MORE STARS MORE!!!!!!!!
Doomsday93 wrote:
I don't think that 383 is minimal width for combobursts
- I got offset: 2,212 (Just a little earlier than yours)
2 of your combobursts are a little to big, Comboburst-0 and Comboburst-1. the minimum size for combobursts are the size of the standard skin combobursts (383x787), so you'll have to shrink your combobursts down to that size.
I dunno, but I think this map is crying out for a Normal. I just think that its odd having an Easy, but not a Normal :/. Yeah, Hard used to be Normal, but that doesn't mean that there shouldn't be a real normal.
Hard = Normal :> At least it was named Normal at beginning
[GARVEN'S EASY]
Very Nice. I couldn't see anything wrong.
[HARD]
Looks about right
[WYNDII STYLE]
I don't think this map needs the 2x bit, feels somewhat overmapped at that point. I doubt that you would remap that bit though. It isn't too bad, but I think it would have worked well if you kept it at 1x bpm throughout.
/me dies
01:15:637 (1) - This spinner feels odd. It just comes out of nowhere. Perhaps you could map something else here? It would make more sense imo.
idk D:
01:26:531 (x) - Remove these unused green sections?
They are not unused
[INSANE]
Looks good. Can't see any issues worth talking about
Overall, this is a pretty well done map. Well structured-ish and pretty fun. My favourite KIA map probably![]()
lol thx XD
Starred
Slanox wrote:
Hey,
Few suggestions ^.^
[Garven's Easy]
Replace timing section :83 373=> 83 369
- 00:04:738(3) : 1 grid up ? It does not matter
- 00:06:001(4) : Spacing. (If you change grid)
- 01:09:790(1) : Finish instead of clap ? k
- 01:10:422(3) : Finish on the end ? k
[Normal+]
- 00:48:633(5) : 1 repeat ?k
- 00:49:264(1,2,3,4,5) : Spacing. (If you add repeat )k
[WyndII Style]
Great !
[Insane]
Okay !
That's it.
Star !
most fixed~jockeytiyan wrote:
Re-mod. (lol 4 months)
Somehow, I found some things that needed to be pointed out. I wonder why I never got to see them when I first modded it. XD
Garven's Easy:SPOILER00:19:896 - (timing section) Move it to the next 1/4 tick since I've already been warned to not put timing sections that changes hitsound sets or volume at the same place with the target note in it.
00:29:369 (3) - soft whistle + normal hitsound + soft hitsound doesn't sound right, IMO.
Normal+:SPOILER00:57:790 (2) - lol nazi. The overlap doesn't look right for me. 1 grid to the right shall do it. If you follow this, remember to stack (4) too.
01:18:001 (2) - ^
01:05:527 - (timing section) Place it at the end of the slider. I think this can cause a bug in the .osu AND apparently, this isn't rankable.
01:15:475 (2) - ^
WyndII Style: (I promise. This mod is in English. :3)SPOILERI swear something weird is in this diff. I only find mistimed beats here. :<
General: IMO, some of the soft finish hitsounds in the kiai sections could use the clap custom hitsound.
00:19:264 (5,6) - The jingling sounds weird here. Either delete both of them, or just place the hitsound in one of the notes.
00:22:264 - (timing section) Volume sounds a bit high. Try reducing it at around 1-2 ticks.
01:09:475 (5) - Sounds empty for me...
01:22:738 (1,2) - Volume is too loud
Insane:SPOILER00:20:843 (1) - No need to change this, but it sounds better in 1/4 than 1/8.
01:23:369 - (timing section) Move back by 1/4 tick. Go check the mod for Garven's diff if you wanna know what I mean.
~
thx :>rust45 wrote:
[Normal +]
I feel the overall diff should be lowered by 1, it feels just a tad too fast for a normal +. X
01:05:369 (3) - I don't agree with this, it just doesn't feel right IMO X
01:15:475 (2,3) - ^ this is worse as you have a slow slider and then a normal one. fixed
[Insane]
00:06:633 (1,2,3,4,5) - Doesn't go with the music at all. X
00:11:685 (1,2,3,4,5) - ^ X
I suppose I should star this, the maps aren't half bad.
And this is NOT easier than 'My Soul Your Beats!' orzKIA wrote:
Authentic is so authentic D:
SliderBorder : 0,0,0
damn, I was close. Thought it didn't matter. My bad.Mafiamaster wrote:
default-dot, percent, and x aren't needed in the folder. Delete them!