00:32:082 (1) - eventually middle
whoops fixed00:53:416 (1) - I would like to put that x:56 y:280 since its breakout, and so it fits the next slider
I think the current distance can match more the consistency with the distance of 00:52:971 (1,2) - 00:56:082 (1) - slow down the slider, make it boucing for voice clarity
I think the current slider speed is a better emphasis for the song00:59:194 (1) - make it closer for voice clarity desu
Alright fixed01:22:527 (2) - no spacing need
I don't get it... What happen to the spacing?01:35:194 (1) - at intro you have used slider+circle, so make it circle > slider >circle
Since there is a clear difference compared to this rhythm. Therefore I use other element to emphasize their difference01:58:860 (2,3) - would make it closer to the slider's shape
1.75x seems an appropriate distance for transition01:49:416 (3) - instead of slider put circle - it is better for a tiny break before another shoot
Agree02:07:638 (1) - this slider is weird
Hmmm I don't think the slider is that weird lol02:11:416 (3) - erase
ignore ( 02:14:971 (7) - this is even less hearable )
But there is a sound :< Keep this first02:33:416 (1,1) - would use something different
Hmm I don't really get your meaning...02:54:860 (3,1) - bit appears, so remove sliders ( 03:00:305 (3,4) - there is fine )
Are you meaning the distance? If so, I think the distance is definitely playable. So no change here02:57:305 (2,3) - ^
As well02:58:749 (1) - I will better to remove, instead use more spacing, it is the longest boucing slider on that drummy track
I just follow the previous pattern that I have used before03:05:860 (1) - take on the previous slider
Fixed03:10:971 (4) - remove slider, do previous slider one more boucing cause of conductive sound and take one more circle
I think the current pattern can express the sounds in a better better03:22:749 (1,2,1,2,1,2,1,2,1,2,3,4,1,2,3,4,1,2,3) - sound gets lower, lower spacing
I decrease the volume of the elements but I think there is no need to change their distance03:43:638 (4) - take somewhere else for voice clarity ( 03:46:749 (3,4,1) - follow that )
I'm not following the vocal in the map so no change xD03:54:305 (2) - get that faster, or even the circle before (I like fast sliders on that)
I didn't do the same thing in 01:06:971 (2,3) - so no change then xD03:57:860 (3) - change, it is hard to fit
Fit what? I don't get it
03:58:305 (1) - take less shapes, overall
I think the current shape is acceptale tho...04:04:305 (3) - not here yet
I just make the same thing with 02:38:749 (2,3,1) - 04:15:194 (1,1) - changed why
I can't find a good place to put 04:14:305 (1) - slider04:31:194 (1) - little detail, take the slider-end under
Alright fixed04:44:082 (1) - add whistle
I can't use soft and normal sampleset together...05:12:694 (2) - I don't feel the circle here
The sound is so obvious tbh : (05:17:305 (3) - make this circle sense to sound
How to sense to sound?05:18:305 - I don't know maybe stream?
I think the current pattern is the best emphasis for the ending part05:20:082 (1) - lengthen it to 05:20:638 (it is the end part so doesn't break beat). Also take an extra slider hit sound idk.
I think that sound can be ignored since the heaviest sound is in 05:20:527 - 03:18:082 (4,5,1,2,3) - so many hitsound here, doesn't fit for me
But the snare pattern in the sound is the same like this04:44:082 (1,2) - instead remove hitsound to these
i think the soft whistle is a lot more important than the normal whistle in this part05:18:749 (2) - if it stays remove hitsound, sound drops
So i have added the hitsound...?00:17:194 (2) - NC
Fixed01:11:749 (1) - no new combo for that parts since new sound is following
Just make them consistent with 01:08:305 (1,1,1) - 02:19:638 (4) -NC
Fixed03:02:305 (6) - ^
Fixed Map is so crazy