forum

every-ing! - Nyanko is LOVE!

posted
Total Posts
138
Topic Starter
laura-
This beatmap was submitted using in-game submission on Donnerstag, 26. Oktober 2017 at 16:09:10

Artist: every-ing!
Title: Nyanko is LOVE!
Source: にゃんこデイズ
Tags: everying cat neko anime 2017 Nyanko Days Owens Shmiklak -Space- Okoratu Okorin
BPM: 147
Filesize: 2605kb
Play Time: 00:34
Difficulties Available:
  1. Easy (1,45 stars, 42 notes)
  2. Insane (4,29 stars, 137 notes)
  3. M a r v o l l o's Normal (2,12 stars, 56 notes)
  4. oko's Extra (4,55 stars, 142 notes)
  5. Owens' Nyan (5,01 stars, 150 notes)
  6. Space's Hard (3,13 stars, 91 notes)
Download: every-ing! - Nyanko is LOVE!
Information: Scores/Beatmap Listing
---------------
- Easy by me
- M a r v o l l o's Normal by M a r v o l l o
- Space's Hard by -Space-
- Insane by me
- oko's Extra by Okorin
- Owens' Nyan by Owens

- ?
- ?

mp3 provided by xtrem3x


Special Thanks to -Space-



Watch the Anime!


Shmiklak
nya kawai
donacdum
Noticed you needed a hard, and made one for ya.

Deleted as it was bad.
Topic Starter
laura-

donacdum wrote:

Noticed you needed a hard, and made one for ya.
next time ask me ingame before making one, sorry but the quality of this map isn't high enough
donacdum

-Tatsuo wrote:

donacdum wrote:

Noticed you needed a hard, and made one for ya.
next time ask me ingame before making one, sorry but the quality of this map isn't high enough
Alright.
voynich
-Nishiki-'s Hard
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 1759
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1759,7473,8290,14820,21351,29922
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.9

[Metadata]
Title:Nyanko is LOVE!
TitleUnicode:にゃんこ is L♥VE !
Artist:every-ing!
ArtistUnicode:every❤ing!
Creator:-Tatsuo
Version:-Nishiki-'s Hard
Source:にゃんこデイズ
Tags:cat neko anime 2017 Nyanko Days Owens Shmiklak
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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CircleSize:3.5
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2
SliderTickRate:2

[Events]
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//Break Periods
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I had to edit this over 3 times to get above 30s
Good luck with rank! :)
Topic Starter
laura-
basically the third guy that failed to build a hard difficulty.
Izzeee
Insane Difficulty
00:15:357 (1,2,3) - Beats are off of the screen
00:17:398 (1) - Beat is off of the screen
00:18:826 (6) - Beat is off of the screen
00:21:989 (1) - Beat is off of the screen
00:23:928 (1) - Beat is off of the screen
00:29:234 (1,2) - Beats are off of the screen
00:30:867 (1) - Beat is off of the screen
Owens' Nyan
00:07:602 (6) - Beat is off of the screen
00:11:989 (4) - Slider body is partially off of the screen
00:12:908 (1) - Beat is off of the screen
00:14:336 (7) - Beat is off of the screen
00:14:540 (1) - Beat is off of the screen
00:15:357 (1) - Beat is off of the screen
00:16:581 (1) - Beat is off of the screen
00:20:357 (1) - Beat is off of the screen
00:25:969 (1) - Beat is off of the screen
00:26:989 (1) - Beat is off of the screen
Well thats what ill do this morning, ill do some later also :D
Spayyce
I sent like 2 different .osu's in PM and realised both had mistakes lol. I am posting the FINISHED version (I promise) here

Space's Hard
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4745
Countdown: 0
SampleSet: Normal
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[Editor]
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BeatDivisor: 4
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[Metadata]
Title:Nyanko is LOVE!
TitleUnicode:にゃんこ is L♥VE !
Artist:every-ing!
ArtistUnicode:every❤ing!
Creator:-Tatsuo
Version:Space's Hard
Source:にゃんこデイズ
Tags:cat neko anime 2017 Nyanko Days Owens Shmiklak
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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Topic Starter
laura-

-Space- wrote:

I sent like 2 different .osu's in PM and realised both had mistakes lol. I am posting the FINISHED version (I promise) here
thanks :D

ready for mods!
Topic Starter
laura-

Charizard915 wrote:

Insane Difficulty
00:15:357 (1,2,3) - Beats are off of the screen no
00:17:398 (1) - Beat is off of the screen no
00:18:826 (6) - Beat is off of the screen no
00:21:989 (1) - Beat is off of the screen no
00:23:928 (1) - Beat is off of the screen no
00:29:234 (1,2) - Beats are off of the screen no
00:30:867 (1) - Beat is off of the screen not sure about this
Owens' Nyan
00:07:602 (6) - Beat is off of the screen no
00:11:989 (4) - Slider body is partially off of the screen no
00:12:908 (1) - Beat is off of the screen no
00:14:336 (7) - Beat is off of the screen no
00:14:540 (1) - Beat is off of the screen no
00:15:357 (1) - Beat is off of the screen no
00:16:581 (1) - Beat is off of the screen no
00:20:357 (1) - Beat is off of the screen no
00:25:969 (1) - Beat is off of the screen no
00:26:989 (1) - Beat is off of the screen no
Well thats what ill do this morning, ill do some later also :D yeah that would be nice!
thanks for mod
Seni
delet dis
Patchouli Desu
I threw up playing this map. I think I'll go molest my cat when done modding this.

[spoiler=Hard]
The map had a good "flow", but there were a few awkward moments that made the playing feel less natural.

00:04:745 - The double hitsound from the 2 sliders messes up the beat a bit. While it isn't a huge problem it could be better.
00:07:092 - ^
00:30:459 - ^
00:19:439 - This slider doesn't really point to any note and the following slider is a little off from pointing at its endpoint. This makes for a somewhat awkward change of direction where it doesn't feel right approaching the following slider from the direction your pointer naturally ends up being at after finishing the first. The previous one was good but this one seems to be off by just a centimeter or two.
[/spoiler]
Spayyce

Patchouli Desu wrote:

I threw up playing this map. I think I'll go molest my cat when done modding this.

[spoiler=Hard]
The map had a good "flow", but there were a few awkward moments that made the playing feel less natural.

00:04:745 - The double hitsound from the 2 sliders messes up the beat a bit. While it isn't a huge problem it could be better. Silenced
00:07:092 - ^ ^
00:30:459 - ^ Follows progression on vocals.
00:19:439 - This slider doesn't really point to any note and the following slider is a little off from pointing at its endpoint. This makes for a somewhat awkward change of direction where it doesn't feel right approaching the following slider from the direction your pointer naturally ends up being at after finishing the first. The previous one was good but this one seems to be off by just a centimeter or two. It's a legit copy+paste of the previous pattern. It plays fine for me and I situational/slight misdirection in sliders make a map more interesting.
[/spoiler]
Thanks for modding :DDD

Space's Hard
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4745
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Nyanko is LOVE!
TitleUnicode:にゃんこ is L♥VE !
Artist:every-ing!
ArtistUnicode:every❤ing!
Creator:-Tatsuo
Version:Space's Hard
Source:にゃんこデイズ
Tags:cat neko anime 2017 Nyanko Days Owens Shmiklak -Space-
BeatmapID:1214673
BeatmapSetID:567281

[Difficulty]
HPDrainRate:6
CircleSize:3.8
OverallDifficulty:6.5
ApproachRate:7.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG4.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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ErunamoJAZZ
hahahaha, that was funny.

[General]
  1. There are many claps... idk, hitsounds will need more love ;w;
  2. BG is not full HD, :( Remember ranking criteria allow max 1920x1200 px https://osu.ppy.sh/wiki/Ranking_Criteria
[Easy]
  1. 00:17:806 (1) - I think you will make this symmetric.
  2. 00:22:704 (1) - Improve blanket with 00:21:071 (1) - please :3
  3. 00:26:377 (1,2,3,1) - IMHO, I think this pattern will be not appropriate for a easy diff, because 00:26:785 (2,1) - are very close, so new players will be confused and lost the way.
  4. 00:28:418 (2,4) - Same issue here, 00:28:418 (2) - and 00:29:234 (4) - tails, both are very close.
    Try to keep the flow way very obvious in Easy diffs please!
  5. 00:30:867 (2,3) - I felt those strange... I want to suggest something like this (notice how slides started in the "beep" sound, and the long slider have red nodes to follow the voice fade):
[Normal]
  1. 00:20:051 - this normal hit feels really bad, consider a soft sample just in the tail:
  2. 00:21:684 - Same here.
  3. 00:22:976 (2) - uggg, Im sorry but it is really a very bad idea in a normal diff. I you want to follow strange rhythms use only sliders, not circles!
  4. 00:23:928 (4) - :!: Avoid use circles under a slider tail in Normal diffs please. It is really inappropriate.
[Space's Hard]
  1. 00:05:561 (4,5,6) - why are they not straight??
  2. 00:08:826 (4,5,6) - Same here, its looks as bad placed, not as "little curved" :P
  3. 00:09:949 (2) - Why if previous DS was 1.5x, did you change to 1.7 here?, feels a bit inconsistent imo.
  4. 00:25:969 (1,2) - Strange flow... mm...
  5. 00:30:867 - what do you think about start to low volume since here?
[Insane]
  1. 00:20:153 (1) - humm... why not something similar as in 00:18:520 (4) - ??
Last diff was a bit annoying for me, sorry u.u

Good luck!
donacdum
[Easy]

I think the sliders at 00:06:377 (4) and 00:19:438 (1) should be changed to just curves.

[Shmik's Normal]

00:30:969 (1) - This spinner should be moved to 00:31:684, and the slider at 00:30:051 (3) - should be made 1/2 shorter then repeated on where the slider starts currently, in my opinion.

[Space's Hard]

00:02:092 (2,4) - I think these should be removed as they land as a sound ends, which doesn't make much sense.

[Insane]

There seems to be an inconsistency with slider shapes in the beginning, since the sliders with sharp red anchors show up seemingly randomly. More of a personal preference thing if anything, and if you like it better that way, leave it.
EX: 00:19:847 (3) . The slider matching up with that sound next measure is a curve.

I think you should remove the NC at 00:03:724 (1) . The back and forth jump emphasizes the sound fine enough.

[Owens' Nyan]

00:22:296 (5) - There is a slider with 4 reverses here, yet the only really noticeable sound seems to be on the 3rd tick. I think this would be better as a longer 1/2 slider.

All in all, I couldn't point out much because this is a pretty well made set. Good luck on ranking!
intiaz
moe moe (im not an experienced mapper so if there isn't much i'm sorry)

[General]
1) I think for normal a better slider velocity is 1.20

[Easy]
nothing to say, good job :D pretty unique

[Normal]
most of these patterns are extreme for normal!
for example,
00:04:745 - patterns like these aren't really good for people learning osu, pretty hardcore

now to main stuff
00:07:194 - this overlap is a little off from 00:05:357 - try to make it directly on the circle
00:13:724 - it'd look better if this was curved more

[Hard]
00:31:275 - a little too soon to do overlap
00:32:908 - you don't really need this here, and if you remove this then move the spinner to 00:32:908 - but end at the same point as before

[Insane]
00:08:418 - this overlapping the 5th slider's a little ugly :V
nothing else to say xd

[NYANYANYNAN]
teach me how to map like this p lease xd
00:10:867 - you don't really new combo here

Sorry for the bad mod i'm new pls dont kill me :V
Topic Starter
laura-

ErunamoJAZZ wrote:

hahahaha, that was funny.

[General]
  1. There are many claps... idk, hitsounds will need more love ;w; any suggestions? >.<
  2. BG is not full HD, :( Remember ranking criteria allow max 1920x1200 px https://osu.ppy.sh/wiki/Ranking_Criteria
there are not many photos because the anime is very new D:

[Easy]
  1. 00:17:806 (1) - I think you will make this symmetric. fixed
  2. 00:22:704 (1) - Improve blanket with 00:21:071 (1) - please :3 i did my best :V should be ok now
  3. 00:26:377 (1,2,3,1) - IMHO, I think this pattern will be not appropriate for a easy diff, because 00:26:785 (2,1) - are very close, so new players will be confused and lost the way. fixed
  4. 00:28:418 (2,4) - Same issue here, 00:28:418 (2) - and 00:29:234 (4) - tails, both are very close. fixed
    Try to keep the flow way very obvious in Easy diffs please! okay
  5. 00:30:867 (2,3) - I felt those strange... I want to suggest something like this (notice how slides started in the "beep" sound, and the long slider have red nodes to follow the voice fade): i think it's ok the way it is, if someone else says something about that slider i might change it though.
[Insane]
  1. 00:20:153 (1) - humm... why not something similar as in 00:18:520 (4) - ?? should be way better now
Last diff was a bit annoying for me, sorry u.u rip

Good luck! thank you, you helped a lot :)

donacdum wrote:

[Easy]

I think the sliders at 00:06:377 (4) and 00:19:438 (1) should be changed to just curves. why? slider variety is good!

[Insane]

There seems to be an inconsistency with slider shapes in the beginning, since the sliders with sharp red anchors show up seemingly randomly. More of a personal preference thing if anything, and if you like it better that way, leave it.
EX: 00:19:847 (3) . The slider matching up with that sound next measure is a curve. i think this doesn't matter

I think you should remove the NC at 00:03:724 (1) . The back and forth jump emphasizes the sound fine enough. fixed

All in all, I couldn't point out much because this is a pretty well made set. Good luck on ranking! thanks

Nyantiaz wrote:

moe moe (im not an experienced mapper so if there isn't much i'm sorry) every mod helps


[Easy]
nothing to say, good job :D pretty unique :O

[Insane]
00:08:418 - this overlapping the 5th slider's a little ugly :V it's my favourite pattern :cry:
nothing else to say xd


Sorry for the bad mod i'm new pls dont kill me :V i'm newer haha, thanks for the mod
Spayyce

ErunamoJAZZ wrote:

[Space's Hard]
  1. 00:05:561 (4,5,6) - why are they not straight?? Example of flow from the equilateral triangle into the slider, the triple curves upwards to bring cursor through.
  2. 00:08:826 (4,5,6) - Same here, its looks as bad placed, not as "little curved" :P It's my mapping style lol, same as above for reason
  3. 00:09:949 (2) - Why if previous DS was 1.5x, did you change to 1.7 here?, feels a bit inconsistent imo. Vocal emphasis are more prounounced, plus symettry looks nice here :P
  4. 00:25:969 (1,2) - Strange flow... mm... changed the way the slider rotates, i want to keep the sharp angles to express the previous part, but the flow overall should work nicer ^^
  5. 00:30:867 - what do you think about start to low volume since here? yeah I added a new section defaulting it to 40 % ^^
Thank you for the mod! :)

donacdum wrote:

[Space's Hard]

00:02:092 (2,4) - I think these should be removed as they land as a sound ends, which doesn't make much sense. Yep I removed them bcs they're not landing on anything lmao xD

Thanks for mod!

Nyantiaz wrote:

moe moe (im not an experienced mapper so if there isn't much i'm sorry)

[notice

[Hard]
00:31:275 - a little too soon to do overlap I don't see how not, the vocals are clearly repeating themselves as well as the music.
00:32:908 - you don't really need this here, and if you remove this then move the spinner to 00:32:908 - but end at the same point as before I removed the spinner entirely and mapped out the vocals with 1/4 reverses. I feel they work better than spinner.

Thanks for the mod! :)
Space's Hard
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4745
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Nyanko is LOVE!
TitleUnicode:にゃんこ is L♥VE !
Artist:every-ing!
ArtistUnicode:every❤ing!
Creator:-Tatsuo
Version:Space's Hard
Source:にゃんこデイズ
Tags:cat neko anime 2017 Nyanko Days Owens Shmiklak -Space-
BeatmapID:1214673
BeatmapSetID:567281

[Difficulty]
HPDrainRate:6
CircleSize:3.8
OverallDifficulty:6.5
ApproachRate:7.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG4.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo3 : 192,192,192

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384,140,2296,2,0,P|395:177|391:217,2,80,4|0|0,0:0|0:0|0:0,2:0:0:0:
168,300,3112,6,0,L|76:292,1,80,4|0,0:0|0:0,2:0:0:0:
180,216,3520,1,0,0:0:0:0:
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356,120,4337,2,0,P|300:80|236:92,1,120,2|0,3:3|0:0,2:0:0:0:
220,104,4745,6,0,L|120:92,1,80,4|0,0:0|0:0,2:0:0:0:
64,188,5153,1,0,0:0:0:0:
28,304,5357,1,0,0:0:0:0:
140,276,5561,1,8,0:0:0:0:
179,269,5663,1,0,0:0:0:0:
217,256,5765,1,0,0:0:0:0:
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288,284,8010,5,4,0:0:0:0:
388,220,8214,1,0,0:0:0:0:
376,100,8418,2,0,L|288:72,1,80,0|0,0:0|0:0,2:0:0:0:
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256,112,9949,1,0,0:0:0:0:
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256,112,10867,1,2,3:3:0:0:
424,284,11275,6,0,L|384:368,2,80,4|0|4,0:0|0:0|0:0,2:0:0:0:
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320,67,12194,1,0,0:0:0:0:
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176,156,33724,2,0,L|224:148,3,40
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184,264,34541,6,0,L|268:252,1,80
7ambda
[Timing]
  1. Offset seems way off. The music sounds like it starts around the blue tick before where the current offset is.
[Insane]
  1. 00:03:724 (4) - Should be moved to x:428 y:256 to keep the triangular pattern equidistant. Currently looks ugly with how its stacked on 00:02:704 (3).
  2. 00:21:990 (1,2,3,4) - Looks meh tbh.
  3. 00:27:807 (6,7,1) - ^
  4. 00:25:561 (1,2,3,4) - Why are you using the same spacing as the 1/4 doubles when these are 1/2?
  5. 00:30:255 (1) - Just stack on 00:29:847 (4). This has a 1/1 rhythm gap, while 00:29:234 (1,2,3,4) are 1/2s.
[Owens' Nyan]
  1. 00:17:398 (1,2,3,4) - Uneven spacing. You can tell just by looking at the follow points.
  2. 00:20:765 (1,2,3,1,2,3,4,5) - Green combo creates a messy overlap with blue and red combo.
  3. 00:21:887 (1,2,3,4) - The vocalist pauses before saying, "Nyah!" A burst doesn't really emphasize the low intensity of that pause.
  4. 00:21:887 (1,5) - blanket
  5. 00:22:296 (5) - The "nyah!" is only one line and doesn't sound like it repeats, so a double repeat doesn't work.
  6. 00:29:847 (2,1) - Missing beat on white tick.
  7. 00:30:459 (2,3) - Should be a 1/1 slider, since the vocal holds to the next measure.
  8. 00:31:275 (2,3) - ^
  9. 00:33:316 (1) - Spinner doesn't emphasize the fading vocals. It would be better to copy/paste 00:32:908 (1) on each inheriting point.
Topic Starter
laura-

F1r3tar wrote:

[Timing]
  1. Offset seems way off. The music sounds like it starts around the blue tick before where the current offset is. some kind of sound bug :thinking: I will wait until people say stuff like this in the taiko mapset i took the audio from. maybe he will edit it again.
[Insane]
  1. 00:03:724 (4) - Should be moved to x:428 y:256 to keep the triangular pattern equidistant. Currently looks ugly with how its stacked on 00:02:704 (3). fixed
  2. 00:21:990 (1,2,3,4) - Looks meh tbh. I don't see anything wrong with this pattern.
  3. 00:27:807 (6,7,1) - ^ ^
  4. 00:25:561 (1,2,3,4) - Why are you using the same spacing as the 1/4 doubles when these are 1/2? the sound is pretty normal, the player should understand that these are not 1/4. (a few people testplayed and nobody had a problem with this pattern)
  5. 00:30:255 (1) - Just stack on 00:29:847 (4). This has a 1/1 rhythm gap, while 00:29:234 (1,2,3,4) are 1/2s. i think it's better readable like this
thanks for mod!
Shmiklak

ErunamoJAZZ wrote:

hahahaha, that was funny.

[Normal]
  1. 00:20:051 - this normal hit feels really bad, consider a soft sample just in the tail:
  2. 00:21:684 - Same here.
  3. 00:22:976 (2) - uggg, Im sorry but it is really a very bad idea in a normal diff. I you want to follow strange rhythms use only sliders, not circles!
  4. 00:23:928 (4) - :!: Avoid use circles under a slider tail in Normal diffs please. It is really inappropriate. no, it's good. It reads well, I allways used them and I hadn't any problems.

Good luck!
ty

donacdum wrote:

[Shmik's Normal]

00:30:969 (1) - This spinner should be moved to 00:31:684, and the slider at 00:30:051 (3) - should be made 1/2 shorter then repeated on where the slider starts currently, in my opinion. our opinions aren't same C:
ty

Nyantiaz wrote:

moe moe (im not an experienced mapper so if there isn't much i'm sorry)

[Normal]
most of these patterns are extreme for normal!
for example,
00:04:745 - patterns like these aren't really good for people learning osu, pretty hardcore this is kiai part so it can be harder than whole map

now to main stuff
00:07:194 - this overlap is a little off from 00:05:357 - try to make it directly on the circle they don't overlap C:
00:13:724 - it'd look better if this was curved more i wouldn't C:

Sorry for the bad mod i'm new pls dont kill me :V
ty
SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4745
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 3
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Nyanko is LOVE!
TitleUnicode:にゃんこ is L♥VE !
Artist:every-ing!
ArtistUnicode:every❤ing!
Creator:-Tatsuo
Version:Shmik's Normal
Source:にゃんこデイズ
Tags:cat neko anime 2017 Nyanko Days Owens Shmiklak -Space-
BeatmapID:1207534
BeatmapSetID:567281

[Difficulty]
HPDrainRate:3.5
CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG4.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1480,408.163265306122,4,1,1,70,1,0
4745,-100,4,1,1,70,0,1
10459,-100,4,1,1,70,0,0
11276,-100,4,1,1,70,0,1
17806,-100,4,1,1,70,0,0
20255,-100,4,1,1,40,0,0
21072,-100,4,1,1,70,0,0
24133,-100,4,1,1,40,0,0
34541,-100,4,1,1,5,0,0


[Colours]
Combo1 : 192,192,192
Combo2 : 0,64,64
Combo3 : 255,128,64

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256,192,30969,12,0,34541,0:0:0:0:
Spayyce

General

  1. BPM / Offset: -20 offset sounds better when I go through it a few times at 25% speed.
  2. Folder: Looks fine :)
  3. Metadata: wouldn't know myself :^))
  4. AiMod: Some unsnapped timing points on the normal, other than that it's fine

Easy

00:27:193 (3,1) - Perhaps you could blanket this, would create a nicer effect with aesthetics :)

00:29:235 (1) - I would either do the above suggestion and create a blanket, or make the sliderhead and sliderend the same distance from the previous,
note, like in this picture:


Shmik's Normal

00:03:928 (3) - Red tick isn't the same as the previous two notes and kind of deviates from the previous structure following the song, I would find
it more suitable to have a 1/1 slider or two 1/1 notes.

00:22:704 (1,2) - Listening at a slower pace I think the first slider ends on a blue tick and the second slider starts on the next red tick. It'd make
sense considering the previous slider you used at 00:09:642 (1) did this.

00:30:969 (1) - Don't like this too much orz. It isn't following or appreciating the previous part you've mapped and feels a little forced, considering the song
itself doesn't have a change at this part also compounds the issue a little. Only time I can see this spinner being relevant is at 00:32:908.


Insane

00:19:439 (1) - For this part, do you think making it look like this on the timeline would be better?


If so, I have an idea on how it could be executed. Message me ingame for this though ^^

00:21:888 - Add a note here for a more consistent buildup, white ticks are really important to execute a change in rhythm or pattern on in most cases.


Owen's Nyan

00:04:745 (1) - Curving this over the slider end creates a blanket as well as emphasising the flow between the following slider.

00:07:602 (6,1) - Not a fan of this jump, song isn't warrantly anything more than what your current spacing offers. If anything it should be less
spaced due to the end of a vocal.

00:06:581 (2,5) - Stacking Issue? Feels like it wanted to be stacks directly onto the slider ends.

00:08:214 (4,6) - ^

00:14:540 (1) - High spacing on the streams is already a difficult thing to pull off, especially the fact the star rating hasn't reached an expert star.
The main issue is though, a naturally high DS compared with having to go across the screen then having to prepare for the next set of spaced triple
is really hard for a player to pull off. Especially on how its so sudden and different from the rest. It makes it play awkwardly.

(thanks for Hobbes2 for assisting me in that suggestion)

00:18:520 (5) - x:324 y:328 for better flow for the cursor

00:21:071 (1,2,3,4) - An iffy flow pattern here, giving your use of 1/4 being considerably spaced it feels strange that these 1/2 notes are so short together.

00:21:479 (3,5) - Stack makes an awkward blanket issue happen

00:22:296 (5) - No idea why the sliderend is silenced here, makes no sense XD

00:23:520 (4) - Stack aaaa


(thanks for Hobbes2 for assisting me here and there in my mod! <3333333)

Map set is looking great so far!
Topic Starter
laura-

-Space- wrote:

General

  1. BPM / Offset: -20 offset sounds better when I go through it a few times at 25% speed. fixed
  2. Folder: Looks fine :) yay
  3. Metadata: wouldn't know myself :^))
  4. AiMod: Some unsnapped timing points on the normal, other than that it's fine

Easy

00:27:193 (3,1) - Perhaps you could blanket this, would create a nicer effect with aesthetics :) I don't think a blanket fits here.

00:29:235 (1) - I would either do the above suggestion and create a blanket, or make the sliderhead and sliderend the same distance from the previous,
note, like in this picture: solved ingame



Insane

00:19:439 (1) - For this part, do you think making it look like this on the timeline would be better? solved ingame


If so, I have an idea on how it could be executed. Message me ingame for this though ^^

00:21:888 - Add a note here for a more consistent buildup, white ticks are really important to execute a change in rhythm or pattern on in most cases. but there's no sound


(thanks for Hobbes2 for assisting me here and there in my mod! <3333333)

Map set is looking great so far! because of you :D
Owens

donacdum wrote:

[Owens' Nyan]

00:22:296 (5) - There is a slider with 4 reverses here, yet the only really noticeable sound seems to be on the 3rd tick. I think this would be better as a longer 1/2 slider.

All in all, I couldn't point out much because this is a pretty well made set. Good luck on ranking!
Changed, but i actually her some 1/4 beats so.. i did it different way. Thanks for modding !

Nyantiaz wrote:

[NYANYANYNAN]
teach me how to map like this p lease xd
00:10:867 - you don't really new combo here

Sorry for the bad mod i'm new pls dont kill me :V
Changed. It's actually the first time i try this mapping style xD ! Thanks for modding !

F1r3tar wrote:

[Owens' Nyan]
  1. 00:17:398 (1,2,3,4) - Uneven spacing. You can tell just by looking at the follow points. Fixed.
  2. 00:20:765 (1,2,3,1,2,3,4,5) - Green combo creates a messy overlap with blue and red combo.I didn't changed any combo color yet, but thanks xD.
  3. 00:21:887 (1,2,3,4) - The vocalist pauses before saying, "Nyah!" A burst doesn't really emphasize the low intensity of that pause. Changed.
  4. 00:21:887 (1,5) - blanket
  5. 00:22:296 (5) - The "nyah!" is only one line and doesn't sound like it repeats, so a double repeat doesn't work. ?
  6. 00:29:847 (2,1) - Missing beat on white tick. Really ? I can't see it tbh.
  7. 00:30:459 (2,3) - Should be a 1/1 slider, since the vocal holds to the next measure. Changed
  8. 00:31:275 (2,3) - ^ Changed
  9. 00:33:316 (1) - Spinner doesn't emphasize the fading vocals. It would be better to copy/paste 00:32:908 (1) on each inheriting point.
Thanks for modding dude, that was really helpful !
TequilaWolf

mod
Owens' Nyan-

offset is +10ms to me

00:10:439 (1) - use 1/2 slider here?

00:12:684 (7,1,2,3,1,2,3) - how do you like this rhythm http://puu.sh/ughMf/6769c26900.jpg

00:14:724 (3) - 00:15:133 (3) - 00:15:541 (3) - 00:15:949 (3) - etc, 1/4 slider for all of them plays nicer? standalone triples just don't feel that good

00:20:541 (1) - maybe place this around x243y165
#
Topic Starter
laura-

TequilaWolf wrote:

offset is +10ms to me
I thought the same! -20ms from Space's mod was a bit too much. I added +15ms
Pachiru
My mod for Owens, on his request !

  1. 00:09:028 (1) - Ce slider-la, je l'aurais ctrl+g pour ça passe mieux avec ce pattern au début, vu que tu adapte un peu le même style de sliders: 00:05:763 (1,2,3) -
  2. 00:09:640 (1,2,3,1) - Pour cette partie-la, j'aurais ajouté des hitsounds, genre des claps plus prononcées sur le début de ces sliders: 00:09:640 (1) -
    00:09:947 (2) - (comme tu as fais ici quoi: 00:10:253 (3) - ) et un finish pour celui-la 00:10:457 (1) -
  3. 00:12:906 (1,2,1,2) - Cette fois-ci, c'est un choix personnel bien sur, je trouve que ces notes n'ont pas vraiment d'utilité ici. Par exemple, j'aurais plutôt rajouter des petits slider, car je trouve que le rythme ne change pas assez pour mettre des triplets ici, surtout que tu te base sur les vocals depuis le début, donc je pense que ce n'est pas trés necessaire d'en mettre ici ;)
  4. 00:20:355 (1,1) - Je ne pense pas que les NC ici soient necessaires owo
  5. 00:24:947 (3) - Sachant que tu as bien mis en avant ce son: 00:25:967 (1) - et ce son-la: 00:26:375 (1) - alors pourquoi tu ne le fais pas ici: 00:24:947 (3) - ? Même si je me doute que tu as fais ça, car le son n'était pas aussi puissant que les autres, mais on entend clairement la différence sur ce son par rapport aux autres, tu ne trouves pas? :)
  6. 00:32:090 (1) - Espace plus ce slider de celui-la: 00:31:477 (2) - parce que tu entends bien que le son est puissant, surtout avec l'hitsound que tu as mis a l'appui o/
  7. 00:20:761 (1,2,3,1,2) - J'ai oublié de le citer ce passage-la, mais je trouve que ce coin-la est totalement sur-chargé. Essaie plutôt d'étaler un peu ton mapping sur cette partie-la un peu ailleurs sur la grid ! :3
Tu as fais un super bon travail sur cette diff, j'aime beaucoup ce que tu as fais, et franchement, j'espère que Tatsuo va faire ce qu'il faut pour la rank, parce qu'elle en a le potentiel, et puis surtout ça pourrait te lancer dans le mapping ! Bon courage a toi Owens, et continue a faire du bon taf comme ça! Si tu as besoin d'aide, ou d'explications, je suis présent sur le jeu ;)
Shmiklak
-Space-:
00:03:928 (3) - Red tick isn't the same as the previous two notes and kind of deviates from the previous structure following the song, I would find
it more suitable to have a 1/1 slider or two 1/1 notes. the diff is really hard and you suggest me to make it harder. I don't want to do it since everything feels great here for me.
00:30:969 (1) - Don't like this too much orz. It isn't following or appreciating the previous part you've mapped and feels a little forced, considering the song
itself doesn't have a change at this part also compounds the issue a little. Only time I can see this spinner being relevant is at 00:32:908. feels fine for me c: maps should have spinners if it's possible and this is the best way to use it.
z
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4740
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Nyanko is LOVE!
TitleUnicode:にゃんこ is L♥VE !
Artist:every-ing!
ArtistUnicode:every❤ing!
Creator:-Tatsuo
Version:Shmik's Normal
Source:にゃんこデイズ
Tags:cat neko anime 2017 Nyanko Days Owens Shmiklak -Space-
BeatmapID:1207534
BeatmapSetID:567281

[Difficulty]
HPDrainRate:3.5
CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"3ad41cd2-7143-45dc-9a26-7ddde2796f70.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1475,408.163265306122,4,1,1,70,1,0
4740,-100,4,1,1,70,0,1
10454,-100,4,1,1,70,0,0
11271,-100,4,1,1,70,0,1
17801,-100,4,1,1,70,0,0
20250,-100,4,1,1,40,0,0
21067,-100,4,1,1,70,0,0
24128,-100,4,1,1,40,0,0
34536,-100,4,1,1,5,0,0


[Colours]
Combo1 : 255,255,255
Combo2 : 0,64,64
Combo3 : 255,128,64

[HitObjects]
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Spayyce
ye I was meant to put -10ms on offset but I said -20ms. lol my bad! :)
Topic Starter
laura-

-Space- wrote:

ye I was meant to put -10ms on offset but I said -20ms. lol my bad! :)
im too lazy to put -5ms now, shouldn't be a problem xd
Boruma
Shmik's Normal
00:23:923 (3) - Recommend inserting some sort of spacing between the previous slider and this hit circle. The stacked note is a bit misleading after the slider. You would normally expect the note to hit on the red tick based on its position under the slider, however you have to wait a bit before hitting it.

Space's Hard
00:03:515 (2) - Placement of the note above the center of the center of the previous slider like so: http://imgur.com/a/Pc5ud
00:11:883 (2) - Placement of note seems quite awkward where it's at now. I recommend maybe placing it like so: http://imgur.com/a/wDUwS

Insane
00:05:556 (5) - Maybe move the slider down a little bit. It kinda feels like a slightly larger jump is needed here.

Good luck on your mapset.
Topic Starter
laura-

Boruma wrote:

Insane
00:05:556 (5) - Maybe move the slider down a little bit. It kinda feels like a slightly larger jump is needed here. These sliderjumps are always the same DS because It's always the same sound. or i am just retarded idk

Good luck on your mapset. thanks!

Mking wrote:

Hey there! I'm here from modding requests cause my friend told me to do this to gain experience.
(If some things that I say look weird, remember that I'm not experienced at all lol)
Insane
Can't really find alot of issues here, only things that bother me are
00:21:985 (1,2,3,4) - Just a minor thingy the stream overlap with the slider look weird (like it doesn't overlap enough) everything is 0,6x now. the slider was 0,8x spaced.
00:18:719 (5,6,7,8) - Maybe change these to 1/4 sliders? I feel like these kind of 2 1/4 notes after eachother are kinda hard for a low insane map i think its ok.
And Easy looks fine to me :p
Hope I helped-nyaaa~
(gl with the map btw ;) ) thanks!
this is the answer for the mod below this post too.
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