Hello! From queue, sorry for the delay
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[- - Advanced - -]
[- - Hard - -]
Sorry if I didn't go through the explication in most points. Not gonna lie but you probably have some things that needs reworking, especially rhythm compositions and some structural flowing. So I've mentioned the major ones that might help you later on to keep in mind while doing such. This is from my point of view, anybody else could see it in a different way. So yeah.
Good luck!
[- - Normal - -]
- 00:07:666 (4) - For new combo setting consistency, I think adding new combo on this circle should do better since the previous slider is landed on the downbeat.
- 00:31:266 (1) - You could at least try polishing the curves of this slider for variations. Probably something like this or similar should be implemented for an improved aesthetics.
- 00:38:466 (2) - Not a visible overlap, but it's quite noticeable even in gameplay. I would suggest moving it some grids higher by splitting them to avoid strange overlaps.
- 01:11:266 (1,2,3,1) - Instead of returning to the same position as the previous slider, I highly recommend you bring the next slider probably away from each other rather than some circular flow or a triangle, just to make them clearer.
- 01:19:066 (4) - A new combo on this slider should make some great combo consistency in track measuring three notes. So that might make it cool.
[- - Advanced - -]
- 00:13:666 (1) - I think flipping the slider's curve into opposite sides may looks better at flowing smoothly, towards the next slider. It'd look more cleaner than the current one based on aesthetics imo.
- 00:29:666 (1,2) - According to the rhythm on the slider, you've skipped something that's quite more important than the red ticks you're using here. I probably suggest doing a Ctrl + G with the slider and circle adjusting on timeline. It'll equalize the emphasis on both music track and vocal.
- 00:34:466 (1) - I literally thought this was a normal curved slider, yet it's actually not. I guess the anchor looks pretty much not being used enough, and doesn't really make sense on patterning imo. At least you could move the anchor around x:400|y:155 to give it a good use for this slider. Readjust the curve if applying.
- 00:42:466 (1) - A reverse arrow here on this slider isn't really necessary on this part, in spite of skipping a good hit on 00:43:066 - . I recommend removing the reverse arrow and add something next to it in order to fill the rhythm more evident on track. Like a 1/2 slider or two circles, one of them might work.
- 00:52:066 (1,2) - 00:53:666 (1,2) - 00:55:266 (1,2) - 01:01:666 (1,2) - Basically. I, however, didn't point out all of those type of those rhythm composition but there's more of them further on. I really recommend that you should Ctrl + G'd these kind of misplaced rhythm you made on timeline, and red othe patterning. Nearly the same reason as above.
[- - Hard - -]
- 00:07:666 (2) - Optional objective: I'd rather moving this a bit more higher grids to avoid the little overlap, and form a triangle structure here. Somewhere around x:375|y:152 could give the best spacing for this slider. Don't worry, the density will still be fine.
- 00:20:866 (3,4) - IMO, this might probably be a little boring when you repeat patterns/structure for (kinda) numerous times, even if the spacing changes constantly and the sliders' tails are stacked up on head. I suggest making few different things here rather than copy-paste. At least making a bit of symmetry curved sliders would work perfectly here.
- 00:43:266 (3,4) - How about redoing the anchors a bit and remaking these sliders into identical? Something like symmetry or blanketing here would flow really smooth on this part. Just my personal opinion.
- 01:09:666 (1,2,3) - I literally dislike the sudden spacing here tbh, it constant defaulted from the 1.3x spacings on previous tracks until this 1x shows up and ruins the structure really worse. So fixing into 1.3x will keep patterns on track for sure.
Sorry if I didn't go through the explication in most points. Not gonna lie but you probably have some things that needs reworking, especially rhythm compositions and some structural flowing. So I've mentioned the major ones that might help you later on to keep in mind while doing such. This is from my point of view, anybody else could see it in a different way. So yeah.
Good luck!