forum

Lily - Lily Lily Burning Night

posted
Total Posts
85
show more
Napoleona
star~
Krisom
Does anyone here checks the artist/tags? C'mon...

Title should be "Lily Lily*Burning Night"
(you didn't even spell lily correctly in the title...)
Soucre: "samfree", he's the creator of the song. "vocaloid2" can go in tags, also, add "vocaloid" to tags while you're at it. If you're not willing to change the soucre, at leat add samfree to tags.
Remove lily from tags~

Do not kudosu this
Topic Starter
Rusty

Krisom wrote:

Does anyone here checks the artist/tags? C'mon...

Title should be "Lily Lily*Burning Night"
(you didn't even spell lily correctly in the title...)
Soucre: "samfree", he's the creator of the song. "vocaloid2" can go in tags, also, add "vocaloid" to tags while you're at it. If you're not willing to change the soucre, at leat add samfree to tags.
Remove lily from tags~

Do not kudosu this
thx! Krisom! :)
SilentWings_old
;)
Tomoka Rin
star~
kusakabe001
nice map ヾ(゚ω゚)ノ゛
star~
banvi
約三日間~一週間くらい出れないかもしれないのではやめに渡しておきます ;)

[attachment=0:9aa01]Lily - Lily Lily Burning Night (MForever) [banvi's Hard].osu[/attachment:9aa01]

ジャンプ多めですが連打少ないのでそこまで難しくないと思います(多分)w
できるだけスレッド確認します(o^-')b

それとちょっと気になるところがあったのでmod

don't need kudosu

insane
00:53:102 (1) remove new combo & 00:52:920 (2,1) This jump don't feel good for me.
Topic Starter
Rusty

banvi wrote:

約三日間~一週間くらい出れないかもしれないのではやめに渡しておきます ;)

[attachment=0:42056]Lily - Lily Lily Burning Night (MForever) [banvi's Hard].osu[/attachment:42056]

ジャンプ多めですが連打少ないのでそこまで難しくないと思います(多分)w
できるだけスレッド確認します(o^-')b

それとちょっと気になるところがあったのでmod

don't need kudosu

insane
00:53:102 (1) remove new combo & 00:52:920 (2,1) This jump don't feel good for me. Done
thx! banvi!!
Holoaz
nice map :)
valuable_old
>w<
Ozouni
k
Cuuuuri
orioncomet
need some diff that lower then 3.0 star >_<! but normal isn't that hard so.. it's fine? i think =w=

[General]
* pink and red combo color a bit hard to separates, can you fix it >_<

[Normal]
* >___< plz reduce star rate on this diff a bit [tip: more 1/2 = more star rate]
* delete useless green selection after 03:03:468

[banvi's Hard]
- just some suggestion about combo color on jump note
01:11:468 (1) - remove new combo and new combo here 01:12:378 (5)
01:15:832 (4) - new combo
01:57:287 (3) - still feel too close from (2).. can you make to farther then this a bit more
03:13:105 (3) - new combo
03:19:468 (4) - ^

[Hard]
* orz silder velocity too fast ><
look fine ~

[Insane]
* resnap all note
* fix preview point to same as otehr diffs
03:19:468 (8) - this combo a bit long, may be new combo here >_<?
good job ~
Mapper 31
banvi
[banvi's Hard]
- just some suggestion about combo color on jump note
01:11:468 (1) - remove new combo and new combo here 01:12:378 (5)
01:15:832 (4) - new combo
01:57:287 (3) - still feel too close from (2).. can you make to farther then this a bit more
03:13:105 (3) - new combo
03:19:468 (4) - ^

All fixed. Thank you very much orion sama!!

[attachment=0:f4baa]Lily - Lily Lily Burning Night (MForever) [banvi's Hard].osu[/attachment:f4baa]
NonxE
OO_OO

LILY !!


STAR! 8-) 8-)
Topic Starter
Rusty

orioncomet wrote:

need some diff that lower then 3.0 star >_<! but normal isn't that hard so.. it's fine? i think =w=

[General]
* pink and red combo color a bit hard to separates, can you fix it >_< Done

[Normal]
* >___< plz reduce star rate on this diff a bit [tip: more 1/2 = more star rate] Done
* delete useless green selection after 03:03:468 Done

[Hard]
* orz silder velocity too fast >< Done(Slider velocity1.50)
look fine ~

[Insane]
* resnap all note Done
* fix preview point to same as otehr diffs Done
03:19:468 (8) - this combo a bit long, may be new combo here >_<? Done
good job ~
thank you! orioncomet!! ><
subarasikibuta
cool map :)
orioncomet
[banvi's Hard]
* make combo color to same as Normal diff ~

[Insane]
* make combo color to same as Normal diff

[Hard]
* AR +1 [suggestion]
* make combo color to same as Normal diff! ><!
01:01:105 (4) - +1 repeat [end at 01:01:468]
02:00:741 (4) - ^
02:10:196 (6) - at sound clap at begin of silder

[Normal]
good job!
Topic Starter
Rusty

orioncomet wrote:

[banvi's Hard]
* make combo color to same as Normal diff ~ Done

[Insane]
* make combo color to same as Normal diff Done

[Hard]
* AR +1 [suggestion] Done
* make combo color to same as Normal diff! ><! Done
01:01:105 (4) - +1 repeat [end at 01:01:468] Done
02:00:741 (4) - ^ Done
02:10:196 (6) - at sound clap at begin of silder Done

[Normal]
good job!
All fixed!
Thank you very much orioncomet!! ><
Rorry
mumumuu!ganba!
Herschel
★~ :oops:
kioukiou
hmm...

I bad at nazi modding and taiko modding..lol

Timing : I felt it's a bit late for me, try -8 ms to offset?

If you are going to change it,don't forget resnap all notes and green lines.

[Normal]

Fine.


[banvi's Hard]

01:06:196 (2,3) - hmmmm.. not a good jump imo,consider to change it?
01:12:378 (3,4,5) - ^
01:55:105 (1,2,3) - ^
01:56:559 (1,2) - ^
02:05:832 (2,3) - ^
03:06:923 (2,3) - ^
03:13:105 (3,4,5) - ^

I'm not a fan of this kind of spacing.

But all of my mod are suggestions.

If you wanna keep it,it's ok too.


[Hard]

Fine


[31's Taiko]

Could only check snap/timing stuff.

Looks good for me.


[Insane]

Fine.


Btw,"Konachan.com - 82332 blonde_hair blue_eyes keyl lily_(vocaloid) microphone skirt thighhighs vocaloid.jpg" this pic is 1086*768

Feel free to resize it.

That's all.

Star.
banvi

kioukiou wrote:

[banvi's Hard]
01:06:196 (2,3) - hmmmm.. not a good jump imo,consider to change it?
01:12:378 (3,4,5) - ^
01:55:105 (1,2,3) - ^
01:56:559 (1,2) - ^
02:05:832 (2,3) - ^
03:06:923 (2,3) - ^
03:13:105 (3,4,5) - ^
hmmm.. all fixed.

[attachment=1:51347]Lily - Lily Lily Burning Night (MForever) [banvi's Hard].osu[/attachment:51347]

Timingについては任せます :o
Topic Starter
Rusty

kioukiou wrote:

hmm...

I bad at nazi modding and taiko modding..lol

Timing : I felt it's a bit late for me, try -8 ms to offset?
If you are going to change it,don't forget resnap all notes and green lines.

[Normal]

Fine.


[Hard]

Fine


[31's Taiko]

Could only check snap/timing stuff.

Looks good for me.


[Insane]

Fine.


Btw,"Konachan.com - 82332 blonde_hair blue_eyes keyl lily_(vocaloid) microphone skirt thighhighs vocaloid.jpg" this pic is 1086*768

Feel free to resize it. 

That's all.

Star.
All fixed!
Thank you very much kioukiou!!
banvi
あ!なぜか2個うpしてた!ごめんなさい><
下の方です><
kioukiou
[banvi's Hard]

Just want to make sure..

01:13:642 (8,9) - if spacing is in your plan?

Don't kud this plz,I just want to know XD
banvi
omg I am baka.
I'm so sorry again @MForever様 & kioukiou sama
Thank you kioukiou again

[attachment=0:3d526]Lily - Lily Lily Burning Night (MForever) [banvi's Hard].osu[/attachment:3d526]
kioukiou
I think it's good enough for a bubble.

Bubbled.
Topic Starter
Rusty
thank you very much kioux2 sama! :)
Lilac
This is Lily here. Have to pop. Sorry. T_T

Care to add some hitsounds to Normal? I-It doesn't have any a-and... it would be left out. D: (This was the reason why it was popped.)

O-On top of that. I thought you could might use this if you wanted to. B-But, anyway!

[banvi's Hard]
Some placements were a bit iffy but I liked playing this difficulty for some reason.

[Hard]
00:54:279 (1) - I found this spinner too surprising. Though, it might be hard to change it with the current placement.

[31's Taiko]
It looked awkward that the intro was just all 'katsu' notes... Though, I'm not sure.

S-Sorry, I just had to mod a song with my nickname in it. :cry: Please call me back once you've done the changes!
Jarby
Preview point should be at 01:02:915. It's currently at the final chorus which is in a different key. Seeing as that only happens once in the song and the standard chorus comes up twice, it would make more sense for it to be at 01:02:915.
Beyond that, I think there should be kiai on every chorus in every difficulty. But that's just me.
02:37:460 - I really, really don't think a break should be here. The past one was a good enough time but this is just unnecessary and downright boring for the player.

Insane:

01:20:369 (7) - Not going to be picky about combo numbering here, but this should definitely be on a new combo considering phrases and the rest of the map.

31's Taiko:

Er, it's fine? Seems to fit with the guidelines, patterns seem good...I don't know! Taiko difficulties are my weakness!
Topic Starter
Rusty

MarioBros777 wrote:

This is Lily here. Have to pop. Sorry. T_T

Care to add some hitsounds to Normal? I-It doesn't have any a-and... it would be left out. D: (This was the reason why it was popped.)

O-On top of that. I thought you could might use this if you wanted to. B-But, anyway!

[banvi's Hard]
Some placements were a bit iffy but I liked playing this difficulty for some reason.

[Hard]
00:54:279 (1) - I found this spinner too surprising. Though, it might be hard to change it with the current placement.

[31's Taiko]
It looked awkward that the intro was just all 'katsu' notes... Though, I'm not sure.

S-Sorry, I just had to mod a song with my nickname in it. :cry: Please call me back once you've done the changes!
fixed~
thx! MarioBros777 :)
Topic Starter
Rusty

Jarby wrote:

Preview point should be at 01:02:915. It's currently at the final chorus which is in a different key. Seeing as that only happens once in the song and the standard chorus comes up twice, it would make more sense for it to be at 01:02:915.
Beyond that, I think there should be kiai on every chorus in every difficulty. But that's just me.
02:37:460 - I really, really don't think a break should be here. The past one was a good enough time but this is just unnecessary and downright boring for the player.

Insane:

01:20:369 (7) - Not going to be picky about combo numbering here, but this should definitely be on a new combo considering phrases and the rest of the map.

31's Taiko:

Er, it's fine? Seems to fit with the guidelines, patterns seem good...I don't know! Taiko difficulties are my weakness!
fixed~
Thx! Jarby :D
Hakeru
★ ~

i'll mod later.. im in school now XD;;
Kyonko Hizara
Nice map~
Hakeru
Just a suggestion :)

Change the combo colour (green) to yellow ..to fit the BG Color lol..
but if you want :>

[Normal]
Approach Rate : +1


00.26:188 : maybe you can add some note , of course add whistle too :>
01:02:551 (2) : add whistle
01:14:228 (4) : add whistle
01:25:824 (5) : add whistle at the end of slider .
02:13:824 (8) : add whistle

hmm yeah ..just add whistle if you want when the backsound scream " AW " lol ww xD

[banvi's hard]
Approach Rate : +1
02:22:915 (1) : make 1 combo with 02:23:460 (1)(2),02:24:006 (1)(2) and 02:24:551 (1)(2) .

[Hard]
00:40:006 (7) : Spacing .
00:55:279 (1)(2)(3) : too close from (7) try distance snap .
01:15:460 (6) : move to 1 grid right .
02:19:279 (3)(4) : too close from (1) and (2)

[Insane]
Nicely done i think :)

btw i can't mod that taiko diff , gomen ;_;
Topic Starter
Rusty

Hakeru Prismriver wrote:

Just a suggestion :)

Change the combo colour (green) to yellow ..to fit the BG Color lol..
but if you want :>

[Normal]
Approach Rate : +1


00.26:188 : maybe you can add some note , of course add whistle too :>
01:02:551 (2) : add whistle
01:14:228 (4) : add whistle
01:25:824 (5) : add whistle at the end of slider .
02:13:824 (8) : add whistle

hmm yeah ..just add whistle if you want when the backsound scream " AW " lol ww xD

[Hard]
00:40:006 (7) : Spacing .
00:55:279 (1)(2)(3) : too close from (7) try distance snap .
01:15:460 (6) : move to 1 grid right .
02:19:279 (3)(4) : too close from (1) and (2)

[Insane]
Nicely done i think :)

btw i can't mod that taiko diff , gomen ;_;
ALL Fixed!!

Thank you Hakeru Prismriver!!
Lilac
I never knew I sung that high.

EDIT: And robotic as well.
Sakura
[Insane]
01:13:460 (7,8) - Spacing too far.
02:38:733 (4,5) - ^

[Hard]
02:22:915 (1,2,1,2,1,2,1,2,1,2,3) - These jumps are a bit excessive for a Hard, sorry but i don't agree with this.
03:16:006 (5,6,7) - Is this acceleration intentional?. judging from 03:18:188 (1,2,3,4,5,6,7,8) It apparently isn't.

[banvi's Hard]
I dont really agree with most jumps here, as they arent really fitting for a hard like 01:25:460 (1,2,3) Half a screen jump in half a beat? this feels more like Insaneish imo. Mostly i recommend you tone down your jumps (more than half of them are Insaneish)
03:26:188 (1,2,3,4) - Doesn't fit the music well.
03:29:097 (1,2,3,4) - ^

[Normal]
Some of your sliders have awkward ticks, i recommend doubling the tick rate to fix.
Why isnt this difficulty mapped until the end?

Overall, really nice map, just need to fix a few things and tone down the hards as they are really pushing it into the Insane territory, in fact i think [Hard] Plays completely like an Insane, specially those repeat slider streams.
show more
Please sign in to reply.

New reply