m4mmap:
https://osu.ppy.sh/s/488586 (it's the lowerst drain thing I can offer lol)
[general]
sounds like an arrange of marisa's theme, so maybe look for a fitting bg instead of sanae?
meta:
http://www.rd-sounds.com/reitai11.htmlsource should be
東方永夜抄 ~ Imperishable Night.
see
http://www16.big.or.jp/~zun/html/game.htmlmove "touhou" to tags
(東方Project is fine too, but more detailed source is preferred)
yellow and green combolors are blindingly bright lol
[map]
00:35:669 -00:38:578 - 00:41:487 - 00:44:396 - I think the intro could use some soft whistles to highlight the piano
00:49:487 (1,2,3,4) - ctrlg on the whole square would make 00:50:214 (1) - feel a bit more emphasized due to spacing/angle change
01:13:123 (1) - why the nc spam? seems weird to me
01:16:032 (5,6) - piano is still strong + vocal here so spacing similar to before would be nice
01:32:941 (3,5,6,1) - looks really weird ingame due to autostack
http://i.imgur.com/i0PqcVD.jpg01:38:760 (3,4,5) - shouldnt 4+5 be stacked instead? you seem to do that like this on most similar vocal patterns
02:07:123 (3) - is pretty insignificant and get a huge jump, but then 02:07:305 (1) - which is way stronger has like no spacing at all? something like
http://i.imgur.com/qYl3Pm6.jpg seems better
02:24:578 (1,1,1) - can you set the 5% lines to soft instead of normal? sounds better
02:55:487 - why do you suddenly skip such a strong beat??
03:06:941 - soft sampleset (or at least not normal on everything) might fit this part better since it's rather calm
03:15:487 (3,1,2) - check with stacking, looks really unpolished
http://i.imgur.com/wb224XK.jpg03:34:760 - why is this skipped, feels so empty to have a random 1/1 break here in one of the most intense parts of the song
03:37:305 (1) - 3/4 is awful to play here since it skips just over such a strong beat and then ends on nothing
03:48:578 (5,6,7) - lowering spacing so much on such an angle doesn't play well, how about stacking 03:48:941 (7) - on 03:47:850 (2) - =>
http://i.imgur.com/RSet9rK.jpg03:56:032 (4) - similar 3/4 issue (also tail should be soft if you keep it) // 04:11:669 (3) -
check the other 3/4 sliderends too and make sure they are soft/silenced when they land on nothing since right now many sound really off /like 04:12:941 (4) - etc
04:42:941 (1,2,3,4,1) - this part would be so much better with soft sampleset on all objects, normal sounds too strong
05:11:123 (3,4) - seems like unreasonably huge spacing, and then is 05:11:850 (5,1) - so low spaced?