Fix on Easy and Normal, no fix for Insane.
Thanks for modding!
Thanks for modding!
Thanks for the modding! about the shaking slider you can also see the example here, https://osu.ppy.sh/s/29100Rizia wrote:
[Insane]
00:11:781 (7,1) - it should be1/6
Yes, it is 1/6 but it sounds way too complicated and too low to hear for a players and as I follow the drums and the longer click for the sounds of the electone, you can also hear a little bit of a electone beat here 00:11:868 - , it should be fine for the gameplay for me.
00:14:921 (1) - im not sure is it rankable, but why dont directly use green line to slow down this slider
It does rankable and I use the green-line to slow it down, I use this shaking slider to make it more slower and make the slider-ball shake a little while it sliding to fit the vocal of the electone.
[kanto]
00:11:781 (3) - it should be 1/6
Same reason as above and it's harder to play in the hard diff
[normal]
maybe a bit too much nc on this diff? some nc can be remove, for example 00:08:119 (1) - 00:11:433 (1,1,1) - 01:23:292 (1) -
Fixed mostly! but I'll keep some of them for the note reading.
[easy]
00:53:293 (1,1) - spinner to nevt object reaction time should be at least have 4 beat, i suggest reduce spinner to 00:55:037 -
Fixed it!
other thing should be fine
Resurrect, and all fixed!Rizia wrote:
https://osu.ppy.sh/forum/p/5412605
i think this also can apply on this song
(almost forgot
i can do bub
15:59 *Sonnyc is editing [http://osu.ppy.sh/b/968632 WALKURE - Ichido dake no Koi nara [Insane]]
15:59 Sonnyc: Mind an IRC mod?
16:00 Fumika: Sure owo
16:00 Sonnyc: 00:13:526 (1,1,1,1) - Personally these nc felt way too spammed. Removing them at the circles would be better, but this is up to you.
16:01 Fumika: oki
16:01 Sonnyc: 01:07:420 (1,1,1) - This sv decrease wasn't noticable sufficiently. The length itself is pretty much similar with the 1/4 slider of 01:06:897 (1) - and the spacing was really large before and after. Just using a new combo wasn't enough; you'll want to do something more for the readability.
16:02 Fumika: hmmmm
16:02 Sonnyc: 01:19:106 (7) - The sound is pretty much divided from the previous combo imo. Grouping as a same combo didn't felt really reflecting the song properly.
16:05 Fumika: done
16:05 Sonnyc: Easy.
16:05 Sonnyc: 00:47:014 (3) - The rhythm is really awkward here. Extending 1/2 would work better along the song.
16:07 Sonnyc: 00:00:968 (1,2) - 00:03:758 (1,2,1) - This kind of stacks in a difficult rhythm is highly discouraged in the lowest difficulty. It doesn't provide much readability to beginners. Also the second part had a stack in a different rhythm. That wasn't good.
16:08 Fumika: okay
16:08 Sonnyc: Normal.
16:08 Sonnyc: 00:25:735 (2,3) - Spacing is defnitely off.
16:09 Sonnyc: Consider setting od4 for a balanced setting.
16:10 Fumika: done
16:13 Sonnyc: WALKUERE
16:13 Sonnyc: as artist plz
16:15 Fumika: done
16:18 Sonnyc: k
Pata-Mon wrote:
finally
gratzlet's ed
The fact that you have used a green line to control the DS is kinda irrelevant actually. It should be fine if it wiggles. Going over the same path is just unacceptable.Ranking Criteria wrote:
Slider anchors/nodes must not be used to manipulate slider speeds (whether they are normal nodes or red ones). Using extra nodes to make a slider "wiggle" is usually fine
i agree. also 00:06:549 (1) - 00:07:072 (1) - fall under the same categoryCrystilonZ wrote:
Pretty sure 00:14:921 (1) - in Insane is unrankable X_XThe fact that you have used a green line to control the DS is kinda irrelevant actually. It should be fine if it wiggles. Going over the same path is just unacceptable.Ranking Criteria wrote:
Slider anchors/nodes must not be used to manipulate slider speeds (whether they are normal nodes or red ones). Using extra nodes to make a slider "wiggle" is usually fine
Though it fits, rules are still rules ;w; ask some BN or QAT for confirmation.