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yui x sana - Suki na Uta

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Dilectus
turn widescreen support off since ur not using any storyboard elements

00:07:953 (1) - Change sampleset to soft?

00:15:338 (1) - ^

01:22:953 (3) - Missed 2 claps

01:25:491 (6) - Change sampleset to drum and add whistle

02:07:260 (3) - Move to x148 y294. monstrata will be proud

02:17:876 - Was it intentional to start break here?

02:38:184 (2) - Replace whistle with clap

02:44:184 (3) - Add whistle? (on red tick)

03:28:491 (3) - Add whistle

03:57:550 - What happened here? you dont need these timing points because the timing is consistent throughout the entire song. perhaps im
missing something here because you did the same at 00:55:730


05:07:022 (2) - due to the pitch change i suggest you unstack this note :ll

05:07:137 (1) - you could make the audio fade out with the guitar for the spinner

------------------------------------------------------------------------

maybe its me, but i feel like the rhythm guitar is slightly faster than the rest of the band at like 00:08:184 -

go speedracer
Deppyforce
what
Topic Starter
Sotarks

Chibi Maruko wrote:

m4m from your q

emotions
  1. wot, another diff name emotions. Looked copy from your map lisa's. emotions best diff naem
  2. 00:07:261 (2,3) - Change these sliders mean do ctrl + g to make harder but i think it's same flow ;o. just mention this nah i like the current flow
  3. 00:07:953 (1,1) - idk why are you put nc here for no reason. remove it. same part like 00:15:338 (1,1) - 00:59:414 (1,1) - 01:47:414 (1,1) - the reason it's because it's 1/8
  4. 00:46:030 (3) - Do ctrl + h for this slider. same reason as above comment nu like current flow here
  5. 01:10:953 (1) - k, do ctrl + j again k not this one
  6. 03:54:337 (5) - Put nc here bcs jumps no need
  7. 04:35:868 (1) - ctrl + j here nah like that flow

if no change, don't mod my map.
Good Luck!

DavidEd wrote:

03:57:550 - What happened here? you dont need these timing points because the timing is consistent throughout the entire song. perhaps im
missing something here because you did the same at 00:55:730 it's to make the tapping "acc' smoother, and adjust the reset, nothing unrankable, guitar starts a bit early


------------------------------------------------------------------------

maybe its me, but i feel like the rhythm guitar is slightly faster than the rest of the band at like 00:08:184 - maybe it's just you

go speedracer
no reply = fixed
thx guys!
Left
M4M

00:36:800 (3,4,1) - I thought it needs obvious impact on one side. like http://osu.ppy.sh/ss/7177969 or http://osu.ppy.sh/ss/7177973 not important one

01:16:030 (4,2) - can easily stack it

01:28:953 (5,1) - maybe blanket intended? can make nicer

01:54:799 (5) - NC like 01:51:107 (1) - ?

02:17:414 - is this breaktime fix really needed? I think just removing this would be better

02:25:491 (2,1) - can easily stakc ti

02:32:184 (1,2,3) - not important one but would be better if distance between 2, 3's tail and 1's tail, 3's tail is same i think http://osu.ppy.sh/ss/7178016 ?

04:50:637 (1) - I think impact is slightly lacking here considering HS use


Good Luck sana
Topic Starter
Sotarks

Left wrote:

M4M

01:16:030 (4,2) - can easily stack it i don't wanna stack here :/

02:32:184 (1,2,3) - not important one but would be better if distance between 2, 3's tail and 1's tail, 3's tail is same i think http://osu.ppy.sh/ss/7178016 ? ah i like my current pattern here

Good Luck sana
thx!!
Zero__wind
irc modded and time to start off
Bubble #1
log
22:04 Sotarks: Hello Zero! Are you free today ? :S
22:07 Zero__wind: ok let's try
22:08 Sotarks: Oh thank you
22:08 Sotarks: very much!!!!!!!!!!!!!!!!
22:08 Zero__wind: oops what's that artist
22:09 Sotarks: sana <3
22:09 *Sotarks is editing [https://osu.ppy.sh/b/1192085 yui x sana - Suki na Uta [Affection]]
22:09 Sotarks: I confirmed metadata
22:09 Sotarks: with KwaN
22:10 Zero__wind: *ok blame kwan
22:10 Sotarks: x)
22:12 Zero__wind: 00:16:953 (5) - NC?
22:12 Zero__wind: to make the combo sets with more ballanced length
22:12 Sotarks: I didn't want to spam NC here :x
22:12 Zero__wind: also 00:20:646 (5) -
22:13 Sotarks: But let me see
22:13 Zero__wind: because you have NC at 00:24:338 (1) -
22:13 Sotarks: Ok fixed!
22:13 Sotarks: fixed 3 ncs!
22:13 Zero__wind: yeah also 00:28:030 (5) -
22:15 Sotarks: Yep!
22:16 Zero__wind: 01:02:876 (4) - maybe move it a bit to the right?
22:16 Zero__wind: around (464,144)
22:16 Sotarks: fixed
22:16 Zero__wind: will make 01:02:646 (3,4,5,6) - flow better imo
22:17 Sotarks: yep good idea!
22:17 Zero__wind: 01:16:030 (4,2) - not necessary, but maybe you'll want them stacked
22:18 Zero__wind: since both blanket with 01:16:491 (1) -
22:18 Sotarks: 01:16:260 (5) - didn't want to stack that because of the guitar snare :x
22:19 Sotarks: and i don't usually make "perfect" blankets tho
22:19 Sotarks: i like off-blankets
22:19 Sotarks: and my mouse is too broken to make pixel perfect x)
22:19 Zero__wind: I see
22:21 Zero__wind: 01:54:799 (5) - NC for consistency
22:22 Sotarks: Oki!
22:23 Zero__wind: 02:02:414 (2) - personally prefer to remove the whistle sound since there's no drumbeat in the music
22:23 Sotarks: hm
22:24 Sotarks: ok
22:25 Zero__wind: 03:23:645 (2) - and 04:26:407 (5) - then
22:25 Sotarks: fixed for other kiais
22:25 Zero__wind: yay
22:25 Sotarks: yes
22:25 Sotarks: ;)
22:26 Zero__wind: 02:10:722 (2) - try moving it up a bit to, maybe stack with 02:11:876 (1) - 's head
22:27 Zero__wind: would make 02:10:030 (1,2,3) - flow better imo
22:27 Zero__wind: (stack is not necessary, just around that location)
22:27 Sotarks: yeah
22:27 Sotarks: i stacked
22:27 Sotarks: good
22:27 Zero__wind: k
22:28 Zero__wind: 02:22:953 (4) - is for bass?
22:28 Zero__wind: rhythm feels a bit weird tbh
22:28 Sotarks: vocals
22:28 Zero__wind: recommend to start the slider from 02:22:722 -
22:29 Zero__wind: vocal starts from 02:22:722 - also the guitar
22:29 Sotarks: ok
22:29 Sotarks: lemme try
22:29 Zero__wind: which you've been following with 02:21:107 (1,2) -
22:29 Sotarks: ok looks great
22:29 Sotarks: fixed
22:30 Zero__wind: 02:35:876 (1) - is the sv change really necessary?
22:31 Zero__wind: from what I'
22:31 Zero__wind: from what I've seen, you didn't have such sudden sv change often
22:31 Zero__wind: and this slowdown wasn't really fitting with the song imo
22:32 Sotarks: changed to 0,92x
22:32 Sotarks: i wanted to slow it a little bit
22:32 Sotarks: tho
22:32 Sotarks: for the vocals break
22:32 Zero__wind: ok
22:34 Sotarks: i fixed some aestetics
22:34 Sotarks: tho
22:34 Zero__wind: fine
22:34 Sotarks: 02:38:645 (3,1) -
22:35 Zero__wind: hmm
22:35 Zero__wind: 02:50:645 (1) - maybe soft whistle at end instead?
22:35 Sotarks: nah it's a clap :x
22:36 Zero__wind: I didn't notice it in the first part of sog, but I somehow feel like a heavier beat
22:36 Zero__wind: what
22:36 Zero__wind: 02:51:107 -
22:36 Zero__wind: I think soft whistle here
22:37 Zero__wind: also at end of 02:54:337 (1) - 02:58:030 (1) - and similar ones
22:37 Sotarks: oh yeah
22:37 Sotarks: i'll fix all of them
22:38 Zero__wind: yeah, the similar ones in the first part
22:39 Sotarks: yeah
22:39 Sotarks: fixed
22:39 Sotarks: both parts
22:39 Sotarks: ev erywhere
22:39 Sotarks: :)
22:41 Zero__wind: 03:42:337 (1) - seems questionable to me
22:41 Zero__wind: the guitar sound ends at 03:42:568 -
22:42 Zero__wind: and 03:43:260 (1) - 03:44:184 (1) -
22:42 Zero__wind: all ends on red tick
22:42 Sotarks: let me explain
22:42 Sotarks: i want emphasis on 03:42:799 (2) - like really intense emphasis so
22:42 Sotarks: the guitar previously
22:42 Sotarks: is lower
22:42 Sotarks: and the sound could and at blue tic
22:42 Sotarks: because it will force the player
22:42 Sotarks: to alternate
22:42 Sotarks: >intensity
22:43 Sotarks: and move cursor faster
22:43 Sotarks: to feel the guitar
22:43 Zero__wind: 03:42:799 (3,2,2) - being 3/4 sliders are fine as the guitar suonds do last that long
22:43 Zero__wind: 03:42:799 (2,2,2) -
22:44 Sotarks: maybe I can silence the ends
22:44 Sotarks: if you want
22:44 Sotarks: but i like 3/4
22:44 Sotarks: here
22:44 Zero__wind: but for 03:42:337 (1,1,1) - , I would really recommend to use 1/2 sliders instead
22:44 Sotarks: aaa :(
22:45 Zero__wind: and when I play it, the jump 03:43:260 (1,2) - feels really forced imo
22:45 Sotarks: listen carefully
22:45 Sotarks: at
22:45 Sotarks: 25%
22:45 Sotarks: playback
22:45 Sotarks: 03:42:337 (1) -
22:45 Zero__wind: yeah I can hear that
22:45 Sotarks: that's why
22:45 Sotarks: :(
22:45 Zero__wind: but probably there's nothing at 03:43:607 - and 03:44:530 -
22:46 Sotarks: yeah but I keep it for consistency
22:46 Sotarks: :[
22:46 Sotarks: so player won't miss read
22:47 Zero__wind: I'd rather say the 1/2 should be more consistent lol
22:47 Zero__wind: since 03:46:030 (1,1,1) - all feel better with 1/2
22:47 Sotarks: i tried with 1/2
22:47 Sotarks: feels so lame
22:47 Sotarks: aaaa
22:48 Sotarks: the whole map
22:48 Sotarks: is 1/2 spam
22:48 Sotarks: why you don't approve rythmn alternative
22:48 Zero__wind: well I see
22:48 Sotarks: i really like that pattern
22:48 Sotarks: dude
22:49 Zero__wind: I just give you a chance to rethink about it before everything's done
22:50 Zero__wind: 03:55:722 (1) -
22:50 Zero__wind: I'm not really sure about this one
22:50 Sotarks: ok i'm fixing the 1/2 :((
22:50 Zero__wind: but would you like to try ending it on 1/6 snap 03:57:030 -
22:51 Zero__wind: it seems to catch the drum
22:51 Sotarks: ok fixed the 1/3
22:51 Sotarks: 1/2
22:51 Sotarks: wanna see ?
22:52 Sotarks: 1/6
22:52 Sotarks: hmm
22:52 Zero__wind: you can try and listen to it
22:52 Sotarks: it's not really audible
22:52 Sotarks: yeah i did
22:52 Sotarks: :x
22:52 Sotarks: but it will be akward
22:52 Sotarks: i think
22:52 Zero__wind: yeah maybe
22:52 Sotarks: i do it
22:52 Sotarks: or not
22:52 Sotarks: ?
22:52 Zero__wind: keep the current if you want
22:53 Sotarks: yeah
22:53 Sotarks: let's just say i focus guitar
22:53 Zero__wind: as it's more like a random unstable drum
22:53 Zero__wind: instead of any intended 1/6 thing
22:53 Sotarks: update the map
22:54 Sotarks: 03:42:337 (1) -
22:55 Zero__wind: ok let me see
22:55 Sotarks: wait
22:55 Sotarks: i didn't
22:55 Sotarks: lemme update
22:55 Sotarks: again
22:55 Sotarks: ok
22:55 Sotarks: done
22:57 Zero__wind: feels nice
22:57 Sotarks: i muted slider ends
22:57 Sotarks: 3/4
22:58 Sotarks: 03:49:722 (1) - changed the slider shape to wave slider
22:58 Sotarks: 03:42:799 (2,2,2,2,2,2) - muted the end of those sliders
22:58 Zero__wind: ok
22:59 Zero__wind: 04:42:791 (4) - finish on head as well like 04:42:330 (3,1,3,4) - ?
23:00 Sotarks: did
23:00 Sotarks: :D
23:00 Zero__wind: can also have finish at 04:43:253 (1) - 's end
23:00 Zero__wind: not that important since it's a sliderend
23:01 Zero__wind: but it may sound more consistent
23:02 Sotarks: yeah
23:02 Sotarks: i did
23:02 Sotarks: :D
23:03 Zero__wind: 04:55:253 (5) - try remove the soft whistle on head and add whistle at the reversing point 04:55:484 - instead?
23:04 Zero__wind: just personal taste though
23:04 Sotarks: yeah
23:04 Sotarks: done
23:04 Zero__wind: same for 05:02:637 (3) - then
23:05 Sotarks: yea
23:05 Zero__wind: move whistle from head to end
23:07 Zero__wind: reset preview point to 01:47:299 -
23:07 Zero__wind: currently 1ms unsnapped
23:07 Sotarks: yeah
23:07 Sotarks: done
23:13 Sotarks: I update?
23:13 Zero__wind: hmm
23:13 Zero__wind: seems fine now
23:14 Zero__wind: OD so high haha
23:14 Sotarks: done
23:14 Sotarks: updated
23:14 Sotarks: i need pp in dt
23:14 Sotarks: post logs ?
23:14 Zero__wind: let me recheck
23:17 Sotarks: change combo colors
23:17 Zero__wind: 02:08:184 (1) - missing whistle at end
23:18 Sotarks: kk
23:18 Sotarks: added
23:21 Zero__wind: oh 01:14:645 (1) -
23:21 Zero__wind: sorry I didn't notice this earlier
23:21 Zero__wind: can you change to 0.92x ?
23:21 Zero__wind: like 02:35:876 (1) -
23:21 Sotarks: ok
23:21 Sotarks: ;)
23:21 Sotarks: i'm sorry
23:21 Sotarks: i didn't notice
23:21 Sotarks: that
23:22 Zero__wind: ok one last thing
23:22 Zero__wind: do you prefer audio leadIn?
23:22 Sotarks: idk whats that
23:23 Zero__wind: ok then never mind
23:23 Zero__wind: new mappers don't know that xD
23:23 Zero__wind: update again then
23:23 Sotarks: i'm new mappers ?
23:23 Sotarks: xd
23:24 Sotarks: post logs
23:24 Zero__wind: ok
Electoz
testplay
OD should be lowered a bit considering BPM isn't even that high, 7.5-8 should be enough for this.
Topic Starter
Sotarks

Electroz wrote:

testplay
OD should be lowered a bit considering BPM isn't even that high, 7.5-8 should be enough for this.
lowered OD to 8 !
Electoz
#2
Bubbled!
Yuii-
My voice is awesome, amirite!
Zero__wind
moved to pending
Topic Starter
Sotarks

Zero__wind wrote:

moved to pending
LOL
Nozhomi
  1. 00:33:800 (4,1) - Why a jump when you used never one for 00:35:646 (4,1) - or 00:36:338 (2,3) - who have the same kind of emphasis. You even did it for 00:39:338 (5,1) - or 00:41:184 (3,1) - so stay constant on your choice.
  2. 00:48:569 (4,1) - Jump is way too big, should be more like 00:52:261 (5,1) - since it's the same intensity with guitar and drums.
  3. 01:08:646 (3,4) - The spacing suddenly so small is weird when you used 1.62x for 01:07:261 (1,2) - . There's no drum but vocal deserve to use the same.
  4. 01:10:492 (4,5) - Too much spacing, the drum makes one work, but not that huge.
  5. 01:13:260 (3,4) - This one should be lowered, look what you did for 01:14:184 (6,7) - , and this one have strong beat with vocal on it when other one don't.
  6. 01:16:260 (5,1) - 2.73x and 01:18:107 (5,1) - 2.58x / 01:21:568 (5,1) - 1.95x, there's not a problem ?
  7. 02:48:337 (3,1) - Nerf this one too. The fact is you use a 3.00x spacing but then 02:50:414 (6,1) - this one (if I use same slider velocity) have the same spacing when the intensity is much stronger, that's kinda weird and don't really fit the song.
  8. 02:50:414 (6,1) - Wanted your blanket mod ? There you go.
  9. 04:26:637 (1,2) - / 04:28:484 (1,2) - I don't get it why a such low spacing when you use usually a ~1.5x like at 04:35:868 (1,2) - (also nice blanket for the 2nd one).
  10. 04:46:022 (1,2,3) - Maybe a little too much with the BPM and the song is not that powerfull you know.
  11. 04:55:945 (6,1) - Too much again, look at 04:59:637 (5,1) - or 05:03:330 (6,1) - , they don't use a such huge gap.

Spacing issues only. Call me back when fixed~
Topic Starter
Sotarks

Nozhomi wrote:

  1. 02:48:337 (3,1) - Nerf this one too. The fact is you use a 3.00x spacing but then 02:50:414 (6,1) - this one (if I use same slider velocity) have the same spacing when the intensity is much stronger, that's kinda weird and don't really fit the song. To catch the slider like that with that flow is not really a big deal tbh..
  2. 02:50:414 (6,1) - Wanted your blanket mod ? There you go. Fk u
  3. 04:26:637 (1,2) - / 04:28:484 (1,2) - I don't get it why a such low spacing when you use usually a ~1.5x like at 04:35:868 (1,2) - (also nice blanket for the 2nd one). Low spacing is too give more emphasis and make the flow really smooth to the next transition, that fits imo.. and fk your blanket thx xd
  4. 04:46:022 (1,2,3) - Maybe a little too much with the BPM and the song is not that powerfull you know. It's literally the most powerful section of that song, please listen at the voice, and with that BPM is totally easy to hit that comon! Long prosperity to emphasis and pp *cough*

Spacing issues only. Call me back when fixed~
Call me back!

Nozhomi


Mukyu~
Yuii-
Je m'attendais à un mod en français

oui
Nozhomi

Yuii- wrote:

Je m'attendais à un mod en français

oui
Sotarks don't like french mod so I did it in english ^^'
Seijiro
Maybe use la même shape
I lol'd
Topic Starter
Sotarks
Maybe use la même shape!! xDDD


thx everyone !!! ♥
Mint
Agatsu
con
Dilectus
ranking at sanic speed baby!!
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