00:16:440 (16440|0,16560|1) - Shouldn't you jack these two, like you did at 00:14:520 (14520|3,14640|3) - ?
Yes! missed that, fixed00:18:360 (18360|3,18480|1) - ^
fixed00:20:280 (20280|0,20400|2) - ^
fixed00:22:200 (22200|0,22320|0) - Yet here they're jacked. Try to stay consistent in patterns
I'm trying :^)00:30:180 (30180|0,30210|1) - Why are these two notes the only ones that roll inwards? I don't notice any difference in the sounds...
this was purely just to keep it from being a boring roll00:33:080 (33080|1,33080|3,33080|2) - This shouldn't be a hand, there's no crash with this beat. Keep it consistent with 00:31:400 (31400|1,31400|0) -
this actually isn't meant to be mapped to the crash, rather I use map the LN to the instrument (or the little pause between I guess) kinda hard to explain, not sure if this is an issue or not00:34:760 (34760|2,34760|0,34760|1) - ^
^00:31:200 (31200|0,31200|2,31200|3) - Not sure if these should be hands either, there's no crash (unlike 00:32:880 (32880|1,32880|3,32880|0) - )
I'd check the entire section for consistency issues like stated above
^^00:37:380 (37380|3,37380|2,37500|3,37500|2) - I don't think these should be doubles, since the harder sounds are the doubles at the moment... these should be singles maybe, also to avoid the jack at 00:37:500 (37500|3,37560|3) - Now, if you decide to keep the jack here, you should also consider having this pattern every time there's a triple, since right now they're all pseudo-triples, like 00:31:560 (31560|3,31560|2,31620|1,31680|0,31680|2,31680|3) - but imo they're fine right now.
agreed, applied some of those patterns00:42:960 (42960|1,42960|3,42960|0,42960|2) - Should this be a quad? Maybe remove the first column so that it's a hand like the notes before
same reason as stated earlier, still note sure if my logic is good though haha00:43:980 (43980|2) - What does this note represent
ermm I can see why this might be an issue, will consider removing00:44:160 (44160|3,44160|2) - Consider making this a single, as it's not as heavy a sound as the kicks are
applied00:50:760 (50760|0,50760|1,50760|3,50820|2,50880|1,50880|3,50940|0,51000|1,51000|3,51000|2) - So before, you modded this as a jumptrill with a minijack into a hand. Now it's some sort of stream thing. I would recommend having some sort of repetition here, like before - on the 1/2 beats, make it a jump, either [12] or [34], and then on the 1/4ths have a single note as the snare thingy. Like so:
applied from earlier ^00:57:720 - Starting here, you make the heavier sounds hands instead of jumps before. I'm not saying this is a bad thing, but some BNs might have issues with the inconsistencies. Just maybe keep that in mind.
lol well this part, that is the only sound. This wouldn't feel right to keep it as doubles when its literally the only sound01:00:840 (60840|1,61080|1,61320|1,61560|1,61800|1,62040|1,62280|1,62520|1,62760|1) - Also be wary of anchors, not that it's really important in this part but y'know.
fixed a bit01:04:680 (64680|1,64800|1,64920|1,65040|1,65160|1) - yea
^01:13:920 (73920|0) - I'm not sure that a note belongs here, there's no sound that you would map here without mapping the sounds at 01:13:440 and 01:13:680 .
I map those singles in this part to the voice, but some weren't correctly placed so I fixed them01:15:840 (75840|1) - Same as before, be wary of these ghosties @.@
yeah this one was one of the ghost notes Yeah, in this entire section there's pieces that you haven't mapped, like the 1/2 melody thing that's going on. You do have it mapped at some places, but it's not consistent with the music. i.e. it would be better to have this LN 01:13:320 (73320|2) - 1/2 a beat later, to follow the weird synth thing in the music, like so:
Or something similar. The LNs starting on every beat don't really make sense.
I see what you're saying, I tried to remap it a bit but honestly I'm not really happy with this section anymore. I'm going to completely remap this part soon01:18:600 (78600|1,78600|3,78600|0,78600|2,78720|3,78720|2,78720|1) - And here, one note is a quad because of the LN where the other is a hand, and they're the same sound. Keep these consistency issues in mind and go over some of these parts again to look for things like these.
^01:24:120 (84120|2) - Move this note to 2 or something, having the anchor here is pretty rough. Also applies to this 5 burst elsewhere in this section.
fixed01:27:720 (87720|3,87720|0,87780|2,87780|1,87840|0,87840|3,87900|2,87960|1,87960|0) - This pattern is weird. The first three notes are all the same density, but the third is a hard beat in the music. Also, the second to last note shouldn't really be a short note, I would replace it with a 1/4th LN to represent the slidy noise you hear.
agreed, fixed01:28:080 (88080|3,88140|2,88200|3,88200|1) - I would recommend moving the first note in this pattern to column 2, then removing 01:28:200 (88200|1) - since the beginning of the scream doesn't really mean there should be a jump there.
applied01:28:440 - Okay, this section. It gets its own fancy notice, if that's ok.
- First of all, there's wild inconsistencies between beats and stuff here. Why are 01:28:560 (88560|2,88560|0,88680|1,88680|0) - the same note density? One is a hard sound, the other barely qualifies for a note. You can tell when you watch the song go that this section doesn't really follow the music, and it's because of things like this where vastly different sounds are noted in the same way.
- 01:28:920 (88920|2,88920|1,88980|0,89040|1,89100|2,89160|3,89160|0,89220|2,89280|1,89340|0,89400|3,89400|1,89400|2) - What? Do these 01:28:980 (88980|0,89040|1,89100|2,89220|2,89280|1,89340|0) - notes even have representations in the music? I feel like it's a lot of ghost notes, and while it's a cool pattern, it doesn't make sense in context.
- 01:30:840 (90840|2,90840|0,90900|1,90960|0,91020|3,91080|1,91080|2,91140|0,91200|1,91200|3,91260|2,91320|1,91320|3,91320|0) - same thing. You get the general idea.
- 01:33:960 (93960|3,93960|2,94020|1,94020|0,94080|2,94080|3,94140|0,94140|1,94200|0,94200|3,94200|2) - See 00:37:380 , essentially make the 1/4th beats single notes instead, they aren't heavy sounds. Also here, though, the 1/2 beat isn't a heavy sound either, so make it more of a trill with a jump at the beginning and a hand at the end. Like, [34,2,3,2,134].
- 01:35:280 (95280|3,95280|0,95340|2,95400|0,95400|1,95400|3) - See, this triple kind of makes sense, since I can hear the snare that the middle note represents. I can't hear that with the stairs I noted before.
- 01:38:520 (98520|1,98520|0,98580|2,98640|3,98700|0,98760|2,98760|1,98820|3,98880|0,98880|2,98940|1,99000|3,99000|0,99000|2,99060|1,99120|0,99120|2,99180|3,99240|2,99240|0,99240|1) - uhhhhhhhhh? 01:38:520 (98520|0,98520|1,98760|2,98760|1) - These two notes are jumps while 01:39:000 (99000|0,99000|3,99000|2,99240|1,99240|2,99240|0) - These are hands, and everything between is a ghost note. pretty much. @.@ ~~inconsistent~~
- 01:39:240 (99240|1,99360|1,99480|1,99600|1,99720|1,99840|1,99960|1) - *dies*
- 01:42:360 (102360|1,102360|0,102420|2,102420|3,102480|0,102480|1,102540|2,102540|3,102600|1,102600|0) - This is fine cause all the jumps represent a hard sound in the song.
So, that was fun. Essentially I'm suggesting you either:
1. Make all the kicks (see: 01:28:680 (88680|1,88680|0,88920|2,88920|1,89160|0,89160|3)) as hands, (making all the kicks + snares (see: 01:29:400 (89400|2,89400|3,89400|1)) as quads) and keep the weird inbetween notes (see: 01:28:560 (88560|2,88560|0,88800|3,88800|2)) as jumps, or
2. Keep the hard kicks as jumps (and kicks + snares hands) and make the notes between merely single notes.
Also I'm not even sure if there's reason to keep the weird in between notes, as there's not really anything in the music that cleanly represents them.
(And get rid of those ghost notes. Probably.)
entire section was remapped!01:50:340 and 01:50:460 - I can hear snares here, surprised you didn't map them. Meanwhile you mapped 01:50:220 (110220|0) - which I'm not even sure is a note.
true, fixed this up a bit02:03:780 (123780|3) - Well i guess you mapped it here, kinda...
02:09:960 (129960|0,129960|1,130080|1,130080|2,130200|1,130320|0,130320|2,130440|2,130560|0,130560|1,130680|2,130680|0) - These should be all singles, not hard enough notes for doubles imo
there's a slight cymbal on some of those sounds, wouldn't feel right if they were all singles02:12:960 (132960|3,133080|2,133200|3,133320|2) - The pattern here doesn't really represent the notes, but I only note this because it's easy to see. *shrug*
I see, fixed so that it follows the beat more02:16:920 (136920|3,137040|3,137160|3,137280|3,137400|3,137520|3,137640|3,137760|3,137880|3) - uh, yeah, go for it. This is the calm easy part, right?
remapped to a jack, I feel it fits now02:25:320 (145320|1,145320|0,145440|0,145440|1,145560|3,145560|2,145680|2,145680|3,145800|1,145800|2,145920|1,145920|2) - Lack of anchor like before makes this inconsistent >.>
^02:26:040 - Scary voices @.@
(´・◡・`)02:31:800 (151800|0) - Snares start here, but not mapped? This single 02:33:720 (153720|3) - is so lonely :c
I know about this part, I just wasn't sure if it was audible enough to really map because the part I did map is much louder. I'll probably still add it to this part though02:37:080 (157080|3,157080|2,157320|3,157440|0,157560|1,157560|2) - But you map this
^02:40:860 (160860|3) - Maybe remove and then move 02:40:800 (160800|2) - to column 4
applied02:41:640 (161640|3,161760|3,161880|3) - Slight idea. Sometimes you have a triple jack, like here, but elsewhere you have just a minijack, like 02:42:000 (162000|0,162120|0,162480|3,162600|3) - Maybe you should always have it as a minijack, just to make this less difficult part of the song less difficult. So, it would look something like this:
agreed, applied02:48:600 (168600|3,168600|0,168600|1,168720|2,168720|0,168840|3,168840|0,168840|1,168960|1,168960|3,168960|2,169080|3,169080|0,169080|2) - Of course, here it's unavoidable
yeah 02:51:960 (171960|0,172200|3) - The sounds for these LNs is only 1/2 beat, so these should only be 1/2 LNs.
fixed02:52:740 (172740|0) - Move this 1/4th up, then move the LN 02:52:800 (172800|1) - over one or something. Don't reverse shield LNs like this, it's not super fun imo
done02:56:520 (176520|0,176550|1,176580|3,176610|2,176640|0,176670|1,176700|3,176760|0,176760|2,176760|1) - You don't map the last 1/8th beat ;w;
it's either I don't map the last 1/8 or I make a really uncomfortable 1/4 jack ;w;03:03:480 (183480|0,183480|1,183480|3,183480|2,183600|2,183600|0,183720|3,183720|2,183720|1,183720|0,183840|3,183840|1,183960|1,183960|0,183960|2,183960|3) - I don't know why these sounds, which are definitely not as hard as the kicks before, are being represented as quads. Feels weird and inconsistent.
agreed, remapped03:11:880 (191880|2,191880|3) - Consider making these like 3/4th LNs, so that you can make the final kick 03:12:120 (192120|0,192120|1) - into a quad.
doneAlso consider stretching this final kick, as the sound does resonate out to around 03:13:080 (193080|0) - this applies to all quad bass thingies in this section.
done03:13:080 (193080|0) - What's this
a note to a sound? what's wrong with it 03:15:120 (195120|1) - This could be a 1/8th roll
tried making this a roll, felt weird with the roll right after03:16:920 (196920|2,197040|1,197040|3) - I don't think this second note is loud enough compared to the first one to make it a jump.
fixed03:19:320 (199320|0,199350|1,199380|3,199410|2,199440|0,199470|1,199500|3,199530|2,199560|0,199590|1,199620|3,199650|2,199680|0,199710|1,199740|3,199800|1,199800|0) - Again you didn't map this last 1/8th note ;w;
this one I fixed :303:24:600 (204600|2,204600|3,204720|1,204720|0,204840|2,204840|0,204960|1,204960|2,205080|0,205080|3,205080|1,205200|2,205200|0,205320|3,205320|1,205440|0,205440|2,205560|0,205560|1,205560|3) - It's so cooool owo
(´・◡・`)03:26:520 (206520|3,206550|2,206580|1,206610|0) - This should probably be two jumps
applied03:27:480 (207480|3) - Starting here, I'm not sure you can have this just be a simple 1/4th jumpstream. The pattern in the music sounds more like a break track, with only notes on 03:27:480 (207480|3,207480|2,207600|0,207720|1,207720|2,207840|3,207900|2,207960|1,207960|0,208020|3,208080|1,208200|2,208200|3,208320|0,208380|2,208440|3,208440|1) - The rest are ghosts, if i understand the song correctly. Maybe remap this to moreso fit the music. I'm thinking something like:
This would apply to the rest of this section. Also look for ghost notes, especially when it comes to the screams and boop thingies in the music.
I actually really like this suggestion! Completely remapped04:01:800 (241800|3) - This should be a jump? This part especially feels like there could be more consistent patterns in relation to the music. Make sure everything matches the music...
yes, fixed04:13:440 (253440|3) - ghost note ;w;
fixed04:15:840 (255840|3) - same
^04:21:120 (261120|3,261120|2) - Maybe just make this one note, it's not a drum hit so it's not as heavy
I think it's still loud enough to be a double04:26:760 (266760|2,266760|3,266760|1,266880|1,266880|0,266880|2) - What makes these notes heavier than the jumps before?
fixed Beware of anchors in this section, like 04:44:040 (284040|0,284160|0,284280|0,284400|0,284520|0,284640|0) -
fixed up a bit04:45:720 (285720|3,285840|3,285960|3,286080|3,286200|3,286320|3,286440|3,286560|3,286680|3,286800|3,286920|3,287040|3,287160|3,287280|3,287400|3,287520|3,287640|3,287760|3,287880|3,288000|3,288120|3,288240|3,288360|3,288480|3,288600|3,288720|3,288840|3,288960|3,289080|3,289200|3,289320|3,289440|3,289560|3,289680|3,289800|3,289920|3,290040|3,290160|3,290280|3,290400|3,290520|3,290640|3,290760|3,290880|3,291000|3,291120|3,291240|3,291360|3,291480|3,291600|3,291720|3,291840|3,291960|3,292080|3,292200|3,292320|3,292440|3,292560|3,292680|3,292800|3,292920|3) - Oh man what an anchor lol
(´・◡・`)04:59:040 (299040|1,299160|1,299280|1,299400|1,299520|1,299640|1,299760|1,299880|1,300000|1) - Ok seriously what an anchor
fixed a bit05:01:920 (301920|2,302160|1,302400|3,302640|1,302880|2) - Pretty sure these are all ghost notes, continuing on through this section
i originally mapped the singles to "end" of the crash I guess, but I agree so I removed them05:08:520 (308520|2,308520|3,308580|1,308580|0,308640|3,308640|2,308700|1,308700|0,308760|2,308760|3) - Make this a 1/8th roll, c'mon
uhh? idk what you mean it is a 1/8 roll 05:09:000 (309000|2) - I feel this should end 1/2 beat earlier
applied05:24:840 (324840|2,324840|3) - Why are these jumps now? I understand that the music is winding down, so maybe that's reason enough. Carry on.
yup, its that reason05:31:080 (331080|0,331140|1,331200|2,331260|3) - This could be patterned as some 1/8th pattern, I'm sure.
okay05:32:280 (332280|2,332280|3) - Should this really be two notes? It's only a crash, no kick.
applied