easy
00:26:325 (1) - the first part of the slider looks a bit harsh, but i guess its acceptable, so w/e
00:44:325 (5,1) - swap ncs
well, you ruined your nc pattern because of this, so u will have to redo all the new combos up to the break
00:49:725 (1) - just a straight slider works better with the flow, so maybe try it out?
https://puu.sh/um52U/f32d4ef2b6.png00:56:325 (4,1) - this blanket can be improved
01:10:725 (2,3) - this movement is kinda sharp lol. try smth like
https://puu.sh/um5as/fe09a390f9.png ?
01:16:725 (4,1) - swap ncs
01:23:025 (2) - what does this slider follow? if it follows a violin, 01:24:825 - why this beat isnt mapped then?
01:29:325 (5) - nc this one, btw u will need to redo all the ncs after this one 01:16:725 (4) - becaus you messed them up
01:43:725 (1) - nc..
02:07:125 (4) - 02:19:725 (4) - well, there supposed to be new combos on these sliders, but seems like you didnt nc them for consistency or w/e, but please, i think its better to follow your nc pattern and nc them instead of leaving this as it is
02:25:125 - this beat is pretty strong and deserves to be clickable, so please, make it clickable lol. the argument like "i wanted to diversify the rhytm" doesnt really work because u did this only one time in the whole map
02:50:325 (1,2) - ffs blanket them better
https://puu.sh/um5My/7cd22d3971.png orz
normal
00:26:325 (1,2,3,4) - well, id personally do smth like this
https://puu.sh/um5V0/e574df96f2.png because ur rhombus looks weird a bit xp but thats just my own opinion
00:42:525 (1) - this nc is unnecessary
00:46:125 (1) - as well as this one.. well, you kinda ruined your nc pattern by putting these two combos lol
00:58:125 (3,4,5) - flow here feels a bit strange for a normal difficulty, maybe try smth like this
https://puu.sh/um6nb/28325a9e11.png instead?
01:14:925 (1) - nc..
well, ncs are again ruined
01:21:525 (1,2) - swap ncs
01:34:125 (1,2) - swap ncs as well, i suppose
01:49:425 - kinda strange that u decided to skip this sound, especially when uve mapped it be4
02:28:725 (1,2,3,4) - u could do a rhombus or square or something else which has symmetry, because rn it looks unpolished
by the way, the ending looks so boring.. the music there is pretty same as in the beginning (a bit quieter maybe), but the start of the map was way more interesting than the ending
hard
well, the main concern about this diff is tonnes of sv changes and the fact that you dont put nc to show them 00:35:325 (4) - 00:51:525 (4) - is kinda lame
01:08:325 (5,1) - this overlap is visible in-game and looks kinda strange, probably even unreadable
02:27:375 (3) - this feels overmapped
02:39:525 (1) - this is the only place when you skip 1/1 beat in the whole map with a 2/1 slider, so it looks kinda random lol
02:48:975 (5) - kinda same ^
yeah lol gl