Got all gder's permission now.
I'm gotta review all the mods before and it might take some time, thank you!
Edit: I'm so surprised to get all your replies in 1 day
Thanks for cooperation :3 I'll take good care of it.Irie Miyuki wrote:
http://puu.sh/rzEjM/cb20cbfa5d.osu
an update, including adjustments of blanket issues
@raririn feel free to change my diff since I probably can't check mods regularly.
rrr好久不见啊aaaaaa这么久的图把我炸出来了
太忙了先回一下这个nika mika wrote:
[Easy]
老实说挺想让你remap……节奏和nc都有不少刺 感觉就是老坑的遗留问题,一个个挑能挑好久……
蟹蟹!Snowy Dream wrote:
Mod request from QQ Group
[Easy]E的部分全改了
- 00:06:816 (1,2,3) - 这里节奏下的比较有问题,特别是根据前面的密度,这里不如直接拉一根slider 00:06:816 (1) 到00:07:483
- 00:19:316 (1,2) - 依然节奏感觉有点问题,建议(1)换成Slider 00:19:316 (1) - 00:19:983,(2)换成00:20:483 (2) - 00:20:816
- 00:21:483 (1) - 拉的不太好看?
- 00:21:483 (1,2) - 由于DS原因 这挨在一起我觉得是不太好看,不过又不太好去改DS,干脆直接去掉(2),合并成1个slider
- 00:23:483 (3) - 按vocal来最好提前1/2开始
- 00:28:149 (1) - 怎么感觉这个锚点有点问题?
- 00:32:149 (1,2) - 合并
- 01:02:816 (3,4,5) - 合并,结尾可在(4)也可在(5)
- 01:13:483 (1) - 第二个锚点往上抬点比较好看
[Flower's Hard]除了那个加note都改了下
- AR+1 7实在低了 而且之后diff都是AR9 吼的
- 00:48:816 (4,5,6,7,1) - 个人偏好DS更加小一点(0.9x) 这个DS不太好看imo
- 01:00:149 (2) - 这里加个note啊 不然很怪
- 01:02:316 (2) - 这里感觉没跟好vocal会比较突兀 拆开试试
[popner's Insane]改spacing不知道算不算合理小改动 我再看一下
- 00:20:316 (5) - Ctrl+G显得更加顺滑
- 01:05:316 (7) - NC
- 01:08:649 (7) - NC
- 01:10:649 (5) - 搞个jump会好很多
- 01:11:983 (1) - ^
- 00:58:649 (4) - ^
- 01:01:316 (1) - ^
- 01:16:149 (7) - 这里我建议ctrl+g,顺便叠的两个circle也一起跟着走。如果这里改的话01:16:483 (8) - 别忘了也ctrl+g。
- 01:26:816 (4) - 这里NC下比较好吧 突然停止DS 改的话01:26:316 (1) - 这里就可以remove NC了
[Insane]--------------------------------------------------------------------------------------------------
- 00:01:316 - 这里一个vocal没跟
- 00:21:483 (T) - 0.5x速度也太慢了感觉,0.75x正常点。这一改要改好多
- 00:43:816 (6) - ctrl+g 我都是想怎么简单 鬼畜的都想怎么难
- 01:20:483 (2,3,4,5,6,7) - 连续两个triple有点overmap的感觉 改掉一个试试 或者都不要
鬼畜麻婆怎么这么多I和X标图
About 3 years ago I had to prepare for my college entrance exam, and thus was forbidden by my parents to play games ;_;MrSergio wrote:
4 years and only 76 posts? What did you do in the meantime lol
不怕,現在4.8的讓我來做233333raririn wrote:
Σ(`д′*ノ)ノ改不出更难了啦 拉大这么多才4.4不到 怎么做4.8嘛
吼 反正找bn就靠你了(Kencho wrote:
不怕,現在4.8的讓我來做233333
抱歉,你求的BN req變成了一個gd(啪.jpg)
忙着考试一个月没开屙屎(Flask wrote:
怎麼墳了
Same拉拉铃 wrote:
btw although Flask brought along with 2 customhitclaps, but I doubt if they are the same as mine. If possible can anyone check it again?
280,76,55983,2,0,P|176:116|240:208,1,250,2|0,0:0|0:0,0:0:0:0:
Thanks so much! I'd pull this out of grave as long as I finish my programming homework zzzNet0 wrote:
Really late mod.[General]
- There’s an inconsistency on the video file among the difficulties. The video works on Irie’s Normal and popner’s Insane while the other difficulties there’re no video. You should check the .osu of all diffs on the [Events] and add this line Video,0,"video.avi" under the background line. // The da**ed problem seems to be a bug of old client or something, I've changed them thousands of times..
- Are you sure about the countdown being enabled? Usually we don’t see this option anymore among ranked maps, but since it’s an older map, I don’t really see it as a problem. But if you’re going to use it, how about a custom countdown sound? //
Not sure about this, will ask someone else to see if I should turn it off.Removed countdown.[Easy]
- This rhythm here felt really random, even tho it plays fine and okay; 00:00:150 (1,2,3,4,5,6,7,1,2,3,4,5) - . This first intro could be separated into two parts. The first one starts here 00:00:150 - ~ 00:05:483 – and the second one starts here 00:05:483 - ~ 00:10:816 - . They’re very similar and I don’t a reason for them to be mapped in such a different way.
In the first phrase you started with a big slider 00:00:150 (1) – following vocal line, which you also did here 00:05:483 (7) - . But as the pattern progresses 00:01:483 (2,3,4) – vs. 00:06:816 (1,2,3) - . I recommend mapping both like you did here 00:06:816 (1,2,3) – with two 1/1 sliders ending with a circle on the next big white tick. About this part as well, this should be the new combo 00:05:483 (1) - . By doing that you will have both parts having 1-6 combo like this 00:00:150 (1,2,3,4,5,6,1,2,3,4,5,6) - . // OK!- This spinner here is ending on such an important beat of the chorus 00:55:983 (1) – and that is making all the transition from the regular verse to the chorus really weak and odd. I really recommend you think about mapping this section 00:58:649 - ~ 00:59:816 - . //
There must not be notes so close to a spinner in an Easy; someone told me last year iirc. Will check it.While I do think it's a bit hard to hit a note on ~00:58:649..- This one is quite similar to the previous point; 00:21:483 (1,2) - and 00:26:816 (1,2,1) - . They’re very close and similar parts of the song, yet mapped very differently. It’s not something negative or wrong, but for an easy difficulty, you probably want to keep it more consistent for new players. // I really don't think it's a issue here since the patterns are both quite easy to get..
- This slider end is on the blue tick; 01:24:149 (4) – right here 01:24:899 – instead of the white tick here 01:24:816 - . Since it’s an easy diff I really recommend ending it on the white/red ticks. // Changed to the white tick.
- This spinner here 01:26:816 (1) – seems too short for this difficulty. //Auto got 5000 on this and it's long enough imo....
But still I'll ask others on this.Extending the spinner really sounds weird since the song itself has already ended..[Irie’s Normal]
- Blanket improvement here 01:17:483 (1,2,3) – could be a positive thing. // Reshaped the sliders a bit, but to be honest I'm bad at blanketing orz
- This would work better 01:10:817 (3,4) – if the slider actually starts here 01:10:816 – and you put the hitcircle here 01:11:816 - . Like this https://puu.sh/u2RNC.jpg
Same idea applies to this 01:00:149 (2,3) - . // Changed. However changing the latter making 00:59:149 (1) - look weird ... Whatever it does seem better.[Flower's Hard]
- Are you sure about breaking the rhythm here 00:19:483 - ? That’s probably the only place you broke rhythm to follow the melody of the music. 00:10:816 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,1,2,1,2,3,4,5) - // Yes it feels inconsistent with other parts, but personally I don't think it sounds bad here..
[Insane]
- If you compare the spacing of this triple 00:11:650 (4,5,6) – with this section 00:12:150 (1,2,3,4,5) – they are different even tho the section and intensity of the music is the same. You probably want to lower the spacing of this 00:11:650 (4,5,6) – a bit more. // Right! Not very sure what I was thinking.
- This section here should be mapped with both sliders being 3/4. 00:30:649 (1,2,3) – if you want to give the vocal lines the proper emphasis imo. Some would say that if you do that you can’t really space 00:30:983 (2,3) - , but I think that even if they’re not spaced, ending both sliders on the blue ticks would be more consistent and map better the vocal line. // Right.
- Are you sure about not mapping this strong beat here 01:20:149 - ? It feels too strong to be ignored as it is now. // I think there was a triple there though... I do think there should be something but not sure what to put, so leave it temporarily.
Well hope that you still want to move this foward. Mapset is pretty neat and feels ready to rank. Sorry about taking a long time to mod this. Good luck o/
Net0 wrote:
Some final stuff;Yep that's it.
- Update BG: https://puu.sh/AweUl.jpg
- Video: I'll try to check with someone for a better video encode and quality, but you need to at least try to get a better one.
- Insane diff is not using video
- Disable letter box in all diffs except for popner's insane since no one besides him used a break
- Metadata needs to be fixed;
Source: お兄ちゃんだけど愛さえあれば関係ないよねっ
Add to Tags: Onii-chan dakedo Ai sae Areba Kankei Nai yo ne!
In case someone wants to check metadata;
http://oniai.com/release/cd.html
https://goo.gl/LENJKC
https://puu.sh/Awg6F.png
-
Easy- Fix DS 00:01:483 (2,3) - // Right.
- The combos here are inconsistent with the rest of the diff 00:00:150 (1,2,3,4,5,6,1,2,3,4,5,6) - are you sure about this combo length? // Oh, no.
- 00:28:149 (1,2) - switch NC's here
- 00:33:483 (1,2) - ^
- Remove NC 00:36:149 (1) -
- Switch NC's 00:38:149 (3,1) - etc, basically fix your combos to make sure they're two full measures lenght and consistent please and that applies to eveything up until here 00:46:816 -
- 01:13:483 (1,2) - Inconsistent rhythm with 01:02:816 (3,4,5,1) -
- 01:18:816 (1,2) - Another NC that should be switched for the transition, make sure to re-check the combos in the entire diff
-
Insane- Two greenlines in the same snap here 00:46:149 -
- 01:18:816 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Makes no sense in rhythm, I know it "fits" with the section but you undermapped other sections that were supposed to have streams // This was one of the pattern I copied cRyo's to increase the star. Yeh I know it's terrible compared to the overall difficulty. Didn't even realize I haven't changed them back..
- 01:20:149 - Not mapping this sound here is really a horrible idea, please at least use a circle here to map this main transition
- Overall I really think you can make a better rhythm on the insane diff, like a lot of stuff is really not up to standards, can you consider re-working the diff? -00:00:150 (1,2,3,4,5) - and 00:02:816 (1,2,3,4,5,6,1) - and 00:05:483 (1,2,3,4,5,6) - are inconsistent and what you're following is not very clear, make sure to check this 00:06:816 (1,2,3,4,5,6) - . The same thing happens on 00:41:483 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,1,2,3) -
-Another section that should have a re-work in the rhythm aspect 00:14:650 (1,2,3,4,5,1) - with the how to handle the sound on 00:15:149 -
-00:29:149 (5,1,2,3,1) - This also maps the same sound with very distinct ideas
-01:08:816 (4,5,1,2,3,4) - The reverse here kills the transition and doesn't work with the songs rhythm, just check popner diff
-01:22:149 (4,5,6,1,2,3,4,1,2,3,4,5,1,2) - Really inconsistent rhythm as well // Two of the copied patterns.. Really weird when I testplayed it.
So yeah, if you re-work the insane I'm willing to move the set foward. If you need assistance in that let me know.