M4M
[General]
Need more work in detail personally speaking, but if you are really fine with it, it's not be too hard to get ranked with current work.
According to http://syncarts.jp/sp/sacd4007/, I doubt about the current artist setting. Official artist should be SYNC.ART'S I believe.
[Easy]
Forum PM for any questions related. Thank you!
[General]
Need more work in detail personally speaking, but if you are really fine with it, it's not be too hard to get ranked with current work.
According to http://syncarts.jp/sp/sacd4007/, I doubt about the current artist setting. Official artist should be SYNC.ART'S I believe.
[Easy]
- Structrual Issue
Exactly the same thing as normal. Slider shapes.00:28:629 (1,2) - Things like this is not wrong, but just makes people think that it lacks design.
- Structrual Issue
Some sliders are just not so good to look, but I guess that is pretty minor stuff. Generally speaking, people will avoid using the same kind of slider with different arcs consecutively, so it just made it look not so good sometimes. - Minor Picks
01:21:629 (1,2) - This really looks not good. I don't know how to "fix" it but how about this?
- Structrual Issue
Still, detail is not really perfect, like blankets.
00:07:463 - 01:22:463 - I strongly think the rhythm should be like this since the white tick is quite important and there is no reason for you to put it on a slider end.
- Structrual Issue
This diff is well arranged.
00:49:629 (1,2,3) - If you have a gap between 2 parts, just make the distance not so easy to be read as 1/2. You can use sinply stack for this case here. - Minor Picks
00:37:129 (2) - Just speaking, if you can make the distance same as previous one, it will look not so squeezed for the sliders.
01:17:629 (1,2,3) - 01:20:963 (2) - General detail about this diff is still not so perfect, like this arrangement, I would say if you make the notes equally spaced, it will look better. Now it's just not too bad.
- Structrual Issue
Some issue with distance, and not tidy enough.
00:01:296 (3) - Unsnapped slider.
00:20:629 (1,2,3,4) - This distance change between 2,3,4 is actually really confusing. I strongly suggest make 2,3 closer than 1,2
00:24:629 (1,2,3) - This is reasonable, 00:26:296 (6,7,1) - but following this distance, I would say that there is not sign of suddenly accelerate. Since it's still in slower part of the song, it would lead to misreading. So how about this?
00:28:629 - And since you copied that part, this part actually also fits to the mods mentioned.
00:53:296 (3) - Another place that may make some confusions here. I would just suggest making a slider to cover the sound and make the distance more reasonable.
01:29:629 - Just map it rather than using 2 reverse sliders to cover the whole part. Maybe using 1-reverse slider may help here? - Minor Picks
00:37:629 (1,2,3,4) - Stack, pattern, overall pattern placement needs improvement. Actually if you see the intensity of rhythm, it's even more intense than before, but you actually weakened this part in the higher diffs.
00:39:796 (2,4) - At least stack them, but there is way to go if you want to make the distance more comfortable.
00:41:796 (2) - Seems that you intentionally made this overlapped, but I still think that it would be better if you just make it stacked.
01:08:296 (3) - Another place that you can make it stacked, and the blanket also seems not perfect.
01:21:629 (1) - Moving it a bit will make the blanket better looked, or if you are not intended to do so, this will still help in overall pattern outlook.
01:26:629 - Just mentioning since here is really hard to change something. This whole part is lack of overall control of distance since you can see all kinds of distances between objects, especially when you apply blankets, you will see that no blankets are just actually doing the same visual distance. This will make it not so tidy.
- Structrual Issue
General distance is bigger than I assume. Also need some flow-wise enhancement.
00:08:129 - As I said in Extra, it's not hitsounded enough, just follow the mod in Extra and see if we can find something fit here
00:55:629 (1) - This place is just too close to the previous note in the stream. Make it at around 0.5x will satisfy your need here. - Minor Picks
00:05:463 (4) - You can just move the note a bit upward to make the pattern more balanced.
00:58:463 (4) - This flow is too harsh to suddenly jump to the corner of the map. I would like to see something like making it more intuitive to move rather than a note in a remote place, though you got a blanket here. How about making it under the slider 1? After testplaying it will not affect reading this note due to blocking.
01:18:296 (3) - The reason people use blanket is to make the visual distance more balanced, but this blanket actually makes it less balanced in ditance. Just make it some other places to get a better look.
- Structrual Issue
Not in my favor. You can use symmetry, but all sliders straight uprightly gives me a sense of lack of consideration. Another thing for symmetry is to pay attention to flow and distance, since it's easy to lose the balance between flow and symmetry patterning.
00:08:129 (4,5,6) - Not enough hitsounded. I guess you can try Drum set and see if it works if you set: 00:08:129 - Drum finish, 00:08:296 - Drum clap, 00:08:463 - Drum Normal. This also applies to other places with similar arrangement.
00:22:629 - this overlap is so unintended and it can be better if you move the heads totally stacked in the center. You may need to move some sliders to make them stacked, but I see no reason for the current overlaps.Some sliders may affected00:23:629 (1) - 00:25:629 (1) - 00:30:629 (1) - 00:31:629 (1) - - Minor Picks
00:03:629 (1,2) - Moving the slider heads to the horizontal axis can make it easier to use stacking, rather than incomplete overlapping. You also need to move this 00:04:629 (1) - is you do so.
00:09:629 (1,2) - Same issue as above. Symmetry does make it easier to copy and paste, but in this place it can be used for ctrl + J or something else, rather than exactly the same thing.
00:13:629 (1) - Move it a bit downward to make it symmetry.
01:29:963 (2) - Moving it a bit upward can make it not overlapped.
01:01:296 (3,4) - Rhythms like this can be designed as something like this to make the vocal more emphasised.
Forum PM for any questions related. Thank you!