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ROUND TABLE feat. Nino - Puzzle (TV Size)

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Topic Starter
Shinde
This beatmap was submitted using in-game submission on Wednesday, October 20, 2010 at 2:52:43 PM

Artist: ROUND TABLE feat. Nino
Title: Puzzle (TV Size)
Source: NHK ni Youkoso!
Tags: Welcome to the N.H.K. OP Shinxyn
BPM: 166
Filesize: 12386kb
Play Time: 01:27
Difficulties Available:
  1. Easy (2.29 stars, 89 notes)
  2. Hard (4.56 stars, 141 notes)
  3. Insane (4.96 stars, 198 notes)
  4. Shinxyn's Normal (3.97 stars, 114 notes)
Download: ROUND TABLE feat. Nino - Puzzle (TV Size)
Download: ROUND TABLE feat. Nino - Puzzle (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
New mp3 thanks to Ephemeral/jericho on October 14th, 2010. Please re-download if you obtained before then. Offset remained the same, better quality.

Welcome to the NHK's 1st OP. Not to be mistaken with the 2nd OP which is a remix and sounds exactly the same, except for the sexy trumpets.

Easy - Done
Normal - Shinxyn Guest / Done
Hard - Done
Insane - Done
Tatsuo
Talked to you on vent about your map.

*star*
ztrot
I checked your offset awhile back tho I must say this is really good!
ztrot
this almost never happens! but this map is really great I see no real issues timing felt good to me bubble
Ephemeral
Quick offset interval fix (from 13000 something to 604)

Aside from that, this map is excellent.
Topic Starter
Shinde
:)

I can't think of anyone to ask to mod, so I guess I'll let this sit unless I can find a MAT to bug (Hi Derekku. :V), or a BAT comes along and pops or something.
anonymous_old
Insane
Very nice, relaxing map Big circles make this less cool, but hey, you're Shinde. Song brings back memories ...

00:15:604 (3) - I think the Finish is too quiet here. I was really expecting it, but didn't hear it until I listened closely.
00:16:327 (1) - This feels too close to 00:15:965 (1,2), but if you move it further away the player will be attracted more to 00:16:507 (2) because sliders are more prominent. In addition, the frequency of the note at (1) is lower than that of 00:16:507 (2), so naturally it'd be below (2). I'd say a way to "fix" all this is to scrunch 00:14:881 (1,2,3) up (to make the spacing a bit more consistent), moving 00:15:965 (1,2) up in the process, and placing 00:16:327 (1) a bit lower (about level with 00:16:507 (2)). Something more like this: (screenshot)
00:19:399 (3) - New combo?
00:27:531 (1,2,3) - I really expected louder hitsounds.
00:33:857 (1) - Soft Finish?
00:36:387 (6) - I don't think a Finish fits here. I think it's better at the beginning of 00:36:748 (1).
00:41:447 (1) - Finish ... ?
00:46:869 (1) - I think this is unnecessary. Remove it and extend the spinner.
00:51:929 (1,2) - The player really expects these 1/2 earlier, to match the vocals.
00:55:363 (1) - I don't think the end whistles fit here.
01:02:592 (5,1) - Swap new combos?
01:03:676 (3) - I don't like the location of this.
01:06:929 (1) - I don't think this fits, but it makes the combo more pleasing aesthetically. =X
01:09:640 (3) - Finish on end?
01:14:339 (1) - Same as 00:46:869 (1).
01:14:700 (1,2,3) - I think a 312 pattern works better. For example (clearly unpolished): (screenshot)
01:21:386 (6,1,1) - I really dislike the antijump nature of this. Repeating (6) doesn't improve things much, either.
01:26:086 (1,2,3,1) - I think a triangle "jump" pattern would be cool. For example: (screenshot)
Topic Starter
Shinde

strager wrote:

Insane
Very nice, relaxing map Big circles make this less cool, but hey, you're Shinde. Song brings back memories ...

00:15:604 (3) - I think the Finish is too quiet here. I was really expecting it, but didn't hear it until I listened closely. It sounds loud enough to me. :V
00:16:327 (1) - This feels too close to 00:15:965 (1,2), but if you move it further away the player will be attracted more to 00:16:507 (2) because sliders are more prominent. In addition, the frequency of the note at (1) is lower than that of 00:16:507 (2), so naturally it'd be below (2). I'd say a way to "fix" all this is to scrunch 00:14:881 (1,2,3) up (to make the spacing a bit more consistent), moving 00:15:965 (1,2) up in the process, and placing 00:16:327 (1) a bit lower (about level with 00:16:507 (2)). Something more like this: (screenshot) Everything except for the gap between 00:16:146 (2,1) - is D-Spaced by 1.0x, so I'm not sure what you mean. I don't see much wrong other than I could move (1,2) up a couple grids like so. http://osu.ppy.sh/ss/25995 I don't mind doing this, but I don't see anything wrong with it as-is, and it would be a minor (2 grids up) change.
00:19:399 (3) - New combo? Hmm.. I don't hear anything in the song that would cause a new combo, and it breaks the flow of the combo, to me at least. The only argument I can see for a new combo is the fact I used 1.2x spacing for the two sliders, (3,4). But that's a very small spacing change.
00:27:531 (1,2,3) - I really expected louder hitsounds. I guess I can raise the Finish's volume by a notch or two. I thought it was loud enough.
00:33:857 (1) - Soft Finish? Doesn't fit IMO.
00:36:387 (6) - I don't think a Finish fits here. I think it's better at the beginning of 00:36:748 (1). I don't think it fits on (1) at all, but it might not fit on (6). I'll leave this as-is but make a note of it.
00:41:447 (1) - Finish ... ? Doesn't fit IMO. I was fading the spinners out to match the vocals, plus I don't hear any instrumentals that would make a finish fitting. The song is rather soft at this point.
00:46:869 (1) - I think this is unnecessary. Remove it and extend the spinner. I don't see a problem with it since there are two beats in the song. The vocals go "no-ri ka-e-tte" and I have 5 beats to match this. If I removed a note and extended the spinner, it sounds odd.
00:51:929 (1,2) - The player really expects these 1/2 earlier, to match the vocals. Removed 00:50:483 (2) - and shifted everything half a beat earlier. Adjusted hitsounds.
00:55:363 (1) - I don't think the end whistles fit here. I like them and want to keep them. =( I reduced the volume from when I originally mapped it to help them fit in, but I didn't want to remove them.
01:02:592 (5,1) - Swap new combos? I don't see what you mean, and I can't spot anything wrong..
01:03:676 (3) - I don't like the location of this. :X
01:06:929 (1) - I don't think this fits, but it makes the combo more pleasing aesthetically. =X Yeah, I've done a 'beat before vocals start' pattern quite frequently throughout the song. I'm suprised you only mentioned it this time. I was trying to make a harder difficulty than Hard (which I felt followed the vocals very closely), and it resulted in what would probably be considered some 'overmapping.'
01:09:640 (3) - Finish on end? Song is soft here. :( Nah.
01:14:339 (1) - Same as 00:46:869 (1). Er, same comment. Except I changed the volume slightly because it was off to me.
01:14:700 (1,2,3) - I think a 312 pattern works better. For example (clearly unpolished): (screenshot) Eh, I like my (1,2) stack.
01:21:386 (6,1,1) - I really dislike the antijump nature of this. Repeating (6) doesn't improve things much, either. Since there are 1 and a half beats between (6) and (1), I can't really see where to put (1) where it wouldn't be a little akward, so I put it in the middle.
01:26:086 (1,2,3,1) - I think a triangle "jump" pattern would be cool. For example: (screenshot) Made into a triangle pattern.
I'm going to leave this here and get a few mods before I pop. Half of the changes were trivial, so I'd rather gather up a bit of a bulk of things I want to change before doing so.

Thanks for modding. o/
Yuji Tokaji
Hi ~

Here my mod ~

[Overall]

- Add " TV Size " to title. (Btw, I do not know if you should add)


Okay.
Star !
RandomJibberish
General
I personally hate the spinner spam. Spinners are better used as a buildup or builddown and sliders are totally allowed to be long. Do what you want though :v
00:49:579 As preview point?

Easy
01:21:567 (3) - Should be 1/2 eariler, confused me first time let alone a newb lol.

Shinxyn
Kiai for consistency between diffs plz
00:37:833 (2) - Start 1/2 eariler and end where it ends now
00:43:616 (1,2,3) - Pretty pattern, but it's following nothing in the music

Hard
00:56:989 (4) - New combo here instead of next beat?
01:00:423 (5,6) - Not stacked properly. I'd prefer it moved away, but stack it properly at least lol
01:21:025 (4) - Similar to Easy, doesnt sync up and sounds off.
01:26:808 (2) - Vertical flip for flow? Just personal preference.

Insane
Awesome
Topic Starter
Shinde

Slanox wrote:

- Add " TV Size " to title. (Btw, I do not know if you should add)
Yeah, I forgot about this since the other ranked beatmap forgot to add TV Size.

RandomJibberish wrote:

General
I personally hate the spinner spam. Spinners are better used as a buildup or builddown and sliders are totally allowed to be long. Do what you want though :v I thought the spinners were fine since 2/3 of the time when used, she trailed off from the note she was holding. Since a slider would cause a beat at the end, I decided to go with the spinners. It's a bit more than I'd usually use mapping, but I don't think there are *too* many.
00:49:579 As preview point? I think this is a good preview point, but I see nothing wrong with the one I'm using currently, and I like the softer tone of it.

Easy
01:21:567 (3) - Should be 1/2 eariler, confused me first time let alone a newb lol. 1/2 earlier sounds a bit too early, because she sings slightly offbeat. (It's more like 3/8th earlier as far as I can tell.) Since she drug the note out and sang it a little late, I think either where you suggested or where I have it now works since it's fairly soft.

Shinxyn
Kiai for consistency between diffs plz Nah, Shinxyn put it like this and I'm a believer of Kiai not needing to be consistent between guest diffs.
00:37:833 (2) - Start 1/2 eariler and end where it ends now It sounds fine to me but I'll ask Shixyn. I know it's not on-vocal though, but I don't see a reason to follow them 100%.
00:43:616 (1,2,3) - Pretty pattern, but it's following nothing in the music ^

Hard
00:56:989 (4) - New combo here instead of next beat? Maybe. .. But then I'd have to rearrange the patterns and spacing. How I have it now makes sense from a spacing standpoint, what you suggested makes sense from a primary beat in song one.
01:00:423 (5,6) - Not stacked properly. I'd prefer it moved away, but stack it properly at least lol It is stacked properly. I even double checked to see if it moved a pixel, but it didn't. (Grid off, D-Snap on at 0.0x)
01:21:025 (4) - Similar to Easy, doesnt sync up and sounds off.
01:26:808 (2) - Vertical flip for flow? Just personal preference. I dunno, if I flipped it that would reduce the space between notes. I wanted a bit of a jump. It's not that big of a deal though, I don't really mind changing it, so I'll mull it over a bit.

Insane
Awesome
Red = No
Bold = Neutral
Green = Yes

Thanks guys. As I said, will gather up some mods and change when I'm not lazy. I need to do the TV Size thing for sure though.
Garven
*cracks knuckles*

[General]
No Shinxyn in tags?

[Easy]
01:04:037 (1) - Hrm, maybe end this spinner at 01:06:025 - so you can sneak in the start of the next line of the vocals at 01:07:110 - instead of cutting it out for spinner recovery time?
01:21:567 (3) - I keep wanting to click this early to go with that slightly-early vocal, but you've already explained your position on it. (You could always use a slider instead to get a closer beat, but it'd mess with your pattern.)

[Shinxyn's Normal]
The normal whistles sound out of place compared to the rest of the hit sounds you used that blended more with the song.
Kiinda wish there was a break here, since it is still a Normal, but it's fairly short too. Meh.
Map is great though~

[Hard]
00:41:266 (1) - I was kind of expecting a soft finish here instead of the near-muted sound.
01:12:712 (1) - ^
Though I guess with the way you applied hit sounds, it doesn't really matter too much. Same applied to insane, but yeah.
Good here.

[Insane]
Plays nice 'n smooth. Good job!

Great set here~
Andrea
Let's pop it for now then, I guess?
Topic Starter
Shinde

osuplayer111 wrote:

Let's pop it for now then, I guess?
That's fine, I was going to pop it when I got back from break shortly. Sorry I haven't had time to look at your mod, Garven.
vincerio
I love this~
Topic Starter
Shinde
Ok I did all the mods now. :X

Added (TV Size) in title and Shinxyn to tags. Changed a few hitsound volumes and a decent amount of small things of that sort.
Faust
"minus the sexy trumpets"

:<
lovhin456
Hi ~

Info of the Song;
- Tags; Not sure if "OP" is needed

General;
- Everything okk ~

Looks;
- Colors; Nice, although the white can be blinding for some people but I'm okk with it, I'd add a pink but that's my opinion
- BG; Nice ~
- Video; Good quality, funny video

Easy;
- 00:24:640 >> maybe add a repeat here ??
- 00:31:326 >> I think you should silence the spinner but not the end of it also end it at 00:32:772
- 00:38:736 >> you could align this better with (3)
- 00:40:905 >> move to 00:41:085 but end at the same point as before moving it
- 00:43:254 >> add a note with clap
- 01:12:350 >> align with (3) end ??
- 01:24:459 >> end kiai time here so it adds a nice effect while spinning ??

Shinxyn's Normal;
- 00:39:097 (5-1,2) >> align better with (3)
- 00:43:254 >> add a note with clap ??
- 01:02:591 (3,4) >> curve them like this

Hard;
- Is okk ~

Insane;
- 01:26:447 (1,2,3) >> ummm, maybe some jumps ??

* Star ~ :3
Topic Starter
Shinde

lovhin456 wrote:

Easy;
- 00:24:640 >> maybe add a repeat here ??
- 00:31:326 >> I think you should silence the spinner but not the end of it also end it at 00:32:772
- 00:38:736 >> you could align this better with (3)
- 00:40:905 >> move to 00:41:085 but end at the same point as before moving it
- 00:43:254 >> add a note with clap
- 01:12:350 >> align with (3) end ??
- 01:24:459 >> end kiai time here so it adds a nice effect while spinning ??

I don't want to shorten any spinners, or add notes after them that would reduce the amount of recovery time after a spinner. For the repeat, there's no beat to add a repeat to. For the alignment at 38s, I moved it 1 grid 4 up, I'm suprised you caught that since it's so small. And for the Kiai, I don't like Kiai during spinners.

Shinxyn's Normal;
- 00:39:097 (5-1,2) >> align better with (3)
- 00:43:254 >> add a note with clap ??
- 01:02:591 (3,4) >> curve them like this
SPOILER
[attachment=0:f9a5e]curvee.png[/attachment:f9a5e]

I don't really see anything wrong with the things you listed. Unless Shinxyn disagrees and wants to change something. :X

Hard;
- Is okk ~

Insane;
- 01:26:447 (1,2,3) >> ummm, maybe some jumps ?? Nah, distance is fine. :S

* Star ~ :3
I'm sorry I didn't use almost anything from your mod, but thank you for taking the time to look at it.
Fuuko
Fuuko's mod DEKIMASHITA! <33

General:

I'm pretty sure the offset is off. Because most of your notes are on 1/2. I think you should use 1.869 as an offset.
I wonder if it's okay for "NHK" being at both source and tags, even though one is "NHK" and the other is "N.H.K"
Easy:

01:26:447 (2,3) - Add a finish hitsound.
Hard:

01:26:808 (2) - Add a finish at the end.
Insane:

01:26:447 (1,2,3) - Change the whistle to finish?
Star.
Topic Starter
Shinde
NHK and N.H.K. produce different search results, hence why I have it like that.

As for the offset, Ephemeral had me switch the interval to where it is currently for the same reasons. The song doesn't follow a primary beat much, so notes are going to be on red ticks frequently either way. I can't even decide which interval is more fitting.


Um. I added finishes on the last note on Hard/Insane. Already had one on Easy.

Thank you for modding.
Jarby
You should totally the preview point to 00:49:579. You should also move the kiai at 01:15:603 1/2 forward. That would be more fitting to the song, considering the cymbal at that point. Also, the kiai should probably end at 01:25:905.

Incoming nazi shit weeoweeo

Easy:

00:31:327 (1) - This spinner should either end at 00:32:591 or 00:33:857. The current position is just a bit awkward.
00:45:242 (1) - Not symmetrical ew what are you doing. Use ctrl+h magic to fix this!
00:55:363 (4,5) - Perhaps this would look better if it were symmetrical

Hard:

01:18:676 (2) - Not symmetrical ew what are you doing. Use ctrl+h magic to fix this!



"This map has my approval!"
Topic Starter
Shinde

Jarby wrote:

You should totally the preview point to 00:49:579. You should also move the kiai at 01:15:603 1/2 forward. That would be more fitting to the song, considering the cymbal at that point. Also, the kiai should probably end at 01:25:905. Changed preview. Also, you oops'd cause the kiai starts on the cymbal. Keeping kiai end as-is.
Incoming nazi shit weeoweeo

Easy:

00:31:327 (1) - This spinner should either end at 00:32:591 or 00:33:857. The current position is just a bit awkward. Latter.
00:45:242 (1) - Not symmetrical ew what are you doing. Use ctrl+h magic to fix this! o_o; K.
00:55:363 (4,5) - Perhaps this would look better if it were symmetrical It is symmetrical. Wha?

Hard:

01:18:676 (2) - Not symmetrical ew what are you doing. Use ctrl+h magic to fix this! ^

"This map has my approval!"
Thanks Jarbykins.
Larto
Ephemeral
And on the seventh day, the bubble vanished to leave a map behind.

Where does this map lead? Nobody knows.

It is a mystery.
-Xero-
NOOOOO!!
Damn it, i was about to revive my version of this >__>.


Gratz!
Topic Starter
Shinde
This is not a bad a thing to wake up to.
Glass
Grats ;)
lovhin456
Congrats :3
Ephemeral

Shinde wrote:

This is not a bad a thing to wake up to.
8-)
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