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Printemps - Eien Friends

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Guy
mapper fixed the timing issue. so this is rebubble #2 :3

good luck!
Xinely
i guess placeholder here, im quite tired now so probably i will finish my mod tomorrow



firstly sorry i have to pop the bubble since i found out some wrong snapping which i confirmed with Natsu, Jemmmmy and TicClick, what are wrong snap i marked them with red lines here


  • General
  1. 在tags里面可以加“新田恵海” (Honoka的seiyuu) "内田 彩" (Kotori的seiyuu)“久保ユリカ” (Hanayo的seiyuu), “Nitta Emi” "Uchida Aya" “Kubo Yurika”, 歌手们的名字


  • Friends
  1. 00:09:190 (3) - move to 384,128. it will give more consistent spacing for between (1,2) and (3,4)
  2. 00:10:152 (2) - you can give whistle for the piano here
  3. 00:10:921 (7) - you can give whistle too for the crystal sound
  4. 00:12:075 (3) - whistle too for vocal, if you agree so please add for 00:12:844 (6) - 's head too for consistency
  5. 00:26:690 (7) - move th tail around 308,252. it will give more natural flow for the 1/4 jumps imo
  6. 00:38:998 (8) - i think if you stack this circle with 00:37:844 (2) - , it will give more natural flow and triangle pattern shape for 00:38:805 (7,8,1) -
  7. 00:49:959 (8) –there is a piano on background music, adding whistle sounds nicely and fits with clap here
  8. 00:54:382 (6) –there is a piano again, i guess you can use clap normal additions here, or just use whistle (but it sounds quite random when you dont use whistle in current time so i’d say normal clap
  9. 00:58:998 (6) –same as above
  10. 01:05:152 -, 01:06:882 -, 01:08:229 – and 01:09:190 – if you hitsound following vocal too, you can add whistles here, just my taste that i love to hitsound both vocals and musics
  11. 01:25:344 (1) –probably you forgot whistle on head here, the vocal is really empty w/o it
  12. 01:34:575 (1) –same as above
  13. 01:36:305 (2) –maybe just for me which jump looks higher than before, personally i prefer to reduce the jump with stack this circle with 01:35:729 (5) -, just my two cents though
  14. 01:52:267 (5) –whistle on head for consistency with 01:46:113 (5) –
  15. 01:58:998 (6) –since the music is calm again, try to ctrl+G? I guess player hands will be hurt if they must jump jump and jump in 2 mins
  16. 01:59:959 (4) –just my taste to add whistle for vocal
  17. 02:09:767 (6) –the music is not really loud so how about reduce the jump with move to 144,200. I think it increased the triangle pattern shape too
  18. 02:13:229 (5) –imo the flow isnt really natural here, try stack the circle with 02:12:459 (2) -? It feels more natural in my side
  19. 02:15:921 (4) – there is a piano in slider’s head. Add a hitsound maybe? Idk what should use whistle or normal clap so decide it by yourself ~
  20. 02:20:344 (4,5) –hmm imo the placement still can improved here coz the different spacing from (4) to (5) is quite high. Imo try move (4) to 328,184 and then 02:20:536 (5) -248,80. Imo they look more consistent and play nicer here
  21. 02:22:652 (2) –i strongly to suggest ctrl+G here when we see 02:23:036 (3,4,5,6,7) –all use small spacing. Keep consistent looks nicer to me
  22. 02:28:805 (2) –ctrl+g for more natural flow ><
  23. 02:30:344 (2,3) –ctrl+G these circles and then move 02:30:536 (3) –to 144,136. Current one feel not really natural in flow imo
  24. 02:43:805 (1) –add whistle on head. It’s stanza also that “lalalala” on pitch
  25. 02:56:113 (1) -^ coz vocal
  26. 03:05:729 (1) –prefer to ctrl+G because calm music, really my taste only here since you use small spacing like 03:06:498 (4,1) -
  27. 03:17:652 (1) –since the music’s pattern is changed, usually we add finish for it (slider’s head)
  28. 04:31:113 (6) – a little bit far jump imo, try stack with 04:30:344 (3) – instead? It will reduce the spacing slightly imo
  29. 04:36:113 (1) –add whistle on head if you want to emphasize vocal here
  30. 04:37:652 (1) -^
  31. 04:25:344 (1) - 04:40:729 (1) -04:42:267 (1) – 04:43:805 (1) - same as above
  32. 03:36:402 (4) –guitar is snapped in 1/3 (03:36:370 -) and 1/6 in end (03:36:434 -), guitar and drums quite complicated to map especially 1/6 in 156 bpm, remove 03:36:402 (4) –would be safer way to do here, yep confirmed with ticclick again http://puu.sh/f5W4P.jpg (i’d say to avoid 1/6 here)
  33. 03:50:248 (3) –same as above
  34. 03:39:190 (1,2,3,4,5) –also some guitars snapped in 1/6 in my side just 03:39:190 (1,2,3,4,5) –become like http://puu.sh/f5SLj.jpg , yep confirmed with ticclick http://puu.sh/f5VQz.jpg
  35. 03:45:344 (1,2) –remove claps on their repeat and change to whistles instead. Clap doesnt suit for guitar
  36. 03:50:248 (3) –same as 03:36:402 (4) –
  37. 05:01:305 (2) –imo this circle should be removed, since it’s following to piano and you skip 05:00:921 –this piano so mapped it dosent make sense, better to remove so you will follow vocal instead, if you agree with that so please 05:00:729 (1) –ctr+G, reason coz the jump is too high for calm music, also to make consistent spacing for (2)
  38. 05:02:075 (3) –omg please consistent spacing, it feels really uncomfortable, 400|148 here
  39. 05:10:940 (5,6,7) –the part is already calm, please reduce the jump 8(

when you fix the snap, feel free to call me back
Topic Starter
Sakaue Nachi

Xinely wrote:

i guess placeholder here, im quite tired now so probably i will finish my mod tomorrow



firstly sorry i have to pop the bubble since i found out some wrong snapping which i confirmed with Natsu, Jemmmmy and TicClick, what are wrong snap i marked them with red lines here


  • General
  1. 在tags里面可以加“新田恵海” (Honoka的seiyuu) "内田 彩" (Kotori的seiyuu)“久保ユリカ” (Hanayo的seiyuu), “Nitta Emi” "Uchida Aya" “Kubo Yurika”, 歌手们的名字 added


  • Friends
  1. 00:09:190 (3) - move to 384,128. it will give more consistent spacing for between (1,2) and (3,4) make it consistent
  2. 00:10:152 (2) - you can give whistle for the piano here fixed
  3. 00:10:921 (7) - you can give whistle too for the crystal sound fixed
  4. 00:12:075 (3) - whistle too for vocal, if you agree so please add for 00:12:844 (6) - 's head too for consistency fixed
  5. 00:26:690 (7) - move th tail around 308,252. it will give more natural flow for the 1/4 jumps imo plays well imo
  6. 00:38:998 (8) - i think if you stack this circle with 00:37:844 (2) - , it will give more natural flow and triangle pattern shape for 00:38:805 (7,8,1) - I prefer like this
  7. 00:49:959 (8) –there is a piano on background music, adding whistle sounds nicely and fits with clap here fixed
  8. 00:54:382 (6) –there is a piano again, i guess you can use clap normal additions here, or just use whistle (but it sounds quite random when you dont use whistle in current time so i’d say normal clap fixed
  9. 00:58:998 (6) –same as above fixed
  10. 01:05:152 -, 01:06:882 -, 01:08:229 – and 01:09:190 – if you hitsound following vocal too, you can add whistles here, just my taste that i love to hitsound both vocals and musics fixed
  11. 01:25:344 (1) –probably you forgot whistle on head here, the vocal is really empty w/o it fixed
  12. 01:34:575 (1) –same as above fixed
  13. 01:36:305 (2) –maybe just for me which jump looks higher than before, personally i prefer to reduce the jump with stack this circle with 01:35:729 (5) -, just my two cents though no
  14. 01:52:267 (5) –whistle on head for consistency with 01:46:113 (5) – fixed
  15. 01:58:998 (6) –since the music is calm again, try to ctrl+G? I guess player hands will be hurt if they must jump jump and jump in 2 mins fixed
  16. 01:59:959 (4) –just my taste to add whistle for vocal fixed
  17. 02:09:767 (6) –the music is not really loud so how about reduce the jump with move to 144,200. I think it increased the triangle pattern shape too reduced a little
  18. 02:13:229 (5) –imo the flow isnt really natural here, try stack the circle with 02:12:459 (2) -? It feels more natural in my side no
  19. 02:15:921 (4) – there is a piano in slider’s head. Add a hitsound maybe? Idk what should use whistle or normal clap so decide it by yourself ~ fixed
  20. 02:20:344 (4,5) –hmm imo the placement still can improved here coz the different spacing from (4) to (5) is quite high. Imo try move (4) to 328,184 and then 02:20:536 (5) -248,80. Imo they look more consistent and play nicer here fixed
  21. 02:22:652 (2) –i strongly to suggest ctrl+G here when we see 02:23:036 (3,4,5,6,7) –all use small spacing. Keep consistent looks nicer to me no ,my style
  22. 02:28:805 (2) –ctrl+g for more natural flow >< it's another style of flow ><
  23. 02:30:344 (2,3) –ctrl+G these circles and then move 02:30:536 (3) –to 144,136. Current one feel not really natural in flow imo no
  24. 02:43:805 (1) –add whistle on head. It’s stanza also that “lalalala” on pitch fixed
  25. 02:56:113 (1) -^ coz vocal fixed
  26. 03:05:729 (1) –prefer to ctrl+G because calm music, really my taste only here since you use small spacing like 03:06:498 (4,1) - no
  27. 03:17:652 (1) –since the music’s pattern is changed, usually we add finish for it (slider’s head) I feel too loud
  28. 04:31:113 (6) – a little bit far jump imo, try stack with 04:30:344 (3) – instead? It will reduce the spacing slightly imo reduce a little
  29. 04:36:113 (1) –add whistle on head if you want to emphasize vocal here fixed
  30. 04:37:652 (1) -^ fixed
  31. 04:25:344 (1) - 04:40:729 (1) -04:42:267 (1) – 04:43:805 (1) - same as above fixed
  32. 03:36:402 (4) –guitar is snapped in 1/3 (03:36:370 -) and 1/6 in end (03:36:434 -), guitar and drums quite complicated to map especially 1/6 in 156 bpm, remove 03:36:402 (4) –would be safer way to do here, yep confirmed with ticclick again http://puu.sh/f5W4P.jpg (i’d say to avoid 1/6 here) fixed
  33. 03:50:248 (3) –same as above fixed
  34. 03:39:190 (1,2,3,4,5) –also some guitars snapped in 1/6 in my side just 03:39:190 (1,2,3,4,5) –become like http://puu.sh/f5SLj.jpg , yep confirmed with ticclick http://puu.sh/f5VQz.jpg fixed
  35. 03:45:344 (1,2) –remove claps on their repeat and change to whistles instead. Clap doesnt suit for guitar I want the clap cover the drum on white tick , in order to emphasize the guitar, and whistle is too weak
  36. 03:50:248 (3) –same as 03:36:402 (4) – fixed
  37. 05:01:305 (2) –imo this circle should be removed, since it’s following to piano and you skip 05:00:921 –this piano so mapped it dosent make sense, better to remove so you will follow vocal instead, if you agree with that so please 05:00:729 (1) –ctr+G, reason coz the jump is too high for calm music, also to make consistent spacing for (2) nonono ;w;
  38. 05:02:075 (3) –omg please consistent spacing, it feels really uncomfortable, 400|148 here make it consistent
  39. 05:10:940 (5,6,7) –the part is already calm, please reduce the jump 8( I ask for some testplay and it ok imo

when you fix the snap, feel free to call me back
Thanks
Xinely
snapping issues have been resolved so we can give this back~

Rebubbled #2~
Topic Starter
Sakaue Nachi
orz forget to change something, will update soon
Xinely

Xinely wrote:

snapping issues have been resolved so we can give this back~

Rebubbled #2~
lkx_Shore
Friends
添加310ms前置时间,凑2000ms。
OD直接拉到8也没差。
重复的绿线↓
00:51:209 -

Call me back.
Topic Starter
Sakaue Nachi

lkx_Shore wrote:

Friends
添加310ms前置时间,凑2000ms。
OD直接拉到8也没差。
重复的绿线↓
00:51:209 -

Call me back.
OD权衡了下pp和出100的难度改到了7.7,其他fixed
lkx_Shore
Fine.
Crystal
congratz!!!!!
Topic Starter
Sakaue Nachi
Thank you :3
Karen
转眼变成老司机,求带带>.>
Topic Starter
Sakaue Nachi

Kagamine Ren wrote:

转眼变成老司机,求带带>.>
_(:3」∠)_还是渣渣
Haruru
gratz~
Mei
kuku,老司机带带我
[CSGA]Ar3sgice
111111
Sellenite
大老司机
Narcissu
老司机带带我
Rizia
終於rank啦
恭喜恭喜
goninw
honoka is my wife :P
zslkeer
I want a easier beatmap! I love this song very much! Please make a easier version!!!


原来是国人大佬做的啊,那就做个简单点的吧,求你啦
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