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Lily - Chloe

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Topic Starter
Kochiya Sanae
This beatmap was submitted using in-game submission on 2011年3月9日 at 12:23:15

Artist: Lily
Title: Chloe
Source: seleP
Tags: SnowWhite Neethime hvick225 Vocaloid
BPM: 125
Filesize: 6346kb
Play Time: 02:35
Difficulties Available:
  1. Easy (1.55 stars, 117 notes)
  2. Hard (4.75 stars, 386 notes)
  3. Neet's Normal (2.84 stars, 152 notes)
  4. Snow (5 stars, 657 notes)
Download: Lily - Chloe
Information: Scores/Beatmap Listing
---------------
My first map
plz redownload

snow is awesome!!!
snowwhite is moe moe=w=
thanks lovhin456's skin
Neethime
8-)
lovhin456
Hi ~

Skin;
- Umm, making the hits invisible isn't a good idea :/ Use these instead ?? ... I actually made more skin elements LOL
http://www.mediafire.com/?54jwcvq513l7oke

General;
- Use this colors ??
Combo1 : 252,153,20
Combo2 : 202,11,11
Combo3 : 231,216,114
- Set a preview point, it has to be the same on all diff.
- Consider cutting the song if you're not going to map it all.
- The mp3 you have is 320, you need or that is lower than that, use this one http://www.mediafire.com/?p5jpq0ydg75avc6 ?? Offset may change, so check that.

Easy;
- Are those little kiai fountains necessary ?? Take them out, and put a proper kiai time.
1st kiai time: 00:15:360 ~ 00:29:760
2nd kiai time: 01:05:280 ~ 01:27:840
3rd kiai time: 01:28:320 ~ 01:35:520
4th kiai time: 03:02:400 (not really a kiai time, maybe just add a kiai fountain here ??)
5th kiai time: 03:25:440 ~ 03:40:800
6th kiai time: 03:56:160 (not really a kiai time, maybe just add a kiai fountain here ??)
7th kiai time: 04:03:840 (^)
Probably is better is you use these kiai times in all diff.
- Beats are well placed on the timeline but not on the play field, try to make your sliders well curved by doing symmetrical slider points, also some sliders/notes overlap others and that looks bad.
- Work on hitsounds, they are okk at this point but you need to create a pattern.

Neet's Normal;
- Beat are well placed, both timeline and play field, but your could curve the sliders better
- Use whistles, not just claps.
- Use the kiai time I put in Easy ??

Hard;

- 01:22:560 >> make this a curved slider
- Could use more whistles ~
- Beats are well placed on the timeline but not on the play field, try to make your sliders well curved by doing symmetrical slider points and some jumps don't fit ...

Insane;
- Beats are well placed on the timeline but not on the play field, try to make your sliders well curved by doing symmetrical slider points and some jumps don't fit ...
- Use the kiai time I put in Easy ??
- 00:19:200 >> new combo then remove new combo on next beat
- 00:44:160 >> new combo
- 01:14:400 >> ^
- 01:19:920 >> remove new combo
- 02:39:360 ~ 02:47:040 >> why isn't this part with soft hitsounds ??
- Hitsounds can't change on a note, I think they have to be 1/4 before a note if you want to change the sound from soft to normal or normal to soft, not sure ...
- You have some not necessary timing sections ...

* Ummm, I will recheck I guess, for now, no star, but I will check from time to time this map :3
Topic Starter
Kochiya Sanae
thanks your skin and song :D
I change the colors and some mods
but I dont think jumps dont fit :(
I need more mods :)
ZHSteven
star first~~
later when i get time and can i impove my skills, i will mod~XD
Kagamine_Rin__old
触手泥嚎
Kami
star!
[Hououinn_Kyouma]
比利海林顿
Aria
:)
zj91123
:lol: 给S欧尼酱个星星
CarlJohnson
森之妖精
Neethime
[Easy]

Easy里还是不要遮眼为好,比如00:15:360 (1) - 遮挡了00:17:280 (1) - ,00:18:000 (2) - 遮挡了00:20:160 (2) -
00:27:360 (6) - new combo?

[Hard]

00:58:560 (4) - 从前面的蓝线开始?
02:11:520 (3) - ^
02:12:120 (4) - 从后面的红线开始?

Collab貌似还未完成就先偷懒了…

;) 图还是挺不错的,我能想到的就只有这么多…

Normal加了些音效

Download: Lily - Chloe (Nubyo) [Neet's Normal].osu
LesTrucsRoses
[Neet's normal]
SPOILER
00:36:480 (3) - Extend by 1 tick on 1/4 Beatsnap. Don't let it repeat.
00:37:920 (4) - Add a beat here.
00:41:160 (2) - Move back by 1 tick on 1/4 beatsnap. Extend by 1 tick on 1/4 beatsnap.
00:45:000 (2) - Move forward by 1 tick on 1/4 beatsnap.
00:45:360 (3) - Delete this beat.

00:51:840 (1) - Add the finish hitsound to the first beat in this slider.
01:00:240 (2) - Add a beat here.
01:00:720 (3) - Move this slider forward by 2 ticks. Do not repeat.
01:01:440 (4) - Add a beat here. Finish hitsound.
01:01:800 (5) - Add a beat here. Finish hitsound.
01:02:160 (6) - Add a beat here. Finish hitsound.


[The map needs more work. incomplete mod.]

[Hard]
SPOILER
00:09:600 (1,2,3,4,1,2,3,4,5,6) - This is a "hard" and there are beats on every other beat from the music. Add more notes.
00:40:800 (3) - Shorten by 1 tick on 1/4 beatsnap.
00:41:160 (4) - Move back by 1 tick on 1/4 beatsnap. Then, extend by 1 tick.

01:14:880 (5,6) - Can't tell which slider goes up or down. Don't overlap like this.
01:36:720 (4) - Add the whistle hitsound to the first beat in this slider.

[Collab]
SPOILER
00:00:720 (1) - New combo.
00:14:160 (4,5,6,7) - These jumps are too extreme.
00:16:200 (3) - Add a beat here.
00:32:640 - Starting here, make the hitsounds Soft. (Leave it and it should end at 01:03:420)
Topic Starter
Kochiya Sanae

Neethime wrote:

[Easy]

Easy里还是不要遮眼为好,比如00:15:360 (1) - 遮挡了00:17:280 (1) - ,00:18:000 (2) - 遮挡了00:20:160 (2) -
00:27:360 (6) - new combo? all fixed

[Hard]

00:58:560 (4) - 从前面的蓝线开始?
02:11:520 (3) - ^
02:12:120 (4) - 从后面的红线开始? all fixed

Collab貌似还未完成就先偷懒了… collab is finished :(

;) 图还是挺不错的,我能想到的就只有这么多…

Normal加了些音效
Topic Starter
Kochiya Sanae

LesTrucsRose wrote:

[Hard]00:09:600 (1,2,3,4,1,2,3,4,5,6) - This is a "hard" and there are beats on every other beat from the music. Add more notes.
00:40:800 (3) - Shorten by 1 tick on 1/4 beatsnap. X
00:41:160 (4) - Move back by 1 tick on 1/4 beatsnap. Then, extend by 1 tick X
01:14:880 (5,6) - Can't tell which slider goes up or down. Don't overlap like this. fixed
01:36:720 (4) - Add the whistle hitsound to the first beat in this slider. fixed

[Collab]00:00:720 (1) - New combo.
00:14:160 (4,5,6,7) - These jumps are too extreme. becuz its insane? :D
00:16:200 (3) - Add a beat here. fixed
00:32:640 - Starting here, make the hitsounds Soft. (Leave it and it should end at 01:03:420) fixed
Leorda
NI HAO

[General]
1) Your spinner background is really ugly and Lily is flat, lol. Try this skin, you'll be like it and I already resize your BG (the BG is maximum is 1024x768)

Skin and BG

  1. Download Skin and BG.rar
  2. Extract into your beatmap song folder (Example you extract this into C:osuSongsChloe)
  3. Enjoy and do a Full Submit
2) Your offset in bitttt bit bit bit late, turn offset to 5, and resnap all notes
3) Source : Vocaloid 2

[Easy]
Please map it until the end of song

00:18:000 (2) - Don't place at red tick, because it's very difficult for new player
00:30:720 (1,1) - This object is too far from spinner, it's very difficult for new player
02:04:800 (1,2,3,4) - This pattern are very difficult for new player


[Neet's Normal]
Please map it until the end of song

00:46:080 (5) - Should new combo, since the pattern are changed
00:50:400 (5) - ^

01:07:200 (4) - New combo?
01:11:040 (4) - Should new combo, since the pattern are changed
01:19:200 (4) - ^
01:25:920 (3) - ^

01:51:360 (x) - Add note?

[Hard]
Please map it until the end of song

00:13:920 (3) - Move 1 grid right?
00:21:120 (4) - Must new combo, because the pattern are changed
00:34:320 (4) - Not stack perfectly with 00:33:600 (3)
00:38:400 (5) - Must new combo, because the pattern are changed
01:08:160 (4,5) - Don't make a jump in one combo, otherwise the player will get surpised
01:14:880 (5) - Must new combo, because the pattern are changed
01:26:400 (5) - ^
01:58:080 (3) - Ugly slider
02:16:320 (5) - Must new combo, because the pattern are changed
02:43:680 (3) - ^
02:45:120 (5) - ^
03:06:960 (2) - Find another place, if the repeating slider is overlapped by previous slider, the repeating slider is completly hidden
03:14:640 (2) - ^
03:15:840 (5) - Must new combo, because the pattern are changed


[Collab]
Please map it until the end of song

00:13:440 (1,2,3,4,5,6,7,8) - Ugly pattern and confusing
00:21:120 (5) - New combo, since the pattern are changed
00:25:680 (2) - ^
00:46:080 (6) - ^

00:57:840 (4) - Move 1 grid up?
01:22:560 (4) - New combo, since the pattern are changed
01:30:000 (4) - ^
01:33:600 (3) - ^
02:08:880 (6) - ^
02:15:840 (4) - This object is hidden
02:48:960 (10) - New combo, since the pattern are changed


Great song
STAR
Topic Starter
Kochiya Sanae
thanks Leorda~ all fixed :)
anonymous_old
@@ hi
wmfchris
[Collab]
0:05:285 (3,4,5) spacing
1:16:325 (4) right+down 1 grid
1:30:965 (4,5,6,7,8,9,10) uneven spacing
2:42:965 (1,2,3) ^
3:03:845 (3,4,5) spacing too large

[hard]
0:57:845 (1) up 1 grid

nice arrangement, moe BG, star~
miku
神mapper加油 :)
Topic Starter
Kochiya Sanae
thanks chirs and your kds star :D
gowww
8-)
78AZAZ
I love this song and this map.STAR~!
lovhin456
Replace spinner-approach circle for this one
+ Star ~
and don't kudosu this post ~
Topic Starter
Kochiya Sanae
thanks:3
Kotone
Easy
00:23:045(1)-1 grid up
00:24:005(3)-1 grid right

Neet's Normal
so pro

Hard
00:12:605(5)-slider末端 no clap,好吵
01:01:205(3)-shorten to the front red line
Hard和Collab沒看完...不過好累...明天再mod
no KD this post

(19/9 EDIT)
01:36:725(4) - 1 grid right

Collab
01:08:885(10) - 1 grid left?
03:16:565(4) - 1 grid right
other OK for me
Topic Starter
Kochiya Sanae
all fixed ,and I dont wanna map all the map lol
Aria
i guess finish at that time point is okay/
Derekku
[General]
*What is hit50k.png for? Remove it from the folder and full submit.
*Remove the empty .osb from your folder before submitting as well.
*You have score numbers, but you're missing score-x, score-percent, and score-dot.
*Also, you could always copy the 0-9 numbers and use them as the default hitcircle numbers. :p
*That's a hmm... trippy sliderball. :v
*Actually, Collab is the only diff that really needs an audio lead-in since it starts right at the beginning of the mp3. Although, the other three diffs sound strange without it, so how about keep 2 seconds on Collab, but 0.5 seconds for the other three diffs?
*"Vocaloid 2" is not a source. The creator, seleP, should be listed as the source to stay consistent with other ranked Vocaloid maps. You can add Vocaloid (and Vocaloid2, if you'd like) to the tags instead.
*Kiai doesn't end in the same spot in each difficulty, and sometimes isn't snapped to the white tick in some difficulties, but I really don't need to nazi things like that.
*20% of the mp3 isn't being used, but I wouldn't bother cropping it (especially since it would probably sound strange doing so and really wouldn't save much space in the folder).
*Expected longer kiai sections for the choruses, but oh well.
*Why do you have so many inherited sections in the first kiai section? They all seem to be the same sampleset and volume, so they look useless??
*Background would look better without the "Background & Music By sele" if you can crop it out (if you care).
*You could add a single kiai fountain to the last note of each difficulty for a nicer fade-out effect (since the song goes on much longer than the maps do).

[Easy]
*Difficulty settings are a bit low, even for an easy. Raise the Approach Rate and Overall Difficulty one or two ticks each, and raise the drain one tick.
01:14:885 (3,4) - This is hard to read, especially since most notes in this diff (that are stacked under sliders) are on the next white tick instead of a red tick. If you could unstack and it make this look more like 01:03:365 (1,1) I think it would be much easier.
01:28:325 (1) - This is a bit close (in time) after the spinner. Not to mention that the red spinner approach circle and the red slider approach circle look very confusing together. Perhaps try something like this:

*I extended the spinner by one white tick and removed slider (1). (The kiai starts on the end of the spinner and leaves some time afterwards for the player to properly regain their control of the cursor)
*Ends in an awkward spot. Could you map this at least up until where Normal ends? (~30 more seconds)

[Neet's Normal]
*Have you thought about tickrate 2 instead of 1? o:
01:05:285 (1) - A bit far from the center of the spinner.
01:51:365 (1,1,1,1) - Expected something more exciting here.
02:07:205 (1) - Again, a bit far from the center.

[Hard]
*Raise the Overall Difficulty one or two ticks (it's too low).
00:43:445 (7) - (nazi) move this down or over a grid so it doesn't look like its attached to (6)
00:47:525 (4,1) - it's a bit hard to read this overlap (let alone notice that they're 1/4th beats)
01:00:965 (3,4) - (4) should NOT be overlapped like this (since it's 1/2 spacing between the two)
01:27:845 (6) - shouldn't be overlapping (1,2)
01:42:005 (7) - don't overlap (1)
01:43:685 - expected a note here
02:35:285 (5,6) - this is Unrankable. You can't see 6's repeat due to 5's hitburst (100/300/etc). Plus, it's a bit hard to tell which is the note and which is the slider to begin with, so fix this so that they don't overlap/stack.
02:53:045 (5) - didn't notice that this was a "hold" slider at first. I suppose it's fine (and rankable), but orz
03:03:845 (3) - rotate this so that it doesn't overlap (4) Overlaps like this make it look like there's an extra repeat (which is confusing)
03:23:045 (3) - ^
03:23:525 (4) - ^
03:24:005 (5) - is fine since there's an extra repeat linking to (6)
*The difficulty jump from Normal to Hard is a bit high, as can be seen by the difficult jumps/patterns/repeating sliders used throughout this difficulty. I suppose it's fine, though.

[Collab]
*Raise the overall difficulty like... 2 ticks and the drain 1 tick.
*This isn't exactly a guest diff, so shouldn't it have the third kiai section like Hard?
00:06:965 (5,1) - these should really be overlapping
01:03:365 (1) - this really shouldn't end on the blue tick before the next note. I suggest shortening it to the red tick.
01:18:245 (3) - it's really hard to see that this is a slider under (2)
01:23:525 (5,1) - I couldn't tell that these were 1/4th spaced apart due to the strange overlapping
01:47:285 - expected a note here
01:47:525 (1) - expected this to end on the next red tick
01:55:925 (3) - Unrankable. Repeat is invisible due to (1)'s hitburst.
02:12:005 (4) - It's very hard to tell that this is a slider under (3).
02:15:845 (4) - ^
02:26:885 (3) - Unrankable. (you should know why by now :p)
02:37:085 (1) - why not start on the white tick and lengthen?
02:40:805 (2) - Unrankable.
02:46:805 (1,2,3,4) - wohhhh 1/6th stream. Sounds nice, but completely unexpected. I highly suggest changing it.
*same suggestions for the 1/6th streams after the above one
02:52:685 (1) - Shorten to the red tick
02:53:765 (1,2) - These sound bad, actually. :/
03:00:725 (3) - shouldn't be overlapping 4
03:02:045 (9) - don't overlap 1
03:12:005 (1,2,3,4,5,6,7,8,9,10) - the very small spacing makes these hard to read

Good luck!
banvi
Oh , Lily song <3
nice map :)
Add composer name at tags?? (This song composer name is "seleP" .)

star & good luck ;)
Topic Starter
Kochiya Sanae
fixed lol
hvick225
Topic Starter
Kochiya Sanae
moe=w=~
miku
维克的难度太爽了 :) :) :) :)

膜拜神触 <( _ _ )>
hvick225

ballban wrote:

维克的难度太爽了 :) :) :) :)

膜拜神触 <( _ _ )>
你何必膜拜自己 能FC才是神觸 :) :) :) :)
swish
:oops:
hvick225
Topic Starter
Kochiya Sanae
moe=w=/`
wmfchris
目測沒問題
想做taiko diff 可是[Snow] taiko mode打出來跟我打算做的差不多 就算了

:D
Topic Starter
Kochiya Sanae
thanks ;D becuz snowwhite is soooooooooooo pro >.<~
Pokie
General
  • - 音量打算全部用100嗎? 最好調到7~80左右, 開始的段落要更低些


Easy
  • 01:03:365 (1) - 這個sliderwhistle如果漸進音量會更爽
    01:05:285 - kiai其實應該從這裡開始...? 只有後面一段很奇怪啊 D:
    02:10:565 (1) - 兩小節前的slider是用s-finish, 這裡也統一成soft? 後面也有._.



    Neetmal
    [list:587e3]
00:22:085 (5) - 00:22:565 - whistle, 00:23:045 - 取消whistle?
00:41:285 (2,4) - 取消whistle
01:12:005 (5) - 同22秒

嗯 Normal不錯



Hard
  • 00:07:685 (1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6) - 這段是你下的節奏嗎...
    00:14:405 (5,6) - c&p&ctrl+r你懂的, 記得補回音效
    00:16:925 - 這裡取消clap, 把vocal蓋的太重了
    00:33:485 (2,3) - 提前1/4拍, (3)加長1/4或縮短1/4, 如果縮短就在00:34:085 - 補個note
    00:37:325 (2,3) - ^
    00:40:805 (3,4) - ^同
    00:44:885 (2,3) - ^3要在藍線起手._.
    01:10:565 (5) - 右移一格, 這樣看起來01:10:085 (3,4,5) - 比較平均些, 記得改好之後01:11:045 (6,7) - 這兩個位置要重新放好
    02:04:805 (1,2,1,2,1,2,1,2) - 這裡兩個一組combo比較好讀?
    02:47:045 (2) - ....音量突然降低我不能理解
    02:53:045 (5) - 不喜歡這slider...

    Hard不錯


    hvi..SnowWhite's
    [list:587e3]
awesome nice diff



star
Topic Starter
Kochiya Sanae
thanks moe pokie bigman veeeeeeeeeeeeeeeeeeery much :(
SapphireGhost
Easy
00:16:325 (2) Maybe try to avoid overlap?
00:32:645 (1) This slider is not quite symmetrical.
02:00:005 (3,4,5) Feels a little awkward since it is not anywhere else in the diff.
Hard
02:16:805 (2) Not my favorite jump here but meh.


That's mostly all I have to say, because this is good and so it deserves a Star!
Topic Starter
Kochiya Sanae
fixed ;)
Roddie
Hi

General:
  1. The mp3 bitrate is 256kbps. ._. Convert the bitrate to 192 or lower but no less than 128.
  2. Can you give the background name something a little more...professional? Call it "BG" at least instead of a bunch of numbers and letters. ._.
Easy:
00:23:045 (1)-Add a finish.
00:25:925 (5)-Add a finish on the end of that slider?
00:34:565 (2)-Add a clap on the 1st reverse arrow.
00:38:405 (2)-^
00:59:045 (4)-Add a clap.
01:00:965 (2)-^
01:20:645 (1)-Add a finish on the beginning of that slider.
01:26:405 (1)-Add a finish.
01:30:245 (2)-Remove New Combo?
01:34:085 (1)-^
01:51:365 (1)-Add a finish on the beginning of that slider.
02:08:645 (2)-Add a clap on the 1st reverse arrow.
02:12:485 (2)-^
02:33:125 (4)-Add a clap.
02:35:045 (2)-^
02:35:525 (1)-Add a finish?

Neet's Normal:
00:59:525 (1)-Add a finish on the beginning of that slider.
02:07:685 (x)-Add a note?

Hard:
00:16:805 (3)-Add a clap on the beginning of that slider.
00:29:765 (7)-Add a finish on the end of that slider.
01:43:205 (2)-^
02:16:805 (2)-Add a clap on the beginning of that slider.

Snow:
Its okay, I suppose. But It plays weird though. Try lowering the Approach Rate by 1. I think it would be better like that.

Hm... Good luck getting this ranked, I guess.

Star.
Topic Starter
Kochiya Sanae
thanks ._. im fixing
Topic Starter
Kochiya Sanae
all fixed except snow ,becuz its awesome :)
The 08 team_Bourdon
Bump~!!~!!! :D
Verdisphena
Is lily <3
Lilac
Hello, I'm Lily.

[Easy]
Fine. z(^_^)b

[Normal]
This is the second map where the Slider Velocity is the same in Easy as in Normal. T_T

[Hard]
Countdown doesn't sound right for this map. Go to "Song Select" then go to the "Storyboarding" tab and you'll see a "Countdown Offset". Make that 1.

[Snow]
Too hard. Too fast. T_T -1 or -2 on AR?

I think I'll mod better tomorrow. Very good map.
rustbell
维克好触
offset+9
star
kds
Cheedar
nice song, nice map *u*
star'd
Kiro-kun
It's amazing, i like it :3
Lilac
Actually, if the Snow difficulty is how it is now...this might go for Approval instead.

Just sayin'.
minwoobobo
:)
xierbaliti
TAG+hvick225?

-SNOW-

Lilac wrote:

Actually, if the Snow difficulty is how it is now...this might go for Approval instead.

Just sayin'.
max score is fine now. and it's not very hard, should be rank imo.
AND AR9 IS BETTER. :D

-Hard-
00:47:084 (3) - 1 grid up.
00:58:124 (2,3,5) - sapcing is not good :<
02:40:124 (3) - move this circle down like this:
02:40:364 (4) - new combo here
02:43:004 (1) - remove new combo
02:43:244 (2) - new combo
03:23:564 (4) - add a repeat?
Lilac
Sorry, Sanae. T_T
Topic Starter
Kochiya Sanae

Lilac wrote:

Sorry, Sanae. T_T
np.lily ;)
James2250
Popped for now

-For the record default x . , % don't show up anywhere in the map. Delete them from the folder and do full submit (only the score ones do something)
-I don't really see why the custom offset for the countdown needs to be different? It sounds fine at 0 to me
-From what I have heard most people do not want Vocaloid in source. I would look into that quickly
-I kind of want to say cut your mp3 seeing as there is 1 minute unmapped, think about it~
-Try and keep the kiai time consistent on all of your difficulties
-None of the difficulties really need an audio lead-in

Easy:
Looks good

Neet's Normal:
Looks good

Hard:
00:11:804 (2,3,4) - spacing (jump doesn't fit)
01:09:164 (1,2,3,4,5,6,7) - jumps don't really fit to me
01:13:244 (2,3) - ^
01:16:844 (1,2) - ^
01:34:844 (6,1) - avoid hidden repeat
Some of the jumps are fine but others seem to be at random places and don't really fit with the song in my opinion

Snow:
This difficulty has be pushing the ranking line but I guess it can pass..
Don't like AR 9~ Also don't really think this song needs it
01:32:684 (3,1) - would look better if not overlapped
02:39:125 (1) - unsnapped
02:39:185 (2) - ^
02:39:305 (4) - ^

Call me back and I should be able to rebubble
Topic Starter
Kochiya Sanae
i dont cut the mp3 ..
and could i dont decrease snow's diff's AR.. because its easier to read the map in ar9 ;)
lovhin456
Hi! Before this gets bubbled or something, I'd like to show you this slider ball set, maybe you could use it >w<
Download: Slider Ball Set.rar
No kds ~
Semi_Semi
James2250
I apologize for the long time I took to get back to this

Randomly checked the folder and don't forget to change your default x . , % to score ones to show up in the map
Derek should be able to do his remod today before I rebubble~
Derekku
[General]
*Letterboxing looks kinda weird since it cuts off the top of Lily's head...
*Perhaps start the second kiai section at 01:20:684 instead?
*Use this spinner-background instead of your current one. That way, it'll be a nice/smooth transition from the normal bg to the spinner: http://puu.sh/Q49
*Since kiai affects the main menu, I suggest that the first kiai section end at the same spot on each difficulty. Either 00:30:764 or 00:32:684 would be a nice spot.
*Perhaps add a single kiai fountain at 02:39:404 since that's where most of the diffs end (and where a chorus would have been)?
And how about a kiai section from 03:25:484 to 03:40:844? That would put a fountain on the last note of Snow, and would look nice on the main menu (where kiai will show even if that part isn't mapped). If you want to, then add it to all diffs.
*Fix the score/default skin elements, of course.

[Easy]
*End kiai at 01:36:044.
00:55:724 (1,2) - This sounds strange because the vocals/cymbal ends on the blue tick before (2). How about just making this a slider like: http://puu.sh/Q2v The sliders after this have the same blue tick pattern, but it doesn't sound as awkward as these two single notes.
02:29:804 (1,2) - ^

[Neet's Normal]
*Diff settings are a bit low, so perhaps raise Drain/OD 1 tick each (and maybe approach rate 1 tick as well)?
*SliderMultiplier:0.999999999999999 - weirdddd :p
01:00:524 (2) - Maybe move this back to the blue tick and extend? http://puu.sh/Q68

[Hard]
*If you're going to have a kiai section at 03:02:444, then add it to the other difficulties as well (same reasons as up above with the main menu).
01:22:604 (1) - A bit hidden under 01:21:404 (2)'s hitburst (100/300/etc).
01:27:884 (6,1) - The overlap makes it look like 1 is only 1/4th of a beat after 6. Try fixing the spacing so that there's no overlap.
01:35:084 (1) - hidden under the previous hitbursts.
02:54:764 - Expected a note here.

[Snow]
*I really do not like the AR 9 on this map. It just feels too tough and isn't very fun imo. I really suggest lowering the approach rate one tick. If you do, then perhaps raise the OD/Drain one tick each since they would be a bit low.
*Tags:SnowWhite - Not a big deal, but why is white capitalized only on this diff? :p
00:55:484 (6,7) - The short slider makes this look like three 1/4 notes. How about stacking 6/7 like you did a couple of times before this?
00:56:444 (3,4,5) - Again, the short slider makes this pattern confusing.
01:36:044 - Expected a note here.
02:03:404 (4,5) - Maybe just make these into a single note stream?
02:39:125 (1,2,3,4) - Unsnapped? And these are hard to read/predict anyway. How about trying a 1/8th repeating slider like: http://puu.sh/Q7Q
RukiaChan_old
i really love it :) star <3
causticsugar
I've been waiting for this song to be mapped >.<

Star~ <33
NatsumeRin
wow i didn't star this.
hez
:)
James2250
Sorry for really long wait had more stuff to do than I expected~

-MP3 was slightly longer than it needed to be so here is a new one + a faded out end to it (offset doesn't seem to change but double check that)
http://www.mediafire.com/?gvrnvikd566uxel
-The default x . , % look odd with the custom numbers you have, try and make some score- things to match them (you had them named as default before)
-Lowering the stack leniency by 1 on every difficulty seems to make some of the stacks look better (try it on test)
-Move seleP from tags to the source (or put Vocaloid in the source but not as many people will like that)
-Do you need hvick225 in tags?

Easy:
00:25:964 (5,1) - you could go through and avoid some overlaps like these to make the map neater
01:39:884 (1) - sounds better extended to next white tick to me

Neet's Normal:
Might want to start this difficulty at the same place as the others for the sake of consistency

Hard:
-No tick rate 2? Seems to fit more
00:45:044 (3,1) - could be stacked better
00:15:404 (1,2) - nazi: some patterns like this could look cleaner
01:32:204 (1,2) - check stack leniency with stuff like this
01:58:124 (3,1) - could look neater
02:32:204 (5) - move so repeat is more visible?
03:06:284 (1,2) - avoid overlap
03:13:964 (1,2) - ^

Snow:
-No kiai at the end like the other difficulty?
02:38:924 (7,1) - move so repeat isn't hidden



Some spinner bugs fixed and..
Rebubbled~
Derekku
[General]
*I forgot to resize the spinner-background last time. It should be 692px tall instead of 768px. Also, this one is a jpg to save nearly 1MB of folder space. http://puu.sh/19RD
*I know I've said it before, but how about disabling letterboxing?
*mp3 volume is so loud that it's sometimes hard to hear the editor's metronome and hitsounds. However, notes aren't TOO quiet, so it should be fine.
*Since kiai now affects the main menu, perhaps end the first section at 00:30:764 on all difficulties to be consistent?
*New score symbols look strange (too bold and they shouldn't be up so high). http://puu.sh/19QA http://puu.sh/19QB
*I thought the old symbols looked better, but you had them named -default instead of -score. James says that you deleted them, but I still have them if you want to re-add 'em. http://puu.sh/19QS http://puu.sh/19QT http://puu.sh/19QV http://puu.sh/19QW

[Easy]
00:51:884 (1) - Sounds a bit odd with nothing between this and (2). Maybe try a repeating slider on the red tick like http://puu.sh/19Ya or just add a finish to the end of the slider.
00:55:724 (1,2) - you could try a slider like the above (although you didn't map to many blue ticks on Easy, so I'm not sure if you want to keep any sliders on blue ticks)
02:25:964 (1) - same as 00:51:884
02:29:804 (1,2) - same as 00:55:724

[Normal]
Fine.

[Hard]
*I wish that this diff had been a bit more consistent in how difficult it was (turned from "Hard" into nearly "Insane" towards the middle/end), but overall it wasn't bad.
02:13:484 (1) - Felt a bit too short to have a note 1/2 a beat later. Perhaps delete 02:14:684 (1) to not make the pattern as difficult?
02:53:084 (6) - A bit hidden under the hit bursts from 02:51:884 (3,4). Try moving it below (7) like http://puu.sh/19Zb

[Snow]
*Snap the first kiai section to the tick at 00:15:404.
*It wouldn't hurt to raise the OD 1-2 ticks. I tested with +2 OD and ended with ~94% accuracy.

Mostly minor stuff, so I should be able to rank after you look at these.
Topic Starter
Kochiya Sanae
fixed :o
Derekku
Great; Ranked!
James2250
Congrats :P
Topic Starter
Kochiya Sanae
thanks james and derek ;)
lovhin456
Congrats !! >w<
eveless
触姐好触
RinMiku14
Congrulations! <3 this beatmap~
SamiPale
:lol: 你懂的
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