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Atsuko Asahi & Manaka Kataoka - Gozen 9-ji

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Kibbleru
honestly these finishes dont fit at all imo :S
00:11:882 - 00:11:882 - 00:21:482 - etc
Izzywing

Kibbleru wrote:

honestly these finishes dont fit at all imo :S
00:11:882 - 00:11:882 - 00:21:482 - etc
really? I think they fit personally
Topic Starter
polka

Kibbleru wrote:

honestly these finishes dont fit at all imo :S
00:11:882 - 00:11:882 - 00:21:482 - etc
If you mean by fit the song, then I agree.

They are meant to be different from the song because without them, the map felt a little bland. I put them in there to add to the audio appeal.
Kibbleru

PolkaMocha wrote:

Kibbleru wrote:

honestly these finishes dont fit at all imo :S
00:11:882 - 00:11:882 - 00:21:482 - etc
If you mean by fit the song, then I agree.

They are meant to be different from the song because without them, the map felt a little bland. I put them in there to add to the audio appeal.
fair enough :d
Gero
I'll check this soon.
Ayyri
hobbbbbbbbbbbbb

  1. 00:21:932 - The sound for this is at 00:21:882 - . (1/6, not 1/4.) I remember that the timing for the map is kinda messed up, since it had to either follow the piano or the drums. Buuuuut yeah, the sound is still there. :p
Izzywing

Ayyri wrote:

hobbbbbbbbbbbbb

  1. 00:21:932 - The sound for this is at 00:21:882 - . (1/6, not 1/4.) I remember that the timing for the map is kinda messed up, since it had to either follow the piano or the drums. Buuuuut yeah, the sound is still there. :p
I know, but if I made this 1/6 it would be the only 1/6 in the diff. I simplified the rhythm to 1/4 to make it more playable. I can change it if I have to but I don't really want to. It's almost impossible for the player to read this as 1/6 or predict that it'll be 1/6.
Ayyri

Hobbes2 wrote:

I know, but if I made this 1/6 it would be the only 1/6 in the diff. I simplified the rhythm to 1/4 to make it more playable. I can change it if I have to but I don't really want to. It's almost impossible for the player to read this as 1/6 or predict that it'll be 1/6.
That's literally the same thing I told Polka. But I don't know if I would want to let that slide. :/ It's barely noticeable though..;w;
Izzywing

Ayyri wrote:

Hobbes2 wrote:

I know, but if I made this 1/6 it would be the only 1/6 in the diff. I simplified the rhythm to 1/4 to make it more playable. I can change it if I have to but I don't really want to. It's almost impossible for the player to read this as 1/6 or predict that it'll be 1/6.
That's literally the same thing I told Polka. But I don't know if I would want to let that slide. :/ It's barely noticeable though..;w;
00:21:932 (4) - isn't even 1/6 though, it's offset completely from the rest of the map (The sound that is)

EDIT - Like I said in irc, those drum sounds are offset from the rest of the song a bit, best approximation is 1/16 before but nobody really wants to play that lol. If we were to strictly map those drum bits to the correct rhythm it'd be poo, so it's simplified to 1/4 ticks. If this is bad I suppose I could change it but the map wouldn't be as fun.

EDIT2 so im not a buster - I get your point on 1/6 being more accurate while still retaining playability now, I was a bit confused on that earlier. But yeah sticking to 1/4 is the best solution imo.
Ayyri
1/6 is the closest approximation that wouldn't play terribly. lol

The 1/4 snapping isn't a super big issue. It's because of how the song is timed. Snapping it like this makes the rhythm more readable, so I think it should be fine.

Qualified.
Nao Tomori
gratz on rank
sahuang
Any special meanings for those times?
Especially for 9:31 A.M. and 9:30 A.M., I can see time is going by as diff becomes harder, but 9:30 is actually harder than 9:31 so idk
Izzywing

sahuang wrote:

Any special meanings for those times?
Especially for 9:31 A.M. and 9:30 A.M., I can see time is going by as diff becomes harder, but 9:30 is actually harder than 9:31 so idk
lol, i think 9:31 used to be harder but after a few changes it got switched, but the diff names never got fixed. thats probably worth dqing over to fix, polka can confirm tho
sahuang
doesn't really need to dq tbh cuz technically diff name can be anything, but i feel that if you want the map to be more flawless it would be a good idea to do a quick fix on it xD
Sonnyc
Tbh 9:31 being placed lower than 9:30 didn't felt rational enough but since I didn't look the actual map, I can't say more.
Topic Starter
polka

Nao Tomori wrote:

gratz on rank
Thanks.

sahuang wrote:

Any special meanings for those times?
Especially for 9:31 A.M. and 9:30 A.M., I can see time is going by as diff becomes harder, but 9:30 is actually harder than 9:31 so idk
9:00 easy

9:15 normal

9:30 hard

9:45 insane

Advanced and hypers are kind of in between like 9:20 and 9:40.

Sonnyc wrote:

Tbh 9:31 being placed lower than 9:30 didn't felt rational enough but since I didn't look the actual map, I can't say more.
To clear this up, star rating doesnt matter in terms of the times associated with the difficulty name.

"Well, how I went about naming these was I first named them easy normal hard based on their star difficulty, and then I put the times based on what I named them.

So the other 9:30 gained an extra minute because it was an extra difficulty.

star rating influenced difficulty name

difficulty name influenced time

star rating did not influence time

...if that makes any sense"

Sorry for the confusion people ouo;

Hobbes2 wrote:

lol, i think 9:31 used to be harder but after a few changes it got switched, but the diff names never got fixed. thats probably worth dqing over to fix, polka can confirm tho
I didnt give times based on difficulty, but when all was said and done, 9:30 used to be easier than 9:31, so everything did flow at one point yeah.
Gero
That was unexpected, I was going to check it and then I realized this got Qualified, congratulations.
Topic Starter
polka

Gero wrote:

That was unexpected, I was going to check it and then I realized this got Qualified, congratulations.
Sorry.

Thanks tho
ZekeyHache

Gero wrote:

That was unexpected, I was going to check it and then I realized this got Qualified, congratulations.
HappyRocket88
Congratulations! :3 See? It's not that hard to get BNs now. \w/
Ascendance
Even though you have the "harder" one named 9:31 and the easier one named 9:30, I still think they should be changed. If these were the two hardest diffs and the "easier" one in your mind had higher SR but the "harder one" was lower SR but had custom diff name, it wouldn't be allowed. They should definitely be changed to accurately represent spread
Topic Starter
polka

Ascendance wrote:

Even though you have the "harder" one named 9:31 and the easier one named 9:30, I still think they should be changed. If these were the two hardest diffs and the "easier" one in your mind had higher SR but the "harder one" was lower SR but had custom diff name, it wouldn't be allowed. They should definitely be changed to accurately represent spread
hhhhh cab someone dq this so I can fix o- o ?
Topic Starter
polka

HappyRocket88 wrote:

Congratulations! :3 See? It's not that hard to get BNs now. \w/
It never was. Just finding time was the hard part lel
DakeDekaane
Disqualified upon mapper's request.
Topic Starter
polka
K I fixed the diffs.
IamKwaN
any reason why the romanised title's 9 A.M. instead of Gozen 9-ji?

probably delete spaces between the unicode artist names too, i.e. 朝日温子&片岡真央
Topic Starter
polka

IamKwaN wrote:

any reason why the romanised title's 9 A.M. instead of Gozen 9-ji?

probably delete spaces between the unicode artist names too, i.e. 朝日温子&片岡真央
Kind of splitting hairs at this point but okay changed
ZekeyHache

PolkaMocha wrote:

Kind of splitting hairs at this point but okay changed
just enjoy life bruh

Electoz
And I thought we're all clear with metadata
wew
Topic Starter
polka

Electoz wrote:

And I thought we're all clear with metadata
wew
ikr @- @
Gero
Send me a forum pm if you need to push this mapset forward.
ZekeyHache
it was just metadata change, nothing else, so I guess a QAT can qualify directly, or isn't that way?
Ascendance

ezek wrote:

it was just metadata change, nothing else, so I guess a QAT can qualify directly, or isn't that way?
The difficulty naming also changed, so it will need to go through the requalification process completely
Electoz
Rechecked and everything seems fine, also Ascendance can you give me the reason why the difficulty name change is the cause for the whole thing lol, is that stated somewhere? Anyways I talked with the mapper and decides to rebubble to avoid any further fuss so we should be good now.
Rebubbled!
Ayyri

Ascendance wrote:

difficulty naming also changed, so it will need to go through the requalification process completely
@Electoz: The difficulty name change would count as a metadata change. Moreover, the artist and romanised title changed. So that would be another reason for it to go through the whole qualification process again. (Since metadata changes require a rebubble.) Unless otherwise iconed by a QAT.
Ascendance
Basically there was a difficulty with lower SR named 9:31, and the higher SR with 9:30. His justification was that in his opinion, the lower SR diff was "harder", which isn't reason enough for that (there's rules for custom difficulty naming, especially particular to the hardest diff in reference), so he changed them to avoid confusion.
Gero
Everything looks great.

~ Qualified ~
Lully
re:gratz
Nao Tomori
don't you need 24 hour between bubble and qualify if you have to do the whole process again?
Feerum
Since you go through the whole process (Nomination/Qualify) you have to wait the 24h

Reverted to bubble
Gero
My bad, I'll Qualify it tomorrow.
Topic Starter
polka
. -. Thanks nao


so wait do we need to wait 4 more hours because of electoz's bubble or do we have to wait another 19??
Ayyri

PolkaMocha wrote:

. -. Thanks nao


so wait do we need to wait 4 more hours because of electoz's bubble or do we have to wait another 19??
Start the 24 hour clock from Feerum's bubble.
ZekeyHache
Talking about time in a map about time ~
Izzywing

Ayyri wrote:

PolkaMocha wrote:

. -. Thanks nao


so wait do we need to wait 4 more hours because of electoz's bubble or do we have to wait another 19??
Start the 24 hour clock from Feerum's bubble.
No, because Feerum reverted to the original bubble. Which means its 24 hours from the original bubble, not Feerums. At least, that's what happened here t/508884/start=135
Topic Starter
polka

Ayyri wrote:

PolkaMocha wrote:

. -. Thanks nao


so wait do we need to wait 4 more hours because of electoz's bubble or do we have to wait another 19??
Start the 24 hour clock from Feerum's bubble.
THANKS A LOT NAO
Gero
It's been 24 hours already, so let's move this forward.

~ Qualified ~
Cryptic

Hobbes2 wrote:

No, because Feerum reverted to the original bubble. Which means its 24 hours from the original bubble, not Feerums. At least, that's what happened here t/508884/start=135
Yes, but the rules needed clarifying. It reverts the bubble but resets the timer. At least that is my current understanding.
Nao Tomori

PolkaMocha wrote:

Ayyri wrote:

so wait do we need to wait 4 more hours because of electoz's bubble or do we have to wait another 19??
Start the 24 hour clock from Feerum's bubble.
THANKS A LOT NAO
i told you about the diff name thing too man ._.
Ayyri

Cryptic wrote:

Hobbes2 wrote:

No, because Feerum reverted to the original bubble. Which means its 24 hours from the original bubble, not Feerums. At least, that's what happened here t/508884/start=135
Yes, but the rules needed clarifying. It reverts the bubble but resets the timer. At least that is my current understanding.
It's better to be safe than sorry.

Again, congratulations.
Topic Starter
polka

Nao Tomori wrote:

i told you about the diff name thing too man ._.
THATS NOT THE PROBLEM

Also thanks Ayyri luv u
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