22:55 SF_Jayne: That was beautiful m8
22:55 SF_Jayne: only have 4 things for you
22:55 SF_Jayne: let me go into edit mode hold on
22:56 SF_Jayne: the quads starting at 01:02:744 (1,2,3,4) -
22:57 SF_Jayne: begin on a blue, which makes them really hard, I played them as if they were on the offbeat
22:57 Xayler: yes thats true
22:57 SF_Jayne: so I got 50s on all of them, not sure if that is an issue with the music or whatnot
22:57 Xayler: there is a sound like that
22:57 SF_Jayne: but if you switch from notes on red, to notes on blue
22:57 SF_Jayne: consider using a slider to either enter to exit the change in downbeat
22:58 SF_Jayne: for a hidden player, that makes things a lot more readable
22:58 SF_Jayne: next thing....
23:00 Xayler: don't get it that well
23:00 Xayler: I should remove notes on blue or add note to red?
23:00 SF_Jayne: if a slider starts on red, but ends on blue, it makes the next note that starts on blue easier to hit
23:00 SF_Jayne: since there is still a full beat of spacing
23:00 SF_Jayne: let me show you a video
23:02 SF_Jayne:
https://www.youtube.com/watch?v=53PkFLrK8Ws23:02 SF_Jayne: it's about a minute into this video
23:02 SF_Jayne: or at least starts there
23:05 Xayler: there is that stream what he mentions
23:06 Xayler: hmm well most are streams and some are sliders
23:06 SF_Jayne: yeah, jsut something to think about
23:06 SF_Jayne: it's not badly mapped, its just hard to follow
23:06 SF_Jayne: anyway, next thing
23:06 Xayler: the whole section is like this
23:06 Xayler: not randomly
23:07 SF_Jayne: Yeah I agree it's all like that, and starting from the four notes I linked onwards, I kept getting 50s on the cluster of four notes
23:07 SF_Jayne: that's all
23:07 SF_Jayne: 04:29:274 (4,5,6) -
23:07 SF_Jayne: these three notes have a pretty bad flow, everywhere else in this section that spacing is acompanied by a full beat
23:07 SF_Jayne: but those three notes are half beat separation
23:08 Xayler: hmm
23:08 SF_Jayne: 05:25:020 (1,2,3,4,5) -
23:09 SF_Jayne: this section is very jarring, it speeds up and changes pattern at the same time
23:10 SF_Jayne: I don't know how you'd fix it, but it felt horribly out of place compared to the rest of the song, especially that section
23:10 Xayler: "the turning point" - I call it smth like this
23:10 SF_Jayne: your slider velocity leading up that was very very low, and then it was a sudden acceleration
23:10 SF_Jayne: I'd either move the first note of that jump pattern closer to the slider end
23:10 SF_Jayne: or speed up the slider velocity right before
23:11 SF_Jayne: I agree that it's a turning point in the song, but it also feels like an unexpected slap in the face
23:11 SF_Jayne: those are the only three things I felt could be improved on in the entire map, it's beautifully done
23:11 SF_Jayne: absolutely beautiful
23:11 SF_Jayne: although I would double check the timing
23:11 Xayler: thanks :p
23:11 SF_Jayne: I was about 10ms slow in the start, and ended about 10ms fast
23:11 SF_Jayne: I see you have a lot of timing sections tho, so good luck.
23:12 SF_Jayne: any questions for me?
23:12 Xayler: hmm
23:12 Xayler: well, you are mouse player right?
23:12 SF_Jayne: yup
23:13 Xayler: with tablet these places are all alright, except that last part what I may change then
23:13 SF_Jayne: yeah no I won't be offended if you don't agree with what I'm saying, since I usually make recomendations based on how it feels
23:13 SF_Jayne: and of course that's different for everyone
23:13 Xayler: as I've got lots of testplays from tablet users and they say that the stream place is hard indeed, but with a bit traning it can be done
23:14 SF_Jayne: the streams later in the map were very well mapped
23:14 SF_Jayne: had no problem reading or hitting them
23:14 Xayler: I meant the start
23:14 SF_Jayne: really? lemme replay
23:14 SF_Jayne: didn't even notice
23:15 Xayler: I have build up the map like this: 1) streams make it hard in 1st half map 2) jumps make it hard 2nd half of map
23:15 Xayler: Well those at the blue
23:15 SF_Jayne: pfft those 5 note streams?
23:15 SF_Jayne: those are awesome, well mapped, well timed, and fits with the music
23:15 SF_Jayne: also readable
23:15 SF_Jayne: had to issue with it
23:16 SF_Jayne: *had no
23:16 SF_Jayne: seriously, this map is awesome
23:16 SF_Jayne: still playing the quads again tho, I'm still hitting a quarter beat off
23:16 SF_Jayne: the music makes me want to hit them on the red tick, not the blue
23:17 Xayler: yes I meant them
23:17 SF_Jayne: yeah I'm playing them a quarter beat off
23:17 SF_Jayne: but I'm a hidden player
23:17 SF_Jayne: so maybe it's easier nomod
23:17 SF_Jayne: but doesn't seem to fit with the music, I'd have to slow it down and check
23:18 Xayler: well I can test it
23:18 SF_Jayne: yup, other than that tho, good stuff