should add a note at 00:38:435 and etc.
01:03:698 (63698|2) - I can't hear any drum sound. it's same with 01:02:435
01:16:330 (76330|2) - it has same sound with 01:16:646. add one note at that or delete this
01:31:804 (91804|0) - ghost note. no note here at last diff
01:34:961 - that drum sound should have note
01:43:961 - 01:44:909 - How about this? LN for melody sound, single note at 01:44:593 for starting drum roll.

[Hard]
00:49:172 - 00:49:330 - you can add LN here like 00:47:909 (47909|2)
01:03:698 (63698|0) - same reason with normal
01:31:804 (91804|0) - ghost note. no note here at last diff
01:42:698 - 01:43:646 - why don't you make LN pattern here like 01:43:646 - 01:44:909 ?

[Live the Moment]
00:36:383 - 00:37:014 - you can make this pattern like 00:33:856 - 00:34:488

oki that's all owo)b

Good luck! >//<
Topic Starter
Maxus

Garalulu wrote:

Halo owo

[Normal]
00:38:119 (38119|2) - suddenly appearing 1/2 note. If you put the note for elec guitar, should add a note at 00:38:435 and etc. I follow vocal for pattern twist, and that point doesn't provide vocal..
01:03:698 (63698|2) - I can't hear any drum sound. it's same with 01:02:435 I can hear it just fine :/ ...
01:16:330 (76330|2) - it has same sound with 01:16:646. add one note at that or delete this ok add
01:31:804 (91804|0) - ghost note. no note here at last diff
01:34:961 - that drum sound should have note ok for both
01:43:961 - 01:44:909 - How about this? LN for melody sound, single note at 01:44:593 for starting drum roll. i want the roll drum to be covered here..

[Hard]
00:49:172 - 00:49:330 - you can add LN here like 00:47:909 (47909|2) i want to follow the most audible one..
01:03:698 (63698|0) - same reason with normal same reason too.
01:31:804 (91804|0) - ghost note. no note here at last diff okay
01:42:698 - 01:43:646 - why don't you make LN pattern here like 01:43:646 - 01:44:909 ? because i want to take the higher pitch one as the LNs, so it can have gradual difficult increase from normal > hard > insane

[Live the Moment]
00:36:383 - 00:37:014 - you can make this pattern like 00:33:856 - 00:34:488 follow vocal, so no..

oki that's all owo)b

Good luck! >//<
Thank you lulu, will mod your map soon :3
Aras
BD nya kapan rilis ya . - .
M4M


General
- normal-hitnormal.wav and normal-hitwhistle.wav doesn't have significance difference imo, so I think you can remove 1 of 'em, or you can change Normal custom hitsounding to soft custom hitsounding, dunno why you HS the kick manually if you already use this Normal custom hitsounding

Live the Moment
- 00:10:488 (10488|1) - missing Finish HS(will refer to this as F HS)
- 00:14:277 (14277|2) - F HS is not needed here imo, since the snare is the same like the coming 2 snare without F after this
- 00:16:488 (16488|0) - unnecessary F too imo
- 00:18:698 (18698|1) - should be C HS instead of W
- 00:19:961 (19961|1) - should be W
- 00:19:646 (19646|1) - this too I think, but I'm not sure
- I really don't get what these jack are for 00:23:119 (23119|3,23277|3,23435|3,23593|3) - mind explaining? 00:23:751 (23751|0,23909|0,24067|0,24225|0) - this too
- 00:27:856 (27856|1,28014|2) - Ctrl+H? would have more impact imo, and also to suit 00:25:172 (25172|3,25330|0,25488|2) -
- 00:43:172 (43172|0) - missing F SH
- how about making 00:47:593 (47593|3,47909|3) - and 00:48:856 (48856|3,49172|0) - mirrored since they sounds the same? in that case, I'll suggest this
- oww it's so crowded here 01:07:330 - , I'm suggesting this why? well, I think it will suit well if you make this part as the "easy part" because the vocal is having less "tension" here so does the instru imoand also to give a "build up" feeling toward this part 01:12:698 - where as the vocal is started to having more "tension" again, if applied, you can apply it here 01:09:856 - too (mirror it for variation) ah, forgot to say this, 01:07:961 (67961|2) - I didn't put an LN there for variation, since releasing a finger also counted as moving a finger so I think just releasing an LN while holding LN on another column will be just enough if you ever played an LN practice or anything dedicated for LN, you might have come across this stuff a lot
- 01:47:593 (107593|1) - I think you should release this one here 01:50:277 - ?
- 01:17:119 (77119|0,77119|3,77119|1) - you can LN 1 of these for the guitar, and also I'm assuming you are purposely ignore the kick in this part to match the vocal right?
- I don't hear anything worth an LN here 01:22:961 (82961|0) - , sound that I hear is only that not so audible back guitar
- 01:24:698 (84698|0) - one of those triplet can be turned into a 1/2 LN for the guitar sound which is same like 01:24:383 (84383|2,84540|1) -
- 01:47:277 (107277|1) - I myself prefer this to be on col.1, it is the ending part, so I think people will usually remember this part, so that repeated 1/2 jack on col.1 won't be hard to play

Hard
- 00:47:909 (47909|2,48383|2) - I assume these LN is for guitar yes? rather than catching these two, I suggest you to catch these 4 00:47:593 (47593|2,47909|2,48856|0,49172|2) - instead
- 00:52:172 - current 1/2 jack pattern are getting old the jack on 1 > 4 > 2 > 3 > 1 > 2 > 3 >4, I 'm suggesting this instead, the HL-ed note is for building up "tension before a new section which started here 00:54:698 (54698|0) -
- suggesting to ctrl + H 00:55:014 (55014|1,55172|2) - and moving 00:55:961 (55961|2) - to 1
- 01:14:277 (74277|3,74277|0) - this guitar is a little bit different, ummm I forgot the term used for this kind of sound, suggesting to make it 2 LN not 2 LN + 1 Normal note

Normal
- 00:38:119 (38119|2) - delete? I know it is for vocal but it's just that I find it annoying, also I think it's better if you just delete that one and start the 1/2 here 00:38:593 (38593|1) - instead
- 00:40:330 (40330|2,40488|3) - ctrl + j?
- 01:44:435 (104435|3,104593|2) - these kind of LN (finds a lot of 'em here) I'm assuming that the first LN is for guitar while the 2nd longer one is for Drum roll right? I 'm suggesting [urlhttps://osu.ppy.sh/ss/7504058]this instead[/url], this way, you still get to LN the guitar right while also cover the drums right , I make it 1/2 jack because there ain't any of them in this diff except in the last ending part, and also I myself thinks that it is weird to make a part that should be hard as an easy one *hitting 1/2 jack and usual 1/2 is different because jack make you feel like your hand going faster*


DONE DESU!!

will call you later later, and hope this mod will help you in one or other way xD
Topic Starter
Maxus

Aras25 wrote:

BD nya kapan rilis ya . - .
M4M


General
- normal-hitnormal.wav and normal-hitwhistle.wav doesn't have significance difference imo, so I think you can remove 1 of 'em, or you can change Normal custom hitsounding to soft custom hitsounding, dunno why you HS the kick manually if you already use this Normal custom hitsounding if not, i will need to hs manually again if i decided want to have W, which is kinda a dick move. anyway, changed the hitnormal into something else.

Live the Moment
- 00:10:488 (10488|1) - missing Finish HS(will refer to this as F HS) right
- 00:14:277 (14277|2) - F HS is not needed here imo, since the snare is the same like the coming 2 snare without F after this still hear finish sound here (i have hs at 0% so i can hear the original instrument)
- 00:16:488 (16488|0) - unnecessary F too imo it's the same F sound that you point out at 00:10:488 - ..
- 00:18:698 (18698|1) - should be C HS instead of W it's the snare sound instead of kick sound.. it's noticeably louder and distinguishable from drum at 00:18:777 -
- 00:19:961 (19961|1) - should be W im sure it's clap..
- 00:19:646 (19646|1) - this too I think, but I'm not sure
- I really don't get what these jack are for 00:23:119 (23119|3,23277|3,23435|3,23593|3) - mind explaining? 00:23:751 (23751|0,23909|0,24067|0,24225|0) - this too it's for bass guitar instrument, since the guitar was played at consistent and monotone without any changes or fluctuation towards the music, so representing it with jack is quite great as it is.
- 00:27:856 (27856|1,28014|2) - Ctrl+H? would have more impact imo, and also to suit 00:25:172 (25172|3,25330|0,25488|2) - I want the PR though..
- 00:43:172 (43172|0) - missing F SH nice one.
- how about making 00:47:593 (47593|3,47909|3) - and 00:48:856 (48856|3,49172|0) - mirrored since they sounds the same? in that case, I'll suggest this actually the guitar is the same pitch along that section, so i'll just make them the same column expect for consecutive changes guitar like 00:48:383 (48383|3,48540|1) - which i will make it different.
- oww it's so crowded here 01:07:330 - , I'm suggesting this why? well, I think it will suit well if you make this part as the "easy part" because the vocal is having less "tension" here so does the instru imoand also to give a "build up" feeling toward this part 01:12:698 - where as the vocal is started to having more "tension" again, if applied, you can apply it here 01:09:856 - too (mirror it for variation) ah, forgot to say this, 01:07:961 (67961|2) - I didn't put an LN there for variation, since releasing a finger also counted as moving a finger so I think just releasing an LN while holding LN on another column will be just enough if you ever played an LN practice or anything dedicated for LN, you might have come across this stuff a lot Tbh the reason it feels crowded and dense only because it mixed long LN with another LN there, in terms of actually density while you're playing, it's not dense and easy to comprehend because those part was arranged in a way that the LN structured in stairs kind of way, the other way to prove that is the yellow graph density at the left of editor.. notice that those part are even less dense compared with 00:23:119 - which is also calm part from the graph which further complement my point. The other reason is that all the LN and notes all actually represent each instrument they responsible for emphasize, for example, try to look at 01:07:330 (67330|3) - , it's a really long guitar that stays really long until 01:09:225 - ,and it's noticeably changing guitar pitch at 01:09:225 - too where i change it into different LN, while 01:07:330 (67330|0,67961|1,68593|2) - it's quite self explanatory that i follow piano sound that divided into 3 pitch sound, for the next part, i just mirrored them to maintain the consistency, expect for 01:11:751 - which is high pitch guitar so 2 LNs fit a lot more here.. in LN practice this is maybe only considered dan 1 or 2 or even lower.. see lordraika LN 4k practice, they are a lot harder.
- 01:47:593 (107593|1) - I think you should release this one here 01:50:277 - ? and added another LN for that, nice one
- 01:17:119 (77119|0,77119|3,77119|1) - you can LN 1 of these for the guitar, and also I'm assuming you are purposely ignore the kick in this part to match the vocal right? for the SV here.. only notes further compromise the sv emphasis.
- I don't hear anything worth an LN here 01:22:961 (82961|0) - , sound that I hear is only that not so audible back guitar it's continuation of guitar combo from 01:22:804 - , which will be weird if i broke it while guitar still exist.
- 01:24:698 (84698|0) - one of those triplet can be turned into a 1/2 LN for the guitar sound which is same like 01:24:383 (84383|2,84540|1) - good one.
- 01:47:277 (107277|1) - I myself prefer this to be on col.1, it is the ending part, so I think people will usually remember this part, so that repeated 1/2 jack on col.1 won't be hard to play nice one for pitch emphasis too.

Hard
- 00:47:909 (47909|2,48383|2) - I assume these LN is for guitar yes? rather than catching these two, I suggest you to catch these 4 00:47:593 (47593|2,47909|2,48856|0,49172|2) - instead originally kinda want to catch all the guitar, but then it will be the same as hardest diff... so i catch the most inaudible guitar at that part instead for another gimmick.
- 00:52:172 - current 1/2 jack pattern are getting old the jack on 1 > 4 > 2 > 3 > 1 > 2 > 3 >4, I 'm suggesting this instead, the HL-ed note is for building up "tension before a new section which started here 00:54:698 (54698|0) - the old part is the beginning i think.. the 1-2-3-4 jack, i don't really see it often imo.. but that left hand jack feels so hard tbh.. i prefer spreading the jack since i prefer the flow pattern here.
- suggesting to ctrl + H 00:55:014 (55014|1,55172|2) - and moving 00:55:961 (55961|2) - to 1 accept move to col 1 but not the stair pattern.
- 01:14:277 (74277|3,74277|0) - this guitar is a little bit different, ummm I forgot the term used for this kind of sound, suggesting to make it 2 LN not 2 LN + 1 Normal note i will separate the LN instead.


Normal
- 00:38:119 (38119|2) - delete? I know it is for vocal but it's just that I find it annoying, also I think it's better if you just delete that one and start the 1/2 here 00:38:593 (38593|1) - instead not sure.. the vocal feels awkward without that note here.. i will keep for a while, and if there's better suggestion, i will use one.
- 00:40:330 (40330|2,40488|3) - ctrl + j? want to make mirror effect of 00:40:961 -
- 01:44:435 (104435|3,104593|2) - these kind of LN (finds a lot of 'em here) I'm assuming that the first LN is for guitar while the 2nd longer one is for Drum roll right? I 'm suggesting [urlhttps://osu.ppy.sh/ss/7504058]this instead[/url], this way, you still get to LN the guitar right while also cover the drums right , I make it 1/2 jack because there ain't any of them in this diff except in the last ending part, and also I myself thinks that it is weird to make a part that should be hard as an easy one *hitting 1/2 jack and usual 1/2 is different because jack make you feel like your hand going faster* I extend the short LN into Long LN instead making it 2 LN.. the jack part feels awkward with the 2 instrument they try to emphasize doesn't suit each other imo...


DONE DESU!!

will call you later later, and hope this mod will help you in one or other way xD Sure, if you already got bubbled :3
Thank you aras for mod :D
Unlucky_w
hi
from mod.queue
sorry kinda late

Hard
00:12:856 - Add a note to 4, same sound as 00:13:330 -
00:20:435 - Add note to 2, it's dense here
00:30:383 - add a note to 3, ^
00:40:646 - Add one to 4
01:10:172 - Add a note to 4, missing sound, similar as 01:10:804 -
01:24:383 (84383|2) - Move to 4
01:27:540 - Add a note to 2, it's similar as 01:28:488 -

Live the moment
00:10:488 - Would add a note to 4
00:13:646 (13646|0) - Remove, not that dense to make a triple
00:20:435 - Add a note here, it looks the same as 00:21:540 - and remove the second from 00:20:277 (20277|1) - .
00:40:646 - Add a note here then remove one note from 00:40:961 - .

Gl!
Topic Starter
Maxus

FastYoshi wrote:

hi
from mod.queue
sorry kinda late it's alright :3

Hard
00:12:856 - Add a note to 4, same sound as 00:13:330 -
00:20:435 - Add note to 2, it's dense here
00:30:383 - add a note to 3, ^
00:40:646 - Add one to 4 for 4 of these mods, i count the LN as additional notes.. so 1 LN + 1 note = 2 note.
01:10:172 - Add a note to 4, missing sound, similar as 01:10:804 - good
01:24:383 (84383|2) - Move to 4 the jack intentional to complement the guitar.
01:27:540 - Add a note to 2, it's similar as 01:28:488 - same as above.

Live the moment
00:10:488 - Would add a note to 4 no intention on creating minijack.
00:13:646 (13646|0) - Remove, not that dense to make a triple clap sound, so 3 notes.
00:20:435 - Add a note here, it looks the same as 00:21:540 - and remove the second from 00:20:277 (20277|1) - . 2LN + 1 note = 3 note.
00:40:646 - Add a note here then remove one note from 00:40:961 - . same as above.

Gl!
Thank you.
DustMoon
Hi~Maxus
1|2|3|4|
Normal
00:02:277 (2277|1,2593|0) - change pattern to LN(1) Note(2)
00:10:330 (10330|3) - ^
00:18:698 (18698|0) - ^
00:41:593 (41593|1) - two LN to mapping
00:56:751 - add
01:16:961 (76961|3) - ?
01:37:646 (97646|3) - move to 2
01:39:540 (99540|1) - ^
01:42:067 (102067|3,102225|2) - ^
01:44:593 (104593|2) - ^
01:47:593 (107593|0) - end time point is error
Hard
00:09:225 - more note
00:15:540 (15540|2,15540|3) - move to (1,2)and 00:15:698 (15698|1) - move to 3
00:19:804 (19804|3) - move to 1
00:20:435 - strong sound01:38:751 -
00:30:383 - more
00:40:330 (40330|3,40330|2) - 00:40:646 (40646|2,40646|0) - same sound
00:44:593 (44593|0) - move to 2
00:56:593 (56593|1,56593|0,56672|2,56751|3,56830|1,56909|2,56909|3) - change01:44:593 (104593|1,104672|0,104751|3,104830|2,104909|0,104909|1) - change
01:32:593 - strong sound
01:46:330 (106330|2) - end time point:01:47:119 -
01:37:014 - 01:37:330 - ^01:42:067 - 01:42:383 - ^
Live the Moment
00:09:225 - add
00:19:014 (19014|0,19172|3) - change to one
00:21:540 (21540|2,21540|3) - ^
00:27:856 (27856|1,28014|2) - ^
00:30:383 (30383|2,31330|0) - changeto one LN
00:40:646 (40646|1) - move to 3
00:47:593 (47593|3,47909|3,48383|3,48856|3) - ^
01:15:383 (75383|1,75698|2,75856|3) - ^
01:17:119 (77119|3) - move to 3
01:33:856 (93856|2,94172|1,94488|0) - ^
01:46:330 (106330|2) - ^
good luck! :)
Topic Starter
Maxus

DustMoon wrote:

Hi~Maxus hi
1|2|3|4|
Normal
00:02:277 (2277|1,2593|0) - change pattern to LN(1) Note(2) well it's follow piano, so no need..
00:10:330 (10330|3) - ^ ^
00:18:698 (18698|0) - ^ ^
00:41:593 (41593|1) - two LN to mapping 1 is enough
00:56:751 - add already been accented by ln.
01:16:961 (76961|3) - ? 1/4 sound
01:37:646 (97646|3) - move to 2 no need
01:39:540 (99540|1) - ^ ^
01:42:067 (102067|3,102225|2) - ^ ^
01:44:593 (104593|2) - ^ ^
01:47:593 (107593|0) - end time point is error intended
Hard
00:09:225 - more note too weak
00:15:540 (15540|2,15540|3) - move to (1,2)and 00:15:698 (15698|1) - move to 3 the double have the same pitch.
00:19:804 (19804|3) - move to 1 don't want make a jack with 00:19:646 (19646|0) -
00:20:435 - strong sound01:38:751 - intended to be 1 note +1ln
00:30:383 - more same
00:40:330 (40330|3,40330|2) - 00:40:646 (40646|2,40646|0) - same sound clearly different
00:44:593 (44593|0) - move to 2 feel cramped.
00:56:593 (56593|1,56593|0,56672|2,56751|3,56830|1,56909|2,56909|3) - change01:44:593 (104593|1,104672|0,104751|3,104830|2,104909|0,104909|1) - change current one is good
01:32:593 - strong sound same as before
01:46:330 (106330|2) - end time point:01:47:119 - intended
01:37:014 - 01:37:330 - ^01:42:067 - 01:42:383 - ^ ^
Live the Moment
00:09:225 - add no
00:19:014 (19014|0,19172|3) - change to one
00:21:540 (21540|2,21540|3) - ^
00:27:856 (27856|1,28014|2) - ^ no need, LN are intended
00:30:383 (30383|2,31330|0) - changeto one LN for changing sound
00:40:646 (40646|1) - move to 3 too heavy on right hand
00:47:593 (47593|3,47909|3,48383|3,48856|3) - ^ for?
01:15:383 (75383|1,75698|2,75856|3) - ^ no need
01:17:119 (77119|3) - move to 3 will be unbalanced
01:33:856 (93856|2,94172|1,94488|0) - ^ no need
01:46:330 (106330|2) - ^ no need
good luck! :)
Thanks, i appreciate the mod, but maybe it can be given some explanation so the mapper can understand the mod intent :)
aevin

Hello

NM from my queue!

[o!mania] deetsiu's queue! [NM & M4M & GD]


1,2,3,4



Normal
00:11:751 (11751|3) - Move to 2
00:20:277 (20277|2,20435|1) - Ctrl + H
00:57:856 (57856|2,58014|1) - Ctrl + H
01:08:277 (68277|2) - Move to 2
01:17:435 (77435|3) - Move to 2
01:40:804 (100804|2,100961|1) - Ctrl + H
Critical_Star
catch the yaoming

been wanted to play a mania ver for this song, and here i amm :)

General

i thought it would be much friendly to other player if u could lower down the HP on the last diff, i suggest 8.5.


Normal
00:02:277 (2277|1) - how about change it to normal note to focus on piano note here? i think for normal diff it would be nice to catch only piano note here, unlike 00:04:804 (4804|2) - this is fine since it sync nicely to the piano here
00:07:330 (7330|3) - like before if u agree ^
00:16:330 (16330|1) - how about delete this note? i think it would flow nicely with the LN here (1/6 sound)
00:17:277 (17277|1) - move to 1?
00:18:540 (18540|2) - extend this LN till 00:19:014 - would be nice, also the guitar sound end there too.
00:20:119 (20119|0) - why not make this a LN like 00:19:488 (19488|0,19804|2) -
00:56:277 - use a 1/1 LN here for vocal?
01:01:646 (61646|1) - suggest to break the LN here and catch the kick > http://puu.sh/uFoMU/f3f1e0a31c.png example
01:05:751 - u can add another note here, refer 01:01:330 -
01:16:961 (76961|3) - instead lN i think continue 2-1-2 pattern here would be better
01:25:014 (85014|3) - seems like this is the only different length from other diff
01:37:172 (97172|1) - like before on previous part since i also realize u did not do this at some part like 01:14:435 - 01:14:751 - etc
01:44:435 (104435|3) - like before u can extend this till 01:44:909 -
01:47:593 (107593|0) - would be best to extend till 01:55:014 -


Hard
00:11:751 - make it triple here? it would be nice to emphasize the crash here
00:19:488 (19488|1,19567|3,19646|2,19646|0,19804|3,19883|1,19961|2,19961|3) - how about this? > http://puu.sh/uFqhL/9f45d50686.png
00:31:961 - triple?
00:39:067 (39067|1) - if follow vocal, end at 00:39:225 - would be better
00:48:225 (48225|3) - move to 1?
00:55:961 - triple? it would give a greater impact to the sound
00:56:277 - like in normal, i think it would be nice to add a note/LN to emphasize the vocal here instead of blanking it
01:12:225 (72225|0) - instead of this, i suggest to catch the guitar sound here > http://puu.sh/uFqFz/8c7733b8f3.png
01:16:488 (76488|2,76488|1,76646|2,76804|3,76804|0,76961|1,77040|2,77119|0,77119|3) - suggest > http://puu.sh/uFqJ5/8addc457cd.png
01:37:330 (97330|1,97330|0) - somehow i think i prefer like your previous placement on 00:16:172 (16172|3,16172|0,16330|2,16409|1,16488|0,16488|3) - it feel much comfortable to play, but the current one is fine too
01:47:593 (107593|0,107593|3) - same case in normal diff if u agree, either extend one of the LN till 01:55:014 - for ending consistent



Live the Moment
00:10:409 (10409|3) - how about move up by 1? it would sync better with 00:10:751 (10751|1,10751|2,10751|3,10961|0,10961|1,10961|2) -
00:31:961 - quad note here would be nice
seems good to me (sv play fine for me)

;)
Topic Starter
Maxus

deetsiu wrote:

Hello

NM from my queue!

[o!mania] deetsiu's queue! [NM & M4M & GD]


1,2,3,4



Normal
00:11:751 (11751|3) - Move to 2 ok it can
00:20:277 (20277|2,20435|1) - Ctrl + H it will make one hand trill with 00:19:961 (19961|1,20119|0) - , which i want to avoid.
00:57:856 (57856|2,58014|1) - Ctrl + H will be unbalanced with 00:58:646 (58646|2,58804|3) -
01:08:277 (68277|2) - Move to 2 i don't want to make OH trill
01:17:435 (77435|3) - Move to 2 this time i have to say a no bcoz of 01:16:014 (76014|1,76172|0,76488|0,76488|1,76804|1,77119|0) -
01:40:804 (100804|2,100961|1) - Ctrl + H have no reason to.
Thank you for modding :D

Critical_Star wrote:

catch the yaoming /me catch him owo

been wanted to play a mania ver for this song, and here i amm :) thankssss :DD

General

i thought it would be much friendly to other player if u could lower down the HP on the last diff, i suggest 8.5. I will make it 8,8 then.. since i think in general this kind of anime song isn't hard to pass.


Normal
00:02:277 (2277|1) - how about change it to normal note to focus on piano note here? i think for normal diff it would be nice to catch only piano note here, unlike 00:04:804 (4804|2) - this is fine since it sync nicely to the piano here I agree, it's also feel more flexible for novice diff, changed :D
00:07:330 (7330|3) - like before if u agree ^ sure :3
00:16:330 (16330|1) - how about delete this note? i think it would flow nicely with the LN here (1/6 sound) I will change it into short LN, since i think the 1/4 still have to be mapped, but LN might convey the roll sound better imo.
00:17:277 (17277|1) - move to 1? I rearrange to match the guitar trill better :3
00:18:540 (18540|2) - extend this LN till 00:19:014 - would be nice, also the guitar sound end there too. I kind of want have a quick transition from guitar to long drum roll here, and i do think have them separate is better.
00:20:119 (20119|0) - why not make this a LN like 00:19:488 (19488|0,19804|2) - hmm the LNs before are for 1/4 roll drum rather than the guitar, i thought if i mapped this too, it would be confusing over what i actually want to follow, so i intentionally make it normal note.
00:56:277 - use a 1/1 LN here for vocal? sorry but i kinda want to keep this for a bit break for this diff D:
01:01:646 (61646|1) - suggest to break the LN here and catch the kick > http://puu.sh/uFoMU/f3f1e0a31c.png example good suggestion! This conveys the kick better :D
01:05:751 - u can add another note here, refer 01:01:330 - nice catch :D
01:16:961 (76961|3) - instead lN i think continue 2-1-2 pattern here would be better I kinda want to capture the 1/4 too, i think it also kinda add an extra and nice touch transition towards the next kiai :D
01:25:014 (85014|3) - seems like this is the only different length from other diff Hmm, i thought it's consistent with my other LN in this diff? like 00:59:751 (59751|1) - 01:04:804 (64804|2) - ,etc. it captures the extra emphasis piano sound that i catch in 2/1 LN.
01:37:172 (97172|1) - like before on previous part since i also realize u did not do this at some part like 01:14:435 - 01:14:751 - etc same as before, change to small LN for 1/4 roll drum.
01:44:435 (104435|3) - like before u can extend this till 01:44:909 - same as before xd
01:47:593 (107593|0) - would be best to extend till 01:55:014 - i will extend until 01:54:067 - , since i thought 01:55:014 - a bit too long for single LN, in live the moment diff, there's many transition, so i thought it's alright xd


Hard
00:11:751 - make it triple here? it would be nice to emphasize the crash here
00:19:488 (19488|1,19567|3,19646|2,19646|0,19804|3,19883|1,19961|2,19961|3) - how about this? > http://puu.sh/uFqhL/9f45d50686.png Sure, it's neater :D
00:31:961 - triple? oke will have a couple of triple xd
00:39:067 (39067|1) - if follow vocal, end at 00:39:225 - would be better I agree :D
00:48:225 (48225|3) - move to 1? it flows kinda awkward imo x.x , will keep this.
00:55:961 - triple? it would give a greater impact to the sound wokeee
00:56:277 - like in normal, i think it would be nice to add a note/LN to emphasize the vocal here instead of blanking it i will agree for this diff :D
01:12:225 (72225|0) - instead of this, i suggest to catch the guitar sound here > http://puu.sh/uFqFz/8c7733b8f3.png okay nice :D
01:16:488 (76488|2,76488|1,76646|2,76804|3,76804|0,76961|1,77040|2,77119|0,77119|3) - suggest > http://puu.sh/uFqJ5/8addc457cd.png ngghh, I like the current flow one since it literally flowing the previous pattern which also descending towards right side of direction.
01:37:330 (97330|1,97330|0) - somehow i think i prefer like your previous placement on 00:16:172 (16172|3,16172|0,16330|2,16409|1,16488|0,16488|3) - it feel much comfortable to play, but the current one is fine too i rearrange it a bit here :D
01:47:593 (107593|0,107593|3) - same case in normal diff if u agree, either extend one of the LN till 01:55:014 - for ending consistent same like normal :D



Live the Moment
00:10:409 (10409|3) - how about move up by 1? it would sync better with 00:10:751 (10751|1,10751|2,10751|3,10961|0,10961|1,10961|2) - nice catch here xdd
00:31:961 - quad note here would be nice sure :D
seems good to me (sv play fine for me)

;) \:D/
Thank you so much bintang :DD
Damaree
nice map indeed
->thumbs up<-
*shoots a star*
/runs
Topic Starter
Maxus

JooF12 wrote:

nice map indeed
->thumbs up<-
*shoots a star*
/runs
Thank you the full ver. one! :P
Cipse
RRM Modding Queue

For images, suggestions are on the left, original on the right.
As per normal, move notes before and after suggestions, if they become uncomfortable after applying any part of the mod

0 1 2 3

Normal
I move 00:41:909 (41909|2) - to {3} and 00:42:067 (42067|3,42383|3,42698|3,43014|3) - to {2}. I'd say that moving 00:41:909 (41909|2) - to {3} looks better, as I think that LN ends with SNs on both sides look ugly. Would move 00:42:067 (42067|3,42383|3,42698|3,43014|3) - to {2} as an index jack feels slightly better than one using a middle finger

ctrl+H on 01:16:961 (76961|3,77119|0) - would feel better, as it removes 01:16:646 (76646|3,76804|2,76961|3) -, a one handed xyx pattern. It also ends in an LN, which makes it more heavy on the RH at that point

Move one of 01:23:909 (83909|2,84067|3) - to the LH. It's slightly heavy on the RH just after these notes if you don't

Overall, the patterning is okay in this difficulty. But I dislike the fact that you leave the majority of the snares in the chorus, and some snares of of the chorus, as singles. Especially in the chorus, as the mapping the snares without doubles there feels under chorded. This is because adding doubles won't spike the difficulty, considering that your bursts in the chorus already have doubles for the majority of the time

Hard
Moving 00:39:540 (39540|3) - to {1}, 00:39:698 (39698|0) - to {3} and 00:39:856 (39856|3) - to {0} gives a more comfortable pattern by removing 00:39:225 (39225|3,39383|2,39540|3) -, an OH xyx pattern, 00:39:225 (39225|3,39540|3,39856|3) -, a stack, and makes it more hand balanced

Can't hear why 00:46:804 (46804|3,47119|3) - is jacked

From 01:15:383 - to 01:16:488 -;
Reasoning
Swapped the LN and SN of 01:15:383 (75383|0,75383|2) -. Moving the LN to the LH prevents the note from the next beat from being in the LH. Consequently, 01:15:067 (75067|0,75225|1,75383|0,75540|1) -, a random trill, is removed

Moved another LH trill, 01:15:856 (75856|1,75856|0,76014|1,76330|0,76488|1) -, to {1} and {2}. Spreading it between two hands make it more comfortable, which I'd recommend given that the section is dense

01:16:488 (76488|2,76646|2) -, a random jack, is removed
01:22:488 (82488|0,82961|0,83119|0) - is a random shield/jack. As far as I can tell, there isn't a repeated sound there. 01:23:119 - and 01:23:277 - are the places where you would potentially put notes in the same column, for the kick. However, it sounds the exact same as the last chorus section and you had chosen not to use any jacks to represent the repeated kicks. Therefore, I'd remove the jack entirely

01:23:751 (83751|3,83909|3) - is another random jack, as I can't hear any repeated sound

01:24:383 (84383|2,84540|2) - seems jacked because of the repeated kicks. For reasons explained two above, remove it

Moving 01:36:540 (96540|0) - to {2} and 01:36:698 (96698|2) - to {0} would give a more comfortable pattern. A 1/4 shield, created by moving 01:36:540 (96540|0) - to {2}, is more comfortable than a LH trill, 01:35:119 (95119|1,95909|0,96225|0,96383|1,96540|0,96698|1) -

Moving 01:37:251 (97251|3) - to {1} and moving 01:37:330 (97330|0,97330|1) - to {23}, with the LN on {3}, would probably be more comfortable. This is because 01:37:172 (97172|0,97330|0) - is removed

I would ctrl+H 01:42:383 (102383|0,102540|3) -. 01:42:225 (102225|0,102304|1,102383|0) - isn't very friendly compared to the rest of the difficulty, especially with an LN end making it heavier on the LH. 01:42:383 (102383|3) - can be moved to {2}, for an uglier pattern that less heavy on {3}

I'd recommending shortening the end of 01:46:330 (106330|2) - to 01:47:119 - and moving 01:47:435 (107435|0) - to {2}. Whilst shortening the LN to that time technically isn't correct, it does allow you to remove 01:47:119 (107119|0,107277|0,107435|0,107593|0) -
Topic Starter
Maxus

Cipse wrote:

RRM Modding Queue

For images, suggestions are on the left, original on the right.
As per normal, move notes before and after suggestions, if they become uncomfortable after applying any part of the mod

0 1 2 3

Normal
I move 00:41:909 (41909|2) - to {3} and 00:42:067 (42067|3,42383|3,42698|3,43014|3) - to {2}. I'd say that moving 00:41:909 (41909|2) - to {3} looks better, as I think that LN ends with SNs on both sides look ugly. Would move 00:42:067 (42067|3,42383|3,42698|3,43014|3) - to {2} as an index jack feels slightly better than one using a middle finger Hmm I understand where you are coming from, however I myself find that jacking at middle finger feels more comfortable since in general and from my experience, outer column have easier move manipulation compared with index finger. and i find the movement to the right feels more natural here. i change a bit of patterning here though.

ctrl+H on 01:16:961 (76961|3,77119|0) - would feel better, as it removes 01:16:646 (76646|3,76804|2,76961|3) -, a one handed xyx pattern. It also ends in an LN, which makes it more heavy on the RH at that point really nice one! this also removes anti flow that don't follow the movement of 2-1-2-1 notes before :D

Move one of 01:23:909 (83909|2,84067|3) - to the LH. It's slightly heavy on the RH just after these notes if you don't I rearrange at 01:24:383 - instead, mirroring previous stair seems more intuitively correct imo.

Overall, the patterning is okay in this difficulty. But I dislike the fact that you leave the majority of the snares in the chorus, and some snares of of the chorus, as singles. Especially in the chorus, as the mapping the snares without doubles there feels under chorded. This is because adding doubles won't spike the difficulty, considering that your bursts in the chorus already have doubles for the majority of the time well tbh I try different approach from the previous section before kiai by reduce the density in kiai to have something more diverse here.. I also took a consideration that kiai is special section for a certain diff, but i literally took in different path by making it less dense instead (which special on its own), since kiai have many LNs, i think it compensates that.

Hard
Moving 00:39:540 (39540|3) - to {1}, 00:39:698 (39698|0) - to {3} and 00:39:856 (39856|3) - to {0} gives a more comfortable pattern by removing 00:39:225 (39225|3,39383|2,39540|3) -, an OH xyx pattern, 00:39:225 (39225|3,39540|3,39856|3) -, a stack, and makes it more hand balanced I really like it! applied ;D

Can't hear why 00:46:804 (46804|3,47119|3) - is jacked If i move it somewhere, it will inevitably jacked at 00:46:488 (46488|1,46488|2) - too.. which both of them also have different instrument. i think the current jack can utilize vocal aspect which gives a slight plus reasoning for the placement.

From 01:15:383 - to 01:16:488 -;
Reasoning
Swapped the LN and SN of 01:15:383 (75383|0,75383|2) -. Moving the LN to the LH prevents the note from the next beat from being in the LH. Consequently, 01:15:067 (75067|0,75225|1,75383|0,75540|1) -, a random trill, is removed

Moved another LH trill, 01:15:856 (75856|1,75856|0,76014|1,76330|0,76488|1) -, to {1} and {2}. Spreading it between two hands make it more comfortable, which I'd recommend given that the section is dense

01:16:488 (76488|2,76646|2) -, a random jack, is removed As much as it can make the section more comfortable, I kinda felt it kinda lost its composition in regards of overall patterning and PR choices because of 2 reason here.
1. the LN at 01:14:909 (74909|3,75383|2) - already mirroring 01:14:277 (74277|0,74593|1) - , which already gives good aesthetic placement and PR at the second mirroring LN where it transitioned to following guitar.
2. the jump at 01:16:014 (76014|1,76172|3) - signifies the guitar that suddenly get so high in tension, which if i put in col 1 and 2 (col 2 and col 3 i mean) will make the emphasizement lost.
3. this kinda just want to explain the jack xD.. the jack at 01:16:646 - is kinda synchronize with how i make 01:16:804 (76804|3,76804|0,77119|3,77119|0) - at the same column. "why not make double at 01:16:488 - the same column then?" , simply because i don't want to broken the placement just for that.. and it somehow also kinda flows with how vocal works around this section.
I switch column between 01:15:540 (75540|1,75698|3,75856|1) - though, hopefully it makes it more balance.
01:22:488 (82488|0,82961|0,83119|0) - is a random shield/jack. As far as I can tell, there isn't a repeated sound there. 01:23:119 - and 01:23:277 - are the places where you would potentially put notes in the same column, for the kick. However, it sounds the exact same as the last chorus section and you had chosen not to use any jacks to represent the repeated kicks. Therefore, I'd remove the jack entirely I make lose of jack at 01:22:804 - , and i rearrange to make jack at 01:22:488 - and 01:22:646 - , originally i want to follow background guitar since they feels like it gives the same and consistent vibe which suitable for jack, but seems like i did it a bit wrong here, so i rearrange xd

01:23:751 (83751|3,83909|3) - is another random jack, as I can't hear any repeated sound same reasoning as before, this is jack for electronic guitar.

01:24:383 (84383|2,84540|2) - seems jacked because of the repeated kicks. For reasons explained two above, remove it same as before.

Moving 01:36:540 (96540|0) - to {2} and 01:36:698 (96698|2) - to {0} would give a more comfortable pattern. A 1/4 shield, created by moving 01:36:540 (96540|0) - to {2}, is more comfortable than a LH trill, 01:35:119 (95119|1,95909|0,96225|0,96383|1,96540|0,96698|1) - I like it here :D , changed!

Moving 01:37:251 (97251|3) - to {1} and moving 01:37:330 (97330|0,97330|1) - to {23}, with the LN on {3}, would probably be more comfortable. This is because 01:37:172 (97172|0,97330|0) - is removed hmm however i want to follow LN "counterpart" with 00:16:172 (16172|0,16488|3) - though, and generally i am alright with the current pattern since it is at kiai ending and 01:37:330 (97330|0,97330|1) - quite easy to hit since being at adjacent column.

I would ctrl+H 01:42:383 (102383|0,102540|3) -. 01:42:225 (102225|0,102304|1,102383|0) - isn't very friendly compared to the rest of the difficulty, especially with an LN end making it heavier on the LH. 01:42:383 (102383|3) - can be moved to {2}, for an uglier pattern that less heavy on {3} i will ctrl+H the LN, not move it to col 2 though, bcoz the ctrl+h results already quite self-intuitive and flowy on its own.

I'd recommending shortening the end of 01:46:330 (106330|2) - to 01:47:119 - and moving 01:47:435 (107435|0) - to {2}. Whilst shortening the LN to that time technically isn't correct, it does allow you to remove 01:47:119 (107119|0,107277|0,107435|0,107593|0) - shortening the LN, but rearrange the pattern on my own to make 0-3 0-3 and 1-2 double, since the first two double have same sound, i wanna accent that.
Thanks a lot for the mod Cipse, really useful stuffs here! ^^
Draftnell
this song should mapped by verniy_chan xD
Damaree

Maxus wrote:

Thank you the full ver. one! :P
Lol wut. . . . hahaha :) :D

Draftnell wrote:

this song should mapped by verniy_chan xD
haha lol. . . . didn't see that coming
AchsanLovers

Draftnell wrote:

this song should mapped by verniy_chan xD
i think it too T_T
btw take my 2 stars for a nice song :3

nunggu bajakan *ngenes
Topic Starter
Maxus

Draftnell wrote:

this song should mapped by verniy_chan xD
I can mapped it too D:< /jk

AchsanLovers wrote:

Draftnell wrote:

this song should mapped by verniy_chan xD
i think it too T_T
btw take my 2 stars for a nice song :3

nunggu bajakan *ngenes
Wah makasih bintangnya :D
nonton lgsg di bioskop lahh wkwk
Cipse
I got a proper mod response, wow. Thanks for that.
Quite often, people normally don't reply fully and, occasionally, don't read the whole mod.
AchsanLovers

Maxus wrote:

Wah makasih bintangnya :D
nonton lgsg di bioskop lahh wkwk
Di sumbar ga ada mah ;_;
Critical_Star
rechecked , sv play fine and timing fixed
bb :)
Topic Starter
Maxus

Critical_Star wrote:

rechecked , sv play fine and timing fixed
bb :)
Thank youu bintang .w."

Cipse wrote:

I got a proper mod response, wow. Thanks for that.
Quite often, people normally don't reply fully and, occasionally, don't read the whole mod.
If the mod have reasoning behind the suggestion, i usually like to reply with explanation too, at least a bit token of gratitude for the modders that spend the time to mod the map ^^

AchsanLovers wrote:

Di sumbar ga ada mah ;_;
dateng sini ke jkarta wkwk
Dellvangel
SAO 'w'
[General stuff]
  1. To reduce the map size, you can replace the hard diff BG with http://puu.sh/uMTZA/2ecec9ef28.jpg still the same BG but i convert it to .jpg file.
  2. 00:48:369 - delete the inherited point here since timing point (red line) already automatically set the SV = 1.00x.
  3. 01:46:329 - add timing point with 192 bpm here, also the inherited point with 0.99x speed.
1|2|3|4
[Live the Moment]
  1. 00:10:725 (10725|1,10725|2,10725|3) - should be 1/6 i think.
  2. 00:16:014 - https://osu.ppy.sh/ss/7585049 to follow the piano pitch properly, might need to re-arrange some notes after this part if you apply this.
  3. 00:19:487 (19487|0,19565|3,19565|2,19644|1,19644|0,19801|3,19879|2,19879|0,19958|3,19958|1) - ctrl+h this looks more neat for me.
  4. 00:41:579 - maybe change this part like this https://osu.ppy.sh/ss/7585112 ? looks better to emphasize the high pitched guitar sound here.
  5. 00:44:264 - add one more note for snare sound?
  6. 01:09:369 (69369|0) - move this to column 3 for consistency with 01:08:737 (68737|1,68895|1,69369|0) - , 01:08:105 (68105|0,68263|0) - , etc? Feels easier to play too for me.
  7. 01:14:421 (74421|1) - move to column 4, easier to play and for hand balance.
  8. 01:39:697 (99697|2,99776|0,99776|1,99855|2,99855|3) - ctrl+h this would be better for hand balance imo, since 01:39:065 (99065|2,99223|2) - so yea.
  9. 01:42:118 (102118|3,102171|0,102223|2) - kinda tricky to play lol, probably change the pattern start from 01:41:592 - like https://osu.ppy.sh/ss/7585248 ?
Edit: 3/192017.
[Hard]
  1. 00:10:725 (10725|3,10725|0) - 1/6 i think.
  2. 00:28:158 (28158|0,28474|1) - swap the column looks better for me.
  3. 00:41:264 (41264|1,41421|3,41421|2,41579|0,41895|2,41895|1) - ctrl+h this, should be better to emphasize the electric guitar sound, also to make the pattern balance again, you can ctrl+h pattern from 00:42:053 - until 00:44:264 - too.
  4. 00:55:000 - https://osu.ppy.sh/ss/7605980 should be better to emphasize the drum sounds.
  5. 00:56:579 - the flow looks better like this http://puu.sh/uQ9rx/3c8880eee6.png, also more neat and balance imo.
  6. 01:13:632 - https://osu.ppy.sh/ss/7606048 more balance imo, also the 1/2 beat thrill inside the LN actually a mirror pattern from 01:15:053 (75053|0,75211|1,75369|0) - .
  7. 01:39:855 (99855|0,99855|1,100171|1,100171|0) - kinda weird why these notes have to be mapped on the same column like 01:41:434 (101434|2,101434|1,101750|2,101750|1) - , probably change it like https://osu.ppy.sh/ss/7606121 from 01:40:013 - ?
[Normal]
  1. 00:10:725 (10725|2) - 1/6 i think.

    Edit: 4/19/2017
  2. 00:44:579 (44579|1) - move to column 1 lol, avoid unnecessary 1/1 jack and mirror pattern with 00:45:224 (45224|3,45869|3) - .
  3. 00:51:526 - https://osu.ppy.sh/ss/7612180 for consistency with 00:53:105 (53105|0,53105|1,53421|2,53421|3) - , etc and a mirror with 00:53:421 (53421|2,53737|2,54053|3,54369|3) - .
  4. 01:02:895 - 4 1 3 should be easier to hit imo, kinda weird to hit 01:02:895 (62895|2,63053|3) - especially for newcomers.
  5. 01:10:474 - maybe change it like this? https://osu.ppy.sh/ss/7612235 , 01:09:211 - mirrored from 01:07:947 - and 01:11:737 - mirrored with 01:10:474 - looks more consistent and better for newcomers to guess how the pattern changes.
  6. 01:18:053 - 1 2 4 looks more neat and better for the flow and actually a mirror pattern from 01:19:316 - .
  7. 01:22:632 (82632|0,82947|1) - delete? should be the same with 01:02:421 - and 01:02:737 - , and actually i didn't expect those notes since you didn't map it at the first part when the first time i testplayed this map.
Give this post a popped bubble icon since there are some unrankable issue, call me back after you fix all of them.
Topic Starter
Maxus

Dellvangel wrote:

SAO 'w' neko 'w'
[General stuff]
  1. To reduce the map size, you can replace the hard diff BG with http://puu.sh/uMTZA/2ecec9ef28.jpg still the same BG but i convert it to .jpg file. okayy
  2. 00:48:369 - delete the inherited point here since timing point (red line) already automatically set the SV = 1.00x.
  3. 01:46:329 - add timing point with 192 bpm here, also the inherited point with 0.99x speed. all is okayy
1|2|3|4
[Live the Moment]
  1. 00:10:725 (10725|1,10725|2,10725|3) - should be 1/6 i think. yeah fixed
  2. 00:16:014 - https://osu.ppy.sh/ss/7585049 to follow the piano pitch properly, might need to re-arrange some notes after this part if you apply this. kinda want to make this a bit easy first, make it 4321 not that easy xd
  3. 00:19:487 (19487|0,19565|3,19565|2,19644|1,19644|0,19801|3,19879|2,19879|0,19958|3,19958|1) - ctrl+h this looks more neat for me. nice one :D
  4. 00:41:579 - maybe change this part like this https://osu.ppy.sh/ss/7585112 ? looks better to emphasize the high pitched guitar sound here. kinda want to make symmetry with 00:40:316 (40316|1) - since i already have double LN at 00:40:632 -
  5. 00:44:264 - add one more note for snare sound? want differentiate with 00:44:579 -
  6. 01:09:369 (69369|0) - move this to column 3 for consistency with 01:08:737 (68737|1,68895|1,69369|0) - , 01:08:105 (68105|0,68263|0) - , etc? Feels easier to play too for me. that's great
  7. 01:14:421 (74421|1) - move to column 4, easier to play and for hand balance. suree
  8. 01:39:697 (99697|2,99776|0,99776|1,99855|2,99855|3) - ctrl+h this would be better for hand balance imo, since 01:39:065 (99065|2,99223|2) - so yea. im fine with that
  9. 01:42:118 (102118|3,102171|0,102223|2) - kinda tricky to play lol, probably change the pattern start from 01:41:592 - like https://osu.ppy.sh/ss/7585248 ? well it's intended to be tricky since its the last burst, but it's not that tricky tbh, it can be FC'ed no problem, so i kinda want to keep it.
Edit: 3/192017.
[Hard]
  1. 00:10:725 (10725|3,10725|0) - 1/6 i think. truee
  2. 00:28:158 (28158|0,28474|1) - swap the column looks better for me. agree
  3. 00:41:264 (41264|1,41421|3,41421|2,41579|0,41895|2,41895|1) - ctrl+h this, should be better to emphasize the electric guitar sound, also to make the pattern balance again, you can ctrl+h pattern from 00:42:053 - until 00:44:264 - too. do all of them
  4. 00:55:000 - https://osu.ppy.sh/ss/7605980 should be better to emphasize the drum sounds. truee
  5. 00:56:579 - the flow looks better like this http://puu.sh/uQ9rx/3c8880eee6.png, also more neat and balance imo. wokay
  6. 01:13:632 - https://osu.ppy.sh/ss/7606048 more balance imo, also the 1/2 beat thrill inside the LN actually a mirror pattern from 01:15:053 (75053|0,75211|1,75369|0) - . okay and rearrange things to make it more symmetrical
  7. 01:39:855 (99855|0,99855|1,100171|1,100171|0) - kinda weird why these notes have to be mapped on the same column like 01:41:434 (101434|2,101434|1,101750|2,101750|1) - , probably change it like https://osu.ppy.sh/ss/7606121 from 01:40:013 - ? im fine with it
[Normal]
  1. 00:10:725 (10725|2) - 1/6 i think. wokay
    Edit: 4/19/2017
  2. 00:44:579 (44579|1) - move to column 1 lol, avoid unnecessary 1/1 jack and mirror pattern with 00:45:224 (45224|3,45869|3) - . okay
  3. 00:51:526 - https://osu.ppy.sh/ss/7612180 for consistency with 00:53:105 (53105|0,53105|1,53421|2,53421|3) - , etc and a mirror with 00:53:421 (53421|2,53737|2,54053|3,54369|3) - . sure it's good
  4. 01:02:895 - 4 1 3 should be easier to hit imo, kinda weird to hit 01:02:895 (62895|2,63053|3) - especially for newcomers. i wanna balance it out with 01:04:158 - , i think it's quite fine since the single is quite underwhelming compared to other part with more dense double
  5. 01:10:474 - maybe change it like this? https://osu.ppy.sh/ss/7612235 , 01:09:211 - mirrored from 01:07:947 - and 01:11:737 - mirrored with 01:10:474 - looks more consistent and better for newcomers to guess how the pattern changes. sure it's great :D
  6. 01:18:053 - 1 2 4 looks more neat and better for the flow and actually a mirror pattern from 01:19:316 - . wokay
  7. 01:22:632 (82632|0,82947|1) - delete? should be the same with 01:02:421 - and 01:02:737 - , and actually i didn't expect those notes since you didn't map it at the first part when the first time i testplayed this map. kinda following the principle of how i mapped in harder diff, since the guitar at the second kiai there is more prominent and overall offer more clear guitar compared to the first one which is kinda vague , so i wanna keep it for variation too.
Give this post a popped bubble icon since there are some unrankable issue, call me back after you fix all of them.
[/list][/quote]

xie xie dell :D
Dellvangel
Re:Bubbled.
Hao yun~
Shad0w1and
in b4 ranked.
uhm it is ok to qualify two sets on different mode now right?
Topic Starter
Maxus

Shad0w1and wrote:

in b4 ranked.
uhm it is ok to qualify two sets on different mode now right?
Yeah it's allowed :D
Critical_Star
meowlified
Topic Starter
Maxus
Thank you both of you :D
Pachiru
The STD and the Mania version are ranked at the same time approximatively! Gratz! owo
Battle
Why not have -Radio Edit ver.- to differentiate full version from cut version? Unless you cut it yourself then that would make more sense but yeah, if it's the radio edit why not have that for the title?
Topic Starter
Maxus

Battle wrote:

Why not have -Radio Edit ver.- to differentiate full version from cut version? Unless you cut it yourself then that would make more sense but yeah, if it's the radio edit why not have that for the title?
Because it's not actually from -Radio Edit ver.- , this is cutted from full ver. by my friend.. using -Radio Edit ver.- when there's like 10s differences with the original radio ver is kinda misleading ..

Pachiru wrote:

The STD and the Mania version are ranked at the same time approximatively! Gratz! owo
Thank you!
Battle
Well that's why I added in the whole "unless you cut it yourself" part, but yeah that makes more sense, kinda strange to map your own version of a cut when an official shortened version exists but w/e
Amids
Gratz dikon, duh catch the beat >///< eh moment <3
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