Another Flashbulb map, nice
Congratulations !
Congratulations !
Yes, proper response to every mod is required according to the Code of Conduct so I have to take this map out of the qualified section.Joezapy wrote:
z1085684963 didn't even repond to my mod
Ermei' NormalI also believe an s is missing in this difficulty name.
fix nc and sanp @Blue Dragonsahuang wrote:
I didn't even download the map, but seems that he could not properly understand BD's mod so I have to do a translation here. Notice that I did NOT download the map so the translation may have some errors. Please point them out when z_longnumbers responds, blue dragon, if you can.
BlueDragon mod:
general
as said before, "breakcore" and "benn jordan" are missing from tags. Benn Jordan is The Flashbulb, and this song is also a breakcore mix of a song he has composed before, called Passage D Original Movements.
两个引号里面的东西放在tag里面。
D power
don't really care about this since you're free to name your diff whatever you want, but what does the diffname actually mean?
垃圾名字,啥意思?
Not really gonna mention all the times you're just simply ignoring what should be 1/8, what should be 1/16 and so on. Listen to the song on 25% and try to follow this. Kyshiro's Pavor Nocturnus was unranked because of that, so I don't see why this should be around. If you don't understand what I'm saying, 00:30:581 (8) - , for example, isn't following the song.
不想重复提,但是你无视了各种1/8,1/16的音。。比如 00:30:581 (8) - 这个就根本没跟着音乐。是的,我已经尽可能的跟了所有的节奏,剩下没跟的都是因为跟了会变得难以游玩
00:06:748 (1) - Skipping a pretty intense beat at 00:07:081 that should be clickable.
在00:07:081有个重音你却无视了,这边应该放滑条头/圈(clickable就是这边最好是能点的,而不是滑条尾之类的)不是点击也没有问题,不是么
00:07:747 (4) - This sliderend is mapped to silence. A hitcircle would be enough.
滑条尾现在是静音的,用个圈现在这个节奏也很合理
00:08:414 (2,3,4,5) - I'm not gonna bother too much about the spacing inconsistencies, really, but this is just completely awkward to play. I understand that the mapping style intends on doing this, but I'd rather have a playable map with an artistic style. Why is (4) closer to (5) than (3)? It doesn't rhythmically make sense and it doesn't make it playable as well.
这边的间距不符合规律,十分不舒服,为什么4比3离5还近?节奏上这根本不科学,也不是很可玩梗,然后这个可玩也不难
00:09:414 (1) - Same as 00:06:748 (1) - , skipping a clickable beat.
09这边和06一样跳过了一个可以点击的音同上
00:09:914 (2,3,4) - Confusing because there's a bzzzt sound at 00:10:081, but I understand if you don't want to map it.
00:10:081有个bzzzt音但是你没map,所以这边节奏就很怪(不过他说如果你不想map也没什么)
00:11:747 (6,7) - Barely playable due to they being 1/8 apart. Why not space them closer?
几乎打不了,1/8然后大间距,为什么不靠得近一点?仔细看,视觉间距都是一样的
00:13:248 (8,1,2,3,4) - This entire rhythm is completely ignoring the song beat and feels extremely confusing. Listen to it at 25/50% on editor, it's just wrongly mapped.
整个节奏完全忽视了歌曲的节拍,极其难把握。。再仔细听一下,map错了(下错节奏这样好打,而且无意义的死跟节奏只会难打
00:14:248 (5,6,7,1,2,3,4) - Why are you ignoring the 1/4s here?
为什么无视了1/4?这里我选择跟钢琴
00:16:331 (2) - This slider doesn't follow anything in the song. There's a constant 1/4 beat with strengthened 1/1s. The fact that this slider starts in a blue tick and ignores the rhythm doesn't make much sense. Also, no idea why (1) is only 1/4 long.
这个滑条没有跟任何节奏。这边应该是稳定1/4和1/1的音,现在这个滑条起于蓝线然后忽视了节奏,没什么道理。。然后不知道为什么1只有1/4长度。这里没啥理由,只是单纯觉得这样好,而且并无问题
00:19:414 (5,6,7,8) - Spacing feels a bit confusing, but I can deal with that.
间距有点怪,不过无所谓
00:21:414 (1,2,3,4,5,6,7,8,9,10,11,12,13) - (2) doesn't flow into (3), and the entire stream is a mess to understand how to play, not to mention there's a clear change of rhythm at 00:22:581 (12,13) - so there's no way you should continue the stream here.
23的flow不行,然后整个连打太乱,读图太难。12,13有个很明显的节奏变化但是你还继续连打,完全不应该。然而这是可玩的,有人已经fc了
00:22:997 (2) - Why are you skipping the strong beat here with this slider?
为什么用滑条跳过了一个重音?这有什么问题吗
00:23:413 (6,1,2,3,4) - The new combo should be at (6) instead of (1), as the drum changes in the white tick.
6这边NC而不是1yes is good
00:26:914 (x) - You're skipping a pretty important beat here.
漏音我这段的节奏就是不跟这个音的
00:27:664 (x) - ^. Understandable because you want to make the intensity jump here, but there's no real change in spacing to support that...
漏同上
00:29:414 (1) - There's an ignored 1/6 beat after this note. It's understandable that you don't really want to follow it, but feels pretty weird right now and could be solved by turned this note into a slider.
这个物件之后忽视了一个1/6的音,建议把note变成滑条。同上
00:29:998 (x) - Another important beat skipped, same as 27:664
漏同上
00:30:331 (x) - ^ 漏音同上
00:30:748 (1) - Because of this slider, the beat at 30:914 is ignored. Doesn't make much sense to do that. Maybe end the slider 1/4 earlier?
因为这个滑条,30:914的音被无视。滑条尾提早1/4结束如何?我并没有觉得这有什么问题,上面也是这样的节奏
00:31:748 (7) - Same as above, the beat at 31:914 is ignored.
31914 漏音不用跟
00:32:081 (1) - The sliderend is wrongly snapped. It should be at the blue tick on 32:331, even though the repeat is right. Turn this into a regular non-repeat slider and place a note at the blue tick.
滑条尾snap错,应该是蓝线32:331。应该把这个滑条变成不reverse的普通slider然后蓝线那里加个圈你输得对
00:32:747 (4) - Why isn't this a slider? You're completely ignoring the blue tick beat here.
为什么不是滑条?你完全无视了蓝线的音。为什么要是滑条,停顿一下会变得容易
00:32:997 (6) - The slider shouldn't be ending on the strong beat, it makes the pattern unpredictable and weird to play. If that is your intention because the song is weird, I can't do much, but please make your map more playable next time..
滑条不该在重音结束,打起来很奇怪,他说你图太诡异,可玩性实在是不高。yes
00:33:414 (1,2,3,4,5,6,7) - 1/4s are completely ignored here
1/4全部被无视钢琴
00:34:414 (7) - 1/8s are completely ignored here
1/8全部被无视钢琴
00:34:914 (2) - A 1/16 after this slider is ignored here
1/16在滑条之后被无视钢琴
00:35:623 (7) - Sliderstart is wrongly snapped. It should be at 00:35:623, a 1/8 tick.
滑条头snap错误,是35:623,1/8上没有snap错误
00:35:831 (x) - This beat is ignored
漏音不想塞满
00:36:081 (1,2,3,4) - I understand that you're following the piano. The question is.. why? There's so much going on with the drums, crazy 1/8 stuff you really shouldn't ignore at all.
可以理解你在跟钢琴,但是为什么要这样呢,鼓声那么多,1/8的那些音根本不该忽视。如果你真的理解我就不会说你上面发的了
00:37:414 (1,2,3) - 1/4s are ignored here
1/4被无视我在跟钢琴
00:38:498 (x) - A beat is ignored here
漏音跟了会难打
00:38:747 (1) - The slider should end at 00:39:081 (or the blue tick before, of course). There's a 1/6 beat going on after this.
滑条结束39081 ,有个1/6的音在这之后。我现在这样也没有问题
00:40:747 (4,5,1) - 1/4s are ignored here
1/4漏跟了会难打
00:42:331 (x) - A beat is ignored here 漏跟了会难打
00:42:414 (8) - 1/16 is ignored here 1/16漏跟了会难打
00:47:414 (3,4,5,6,7) - Not gonna ask why the spacing changes during the stream..
连打边间距?
00:49:248 (x) - 1/8 is ignored here 1/8漏 跟了会难打
00:49:414 (1,2,3) - 1/4s are ignored here 1/4漏我看了下后面全是这种,如果你觉得有问题那也只能是我们的节奏想不到一块
00:50:164 (x) - ^ 一样no
00:50:747 (1) - ^, during the slider 一样,滑条中no
00:51:247 (4) - The stronger beat, which is the sliderend currently, should be clicked here 这边重音应该点击no
00:52:080 (1,2,3) - 1/4s are ignored here 1/4漏不想放
看到ignore就是漏音不写了
00:52:748 (5) - There's a drum change after 00:52:914. Why is this not represented in the map?
52914后面有鼓的转变,为什么无视了no
00:53:914 (3) - 1/16 is ignored hereno
00:54:414 (6) - there's some weird rhythm ignored here, understandable, but why not try to map it?no
00:55:081 (3) - completely ignored 1/16no
00:55:248 (4) - I said I wasn't gonna mention these but this is too obvious, this is 1/8 是1/8no
00:55:498 (x) - 1/4 ignored hereno
00:55:581 (6,7) - Too big of a jump considering this is 1/16 lol 1/16但是跳太大这是可玩的
00:56:081 (1) - 1/4 ignored hereno
00:57:247 (8) - The repeats on this slider are mapped to absolutely nothing 折返没东西yes
00:57:413 (1,2,3) - 1/4s are ignored hereno
00:57:998 (x) - There's a slight beat ignored here, might not be too important thoughno
00:58:580 (9) - There's an ignored rhythm hereno
00:59:247 (5) - This sliderend is mapped to nothingno
00:59:747 (8) - ^ 这两个滑条尾没东西这段节奏是overmap
00:59:998 (x) - A beat is ignored hereno
01:02:831 (x) - ^ no
01:02:914 (2) - This should really become a single note. The slider starts on a non-ideal red tick and ends on a strong beat where a 1/8 slider should be starting. 变成一个圈没有必要
01:03:123 (3) - As stated, this should be moved 1/8 earlier. The sliderend is currently mapped to silence. 往前移1/8,现在snap不对对的啊
01:03:414 (5) - Sliderend is mapped to silence 滑条尾没东西没懂
01:04:080 (1,2,3) - 1/4s are ignoredno
01:04:831 (x) - 1/4 beat ignored hereno
01:06:748 (1,2,3,4,5,6) - This entire section completely ignores that the drums are a constant 1/4.
这个部分全部无视了1/4的持续的鼓声我做的不是串图
01:07:748 (6) - Sliderend mapped to silence. 滑条尾没东西no
I need to finish this later. Posting this so action is actually taken soon.
还没结束。。后面还有一些
The shorter you mod the shorter I will need to translate lol
resuggesting this because it hasn't been applied and he's also making music as Benn Jordan_Gezo_ wrote:
stupid tag addition suggestion:
benn jordan cuz he da flashbulb
I agree!Stjpa wrote:
It doesn't really make sense to keep the lower case a when all the other diffs have it capital. Just because he wants to keep it it doesn't mean it's justified with it though. If there's no good reason then it should be changed...
翻译:你为啥用another啊,不解释就dq,顺便把tag加上Fycho wrote:
ErMei is moonlightleaf's another nick afaik, it should be fine.
However, could you please explain that why you use 'another' instead of 'Another' for the highest difficulty? It seems rather inconsistent and meaningless. Moreover, some stuffs didn't get replied on this post p/5489214 (like tags), please answer it as well. We will see what to do then.
I don't know man I've been trying to address things since like 3 pages ago and all I got was "some fix" while nothing has been done reallyfartownik wrote:
Can someone address what I wrote above pretty please