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u's - Wonder zone(TV Size)

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Topic Starter
[Crz]Makii

Karen wrote:

还有关于metadata如果你用的是tv版的话title是 Wonder zone(TVサイズ) romanised tile Wonder zone (TV Size)
http://puu.sh/q4qzZ/2da43be53e.jpg
http://www.lovelive-anime.jp/otonokizaka/release.html

Karen wrote:

额忘了你用的默认drum音效,前面音效建议里的finish指的是soft-hitfinish,左上角Additions调成soft再加
All Done,updated
Karen
b
sahuang
争取刷一个240pp+
Pata-Mon
其实你可以把那行重下的红字提示删了
因为原来下的现在压根会显示no submit
ZZHBOY
recheck, no kd
[General]
把ez的sl改到7吧
wide screen support我这边看两个没开两个开了 把都关了吧
[Normal]
00:55:837 - 这里本来应该nc的 你可以试试这样 反正那个旋律都是1/2没必要刻意用折返 https://osu.ppy.sh/ss/5627572
[Hard]
00:33:876 (1,4) - 移开
[happy zone]
01:11:523 (1) - kiai一开始来个折返太蛋疼了 不要折返 一个1/1滑条后面跟1/2的音
Topic Starter
[Crz]Makii

ZZHBOY wrote:

recheck, no kd
[General]
把ez的sl改到7吧
wide screen support我这边看两个没开两个开了 把都关了吧all fixed
[Normal]
00:55:837 - 这里本来应该nc的 你可以试试这样 反正那个旋律都是1/2没必要刻意用折返 https://osu.ppy.sh/ss/5627572
[Hard]
00:33:876 (1,4) - 移开 k
[happy zone]
01:11:523 (1) - kiai一开始来个折返太蛋疼了 不要折返 一个1/1滑条后面跟1/2的音改成1/1+1/2比现在蛋疼多了...节奏有些乱
updated,waiting GDer to reply.
Pata-Mon
@zzb 不是啊,歌里有些地方是有特殊节奏的,这里重音位置就是我下nc的几个地方,大白线没有必要单拿出来的。不管是鼓还是音都是3个一组,音最明显,4组三级音阶
所以no change
谢摸
Karen
NucleaRaven
hi o/

[Happy Zone]
  1. 00:22:307 (5,6) - this doesnt fit the music imo - turning it into a slider - or changing it into something like THIS is much more fitting i think.
  2. 00:29:954 (4,5,6) - nothing wrong with these - but i think you could make a lil more special if you had the first note of each slider louder then the rest (maybe 80% vs 60%)
  3. 01:00:150 - i think its bad to keep this super prominent snare unmapped - however its your choice (remember if you change it here you also need to change 01:03:288 - here to ^^)
    01:36:621 (1,2) - rotate these 20° and reposition pls
    01:41:131 (1) - you can improve the curve in this slider ~ i believe in you! (pretend to blanket it if you need help shaping it)
    01:42:797 - i believe if you add a note here to make it a triple it will be more consistent with the rest of your map
pre good map youve got here - nice flow - nice song - nicely mapped - and plays well - however i think your slider shapes could be a lil better in some places (just my opinion tho).
Good luck with ranking it!!
Karen
^改了叫我rebubble
Topic Starter
[Crz]Makii

NucleaRaven wrote:

hi o/

[Happy Zone]
  1. 00:22:307 (5,6) - this doesnt fit the music imo - turning it into a slider - or changing it into something like THIS is much more fitting i think.changed in my way.
  2. 00:29:954 (4,5,6) - nothing wrong with these - but i think you could make a lil more special if you had the first note of each slider louder then the rest (maybe 80% vs 60%)it's ok now imo.
  3. 01:00:150 - i think its bad to keep this super prominent snare unmapped - however its your choice (remember if you change it here you also need to change 01:03:288 - here to ^^)I set there a relax part so I followed the vocal.anyways It's ok now.
    01:36:621 (1,2) - rotate these 20° and reposition plsk
    01:41:131 (1) - you can improve the curve in this slider ~ i believe in you! (pretend to blanket it if you need help shaping it)lol I think it's good now.
    01:42:797 - i believe if you add a note here to make it a triple it will be more consistent with the rest of your mapgood,accepted.
pre good map youve got here - nice flow - nice song - nicely mapped - and plays well - however i think your slider shapes could be a lil better in some places (just my opinion tho).
Good luck with ranking it!!
lol Thanks Very Much~
Karen
b
Lobelia
看好大保健,萌新互相帮助!
Shad0w1and
主难度外观还是好好review一下吧。。很多nazi不修好以后看first ranked会后悔。你的新图都比这个好多了。
00:41:327 (3,2) - 00:45:248 (2,3) -
00:49:954 (1,2,3,4) - 视觉等距
01:14:268 (5,1,2) -
01:15:640 (5,1) -
01:18:582 (2,3) -
01:26:033 (2) - 224-208
01:26:817 (5,2) - 叠在尾巴上
01:28:190 (4,6) - 真的太近了,和整个图的间距形成对比
还有很多不想提了。
总的来说,开AR4重排一次吧。能修多少算多少,别留遗憾
Natsu
Hi

Happy Zone

  1. This plays better with AR 8,5
  2. 00:01:680 (1,2) - I'm not sure if this is intentional or not, but this sliders doesn't looks nice, I guess you tried to make an ¨S¨ shape?
  3. 00:12:756 (4) - missing NC, I suppose, since you're using a NC every 2 stanzas at the beginning.
  4. 00:14:372 (5,1) - not a big deal, but you should work more in your blankets.
  5. 00:20:935 (5) - ctrl G? to make a jump to 00:21:327 (1) -
  6. 00:21:327 (1) -
  7. 00:21:327 (1) - missing finish
  8. 00:22:699 (1) - this ¨S¨slider shape is really bad, do you mind remaking it? there are some simple ways to build them properly
  9. 00:50:346 (2,3) - blanket this? at the moment it looks like you tried to blanket, but you failed, so I guess is better if you just blank this properly
  10. 00:52:699 (7) - seems you're missing a hit sound here
  11. 00:54:856 (4) - why you didn't added a finish here? there is a cymbal in the music
  12. 00:56:033 (2) - same as above
  13. 00:57:013 (5) - ^
  14. 01:09:954 (1) - no hitsounds? I guess you should add something here.
  15. 01:27:111 (7) - 01:33:386 (4) - 01:34:954 (7) - nothing in the music here, remove those circles
  16. 01:35:052 (1) - missing finish in the head, also adding it in the repeat will be nice, there is also a cymbal
  17. 01:39:758 (1) - add finish?
  18. 01:42:895 (1) - missing finish there is a cymbal in the music
  19. 01:46:033 (1) - same as above
Hard:

  1. 00:15:064 (2) - I guess you should add a NC here.
  2. 00:24:856 (2) - off screen
  3. 00:29:954 (3,4,5) - why the spacing is different? make it the same, that's better for a hard diff.
  4. 00:42:503 (3,4,5) - same as above, also the spacing is not similar to the above case.
  5. 00:44:856 (1,3) - is this supposed to be a blanket? if so, can you improve it? its super off.
  6. 00:53:484 (2) - tail is so close to the HP bar, do you mind moving this a bit down? be careful with overlapping other objects tho!

Hitsounds suggestions at the hardest diff may apply to the rest, so make sure to check them too

bubble pop: off screen object and hitsounds

Call the previous BN for a rebub
Pata-Mon
Topic Starter
[Crz]Makii
ok,will reply friday.Busy in studying> <
Topic Starter
[Crz]Makii

Shad0w1and wrote:

主难度外观还是好好review一下吧。。很多nazi不修好以后看first ranked会后悔。你的新图都比这个好多了。
fixed.
00:41:327 (3,2) - 00:45:248 (2,3) -
00:49:954 (1,2,3,4) - 视觉等距
01:14:268 (5,1,2) -
01:15:640 (5,1) -
01:18:582 (2,3) -
01:26:033 (2) - 224-208尾巴五角星呀 虽然手摆的。。。
01:26:817 (5,2) - 叠在尾巴上
01:28:190 (4,6) - 真的太近了,和整个图的间距形成对比
还有很多不想提了。
总的来说,开AR4重排一次吧。能修多少算多少,别留遗憾
改了不少,多谢!xixi

Natsu wrote:

Hi

Happy Zone

  1. This plays better with AR 8,5 ah,in fact I mean to make it more easy to read for dt lol,I will ask someone who only can play it with none and decide change or not xD
  2. 00:01:680 (1,2) - I'm not sure if this is intentional or not, but this sliders doesn't looks nice, I guess you tried to make an ¨S¨ shape?
    changed,I changed a W adn Z,means to show "W"onder "Z"one
  3. 00:12:756 (4) - missing NC, I suppose, since you're using a NC every 2 stanzas at the beginning.fixed.
  4. 00:14:372 (5,1) - not a big deal, but you should work more in your blankets.yes,fixed.
  5. 00:20:935 (5) - ctrl G? to make a jump to 00:21:327 (1) - cool~fixed!
  6. 00:21:327 (1) -
  7. 00:21:327 (1) - missing finishadded.
  8. 00:22:699 (1) - this ¨S¨slider shape is really bad, do you mind remaking it? there are some simple ways to build them properlymade a to a simple slider.
  9. 00:50:346 (2,3) - blanket this? at the moment it looks like you tried to blanket, but you failed, so I guess is better if you just blank this properlyya...I just want to make it more fun,if I keep blanket it will break the "big circle"00:50:739 (3,4,1) - ,there are only 3 objects so if I keep blanket it doesn't look good.
  10. 00:52:699 (7) - seems you're missing a hit sound here
  11. 00:54:856 (4) - why you didn't added a finish here? there is a cymbal in the music
  12. 00:56:033 (2) - same as above
  13. 00:57:013 (5) - ^
  14. 01:09:954 (1) - no hitsounds? I guess you should add something here.
  15. 01:27:111 (7) - 01:33:386 (4) - 01:34:954 (7) - nothing in the music here, remove those circlesjust delete 01:27:111,others I think make a little overmap to show the music is better,I asked many testplayers ideas and almost they said no problem,so I want to keep it.Of course if another BN mention it again I will fix it.
  16. 01:35:052 (1) - missing finish in the head, also adding it in the repeat will be nice, there is also a cymbal
  17. 01:39:758 (1) - add finish?
  18. 01:42:895 (1) - missing finish there is a cymbal in the music
  19. 01:46:033 (1) - same as above
hitsounds all fixed.
Hard:

  1. 00:15:064 (2) - I guess you should add a NC here.ok.
  2. 00:24:856 (2) - off screenfixed.
  3. 00:29:954 (3,4,5) - why the spacing is different? make it the same, that's better for a hard diff.
  4. 00:42:503 (3,4,5) - same as above, also the spacing is not similar to the above case.both them adjusted.
  5. 00:44:856 (1,3) - is this supposed to be a blanket? if so, can you improve it? its super off.fixed.
  6. 00:53:484 (2) - tail is so close to the HP bar, do you mind moving this a bit down? be careful with overlapping other objects tho! changed a lot of objects lol

Hitsounds suggestions at the hardest diff may apply to the rest, so make sure to check them toocopied.

bubble pop: off screen object and hitsounds

Call the previous BN for a rebub
Thanks all!又要麻烦人格啦
Karen
k
Pentori
[Easy]
00:09:526 (1,2) - blanket could probably be better
00:42:307 (3) - what is this snapped to? the sound is on the white tick not the blue tick

[Hard]
00:06:987 (2) - why do this lol? you ignore the beat on 00:07:910
00:12:756 (1) - doesn't need nc, since you nc'ed only every 2nd downbeat
00:43:288 (5,1) - not stacked on purpose?
00:59:562 (3,1) - could you make this parallel
01:18:190 (1,2,3) - this whole combo is 1/1 while others use lots of 1/2 so feels quite undermapped. y not do something like http://puu.sh/rmPmr/2684abf3f0.jpg
01:30:739 (1) - ^
01:41:131 (1,2,3) - overmapped since theres no actual sound on 01:41:621
01:46:425 (2,3) - missed triplet here why dont you include this one?
01:37:307 - 01:38:876 - 01:40:444 - 01:42:013 - actually there are heaps of missed triplets but u only mapped 01:43:288 (2,3,4) - seems kinda weird

[Happy Zone]
00:03:526 (2) - eh, imo it looks better to use red nodes
00:06:987 (2) - again i kinda dislike how it misses many beats
00:12:756 (1) - E? this slider looks really ugly because you use white nodes ._.
00:53:091 (1) - finish on slider end isn't really good for playability because it indicates no emphasis
01:39:758 (1,4) - avoid overlap
01:40:346 (4,1) - could be improved
01:41:131 (1,2,3) - this triplet is especially awkward because its a white tick triplet. its ok to include triplets that aren't in the music as long as they play well like for downbeats eg. 01:45:837 (5,6,1) - because the last note of the triplet is the one emphasised but when you have them on white ticks, the first click is emphasised and feels really weird to play

this doesn't really meet my standard of quality and i reckon triplets could use some work
good luck!
Topic Starter
[Crz]Makii

Pentori wrote:

[Easy]
00:09:526 (1,2) - blanket could probably be better fixed.
00:42:307 (3) - what is this snapped to? the sound is on the white tick not the blue tickas there a 1/4 drums during the slider,I try to use many snap like 1/1 or 2/1,but in fact the setting now sounds best,and there surely has a sound in blue tick.

[Hard]
00:06:987 (2) - why do this lol? you ignore the beat on 00:07:910 I think the overture doesn't need catch every sound,and my mean is only to catch the main rhythm.I have looked through many ranked maps and find it's ok to miss some unnecessary rhythm at start.
00:12:756 (1) - doesn't need nc, since you nc'ed only every 2nd downbeatok.
00:43:288 (5,1) - not stacked on purpose?fixed.
00:59:562 (3,1) - could you make this parallellol ok.
01:18:190 (1,2,3) - this whole combo is 1/1 while others use lots of 1/2 so feels quite undermapped. y not do something like http://puu.sh/rmPmr/2684abf3f0.jpg
01:30:739 (1) - ^here just a small relax time.you can see my highest diff has same setting.I asked some elite mapper and found it's ok.
01:41:131 (1,2,3) - overmapped since theres no actual sound on 01:41:621removed.
01:46:425 (2,3) - missed triplet here why dont you include this one?
01:37:307 - 01:38:876 - 01:40:444 - 01:42:013 - actually there are heaps of missed triplets but u only mapped 01:43:288 (2,3,4) - seems kinda weirdremoved triple.

[Happy Zone]
00:03:526 (2) - eh, imo it looks better to use red nodesfixed.
00:06:987 (2) - again i kinda dislike how it misses many beatsbut it is not unrankable -.-
00:12:756 (1) - E? this slider looks really ugly because you use white nodes ._.It's looks ok...white points doesn't mean very ugly...
00:53:091 (1) - finish on slider end isn't really good for playability because it indicates no emphasisI heard a strong gong here so I put a finish.
01:39:758 (1,4) - avoid overlapfixed.
01:40:346 (4,1) - could be improvedohhhhh
01:41:131 (1,2,3) - this triplet is especially awkward because its a white tick triplet. its ok to include triplets that aren't in the music as long as they play well like for downbeats eg. 01:45:837 (5,6,1) - because the last note of the triplet is the one emphasised but when you have them on white ticks, the first click is emphasised and feels really weird to playRESET ALL TRIPLE.

this doesn't really meet my standard of quality and i reckon triplets could use some work
good luck!
Thanks a lot!
Karen

Karen wrote:

k

edit: re
Topic Starter
[Crz]Makii
fix the wrong AR in easy diff.I forgot to change it back when I checked blanket ;w;
sahuang
无法fc,0pp
Karen
那你还不点了
sahuang

随便摸一下

[Easy]
  1. 00:07:910 (2,1) - 不好看啊。。能不能把1搞直然后00:10:910 (2) - 往下?
  2. 00:05:372 (3,1) - 00:09:064 (3,1) - swap NC
  3. 00:12:756 (4) - NC..就是8个一NC啊
  4. 00:27:601 (1,3) - 别overlap
  5. 00:38:974 (3,2) - 一样
  6. 01:13:876 (4,2) - 这overlap...建议01:14:660 (1) - 往右然后别overlap
  7. 01:42:895 (1,2,3) - 干脆全部blanket

[Hard]
  1. 00:09:526 (1,2) - 这节奏不对。。应该00:09:526 (1,2) - 开始一个折返然后00:10:910 - 放圈,这边很明显的音
  2. 00:11:372 (1,2) - 前面改了的话这边也建议折返,保持一致
  3. 00:17:348 (3,2) - 为什么2偏要放那么下面,,往右啊
  4. 00:33:876 (1,2) - 诡异flow,图形也建议弄好看点
  5. 00:35:444 (1,2) - bl
  6. 00:36:817 (3,2) - 00:43:288 (5,1) - 叠
  7. 00:49:562 (5,2) - 为什么overlap。。

[Insane]
  1. 00:54:660 (3,5,7,3) - NC
  2. 01:20:542 (3,2) - 01:20:935 (1,3) - 建议叠一下。。
  3. 01:22:503 (1,2) - 太随意、、

I其实没什么太大问题,easy和hard的排版我觉得有点不好。。尤其是easy的滑条位置,overlap太多,hard的话有些位置也感觉很随意。一些滑条形状我不是很喜欢来着
g.
Topic Starter
[Crz]Makii

sahuang wrote:


随便摸一下

[Easy]
  1. 00:07:910 (2,1) - 不好看啊。。能不能把1搞直然后00:10:910 (2) - 往下?k
  2. 00:05:372 (3,1) - 00:09:064 (3,1) - swap NC 后面那个我把NC取消了 保持2大白线1NC
  3. 00:12:756 (4) - NC..就是8个一NC啊NC reset.
  4. 00:27:601 (1,3) - 别overlapk
  5. 00:38:974 (3,2) - 一样
  6. 01:13:876 (4,2) - 这overlap...建议01:14:660 (1) - 往右然后别overlap
  7. 01:42:895 (1,2,3) - 干脆全部blanket
一通大改
[Hard]
  1. 00:09:526 (1,2) - 这节奏不对。。应该00:09:526 (1,2) - 开始一个折返然后00:10:910 - 放圈,这边很明显的音
  2. 00:11:372 (1,2) - 前面改了的话这边也建议折返,保持一致
  3. 00:17:348 (3,2) - 为什么2偏要放那么下面,,往右啊
  4. 00:33:876 (1,2) - 诡异flow,图形也建议弄好看点
  5. 00:35:444 (1,2) - bl
  6. 00:36:817 (3,2) - 00:43:288 (5,1) - 叠 前面那个没法叠。。我挪开了
  7. 00:49:562 (5,2) - 为什么overlap。。
基本都改了
[Insane]
  1. 00:54:660 (3,5,7,3) - NC haoba
  2. 01:20:542 (3,2) - 01:20:935 (1,3) - 建议叠一下。。k
  3. 01:22:503 (1,2) - 太随意、、..??没懂 改了下

I其实没什么太大问题,easy和hard的排版我觉得有点不好。。尤其是easy的滑条位置,overlap太多,hard的话有些位置也感觉很随意。一些滑条形状我不是很喜欢来着
g.
thanks~
sahuang
E
00:09:064 (1,3) - 别叠
01:20:935 (1,2) - ds
01:42:895 (1,2) - ds

N
00:56:621 (1) - 去掉NC...单独一个没什么意义

H
00:27:209 (5,3,4) - 避免overlap,换形状什么的试试看
00:35:444 (1,2) - blanket啊
01:07:601 (1,1) - 没必要NC。。。
01:17:013 (4,5,6,7) - 间距控制。。正三角形

I
00:46:228 (6,7,1) - 叠起来吧
01:02:111 (1,2) - 间距不对啊,然后也不好看,红点没意义
01:06:817 (1,1,1) - 后面俩不需要NC然后建议别一个点,可以稍微overlap一下
01:47:797 (2) - 换个形状,现在弯的过了点,01:47:209 (4,2) - 也不好看
01:47:209 (4,1,2) - flow建议改进
说到flow,01:21:327 (2,3,4) - 这个也不好,太直

不看了,改好我就点,如果dq了不提供requa服务
Pata-Mon
跟给皇说了我diff那里还是不改

另外讲个道理啊
00:54:268 (1,2,1,2,1,2,1,2,1,2,1,2) - 这里不管是鼓点还是旋律,都应该是三个一组啊,就像我normal里的分组,虽然现在说有点晚
你想想吧,我感觉hard里应该是这样更好:http://b1.loli.io/images/962J.jpg(nc多加了错一个),insane里应该是三个一组的跳,你想想吧反正三个一组一样能摆很pp(雾
Topic Starter
[Crz]Makii

sahuang wrote:

E
00:09:064 (1,3) - 别叠
01:20:935 (1,2) - ds
01:42:895 (1,2) - ds

N
00:56:621 (1) - 去掉NC...单独一个没什么意义

H
00:27:209 (5,3,4) - 避免overlap,换形状什么的试试看
00:35:444 (1,2) - blanket啊
01:07:601 (1,1) - 没必要NC。。。
01:17:013 (4,5,6,7) - 间距控制。。正三角形

I
00:46:228 (6,7,1) - 叠起来吧
01:02:111 (1,2) - 间距不对啊,然后也不好看,红点没意义
01:06:817 (1,1,1) - 后面俩不需要NC然后建议别一个点,可以稍微overlap一下
01:47:797 (2) - 换个形状,现在弯的过了点,01:47:209 (4,2) - 也不好看
01:47:209 (4,1,2) - flow建议改进
说到flow,01:21:327 (2,3,4) - 这个也不好,太直

不看了,改好我就点,如果dq了不提供requa服务
all fix

Pata-Mon wrote:

跟给皇说了我diff那里还是不改

另外讲个道理啊
00:54:268 (1,2,1,2,1,2,1,2,1,2,1,2) - 这里不管是鼓点还是旋律,都应该是三个一组啊,就像我normal里的分组,虽然现在说有点晚
你想想吧,我感觉hard里应该是这样更好:http://b1.loli.io/images/962J.jpg(nc多加了错一个),insane里应该是三个一组的跳,你想想吧反正三个一组一样能摆很pp(雾
Nachi的图里拆的是四个一组。。我拆成两个一组其实可以看成是四个一组,我问下给皇
Pata-Mon
SPOILER
2016-10-01 17:38 Pata-Mon: ACTION is editing [https://osu.ppy.sh/b/1004741 u's - Wonder zone(TV Size) [Easy]]
2016-10-01 17:39 Pata-Mon: 01:23:680 -
2016-10-01 17:39 Pata-Mon: 音效你从高难度复制的 但低难度这里是不是该加
2016-10-01 17:39 Pata-Mon: 01:26:817 -
2016-10-01 17:39 [Crz]Sword: clap?
2016-10-01 17:39 Pata-Mon: 问我干嘛 这是你的图
2016-10-01 17:39 Pata-Mon: 01:33:876 -
2016-10-01 17:39 [Crz]Sword: 。我就问下是不是音效的问题。。
2016-10-01 17:40 Pata-Mon: 我说了音效啊……
2016-10-01 17:40 [Crz]Sword: 好 其他难度其实也应该加
2016-10-01 17:40 Pata-Mon: 主难度不一定要加
2016-10-01 17:40 Pata-Mon: 毕竟是连打你自己看着办
2016-10-01 17:41 Pata-Mon: hard我也看一下
2016-10-01 17:41 Pata-Mon: 估计有
2016-10-01 17:41 [Crz]Sword: 24clap我觉得还是要的吧。。
2016-10-01 17:41 Pata-Mon: 看你喽
2016-10-01 17:41 Pata-Mon: 你觉得要就加啊
2016-10-01 17:41 [Crz]Sword: 连打有道理 我那个就不加了
2016-10-01 17:42 Pata-Mon: 00:27:209 -
2016-10-01 17:42 Pata-Mon: 这个是故意加的吗
2016-10-01 17:42 Pata-Mon: 主难度hard都是
2016-10-01 17:42 Pata-Mon: 00:27:013 -
2016-10-01 17:42 Pata-Mon: 这个
2016-10-01 17:43 [Crz]Sword: 。我的锅
2016-10-01 17:43 Pata-Mon: 00:40:935 - 这个是故意的吗
2016-10-01 17:43 Pata-Mon: 这几个都是所有难度
2016-10-01 17:43 Pata-Mon: 不包括nm
2016-10-01 17:43 Pata-Mon: hard 00:45:248 -
2016-10-01 17:43 Pata-Mon: 00:51:523 -
2016-10-01 17:44 Pata-Mon: hard 01:17:797 (7) - 这个nc你是故意不加在这儿德玛
2016-10-01 17:44 Pata-Mon: 主难度同样 这个故意的就甭改了
2016-10-01 17:44 [Crz]Sword: 这NC是的
2016-10-01 17:45 Pata-Mon: 好
2016-10-01 17:45 [Crz]Sword: 前面都是这么放
2016-10-01 17:45 [Crz]Sword: 音效全改了
2016-10-01 17:45 Pata-Mon: 01:23:680 - hard这个加不加你随便
2016-10-01 17:45 Pata-Mon: 01:27:013 - hard这里音效错位置了
2016-10-01 17:45 [Crz]Sword: 连打我就不加了
2016-10-01 17:45 Pata-Mon: 01:27:993 - 漏
2016-10-01 17:45 Pata-Mon: 01:33:876 -
2016-10-01 17:46 [Crz]Sword: 01:27:993 (3) - 。。这个不用吧
2016-10-01 17:46 [Crz]Sword: 在第三根白线
2016-10-01 17:46 Pata-Mon: 然后所有难度结尾转盘建议用s组音效
2016-10-01 17:46 Pata-Mon: 哦这个发错了
2016-10-01 17:47 Pata-Mon: 01:26:817 (5,6) - 主难度也是
2016-10-01 17:47 Pata-Mon: 01:33:876 -
2016-10-01 17:48 Pata-Mon: 00:06:987 (2) -
2016-10-01 17:48 [Crz]Sword: 好
2016-10-01 17:48 Pata-Mon: 这玩意你去问问飞球
2016-10-01 17:48 Pata-Mon: 搞不好会因为这个dq
2016-10-01 17:48 Pata-Mon: 00:27:013 - 主难度音效
2016-10-01 17:50 [Crz]Sword: 这个μ应该可以吧
2016-10-01 17:50 [Crz]Sword: 我从别的rank图抄的
2016-10-01 17:50 Pata-Mon: 有风险
2016-10-01 17:50 Pata-Mon: 别的图没人搞不等于你这就绝对不被dq
2016-10-01 17:50 [Crz]Sword: 我先问问
2016-10-01 17:52 Pata-Mon: 啊对了
2016-10-01 17:52 Pata-Mon: ACTION is editing [https://osu.ppy.sh/b/1007338 u's - Wonder zone(TV Size) [Pata-Mon's Normal]]
2016-10-01 17:52 Pata-Mon: 我的难度
2016-10-01 17:52 Pata-Mon: 00:01:680 -
2016-10-01 17:52 Pata-Mon: 这根红线的音效帮我改成s:1吧
2016-10-01 17:52 Pata-Mon: 你好像加了滑条静音
2016-10-01 17:53 [Crz]Sword: en
sahuang
Good luck on first qualified map~

IRC(CHN)
2016-10-01 19:00 sahuang: 来irc
2016-10-01 19:00 sahuang: ACTION is editing [https://osu.ppy.sh/b/1004741 u's - Wonder zone(TV Size) [Easy]]
2016-10-01 19:00 sahuang: 00:29:954 (4,1) - ds
2016-10-01 19:01 [Crz]Sword: k
2016-10-01 19:01 sahuang: 00:57:405 (1) - 变成2/1滑条
2016-10-01 19:01 sahuang: 00:58:974 (2,3,4) -
2016-10-01 19:02 sahuang: 00:58:190 - 这边音那么明显
2016-10-01 19:03 [Crz]Sword: 好
2016-10-01 19:05 sahuang: ACTION is editing [https://osu.ppy.sh/b/1010687 u's - Wonder zone(TV Size) [Hard]]
2016-10-01 19:05 sahuang: 00:30:739 (5,1) - stack?
2016-10-01 19:06 sahuang: 00:30:346 (4,2) - 别叠着。。
2016-10-01 19:06 [Crz]Sword: ok
2016-10-01 19:07 sahuang: 00:36:425 (2,3) - ctrl+G。。因为00:36:621 - 应该是clickable
2016-10-01 19:07 sahuang: 参考其他南都
2016-10-01 19:07 sahuang: 难度
2016-10-01 19:07 sahuang: 改下节奏
2016-10-01 19:10 [Crz]Sword: k
2016-10-01 19:10 [Crz]Sword: 稍等
2016-10-01 19:10 [Crz]Sword: 前面有个overlap
2016-10-01 19:10 [Crz]Sword: 我调一下
2016-10-01 19:10 sahuang: 好
2016-10-01 19:11 sahuang: 主难度
2016-10-01 19:11 sahuang: 00:12:756 (1) - 其实没拉好。。
2016-10-01 19:12 sahuang: 00:29:954 (4) - g一下
2016-10-01 19:12 sahuang: 00:35:248 (1,2) - swap NC
2016-10-01 19:12 sahuang: 00:37:013 (9,1) - 一样
2016-10-01 19:13 sahuang: 不对,后面那个无所谓
2016-10-01 19:13 sahuang: 前面那个NCswap
2016-10-01 19:13 [Crz]Sword: 00:12:756 (1) - 这个怎么拉...
2016-10-01 19:13 sahuang: 没啦好吧
2016-10-01 19:13 sahuang: 上面
2016-10-01 19:15 [Crz]Sword: 。。要不然我干脆换个S算了
2016-10-01 19:16 sahuang: 可以
2016-10-01 19:16 sahuang: 00:54:268 - 这边到底是3个一组还是4个啊
2016-10-01 19:17 sahuang: 有ranked版本?
2016-10-01 19:17 sahuang: 00:58:974 (1) - 变成折返滑条
2016-10-01 19:17 sahuang: 位置不需要动
2016-10-01 19:17 sahuang: 01:01:523 (4) - http://puu.sh/rtTIq/7c6447b37d.jpg
2016-10-01 19:18 sahuang: 01:02:111 (1) - 变成折返
2016-10-01 19:18 [Crz]Sword: 没rank
2016-10-01 19:18 [Crz]Sword: Nachi有个坟是四个一组
2016-10-01 19:19 sahuang: 因为听上去好像3个不过4个也说得过去,不知道会不会有人挑(这边还正好是大跳
2016-10-01 19:19 sahuang: 01:38:582 (2,3,4) - 和01:37:307 (3,4) - 一样直一点
2016-10-01 19:19 [Crz]Sword: 我跟怕他梦讨论了下
2016-10-01 19:19 [Crz]Sword: 觉得都行
2016-10-01 19:19 [Crz]Sword: 三个一组更好
2016-10-01 19:19 sahuang: 01:39:758 (1,4) - 这就不用叠了。。
2016-10-01 19:19 sahuang: 恩
2016-10-01 19:20 sahuang: 可以吧
2016-10-01 19:20 sahuang: 没了,就这么多
2016-10-01 19:20 sahuang: 上面那些全部
2016-10-01 19:20 sahuang: 改了更新
2016-10-01 19:20 [Crz]Sword: 等下 我还在拉那个S。。
2016-10-01 19:20 [Crz]Sword: 有点不会拉
2016-10-01 19:20 [Crz]Sword: 其他都改了
2016-10-01 19:21 sahuang: S随便拉拉就行了,对称一点
2016-10-01 19:22 [Crz]Sword: 因为S的尾巴离下一个物件实在太远了
2016-10-01 19:22 [Crz]Sword: 我觉得 我还是换个字母吧。。
2016-10-01 19:23 [Crz]Sword: http://osu.ppy.sh/ss/6218952
2016-10-01 19:23 [Crz]Sword: 目前是这样 柑橘很别扭
2016-10-01 19:23 sahuang: 。
2016-10-01 19:23 sahuang: 这太几把
2016-10-01 19:23 [Crz]Sword: 所以我觉得 我还是换个字母
2016-10-01 19:23 [Crz]Sword: 让我一想
2016-10-01 19:24 sahuang: 讲道理
2016-10-01 19:24 sahuang: http://puu.sh/rtTV0/334aca3ca5.jpg
2016-10-01 19:24 sahuang: 这种不行?
2016-10-01 19:24 [Crz]Sword: 。
2016-10-01 19:24 [Crz]Sword: 完美
2016-10-01 19:25 sahuang: C
2016-10-01 19:26 [Crz]Sword: update完了
2016-10-01 19:27 sahuang: 好
raririn
恭喜~
Topic Starter
[Crz]Makii
感谢大家~
Thanks To Everyone~
Shad0w1and
哪来这么多改不改的,要是我BN直接改code给你贴上更新xd大家都省事。
<---大家好我是傻逼
__Ag
大保健也要飞图 带带我
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