HAPPY SECRET BANTA!!!
HERE IS YOUR FANTA
WELL HOPE YOU ENJOYED!!
Oh wait.... Secret.... "Santa"... oh....
Then let's get started with a mod!
General
Background is not the correct size and exceeds 1366 x 768. EDIT: Oh! JBH just told me about the new rule. I am late. ignore this then.
Check Aimod on Sorcerer's Platter as there is an unsnapped object.
2 Kiai problems I see. One being that there is no Kiai in Olib's salad which I strongly recommended adding one in like the others. The other problem is on the rain that the kiai does not have an end timing point. I would suggest you fix this and have it like the Platter and Cup.
All done!
I'm wearing FLIP FLOPS FLIP FLOPS!
Hope this secret santa was as fun for you as it was for me (^:
Good luck my UK lads <3
HERE IS YOUR FANTA
WELL HOPE YOU ENJOYED!!
Oh wait.... Secret.... "Santa"... oh....
Then let's get started with a mod!
General
Background is not the correct size and exceeds 1366 x 768. EDIT: Oh! JBH just told me about the new rule. I am late. ignore this then.
Check Aimod on Sorcerer's Platter as there is an unsnapped object.
2 Kiai problems I see. One being that there is no Kiai in Olib's salad which I strongly recommended adding one in like the others. The other problem is on the rain that the kiai does not have an end timing point. I would suggest you fix this and have it like the Platter and Cup.
Hyperion's cup
00:00:300 (1) - The hitsounds are on and off here due to the slider covering the drum nice in the middle. As like many other places later on it misses the drum noise which is fine but I would recommend that you have a tick drum noise on these because it sounds so different without them and follows and weird pattern when you miss some out.
00:23:889 (5,6,1) - I think it's cool that you have 5 and 6 close together to make emphasis for (1) but I think it could with a little more of moving 5 and 6 to the left more to show it better. perhaps move 5 and 6 together to x:192.
00:49:530 (1,2) - Nothing wrong here essentially but I find it SOOO much more fitting if (1) was a reverse slider instead and (2) was a circle on it's own after it. (same for others ahead). Also add's variety from them 1/1 sliders you keep using in the kiai.
Can't really fault anything else. Solid and calm cup
00:23:889 (5,6,1) - I think it's cool that you have 5 and 6 close together to make emphasis for (1) but I think it could with a little more of moving 5 and 6 to the left more to show it better. perhaps move 5 and 6 together to x:192.
00:49:530 (1,2) - Nothing wrong here essentially but I find it SOOO much more fitting if (1) was a reverse slider instead and (2) was a circle on it's own after it. (same for others ahead). Also add's variety from them 1/1 sliders you keep using in the kiai.
Can't really fault anything else. Solid and calm cup
Olib's Salad
Problem here was that I could FC without dashing so might be some increase spacing mentions here
00:02:351 (5,6,1) - Compared to 00:00:300 (1,2,3) - These notes feel a bit squashed up together. perhaps try moving (5) to x:360, (6) to x:472 and (1) to x:360 also.
00:15:684 (5) - moving this note to x:400 would make a nice dash to the next note
00:16:197 (6,1) - Could increase spacing here by moving 00:16:710 (1,2,3,4,5) - to x:328 It won't dash but it would make a nicer glide
00:24:402 (6,1) - A dash here would be nice with the intensity of the vocals. Moving (6) to x:128 and (1) to x:376 would be nice.
00:30:043 (2,3,4,5,6) - I think a cool idea would be to have these notes gradually get lower and lower distances apart from maybe 00:30:043 (2) - as that's intense to dash to (3). I think perhaps you should even increase that one further by moving it to maybe x:480
00:45:171 (6,1) - Quite intense here too. perhaps a jump is in order ? Could move 00:45:428 (1) - to x:256 and 00:46:453 (2) - to x:344 as that would also make a nice jump to the next note which is intense too.
00:47:479 (3,4,5,6) - Perhaps that same idea of gradually getting smaller distance or maybe even bigger if you wish.
00:57:479 (7,1) - A jump here would be good. Try move (1) to x:256 bang in the centre and then perhaps curve a little like this for ease to next note.
http://puu.sh/sDflg/073e4284a3.jpg
01:01:582 (5,1) - Jump here too perhaps ?
01:02:607 (2,3) - The jump here might confuse people to walk the distance instead of dash. Try move (2) to x:280 to make it a bit clearer.
01:09:787 (6,1) - Jump perhaps ?
01:13:889 (6,1) - ^
01:17:223 - Since I think you follow the vocals here I would suggest adding a circle note here to cover up the vocal here. Could potentially make this jump to the next note too. Or 01:17:992 (7,1) - but the other is more intense.
01:24:402 (1,2,3) - So the player does not try to double dash I think it would be a lot cleaner for you to place (2) at x:408 and (3) at somewhere like x:56
00:02:351 (5,6,1) - Compared to 00:00:300 (1,2,3) - These notes feel a bit squashed up together. perhaps try moving (5) to x:360, (6) to x:472 and (1) to x:360 also.
00:15:684 (5) - moving this note to x:400 would make a nice dash to the next note
00:16:197 (6,1) - Could increase spacing here by moving 00:16:710 (1,2,3,4,5) - to x:328 It won't dash but it would make a nicer glide
00:24:402 (6,1) - A dash here would be nice with the intensity of the vocals. Moving (6) to x:128 and (1) to x:376 would be nice.
00:30:043 (2,3,4,5,6) - I think a cool idea would be to have these notes gradually get lower and lower distances apart from maybe 00:30:043 (2) - as that's intense to dash to (3). I think perhaps you should even increase that one further by moving it to maybe x:480
00:45:171 (6,1) - Quite intense here too. perhaps a jump is in order ? Could move 00:45:428 (1) - to x:256 and 00:46:453 (2) - to x:344 as that would also make a nice jump to the next note which is intense too.
00:47:479 (3,4,5,6) - Perhaps that same idea of gradually getting smaller distance or maybe even bigger if you wish.
00:57:479 (7,1) - A jump here would be good. Try move (1) to x:256 bang in the centre and then perhaps curve a little like this for ease to next note.
http://puu.sh/sDflg/073e4284a3.jpg
01:01:582 (5,1) - Jump here too perhaps ?
01:02:607 (2,3) - The jump here might confuse people to walk the distance instead of dash. Try move (2) to x:280 to make it a bit clearer.
01:09:787 (6,1) - Jump perhaps ?
01:13:889 (6,1) - ^
01:17:223 - Since I think you follow the vocals here I would suggest adding a circle note here to cover up the vocal here. Could potentially make this jump to the next note too. Or 01:17:992 (7,1) - but the other is more intense.
01:24:402 (1,2,3) - So the player does not try to double dash I think it would be a lot cleaner for you to place (2) at x:408 and (3) at somewhere like x:56
Sorcerer's Platter
00:07:223 (2,3) - I thought maybe this could be a little bit bigger in spacing due to trying to make it clearer that it's a jump. Try move 00:06:453 (1) - to x:184 and then move (2) to x:320.
00:09:530 (3,4,5) - Maybe (4) and (5) were almost a stack here because they slowed up the flow quite a bit imo. Try move (4) to x:72 and (5) to x:134. (if that's a bit too far of a jump for your liking then can grab all (3,4,5) and move right a little)
00:30:812 (4,1) - Thought there could be a bigger jump here and that (1) should be more curved to look something like this.
http://puu.sh/sDgR5/c6b1cf449c.jpg
00:37:735 (2,3) - Perhaps a slight jump here too ? (3) could be at something like x:368.
00:39:274 (1,2) - Bit of that almost stacked flow stopping stuff again because too close together and kills movement. plenty of space to move stuff around to your liking babe <3.
01:03:889 (1) - Would be nice to CTRL + H this and move left a bit so you can jump from previous note due to music intensity change. (could mirror it with (2) also so same slant).
01:21:582 (4,1) - Felt there could be a better dash here or even a hyper.
01:23:633 (4,1) - Hyper here maybe for finale ?
Really like this platter. It's like it was made by a wizard or something... (^:
00:09:530 (3,4,5) - Maybe (4) and (5) were almost a stack here because they slowed up the flow quite a bit imo. Try move (4) to x:72 and (5) to x:134. (if that's a bit too far of a jump for your liking then can grab all (3,4,5) and move right a little)
00:30:812 (4,1) - Thought there could be a bigger jump here and that (1) should be more curved to look something like this.
http://puu.sh/sDgR5/c6b1cf449c.jpg
00:37:735 (2,3) - Perhaps a slight jump here too ? (3) could be at something like x:368.
00:39:274 (1,2) - Bit of that almost stacked flow stopping stuff again because too close together and kills movement. plenty of space to move stuff around to your liking babe <3.
01:03:889 (1) - Would be nice to CTRL + H this and move left a bit so you can jump from previous note due to music intensity change. (could mirror it with (2) also so same slant).
01:21:582 (4,1) - Felt there could be a better dash here or even a hyper.
01:23:633 (4,1) - Hyper here maybe for finale ?
Really like this platter. It's like it was made by a wizard or something... (^:
Pure Riari
Rename this diff to flipping awesome :^) (Or a flop *runs*)
Won't even question the CS lel. But comparing this diff to Platter for e.g. I feel as if though you needed more jumps or bigger jumps at the start. Maybe even more hypers. Some examples of this would be like:
00:01:069 (2,3) -
00:02:094 (4,1) -
00:04:146 (5,1) -
00:12:351 (2,1) -
Etc. I cba to to link more because I am lazy :^) But you get the idea.
00:16:197 (1,1) - Firstly it's not really recommended to have a NC on it's own unless with good spacing between other notes on the timeline. Secondly I would say that this needs to be a waaaay bigger jump here for what I presume is a weird rain.
00:20:556 (5,1) - Could have a hyper here now that the music has started up a bit more.
00:24:658 (3,1) - A hyper or bigger dash would be nice here. Would say move 00:24:402 (2) - to x:224 and 00:24:658 (3) - x:104.
00:27:992 (3,4) - Bit too close together imo and slows down flow in the diff. try move (4) a little bit more left to something like x:28.
00:34:915 (6,1) - Would be nice for some more spacing here. (1) at x:372 seems good.
00:36:966 (5,1) - I think just a tiny bit big of a jump here because it was quite unexpected. Perhaps reduce a little or even increase to hyper.
00:39:787 (2,3) - So very nearly a hyper here which atm makes the jump hard. try move (2) to x:488.
00:42:351 (3,4) - ^ (4) x:424 would hyper. (could make (4) further right infact if you want another hyper here 00:42:864 (4,1) - Since the distance is big and the intensity of the song is high here).
00:56:710 (4,5,1) - (5) to (1) should definitely be a hyper but you could potentially have a hyper from (4) to (5) too.
01:17:992 (6,1) - Should really be a hyper here for the kiai. Try something like this to hyper.
http://puu.sh/sDjm8/0fe350eb3e.jpg
Won't even question the CS lel. But comparing this diff to Platter for e.g. I feel as if though you needed more jumps or bigger jumps at the start. Maybe even more hypers. Some examples of this would be like:
00:01:069 (2,3) -
00:02:094 (4,1) -
00:04:146 (5,1) -
00:12:351 (2,1) -
Etc. I cba to to link more because I am lazy :^) But you get the idea.
00:16:197 (1,1) - Firstly it's not really recommended to have a NC on it's own unless with good spacing between other notes on the timeline. Secondly I would say that this needs to be a waaaay bigger jump here for what I presume is a weird rain.
00:20:556 (5,1) - Could have a hyper here now that the music has started up a bit more.
00:24:658 (3,1) - A hyper or bigger dash would be nice here. Would say move 00:24:402 (2) - to x:224 and 00:24:658 (3) - x:104.
00:27:992 (3,4) - Bit too close together imo and slows down flow in the diff. try move (4) a little bit more left to something like x:28.
00:34:915 (6,1) - Would be nice for some more spacing here. (1) at x:372 seems good.
00:36:966 (5,1) - I think just a tiny bit big of a jump here because it was quite unexpected. Perhaps reduce a little or even increase to hyper.
00:39:787 (2,3) - So very nearly a hyper here which atm makes the jump hard. try move (2) to x:488.
00:42:351 (3,4) - ^ (4) x:424 would hyper. (could make (4) further right infact if you want another hyper here 00:42:864 (4,1) - Since the distance is big and the intensity of the song is high here).
00:56:710 (4,5,1) - (5) to (1) should definitely be a hyper but you could potentially have a hyper from (4) to (5) too.
01:17:992 (6,1) - Should really be a hyper here for the kiai. Try something like this to hyper.
http://puu.sh/sDjm8/0fe350eb3e.jpg
All done!
I'm wearing FLIP FLOPS FLIP FLOPS!
Hope this secret santa was as fun for you as it was for me (^:
Good luck my UK lads <3