dont just give people you don't know random gd's
Cheesecake wrote:
dont just give people you don't know random gd's
thanks for the mod!Sotarks wrote:
f a i r y f l y i n g
Thanks for the mod!!Nyantiaz wrote:
alright lets go
Who.... is She?:
nothing wrong with this diff, nice job!
Bonsai's Normal:
first off, cs cannot be 4. make it 3.5 or lower
00:28:795 - a note like this shouldn't be here in a normal diff
00:38:261 - ^
00:39:995 - don't make the slider appear so fast after the other one. move it a little farther from the last one on the timeline (adjustments may have to be made for this)
00:41:728 - ^
00:44:795 - ^
00:46:395 - ^
Easy:
nothing wrong with this one either, excellent job!
and that's it, hopefully this is helpful
thx for taking a look at it!Nyantiaz wrote:
Bonsai's Normal:
first off, cs cannot be 4. make it 3.5 or lower tip for your future modding: provide reasoning. CS has no reason not to be 4. The only possible reason would be that it would make a better CS-spread for this set if it were 3.5, but that's not a necessity at all. Right now, the difficulty scales extremely well in this set imo (if anything, the highest diff is severely underrated by the starrating) - Easy doesn't need any aiming at all, while highest diff need a lot of aiming, so this is a nice compromise
00:28:795 - a note like this shouldn't be here in a normal diff This already got introduced at a much less-dense part, at 00:15:195 (3,1) - In my opinion, players have to learn certain patterns somewhere, so since this is a really slow and easy map I think it fits quite well to introduce this in this diff so they can learn it here and then move to harder maps that challenge them in many other ways already
00:38:261 - ^ ^
00:39:995 - don't make the slider appear so fast after the other one. move it a little farther from the last one on the timeline (adjustments may have to be made for this) That wouldn't make any musical sense at all - The gameplay of these 1/6-gaps is basically the same as for the 1/4-gaps, if someone can play the 1/4s they can also play 1/6s at this low BPM. Also, I'm surprised you're pointing out all the places where only one note is clickable since the previous one is just a slidertail, instead of pointing out the one place where it's actually to consecutive clickable 1/6-notes 00:38:261 (1,2) - ^^
00:41:728 - ^ ^
00:44:795 - ^ ^
00:46:395 - ^ ^ (another tip for your future modding: When you pointed out an issue that affects the whole map, just add smth like "applies to similar patterns too", or just list all of those places in one chain in the first place, it would make your mod look much more professional ^^
Thank you for the mod! I really appreciate it!Neoskylove wrote:
random mod from #modreqs.
[General]
In ranking creteria, the map's drain should be more than 80% in the song. but yourr drain time is Not 80%. You should cut the mp3 file,
[Easy]
00:14:395 (2,1) - this overlap looks really bad, could you avoid this? i would have to adjust the ds for the rest of the map no thanks
00:17:595 (2,1) - ^ ^
00:25:595 (1,2,1) - ^(It means same with above.) ^
00:31:995 - why this is kiai? the kiai fountain is to emphasis the music after the second of silence
00:39:995 (2,1) - avoid overlap.. :[
00:49:595 (2) - ctrl j could be better for flow. aesthetically it isn't very appealing and i don't think it makes a huge flow difference but i'll change if there are any other complaints about it
[who is she]
turn on the "Epilepsy warning" whoops thought i did
00:11:595 (2,1,1) - DS looks difficuly, Could you make same Ds with 00:11:195 (1,2) - ?
uhh
totally Not bad, but I think Sv changiong is too difficult.
Good luck!
thanks!Neoskylove wrote:
random mod from #modreqs. WHOO #modreqs \o/
[Normal]
check the tags oh
00:22:395 (1) - why you ifnored so many beats like 00:23:195 - 00:23:195 - 00:24:395 - ? I think you should add more beats. Because I wanted to focus on the strings more, as it's quite 'special' that they hold their first note so long, and then fade out a bit, so I made it less dense - The song is repeating itself three times in pmuch the exact same way, so I made it a bit more interesting by using different rhythms each time, starting with low density and then going to higher density
00:25:595 (1) - check the DS, It is 1.36x. So? That's not a problem at all since it's not effectively more difficult to play as the time-interval is so big, Normal-players aren't that bad at aiming ^^ And I used ~x1,3 for all 1/1-gaps, so those x0,06 aren't standing out in any ways, it's just placed like that to 'blanket' with that edge of the big slider
00:31:995 (1) - stack looks awkward, too. I think you should put them away. Spacing it out would make this part like every other convenient part, but there is something very special happening here, a full stop in the music, so I made the player stop too, there's no other way to emphasize it at this diff-level, and I'm quite satisfied with it
Thank you so much for the mod! I appreciate the time and effort.Whirl wrote:
[general]
from #modreqs
remove SB\girl next door.jpg from SB folder, you don't actually use it in your SB and also it's in your song folder twice! I actually have no idea about anything regarding storyboarding, so I might have to ask cheesecake. It might be something super easy and obvious but I literally am so dumb when it comes to this stuff, haha.
Storyboard image file dimensions are more than allowed maximum (640x1440 or 1920x480 for scrolling images) or (1366x768)
SB\burst.png (1100x1100) This was from another map, so I really don't think that this is a huge deal.
make them all the same
[hardest diff]
00:27:195 (1,2,3) - there really is no need for sharp triangles for such a calm song Triangles?
00:31:195 (1,1) - all the other times you've been doing these, it hasn't been a straight flow but rather an overlap or circular flow, please make this circular This was to put emphasis on the silence. I don't see a reason to make this slider curved when it is meant to represent a silent section.
00:37:595 (1) - this can overlap more for flow + difficulty reasons Well this was just trying to keep consistent with the ds. I don't think it is necessary to change this really but I wouldn't be COMPLETELY opposed to changing it.
00:41:595 (3) - just a straight slider? Boring. Fixed to wave slider kinda like Rizen suggested.
00:41:595 (3,1) - awkward overlap Fixed?? I don't really know what overlap was ever there, haha.
00:50:395 (1) - move up more for flow I want to keep this because it flows right off of the slider, and I don't want to space it out more considering the song ends there.
[Easy]
00:14:395 (2,1) - this is a no for overlap If I were to change this, then I would more so be obligated to "fix" the other overlaps in this map. The overlaps are kinda stylistic and they are spaced far enough for them to make complete sense.
it's a good diff... Thanks :]
Good luck with finding BN Only time will tell...
Whirl wrote:
[general]remove SB\girl next door.jpg from SB folder, you don't actually use it in your SB and also it's in your song folder twice! yes togetic delet this
Storyboard image file dimensions are more than allowed maximum (640x1440 or 1920x480 for scrolling images) or (1366x768)
SB\burst.png (1100x1100) What Togetic said it's already in a ranked map so we'll see
ThanksWhirl wrote:
from #modreqs whoo \o/
[Bonsai's Normal]
00:25:595 (1) - maybe add two normal anchors on each side of the red anchor to make a softened point? inscutrictions unclear jk lol, but actually I wanna keep it exactly like this bc the first half of the slider is parallel to the second-to-last section of 00:22:395 (1) and the second half is orthogonal to that slider and also kinda does a blanket-thingy, changing anything would mess that up ^^
00:27:995 (3,1) - this rhythm is probably too hard for this sr uhh dunno whether this is the timestamp you wanted, that rhythm occurs earlier already and there's also a lot of much harder rhythms lel - anyways, SR is completely irrelevant, just judge a diff for what it is instead of its SR, and imo it fits very well spread-wise ^^
00:30:795 (4,1) - anti jump may confuse players yeah, but this is an opportunity for them to learn it - It's just 15 seconds into a 30-sec-map, so retrying isn't a huge deal, and the hardest diff uses anti-jumps excessively, so I 'introduce' a more harmless version of it here ('harmless' bc the stack forces the player to look at approach circle, whereas being sligthly spaced out it would suggest a certain time-gap) - And it's really the only way to express this stop in the music xd
I don't really know, but couldn't you just simply make it smaller and then scale it in the SB? I don't think that would be recognizable at all lelCheesecake wrote:
hey bonsai what do you think about that 1100x1100 sprite
??????????????Togetic wrote:
Californian wrote:
who is she
Thank you for the mod and icon! ilySpaghetti wrote:
[general]
1920x1200 bgs are now rankable, you should get a more hd image I tried for a long time but I couldn't find a better quality ver of the bg
meta source please here ya go :]
girl next door.jpg in sb files isnt used
I added Cheesecake's updated sb
[who is sh3]
00:11:995 (1,1) - blanket could be better yeah it could
00:21:595 (2,3) - ^ i actually like the way it looks and i don't think a change would necessarily make any difference
00:22:395 (3,4,1) - ^ ^
00:24:795 (1,1) - overlap the end of green 1 with the track of brown 1 better please I think this is better???
00:27:195 (1) - sharper angles on these look betterrrr, like this one 00:47:995 (3) - agree
00:27:995 (2,2) - good stack opportunity did it
if u like make sure to apply it to all sliders like these
00:41:595 (3,2) - avoidable overlap fixed
00:44:795 (1) - you could stack this end on something it used to be but i guess something happened whoops
00:49:995 (2,1) - aligning these better wud be n i ce the way they are aligned currently don't need to be changed because its fairly safe while looking okay aesthetically and flows fine too
[easy]
same thing i said above about sharper angles on red tick sliders there was like only one slider that i saw that could be changed so like it didn't make a huge difference at all but i still did it
call me back alrighty!@!
Spaghetti wrote:
[bonsai]
00:21:595 (3,1) - 1 blanketing 3 could be better oke lol
00:38:395 (2) - make this symmetrical? like the one at 00:41:595 (1) - This one isn't symmetrical bc it's 1/6 shorter, I prefer asymmetry to making the red anchor not land on the beat / slidertick ^^
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 12795
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 12795,25595,38395
DistanceSpacing: 0.9
BeatDivisor: 16
GridSize: 16
TimelineZoom: 2.2
[Metadata]
Title:The Girl Next Door
TitleUnicode:The Girl Next Door
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:Togetic
Version:Bonsai's Normal
Source:
Tags:tyttö tytto ep horizon lp hiphop rap Cheesecake Bonsai
BeatmapID:1070280
BeatmapSetID:484282
[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.5
SliderTickRate:1
[Events]
//Background and Video events
0,0,"girl next door.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\white.png",320,240
M,0,0,,363,349
F,0,0,,0
F,0,31195,31995,1,0
//Storyboard Sound Samples
[TimingPoints]
-5,800,4,3,0,50,1,0
23195,-100,4,3,0,75,0,0
23245,-100,4,3,0,50,0,0
23995,-100,4,3,0,75,0,0
24045,-100,4,3,0,50,0,0
31195,-100,4,3,2,5,0,0
31995,-100,4,3,0,65,0,1
32195,-100,4,3,0,65,0,0
39195,-100,4,3,0,80,0,0
39245,-100,4,3,0,65,0,0
42395,-100,4,3,0,80,0,0
42445,-100,4,3,0,65,0,0
44795,-105.263157894737,4,3,0,40,0,0
45595,-105.263157894737,4,3,0,50,0,0
45645,-105.263157894737,4,3,0,35,0,0
46395,-111.111111111111,4,3,0,30,0,0
47195,-117.647058823529,4,3,0,25,0,0
47595,-117.647058823529,4,3,0,20,0,0
47995,-125,4,3,0,15,0,0
48795,-125,4,3,0,5,0,0
[Colours]
Combo1 : 211,211,211
Combo2 : 147,150,255
Combo3 : 129,206,115
Combo4 : 228,164,99
[HitObjects]
113,130,12795,6,0,P|91:58|44:1,2,150,0|8|2,1:3|0:2|0:0,2:0:0:0:
110,219,14795,1,2,2:3:0:0:
178,277,15195,2,0,P|232:289|287:280,1,112.5,10|2,0:2|2:2,2:0:0:0:
328,260,15995,6,0,P|379:154|429:136,1,150,0|8,1:3|0:2,2:0:0:0:
502,309,17595,2,0,P|471:330|424:338,1,75,2|0,0:0|0:0,2:0:0:0:
344,342,18395,1,8,0:2:0:0:
314,154,19195,6,0,P|373:107|409:43,2,150,0|8|2,1:3|0:2|0:0,2:0:0:0:
227,178,21195,1,2,2:3:0:0:
153,126,21595,2,0,P|120:104|84:96,1,75,10|2,0:2|2:3,2:0:0:0:
86,193,22395,6,0,B|127:233|185:230|219:192|219:192|365:163|365:163|376:96|376:96|409:92|435:73|449:44,1,450,0|0,1:3|0:0,2:0:0:0:
249,112,25595,6,0,B|236:185|236:185|254:258,2,150,0|8|2,1:3|0:2|0:0,2:0:0:0:
335,86,27595,1,2,0:0:0:0:
421,62,27995,2,0,P|449:110|443:168,1,112.5,10|2,0:2|2:0,0:0:0:0:
429,207,28795,5,0,0:0:0:0:
339,199,29195,2,0,L|262:217,2,75,0|8|0,0:0|2:2|3:0,0:0:0:0:
429,207,30395,1,2,0:0:0:0:
370,275,30795,2,0,P|336:291|288:291,1,75,0|4,0:0|2:1,0:0:0:0:
299,293,31995,6,0,P|278:261|247:240,2,75,0|0|8,1:3|2:0|0:2,0:0:0:0:
257,373,33195,1,0,2:0:0:0:
172,342,33595,2,0,P|135:334|98:341,1,75,2|2,0:0|2:3,0:0:0:0:
38,274,34395,2,0,P|64:247|99:233,1,75,10|2,0:2|2:3,0:0:0:0:
186,253,35195,6,0,P|258:268|324:236,2,150,0|8|0,1:0|0:2|0:0,0:0:0:0:
116,194,37195,1,0,0:0:0:0:
26,180,37595,1,8,0:2:0:0:
173,112,38261,5,0,0:0:0:0:
173,112,38395,2,0,B|218:89|252:55|274:10|274:10|297:55|320:78|365:100,1,275,0|0,1:0|0:0,2:0:0:0:
390,113,39995,2,0,P|419:135|438:167,1,75,2|2,0:0|2:3,0:0:0:0:
352,195,40795,2,0,P|303:222|268:266,1,112.5,10|2,0:2|2:2,0:0:0:0:
252,308,41595,6,0,B|228:261|194:227|148:204|148:204|194:180|228:146|252:100,1,300,0|2,1:0|0:0,2:0:0:0:
251,9,43595,1,0,0:0:0:0:
161,21,43995,2,0,P|113:50|69:106,1,125,8|0,0:2|0:0,0:0:0:0:
62,130,44795,6,0,B|108:145|155:145|202:130|202:130|218:176|218:208|202:255,1,261.249993023873,0|0,1:0|0:0,2:0:0:0:
198,271,46395,2,0,P|192:304|199:337,1,67.4999979400635,2|2,0:0|2:3,0:0:0:0:
276,337,47195,2,0,P|281:303|274:270,1,63.7500012159348,2|2,0:2|2:3,0:0:0:0:
319,216,47995,6,0,P|365:185|430:175,2,120,0|8|0,1:0|0:2|2:0,0:0:0:0:
:] ahh thank you smSpaghetti wrote:
Nominated, good luck bb! <3
Spaghetti wrote:
Nominated, good luck bb! <3
Cheesecake wrote:
everything should just be lowercase to be tbh
Is is capitalized because it's like proper grammar i guess idk but i really don't want to risk popping my bubble due to something as trivial as diff namesCanadianBaka wrote:
Cheesecake wrote:
everything should just be lowercase to be tbh
agreed, for such a slow song.
Either way, it's best for you to change it.
You can just tell Ayyri that and you don't have to get a rebubble from spaghetti (ayyri will directly qualify it, because the only changes that have been made where the diff names)
Good luck!
Bonsai wrote:
making it all lowercase would fit with the song title and artist, but actually it would also be more fitting to write all other diffnames lowercase too - I'm all for it, up to you ofc ^^ but don't worry about popping the bubble, unless there are major changes or something unrankable has been found, the next BN can still directly qualify; and even if they don't, Spaghetti would just need to do a quick recheck which is no problem at all either ^^
also holy moly this thread got hyped up pretty quick, do we even know that Ayyri didn't just randomly look at it lolz
Please do not speak for me. I can speak for myself.CanadianBaka wrote:
Ayyri said that she would qualify it, actual she would have qualified it yesterday if it weren't for togetic not being online.
The "Is" would be capitalized due to the fact that there was an ellipses, so Togetic was correct. lolCanadianBaka wrote:
Why is the "is" capitalized but the "she" isn't? If anything it should be the other way around
I would like to sincerely thank everyone who modded, supported, etc. You guys are amazing! :]Ayyri wrote:
Qualified!