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YUZU - Hyouri Ittai

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Winnie
Requested


[Hunter]
00:24:210 (1) - Only my preference starting out of the map was really nice, I would say to adjust this slider a bit more, it would fit the cleanliness of the map
00:25:810 (1) - You can add a finish on sliderstart
01:02:210 (6) - Blanket can be slightly more adjusted
01:37:391 (2,3) - Not sure if this is intentional but it can be stacked under slightend
01:37:953 (1) - Can NC
01:43:860 (4) - I'd rather have this out more than having it linear, how about moving to x:278 y:214
Pretty fucking polished, Just a few more opinions and it'll be ready to go
Topic Starter
iYiyo

Kocari wrote:

Requested


[Hunter]
00:24:210 (1) - Only my preference starting out of the map was really nice, I would say to adjust this slider a bit more, it would fit the cleanliness of the map sure, changed into a curved slider instead~
00:25:810 (1) - You can add a finish on sliderstart Not sure about it... For me there's no such finish sound in the music and if I add i think it'd be too crowded of finishs
01:02:210 (6) - Blanket can be slightly more adjusted I think now it's better
01:37:391 (2,3) - Not sure if this is intentional but it can be stacked under slightend slightly changed it so it looks clearer now
01:37:953 (1) - Can NC I think i'll be better if the NC keep the same since there's no emphasis in the music in order to change it
01:43:860 (4) - I'd rather have this out more than having it linear, how about moving to x:278 y:214 I prefer the lineal transition because it feels more natural to follow since i'm changing direction almost in 180* from the previous pattern and it feels a bit awkward if I move (4) a bit to the left imo
Pretty fucking polished, Just a few more opinions and it'll be ready to go
Thanks Kocari!! :)
Monstrata
Did a testplay-turned irc mod. Did a lot of polishing. I think this map has a healthy amount of structure and freestyle patterns, and I'm feeling quite good about it. I found nothing unrankable on my side, so here's Bubble #1. Good luck!

~
21:38 iYiyo: Hey Monstrata~ can you testplay a map? ;w;
21:47 Monstrata: sure
21:47 Monstrata: np
21:47 *iYiyo is listening to [https://osu.ppy.sh/b/766560 YUZU - Hyouri Ittai]
21:48 iYiyo: thanks
21:54 Monstrata: pretty good
21:54 Monstrata: the jumps play well
21:54 Monstrata: except the jumps at the end were like
21:54 Monstrata: really big for no reason xd
21:55 Monstrata: there was one part where i was like ?___? didnt know what i was readig
21:55 Monstrata: but i fc'ed it anyways
21:55 iYiyo: well since it's the end part I thought there were no problems making those jumps xd
21:55 Monstrata: by spamming haha
21:55 iYiyo: xDD
21:55 iYiyo: yeah the middle part i guess
21:55 Monstrata: dont do that, thats how you get random 1 votes xD
21:56 iYiyo: well I think I can reduce them
21:56 iYiyo: however I think music is strong enough to make some jumps i guess
21:56 Monstrata: 02:32:610 (1,2) - oh, yea here i was like ?____? wwaaat
21:56 Monstrata: maybe ti was just my skin tho xD
21:56 Monstrata: it seems readable on default
21:56 iYiyo: xD
21:57 iYiyo: yeah it's a bit tricky part with all those 3/4 and triplets
21:57 Monstrata: 02:32:610 (1,2) - you seem to use more spacing here than on the other 3/4 s
21:57 Monstrata: 02:34:110 (1,2) - 02:35:610 (1,2) -
21:58 Monstrata: 04:18:887 (1,3) - stacks maybe?
21:59 iYiyo: if i reduce 02:32:610 (1,2) - the overlap would be too noticeable imo
21:59 iYiyo: oh sure!
21:59 Monstrata: 04:25:450 (1,2) - and i think a jump here would fit the vocals
21:59 iYiyo: some cool stuck
21:59 Monstrata: 04:25:450 (1,2) - FOr this overlap, imo, i think just try and make the 2 more visible if you can
21:59 Monstrata: the number
22:00 Monstrata: 04:56:200 (1,1) - Increase the spacing a bit more here. This one has the lowest spacing in between objects compared to the other 3 sliders
22:02 iYiyo: oh yes, fixed
22:02 Monstrata: 05:08:200 (3,4,5,6,1,2,3,4) - Spacing felt a bit uh large but ehh. should be fine
22:02 Monstrata: and yea, reduce the jumps at the end if you can xD
22:03 iYiyo: xD yes I think I will
22:03 iYiyo: they're a bit high
22:03 Monstrata: 00:28:610 (4,4) - seems like these were stacked at one point
22:04 iYiyo: oh
22:04 iYiyo: I guess I wanted to stack them
22:04 iYiyo: nice catch
22:05 Monstrata: 01:40:672 (4,5) - Improve this blanket
22:05 Monstrata: 01:42:172 (3,1) - and this
22:07 Monstrata: 02:22:297 (2,4) - Blanket
22:07 iYiyo: fixed
22:08 Monstrata: 02:48:547 (2,1) - And here xD
22:08 Monstrata: 02:49:297 (2,4) - here, mainly tail part
22:08 Monstrata: 03:00:922 (1,2,3,4) - and improve these ones
22:09 Monstrata: okay that should be all
22:09 Monstrata: good map, so im mainly just pointing out stuff to polish it up haha
22:09 Monstrata: i can probably bubble tbh
22:09 Monstrata: xD
22:09 iYiyo: haha
22:09 iYiyo: ;ooo
22:10 iYiyo: i mean
22:10 iYiyo: oh well if you think it's ready for bubble i'd love you
22:10 Monstrata: do you have metadata source btw? or should i go find it
22:10 iYiyo: since it'd be my first one >.<
22:10 iYiyo: yep
22:10 iYiyo: with kwan
22:10 Monstrata: got screenshot? :D
22:11 Monstrata: i dont see her post on the thread haha
22:11 iYiyo: it's on the map thread
22:11 Monstrata: o
22:11 iYiyo: description
22:11 Monstrata: ooo
22:11 Monstrata: lmao
22:11 Monstrata: okay
22:11 Monstrata: cool
22:11 Monstrata: update when ur ready i guess xD
22:11 Monstrata: when ur done fixing
22:12 iYiyo: kk i'm on it
22:13 Monstrata: actually uh
22:13 Monstrata: who timed this btw ;o
22:13 iYiyo: mmm me
22:13 iYiyo: I believe in my offset skills now
22:13 iYiyo: since I play hr a lot more xd
22:14 iYiyo: but idk if they're correct anyway
22:14 iYiyo: i guess yes, they feel fine for me
22:14 Monstrata: its just 03:16:390 - was kinda bothering me
22:14 Monstrata: cuz idk what the spinner is snapped to
22:16 iYiyo: well if I put the first sliders on this part, it feels the same
22:16 iYiyo: 03:30:612 (1,1) -
22:16 Monstrata: oh yea the timing is fine
22:16 Monstrata: Im just wondering if theres an extra red line you can put to snap the spinner
22:17 iYiyo: humm
22:17 iYiyo: In that case I really have nothing to say xd
22:17 iYiyo: idk tbh
22:18 Monstrata: 03:14:610 (1) - i tried adding a red line here with bpm 153.5
22:18 Monstrata: 03:14:610 (1) - to snap to that piano note. You can make it5 5 % volume tbh,
22:18 Monstrata: but its just so the slider snaps to a sound at least'
22:18 Monstrata: 03:14:610 (1) - and then the red line here you cna keep
22:19 Monstrata: and that's all you'd have to do tbh
22:19 Monstrata: 03:14:610 (1) - and of course, shorttening spinner to here 03:16:173 -
22:20 Monstrata: anyways. try, and see if the timing for the last note at 03:16:173 - is good for you
22:20 Monstrata: adjust if you need to,
22:21 iYiyo: okay
22:22 iYiyo: oh yes
22:22 iYiyo: I think it fits better
22:22 Monstrata: 02:58:672 (4) - Clap on slider-head
22:23 Monstrata: okay yea that should be all
22:23 Monstrata: xD
22:24 Monstrata: update when ur read
22:24 Monstrata: y
22:24 iYiyo: 01:37:672 (4) - same here?
22:24 iYiyo: oka
22:24 iYiyo: y
22:26 Monstrata: ya
22:29 iYiyo: okay
22:29 iYiyo: I think I covered everything you mentioned
22:29 iYiyo: except for 02:32:610 (1,2) - this
22:29 iYiyo: reducing the distance would mess the overlap I think
22:31 Monstrata: ah ok
22:31 Monstrata: updated?
22:31 iYiyo: yep
22:35 Monstrata: okay looks good!
22:36 Monstrata: di you know if Sonnyc is planning to bubble?
22:36 iYiyo: no idea, he said he'll be looking this but nothing else
22:37 iYiyo: HappyRocket said he'll look the map the weekend tho
22:38 Monstrata: ok
22:38 Monstrata: xD
22:38 Monstrata: i'll give #1
Topic Starter
iYiyo

Monstrata wrote:

Did a testplay-turned irc mod. Did a lot of polishing. I think this map has a healthy amount of structure and freestyle patterns, and I'm feeling quite good about it. I found nothing unrankable on my side, so here's Bubble #1. Good luck!

~
21:38 iYiyo: Hey Monstrata~ can you testplay a map? ;w;
21:47 Monstrata: sure
21:47 Monstrata: np
21:47 *iYiyo is listening to [https://osu.ppy.sh/b/766560 YUZU - Hyouri Ittai]
21:48 iYiyo: thanks
21:54 Monstrata: pretty good
21:54 Monstrata: the jumps play well
21:54 Monstrata: except the jumps at the end were like
21:54 Monstrata: really big for no reason xd
21:55 Monstrata: there was one part where i was like ?___? didnt know what i was readig
21:55 Monstrata: but i fc'ed it anyways
21:55 iYiyo: well since it's the end part I thought there were no problems making those jumps xd
21:55 Monstrata: by spamming haha
21:55 iYiyo: xDD
21:55 iYiyo: yeah the middle part i guess
21:55 Monstrata: dont do that, thats how you get random 1 votes xD
21:56 iYiyo: well I think I can reduce them
21:56 iYiyo: however I think music is strong enough to make some jumps i guess
21:56 Monstrata: 02:32:610 (1,2) - oh, yea here i was like ?____? wwaaat
21:56 Monstrata: maybe ti was just my skin tho xD
21:56 Monstrata: it seems readable on default
21:56 iYiyo: xD
21:57 iYiyo: yeah it's a bit tricky part with all those 3/4 and triplets
21:57 Monstrata: 02:32:610 (1,2) - you seem to use more spacing here than on the other 3/4 s
21:57 Monstrata: 02:34:110 (1,2) - 02:35:610 (1,2) -
21:58 Monstrata: 04:18:887 (1,3) - stacks maybe?
21:59 iYiyo: if i reduce 02:32:610 (1,2) - the overlap would be too noticeable imo
21:59 iYiyo: oh sure!
21:59 Monstrata: 04:25:450 (1,2) - and i think a jump here would fit the vocals
21:59 iYiyo: some cool stuck
21:59 Monstrata: 04:25:450 (1,2) - FOr this overlap, imo, i think just try and make the 2 more visible if you can
21:59 Monstrata: the number
22:00 Monstrata: 04:56:200 (1,1) - Increase the spacing a bit more here. This one has the lowest spacing in between objects compared to the other 3 sliders
22:02 iYiyo: oh yes, fixed
22:02 Monstrata: 05:08:200 (3,4,5,6,1,2,3,4) - Spacing felt a bit uh large but ehh. should be fine
22:02 Monstrata: and yea, reduce the jumps at the end if you can xD
22:03 iYiyo: xD yes I think I will
22:03 iYiyo: they're a bit high
22:03 Monstrata: 00:28:610 (4,4) - seems like these were stacked at one point
22:04 iYiyo: oh
22:04 iYiyo: I guess I wanted to stack them
22:04 iYiyo: nice catch
22:05 Monstrata: 01:40:672 (4,5) - Improve this blanket
22:05 Monstrata: 01:42:172 (3,1) - and this
22:07 Monstrata: 02:22:297 (2,4) - Blanket
22:07 iYiyo: fixed
22:08 Monstrata: 02:48:547 (2,1) - And here xD
22:08 Monstrata: 02:49:297 (2,4) - here, mainly tail part
22:08 Monstrata: 03:00:922 (1,2,3,4) - and improve these ones
22:09 Monstrata: okay that should be all
22:09 Monstrata: good map, so im mainly just pointing out stuff to polish it up haha
22:09 Monstrata: i can probably bubble tbh
22:09 Monstrata: xD
22:09 iYiyo: haha
22:09 iYiyo: ;ooo
22:10 iYiyo: i mean
22:10 iYiyo: oh well if you think it's ready for bubble i'd love you
22:10 Monstrata: do you have metadata source btw? or should i go find it
22:10 iYiyo: since it'd be my first one >.<
22:10 iYiyo: yep
22:10 iYiyo: with kwan
22:10 Monstrata: got screenshot? :D
22:11 Monstrata: i dont see her post on the thread haha
22:11 iYiyo: it's on the map thread
22:11 Monstrata: o
22:11 iYiyo: description
22:11 Monstrata: ooo
22:11 Monstrata: lmao
22:11 Monstrata: okay
22:11 Monstrata: cool
22:11 Monstrata: update when ur ready i guess xD
22:11 Monstrata: when ur done fixing
22:12 iYiyo: kk i'm on it
22:13 Monstrata: actually uh
22:13 Monstrata: who timed this btw ;o
22:13 iYiyo: mmm me
22:13 iYiyo: I believe in my offset skills now
22:13 iYiyo: since I play hr a lot more xd
22:14 iYiyo: but idk if they're correct anyway
22:14 iYiyo: i guess yes, they feel fine for me
22:14 Monstrata: its just 03:16:390 - was kinda bothering me
22:14 Monstrata: cuz idk what the spinner is snapped to
22:16 iYiyo: well if I put the first sliders on this part, it feels the same
22:16 iYiyo: 03:30:612 (1,1) -
22:16 Monstrata: oh yea the timing is fine
22:16 Monstrata: Im just wondering if theres an extra red line you can put to snap the spinner
22:17 iYiyo: humm
22:17 iYiyo: In that case I really have nothing to say xd
22:17 iYiyo: idk tbh
22:18 Monstrata: 03:14:610 (1) - i tried adding a red line here with bpm 153.5
22:18 Monstrata: 03:14:610 (1) - to snap to that piano note. You can make it5 5 % volume tbh,
22:18 Monstrata: but its just so the slider snaps to a sound at least'
22:18 Monstrata: 03:14:610 (1) - and then the red line here you cna keep
22:19 Monstrata: and that's all you'd have to do tbh
22:19 Monstrata: 03:14:610 (1) - and of course, shorttening spinner to here 03:16:173 -
22:20 Monstrata: anyways. try, and see if the timing for the last note at 03:16:173 - is good for you
22:20 Monstrata: adjust if you need to,
22:21 iYiyo: okay
22:22 iYiyo: oh yes
22:22 iYiyo: I think it fits better
22:22 Monstrata: 02:58:672 (4) - Clap on slider-head
22:23 Monstrata: okay yea that should be all
22:23 Monstrata: xD
22:24 Monstrata: update when ur read
22:24 Monstrata: y
22:24 iYiyo: 01:37:672 (4) - same here?
22:24 iYiyo: oka
22:24 iYiyo: y
22:26 Monstrata: ya
22:29 iYiyo: okay
22:29 iYiyo: I think I covered everything you mentioned
22:29 iYiyo: except for 02:32:610 (1,2) - this
22:29 iYiyo: reducing the distance would mess the overlap I think
22:31 Monstrata: ah ok
22:31 Monstrata: updated?
22:31 iYiyo: yep
22:35 Monstrata: okay looks good!
22:36 Monstrata: di you know if Sonnyc is planning to bubble?
22:36 iYiyo: no idea, he said he'll be looking this but nothing else
22:37 iYiyo: HappyRocket said he'll look the map the weekend tho
22:38 Monstrata: ok
22:38 Monstrata: xD
22:38 Monstrata: i'll give #1
1st Bubble *-* Thanks Monstrata!! <3
HappyRocket88
I AM NUMBER 2
2016-07-26 23:00 iYiyo: Hola HappyRocket! Actualmente estoy tratando de rankear mi primer mapa, y me gustaría saber si le puedes hacer un testplay? >.<
2016-07-26 23:01 HappyRocket88: Hellow
2016-07-26 23:01 HappyRocket88: Si, te he visto pidiendo BN request de ese channel. ;w;
2016-07-26 23:01 HappyRocket88: No es como si los BNs llegarán así. xD
2016-07-26 23:01 HappyRocket88: Back in times, it was unusual and now it's the weirdest thing evar.
2016-07-26 23:02 HappyRocket88: Bueno, me callo ya. /w\
2016-07-26 23:02 HappyRocket88: Envíe NP
2016-07-26 23:02 iYiyo: xDD
2016-07-26 23:03 iYiyo: ACTION is listening to [https://osu.ppy.sh/b/766560 YUZU - Hyouri Ittai]
2016-07-26 23:04 iYiyo: La verdad eras como mi "última" esperanza, y no me atrevía a preguntarte directamente xd
2016-07-26 23:05 iYiyo: mejor me callo >.<
2016-07-26 23:11 HappyRocket88: Ohhhh!
2016-07-26 23:11 HappyRocket88: ¡Qué buena canción! XD
2016-07-26 23:11 HappyRocket88: Yo tengo la TV Size. No sabía que alguien había mapeado la entera. =w=b
2016-07-26 23:12 iYiyo: jaja
2016-07-26 23:13 iYiyo: la tienes mapeada? ;o
2016-07-26 23:14 HappyRocket88: ACTION is listening to [https://osu.ppy.sh/b/342711 Yuzu - Hyouri Ittai (TV Size)]
2016-07-26 23:14 HappyRocket88: La canción es génial. =w=
2016-07-26 23:14 HappyRocket88: Yo si sabía que...
2016-07-26 23:14 HappyRocket88: no tenía nada que ver con Pokémon geeez
2016-07-26 23:14 HappyRocket88: XD
2016-07-26 23:14 iYiyo: aa esa :3
2016-07-26 23:15 iYiyo: con Pokémon? xDD
2016-07-26 23:15 iYiyo: best ending hxh
2016-07-26 23:17 HappyRocket88: El mapa está chévere.
2016-07-26 23:17 HappyRocket88: ¿Dónde bubleó? (?
2016-07-26 23:17 HappyRocket88: okno
2016-07-26 23:17 HappyRocket88: Doble interrogación. xD
2016-07-26 23:17 iYiyo: xDDD
2016-07-26 23:18 iYiyo: ojalá fuera tan fácil jaja
2016-07-26 23:18 HappyRocket88: Honestamente no tengo mayores cosas para sugerir
2016-07-26 23:18 HappyRocket88: ya que solo fue un testplay y el mapa se puede jugar.
2016-07-26 23:18 HappyRocket88: Sin embargo, tendría que sentarme con vos un día y discutir unas partesillas de NCs y tripletas inconsistentes a lo largo del mapa
2016-07-26 23:19 HappyRocket88: para nominarlo de acuerdo a los standards de hoy.
2016-07-26 23:19 iYiyo: Por supuesto
2016-07-26 23:20 iYiyo: Qué tan ocupado estás para estos días?
2016-07-26 23:20 HappyRocket88: E
2016-07-26 23:20 HappyRocket88: L
2016-07-26 23:20 HappyRocket88: P
2016-07-26 23:20 HappyRocket88: R
2016-07-26 23:20 HappyRocket88: O
2016-07-26 23:20 HappyRocket88: B
2016-07-26 23:20 HappyRocket88: L
2016-07-26 23:20 HappyRocket88: E
2016-07-26 23:20 HappyRocket88: M
2016-07-26 23:20 HappyRocket88: A
2016-07-26 23:20 HappyRocket88: Es el tiempo. ;w;
2016-07-26 23:20 iYiyo: exacto xdd
2016-07-26 23:20 HappyRocket88: Me queda más fácil el fin de semana.
2016-07-26 23:20 HappyRocket88: Aunque yo siempre me olvido de las cosas.
2016-07-26 23:20 HappyRocket88: Así que será tu trabajo recordarme. c:
2016-07-26 23:21 iYiyo: xD Está bien :3
2016-07-26 23:21 iYiyo: cuenta el viernes?
2016-07-26 23:21 iYiyo: haha
2016-07-26 23:21 HappyRocket88: Ayyy. x.x
2016-07-26 23:21 HappyRocket88: ¡Déjeme! 7u7
2016-07-26 23:21 iYiyo: xDD ya entonces el findesemana
2016-07-26 23:21 iYiyo: jaja
2016-07-26 23:22 HappyRocket88: Necesito vida social. xD
2016-07-26 23:22 HappyRocket88: Perfectrikis
2016-07-26 23:22 HappyRocket88: Sukistrikis
2016-07-26 23:22 HappyRocket88: Me avisa cualquier cosa.
2016-07-26 23:22 HappyRocket88: Ahora que esyou stalkeando el thread
2016-07-26 23:22 iYiyo: por ahí apareceré preguntando :3
2016-07-26 23:22 iYiyo: Oki!
2016-07-26 23:22 HappyRocket88: por favor, siga consiguiendo mods. >3<
2016-07-26 23:23 iYiyo: Si, en eso estoy, pero estoy buscando de "pro" mappers para poder mejorar en sí el mapa
2016-07-26 23:23 iYiyo: porque ya sabemos lo que hay >.<
2016-07-26 23:23 HappyRocket88: Shiirn
2016-07-26 23:23 HappyRocket88: Yuii-
2016-07-26 23:24 iYiyo: como lees la mente
2016-07-26 23:24 HappyRocket88: ErunamoJAZZ
2016-07-26 23:24 iYiyo: le mandé pm a shiirn
2016-07-26 23:24 HappyRocket88: ¿Sí? :o
2016-07-26 23:24 HappyRocket88: ¿Te aceptó? xD
2016-07-26 23:24 iYiyo: si xD, hace un par de horas
2016-07-26 23:24 iYiyo: no ha respondido, y no creo que lo haga
2016-07-26 23:24 iYiyo: pero quizás se aparezca
2016-07-26 23:24 HappyRocket88: Battle
2016-07-26 23:24 HappyRocket88: Natsu
2016-07-26 23:24 HappyRocket88: pkhg
2016-07-26 23:25 iYiyo: si le pregunto a Natsu se molestará?
2016-07-26 23:25 iYiyo: porque solo acepta de su queue
2016-07-26 23:25 iYiyo: me da miedito xd
2016-07-26 23:25 HappyRocket88: Cryptic
2016-07-26 23:26 HappyRocket88: Ohhh. El NAtsu no muerde. :>
2016-07-26 23:26 HappyRocket88: Yo creo que si acepta testplays y te da unas sugerencias sencillitas. :3
2016-07-26 23:26 HappyRocket88: Monstrata también.
2016-07-26 23:26 iYiyo: uff
2016-07-26 23:26 iYiyo: monstrata la tengo mutual, le pedí un mod hace un par de días y me dijo que probablemente
2016-07-26 23:27 iYiyo: y aquí sigo esperando xD
2016-07-26 23:27 iYiyo: trataré de preguntarle al Natsu >.<
2016-07-26 23:28 HappyRocket88: yyyy....
2016-07-26 23:28 HappyRocket88: BUENAA SUERTEEEEEEEEEEEEEEEEE
2016-07-26 23:28 HappyRocket88: \:D/
2016-07-26 23:28 HappyRocket88: Yo me debo de ir sha. Mañana hay que madrugar. ºuº)7
2016-07-26 23:28 iYiyo: :DD jaja gracias HappyRocket ^^ O puedo llamarte happy?
2016-07-26 23:28 HappyRocket88: O Rocket. :3
2016-07-26 23:28 HappyRocket88: Como te sientas mejor. owo
2016-07-26 23:29 iYiyo: rocket :3
2016-07-26 23:29 iYiyo: jaja
2016-07-26 23:29 HappyRocket88: Feliz resto de noche.
2016-07-26 23:29 iYiyo: bueno, váyase nomás. no lo retengo más
2016-07-26 23:29 iYiyo: Buenas noches!
2016-07-26 23:29 HappyRocket88: ACTION le envía coraje a Iyiyo (~ºwº)~
2016-07-26 23:29 HappyRocket88: ACTION runs
2016-07-30 18:43 iYiyo: Hola Rocket! no sé si estás muy ocupado ahora >.<
2016-07-30 18:43 iYiyo: ACTION is listening to [https://osu.ppy.sh/b/766560 YUZU - Hyouri Ittai]
2016-07-30 18:43 iYiyo: además que vi tu userpage D:
2016-07-30 18:44 HappyRocket88: ohhh
2016-07-30 18:44 HappyRocket88: dame
2016-07-30 18:44 HappyRocket88: 15 mins
2016-07-30 18:44 HappyRocket88: empezamos a las 7
2016-07-30 18:45 HappyRocket88: Y no. :u
2016-07-30 18:45 HappyRocket88: es que me mamé. xD
2016-07-30 18:45 HappyRocket88: No me gusta modear cuando
2016-07-30 18:45 HappyRocket88: la gente está con esa actitud de
2016-07-30 18:45 HappyRocket88: i know it all
2016-07-30 18:45 HappyRocket88: XD
2016-07-30 18:45 iYiyo: xDD
2016-07-30 18:46 iYiyo: a las 7? qué hora es o.o
2016-07-30 18:50 HappyRocket88: Dentro de
2016-07-30 18:50 HappyRocket88: 10 mins
2016-07-30 18:50 HappyRocket88: XD
2016-07-30 18:51 iYiyo: bueno bueno xdd don't worry
2016-07-30 19:00 HappyRocket88: Ahora sí
2016-07-30 19:00 HappyRocket88: Soy todo tusho nene.
2016-07-30 19:00 HappyRocket88: _(:3 J L)_
2016-07-30 19:01 iYiyo: :OO
2016-07-30 19:01 iYiyo: No me hables así que me pongo todo rojo
2016-07-30 19:01 iYiyo: xD
2016-07-30 19:01 HappyRocket88: XDDD
2016-07-30 19:01 iYiyo: btw el otro día que hablamos le pedí al monstrata un testplay y me terminó bubbleando xd
2016-07-30 19:01 HappyRocket88: OMG! D:
2016-07-30 19:01 HappyRocket88: WAAAT
2016-07-30 19:01 iYiyo: D:
2016-07-30 19:01 HappyRocket88: ESO VÍ
2016-07-30 19:01 HappyRocket88: EN EL THREAD
2016-07-30 19:02 HappyRocket88: XDDDDDDDDDD
2016-07-30 19:02 y yo así como... :OOOO *-*
2016-07-30 19:02 iYiyo: xD
2016-07-30 19:02 HappyRocket88: XDDD
2016-07-30 19:02 HappyRocket88: Eh... ¡Qué rápido!
2016-07-30 19:02 HappyRocket88: >w<
2016-07-30 19:02 HappyRocket88: ¿Este es su primero?
2016-07-30 19:03 iYiyo: sip
2016-07-30 19:03 iYiyo: >.<
2016-07-30 19:03 HappyRocket88: ¡Qué pena pero...
2016-07-30 19:04 HappyRocket88: no seré gentil! >:I
2016-07-30 19:04 HappyRocket88: Así que póngase
2016-07-30 19:04 HappyRocket88: protección
2016-07-30 19:04 HappyRocket88: mental física sexual
2016-07-30 19:04 HappyRocket88: la que necesite
2016-07-30 19:04 iYiyo: asdkasdjk
2016-07-30 19:05 iYiyo: estoy preparado D:
2016-07-30 19:05 iYiyo: destrúyame u.u
2016-07-30 19:07 HappyRocket88: jajajajajaja
2016-07-30 19:07 HappyRocket88: XDDDD
2016-07-30 19:08 iYiyo: un detalle que me comentó un amigo fue este overlap 04:59:200 (3,1) -
2016-07-30 19:09 iYiyo: quizás debería arreglar un poquito eso
2016-07-30 19:09 HappyRocket88: Ciertamente.
2016-07-30 19:10 HappyRocket88: Bueno.
2016-07-30 19:10 HappyRocket88: No hay nada en el folder que me llame la atención. :>
2016-07-30 19:10 HappyRocket88: Y el metadata fue revisado ya.
2016-07-30 19:10 HappyRocket88: Los settings tienen sentido pero yo me iría por HP 6
2016-07-30 19:11 HappyRocket88: En cuestión de volumen en la dificultad tengo estas sugerencias.
2016-07-30 19:12 iYiyo: soy todo oídos
2016-07-30 19:12 HappyRocket88: 00:16:210 (1,2,3,4) - El volumen de estos sliders debería incrementar acorde como influyen los instrumentos de la canción aquí. ¿Qué tal si manejamos 00:16:210 - 30% 00:16:610 - 35% 00:17:010 - 40% 00:17:410 - 45%
2016-07-30 19:13 HappyRocket88: Y aquí 00:17:810 - 50% para guardar consistencia con el volumen que decisdiste desde el principio con la línea roja.
2016-07-30 19:14 iYiyo: uuu sounds good
2016-07-30 19:15 HappyRocket88: Perfectrikis
2016-07-30 19:15 HappyRocket88: sukistrikis
2016-07-30 19:15 HappyRocket88: En cuestión de ritmos y flujos:
2016-07-30 19:17 HappyRocket88: 00:23:610 (4,5) - Me parece curioso aquí como reduciste la velocidad. No juega mal, pero creería que tendría más sentido si guardas consistencia de los jumps en esta sección comparado con lo que hiciste en la estanza anterior. Ubicar 00:23:810 (5) - sobre 241|139 crearía un flujo más intuitivo en mi opinión.
2016-07-30 19:17 HappyRocket88: 00:24:810 (2,4) - ¿Podríamos evitar este overlap?
2016-07-30 19:18 HappyRocket88: 00:31:610 (6,1) - Misma sugerencia que la de arriba.
2016-07-30 19:19 HappyRocket88: (Para la sugerencia de arriba podrías rotarlo en -20 grados y re-ubicar el deslizador)
2016-07-30 19:19 HappyRocket88: 00:34:410 (2,1) - Otro overlap. \:D/
2016-07-30 19:19 HappyRocket88: XD
2016-07-30 19:19 HappyRocket88: 00:39:210 (2,4) - Este si se ve feo. x.x
2016-07-30 19:20 HappyRocket88: 00:47:010 (2,4) - ¿Este es intencional? No creo que este mal pero fluiría mejor si lo evitarás.
2016-07-30 19:22 HappyRocket88: 00:57:010 (5,6,7) - Estou fluye raro. ¿No crees que sería mejor si ponemos 6 debajo del 3 para dar la idea que el flujo va en contra de las manecillas del reloj?
2016-07-30 19:25 iYiyo: disculpa si no respondo pero voy viendo todo >.<
2016-07-30 19:25 iYiyo: soy lento u.u
2016-07-30 19:25 iYiyo: con respecto a lo último, dices haces ctrl+g 00:56:610 (3,6) - ?
2016-07-30 19:25 iYiyo: hacer*
2016-07-30 19:26 HappyRocket88: Ohhh
2016-07-30 19:26 HappyRocket88: es solo colocar
2016-07-30 19:26 HappyRocket88: el 6 debajo del 3
2016-07-30 19:26 HappyRocket88: XD
2016-07-30 19:26 iYiyo: stack? xd
2016-07-30 19:27 iYiyo: umm, encuentro que arruinaría el pattern actual, además me gusta como se hace el back en fourth
2016-07-30 19:27 iYiyo: y luego 00:57:010 (5,6,7) - encuentro que el ángulo cambia de manera que el flujo está bien
2016-07-30 19:28 HappyRocket88: Ohhh
2016-07-30 19:28 HappyRocket88: ok. :3
2016-07-30 19:28 HappyRocket88: No es para tanto. XD
2016-07-30 19:28 HappyRocket88: sino que personalmente lo encutro feo :u
2016-07-30 19:28 iYiyo: jaja solo daba mi argumento :3
2016-07-30 19:28 iYiyo: xD
2016-07-30 19:29 HappyRocket88: Rítimicamente hablando, 02:07:485 (4,4) - el slider-end está overmapeado
2016-07-30 19:29 HappyRocket88: porque no hay como un sonido boom para enfatizar ahí
2016-07-30 19:32 iYiyo: como son beats fuertes y solo por así decirlo (no triplets), encuentro que se enfatiza bien ya que lleva al player a lo que son los triples propiamente tal
2016-07-30 19:32 HappyRocket88: Tiene sentido, sin embargo
2016-07-30 19:32 HappyRocket88: no haces lo mismo con el patrón que le sigue que es bastante similar
2016-07-30 19:32 HappyRocket88: y solo pones círculos.
2016-07-30 19:33 iYiyo: cuál patrón? D:
2016-07-30 19:34 HappyRocket88: 02:43:110 (1,2,3,4,5,6,7,8,9,10) -
2016-07-30 19:34 iYiyo: nice catch
2016-07-30 19:34 iYiyo: tienes toda la razón dioh mioh D:
2016-07-30 19:35 iYiyo: u.u pero tendría que rehacer el pattern porque poner notas simples en vez de los sliders quedaría mal xd
2016-07-30 19:36 HappyRocket88: Tranquilo
2016-07-30 19:36 HappyRocket88: tenemos toda la noche. ^^
2016-07-30 19:36 iYiyo: :$
2016-07-30 19:37 HappyRocket88: 01:37:953 (5,6,7,8,9,10,11) - comparandolo con lo que hiciste aquí 02:58:672 (4,5,6,7,8,9) - se siente super overmappeado el primer stream
2016-07-30 19:39 iYiyo: pero 02:58:672 (4,5,6,7) - aquí la música no da soporte a un stream
2016-07-30 19:39 iYiyo: son secciones del kiai pero diferentes igualmente
2016-07-30 19:41 HappyRocket88: ohhh
2016-07-30 19:49 iYiyo: btw, 02:07:485 (4) - encuentro que esté kickslider no está tan fuera de lugar, pero si admito que 02:08:047 (4) - debería ser un círculo, ya que en la parte de después el mismo sonido lo hago con circulos xd
2016-07-30 19:49 HappyRocket88: Ok. :3
2016-07-30 19:49 HappyRocket88: Considera hacer los cambios necesarios. owo7
2016-07-30 19:49 HappyRocket88: 04:29:575 (3,1) - blanket papi
2016-07-30 19:51 HappyRocket88: 05:07:450 - mismo efecto del volumen
2016-07-30 19:52 HappyRocket88: Eso es todo
2016-07-30 19:52 HappyRocket88: probablemente faltó más, pero ando cansado. xD
2016-07-30 19:52 HappyRocket88: Me avisas cuando updatees. :3/
2016-07-30 19:57 iYiyo: D: cansado por qué?
2016-07-30 19:57 HappyRocket88: He estado jugando osu! hace tres horas. :D
2016-07-30 19:57 HappyRocket88: XDDD
2016-07-30 19:57 HappyRocket88: Me duelen los ays
2016-07-30 19:57 HappyRocket88: xdxd
2016-07-30 19:57 iYiyo: xDDD
2016-07-30 19:58 iYiyo: updateo nomás?
2016-07-30 19:58 iYiyo: sale que se va a reventar la burbuja D:
2016-07-30 19:58 HappyRocket88: Avisame papi
2016-07-30 19:58 iYiyo: soy nuevo en esto >.<
2016-07-30 19:58 HappyRocket88: Si, pero yo le doy la segunda
2016-07-30 19:59 HappyRocket88: y ya el otro puede calificar sin problemas. _(:3 J L)_
2016-07-30 20:00 iYiyo: ahí updatee c:
2016-07-30 20:00 iYiyo: creo que no me faltó nada

To next BN: The mapset seems ready but I'd say giving a re-check of the hitsounds would be appreaciated. >w<
Irohas
hype is real
Spork Lover
Holy shit, I didn't know this got bubbled :O Good luck my friend!
Topic Starter
iYiyo

MugiwaraSekai wrote:

hype is real
hyperino!

Spork Lover wrote:

Holy shit, I didn't know this got bubbled :O Good luck my friend!
yeah! Thanks <3

Still searching for the 3rd BN x.x
Stjpa
Love this song, I'll try to get to it in the next days~
Topic Starter
iYiyo

Stjpa wrote:

Love this song, I'll try to get to it in the next days~
omg *o* Thanks Stjpa!
Ayyri
Really nice song. <3
Stjpa


The map doesn't even have enough drain time to go as an approval map. I did the math and got around 298.3 seconds for the drain time, I asked some people about it and they got the same. So uh, call me when you mapped some more seconds, I guess. But sadly I have to pop the bubbles as it's a highly unrankable thing. Ayyri might take a look on the map as she likes the song etc.
Topic Starter
iYiyo

Ayyri wrote:

Really nice song. <3
yeah <3<3

Stjpa wrote:



The map doesn't even have enough drain time to go as an approval map. I did the math and got around 298.3 seconds for the drain time, I asked some people about it and they got the same. So uh, call me when you mapped some more seconds, I guess. But sadly I have to pop the bubbles as it's a highly unrankable thing. Ayyri might take a look on the map as she likes the song etc.
oops xd I mapped 03:16:390 - to 03:30:390 - so yeah, now it has enough drain time :p Also did some minor changes on hitsounds the other time with Kagetsu, now it's way better i believe. *Calling you~~
Stjpa
alright

[Timing]
I asked Bonsai about it and he said that +6 for the second offset and +3 for the last offset would fit better, Also, for the section 03:59:056 - here it's better to double the BPM since kicks are supposed to be on white ticks rather than red ticks. And then again, doubling the BPM of the previous offset would be better as well because it's pretty similar and then the bell sounds would also be on downbeats, which definitely makes more sense than the current.

[Diff]
  1. 00:24:810 (2,2) - So you just used the same patterning from the previous section which is fine, but for some reason you have a lot lower distance from the previous objects which makes it feel kind of weird. Having the structure of a build-up would be cooler.
  2. 00:36:010 (2) - For all objects with that sound I suggest to use different spacing related to the piano's strength.
  3. 00:57:010 (5,6,7) - Personally I dislike the flow here. Having (5) placed a bit lower would be neat with having an equal distance to each 3 objects. But the equal thingy isn't that important if you want a better emphasis on the burst.
  4. 01:09:410 (2,3,4) - The distance doesn't really show the snapping of these objects. For a comparison look at these 01:06:210 (2,3,5,6) . They pretty much have the distance but different snapping.
  5. 01:16:610 (3,1) - 01:19:810 (6,1) - Similar to the point above. Especially for the second one, how is someone supposed to know that they are still 3/4 with such a huge gap?
  6. 01:37:397 (2,3) - Why do you emphasize them less than 01:37:959 (5,6,7,8,9,10,11,12) ? Also a NC on (12) would be pretty cool for the vocals, but I don't mind if you don't wanna do that.
  7. 01:39:928 (1,2) - Aesthetic-wise this is pretty outstanding to the other patterns in the whole map, I kinda dislike it.
  8. 01:43:678 (3,4,5,6,7) - Are you sure that you don't wanna change the flow? There are no vocals at all on (3), so using a linear flow is counter-intuitive in this case. And the following objects have strong vocals on them that more deserve an acute flow rather than linear.
  9. 01:54:741 (1,2,3,4) - I find it confusing that you have a NC here for the special sound here but don't use one 00:17:410 (4) - here?
  10. 02:01:678 (2,3) - Imo way too close together compared to 02:02:053 (3,4,5) .
  11. 02:08:991 (2) - How about an emphasis here as the vocals start here again?
  12. 02:27:928 (1,2) - 02:28:678 (3,4) - For what reason are you having anti-jumps here when the whole map is pretty jumpy and don't have anything special to emphasize here?
  13. 02:30:366 (6) - It would make more sense if you would start the NC spam here because the sound actually starts here. And with that change you probably need to choose a different jump pattern because having that pattern repeat for one and a half measures would be pretty boring and awkward.
  14. 02:43:116 (1,2,3,4,5) - (1) is way less audible than (2) so having a bigger spacing from (1) to (2) than (2) to (3,4,5) is really counter-intuitive. You might wanna fix the spacing between all all the pattern in this triplet section then because some are way too small and deserve more emphasis.
  15. 05:01:638 (2,3,4) - And here you have 1/2 gaps that have the spacing of 1/4. ;_;
Topic Starter
iYiyo

Stjpa wrote:

alright

[Timing]
I asked Bonsai about it and he said that +6 for the second offset and +3 for the last offset would fit better, Also, for the section 03:59:056 - here it's better to double the BPM since kicks are supposed to be on white ticks rather than red ticks. And then again, doubling the BPM of the previous offset would be better as well because it's pretty similar and then the bell sounds would also be on downbeats, which definitely makes more sense than the current. All fixed

[Diff]
  1. 00:24:810 (2,2) - So you just used the same patterning from the previous section which is fine, but for some reason you have a lot lower distance from the previous objects which makes it feel kind of weird. Having the structure of a build-up would be cooler. The actual transition from 00:24:210 (1,2) - and 00:25:810 (1,2) - fits quite well for me. tbh i Don't feel it weird to play D:
  2. 00:36:010 (2) - For all objects with that sound I suggest to use different spacing related to the piano's strength. I guess i tried xd
  3. 00:57:010 (5,6,7) - Personally I dislike the flow here. Having (5) placed a bit lower would be neat with having an equal distance to each 3 objects. But the equal thingy isn't that important if you want a better emphasis on the burst. I like how the flow goes from down to top and then down, creates like a zig-zag flows which i honestly like
  4. 01:09:410 (2,3,4) - The distance doesn't really show the snapping of these objects. For a comparison look at these 01:06:210 (2,3,5,6) . They pretty much have the distance but different snapping. I distanced them a bit, idk if that's what you meant, but however i don't see any troubles here :p
  5. 01:16:610 (3,1) - 01:19:810 (6,1) - Similar to the point above. Especially for the second one, how is someone supposed to know that they are still 3/4 with such a huge gap? You're right, fixed
  6. 01:37:397 (2,3) - Why do you emphasize them less than 01:37:959 (5,6,7,8,9,10,11,12) ? Also a NC on (12) would be pretty cool for the vocals, but I don't mind if you don't wanna do that. I basically wanted to stack them, but it just doesn't feel/look good for me. However I don't feel like it less emphasized, it's just a stack with some little space i guess, i like it :p
  7. 01:39:928 (1,2) - Aesthetic-wise this is pretty outstanding to the other patterns in the whole map, I kinda dislike it. did a blanket instead
  8. 01:43:678 (3,4,5,6,7) - Are you sure that you don't wanna change the flow? There are no vocals at all on (3), so using a linear flow is counter-intuitive in this case. And the following objects have strong vocals on them that more deserve an acute flow rather than linear. I think the build-up for the next part (01:44:428 (8,9,1) - ) is quite good since it gaves more emphasis to the chorus i guess, idk I like the actual rhythm so I don't want to change it
  9. 01:54:741 (1,2,3,4) - I find it confusing that you have a NC here for the special sound here but don't use one 00:17:410 (4) - here? Basically because for the first it just doesn't give too much emphasis in order to NC it, also because of the actual rhythm with those triplets, I think it would be weird to nc just one triplet witch such a low music track
  10. 02:01:678 (2,3) - Imo way too close together compared to 02:02:053 (3,4,5) . I reduced them a bit, however I think that for an overall structure, the spacing fits well since it all have almost the same spacing and it doesn't play bad imo
  11. 02:08:991 (2) - How about an emphasis here as the vocals start here again? sure! i guess now it's better
  12. 02:27:928 (1,2) - 02:28:678 (3,4) - For what reason are you having anti-jumps here when the whole map is pretty jumpy and don't have anything special to emphasize here? I guess because the vocals are changing quite a bit and wanted to give some kind of change in the rhythm/pattern which i personally find cool to play
  13. 02:30:366 (6) - It would make more sense if you would start the NC spam here because the sound actually starts here. And with that change you probably need to choose a different jump pattern because having that pattern repeat for one and a half measures would be pretty boring and awkward.Added the NC but kept the jumpy pattern because i don't find it becomes boring and awkward to play just by changing some colors to it, I really like this pattern for such a strong section
  14. 02:43:116 (1,2,3,4,5) - (1) is way less audible than (2) so having a bigger spacing from (1) to (2) than (2) to (3,4,5) is really counter-intuitive. You might wanna fix the spacing between all all the pattern in this triplet section then because some are way too small and deserve more emphasis. I kinda get your point, but I think giving the distance for 02:43:116 (1,2) - this sections for example fits quite good because the actual strong beat is on 02:43:303 (2) - so yeah i don't see a problem. However the point where it's different could be 02:43:678 (5,6) - this where i don't give the same distance for the emphasis, but again, if I change that I would mess all the circle flow i'm trying to do here.
  15. 05:01:638 (2,3,4) - And here you have 1/2 gaps that have the spacing of 1/4. ;_; I think now it has better spacing
PD: I deleted 05:02:765 - the section after this because I felt it was too forced to map it because of the drain time, but now that I mapped another section and still have 5+mins, I think there's no problem to get rid of it :p

Thanks for the mod Stjpa! :)

updated!
Topic Starter
iYiyo
.
Stjpa
Hit me up tomorrow, that's way better for some discussions + I can directly do an icon check in case you are willing to change some things I already mentioned above but you denied.
Stjpa
Applied some more things from my previous mod after some discussion, everything seems fine now

#1
Monstrata
#2
Topic Starter
iYiyo
Omg Thanks both of you! <3

Just 1 more >.<

Rip hr88 u.u
Natsu
Yup

IRC
2016-09-20 20:25 iYiyo: ACTION is listening to [https://osu.ppy.sh/b/766560 YUZU - Hyouri Ittai]
2016-09-20 20:28 Natsu: okay, esperame un momento, solo termino de modear esta easy
2016-09-20 20:28 iYiyo: okay c:
2016-09-20 20:35 Natsu: tenes algún enlace oficial para esta metadata?
2016-09-20 20:35 iYiyo: está en la descripción
2016-09-20 20:35 iYiyo: por kwan
2016-09-20 20:48 Natsu: estas?
2016-09-20 20:48 iYiyo: sip
2016-09-20 20:49 Natsu: 00:30:810 (2,3,4,5,6,7,8) - no creo que las claps en los cuerpos de estos sliders sea intencional
2016-09-20 20:49 Natsu: o si?
2016-09-20 20:50 iYiyo: oh
2016-09-20 20:50 iYiyo: en los cuerpos
2016-09-20 20:50 Natsu: de aqui 00:32:210 (1) - hasta 00:44:810 (4) - deberias de usar algunos whisltes, se siente bastante vacio sin hitsounds, ademas vos agregastes algunos a otra seccion similar como lo es 01:11:210 (2) -
2016-09-20 20:51 Natsu: 01:10:610 (1) - agrega whistle en la cabeza del slider?
2016-09-20 20:52 iYiyo: oki
2016-09-20 20:53 Natsu: 01:47:616 (1,3) - estos estan apilados tan perfecto que causara algunos problemas, move 3 unos grids hacia la derecha
2016-09-20 20:53 Natsu: 01:54:366 (3) - NC para ser consistente con 01:54:741 (1) -
2016-09-20 20:54 iYiyo: encuentro que NC ahí no riia muy bien
2016-09-20 20:54 iYiyo: básicamente porque el cambio de sonido es en 01:54:741 -
2016-09-20 20:54 iYiyo: ahí encuentro que es más worth agregarle NC
2016-09-20 20:54 Natsu: 04:40:453 (1,3) - esto esta tambien perfectamente apilado >:
2016-09-20 20:56 iYiyo: 03:08:616 (1,3) - también desapilé este
2016-09-20 20:56 iYiyo: btw~
2016-09-20 20:56 Natsu: nice
2016-09-20 20:56 Natsu: avisame cuando este listo
Stjpa
That was fast. Congratz!
Winnie
Kocari once said it was good. HE SAID SO FOLKS 8-) Ayy Good Shit
Hazu-
o: Felicidades~
Topic Starter
iYiyo

Natsu wrote:

Yup

IRC
2016-09-20 20:25 iYiyo: ACTION is listening to [https://osu.ppy.sh/b/766560 YUZU - Hyouri Ittai]
2016-09-20 20:28 Natsu: okay, esperame un momento, solo termino de modear esta easy
2016-09-20 20:28 iYiyo: okay c:
2016-09-20 20:35 Natsu: tenes algún enlace oficial para esta metadata?
2016-09-20 20:35 iYiyo: está en la descripción
2016-09-20 20:35 iYiyo: por kwan
2016-09-20 20:48 Natsu: estas?
2016-09-20 20:48 iYiyo: sip
2016-09-20 20:49 Natsu: 00:30:810 (2,3,4,5,6,7,8) - no creo que las claps en los cuerpos de estos sliders sea intencional
2016-09-20 20:49 Natsu: o si?
2016-09-20 20:50 iYiyo: oh
2016-09-20 20:50 iYiyo: en los cuerpos
2016-09-20 20:50 Natsu: de aqui 00:32:210 (1) - hasta 00:44:810 (4) - deberias de usar algunos whisltes, se siente bastante vacio sin hitsounds, ademas vos agregastes algunos a otra seccion similar como lo es 01:11:210 (2) -
2016-09-20 20:51 Natsu: 01:10:610 (1) - agrega whistle en la cabeza del slider?
2016-09-20 20:52 iYiyo: oki
2016-09-20 20:53 Natsu: 01:47:616 (1,3) - estos estan apilados tan perfecto que causara algunos problemas, move 3 unos grids hacia la derecha
2016-09-20 20:53 Natsu: 01:54:366 (3) - NC para ser consistente con 01:54:741 (1) -
2016-09-20 20:54 iYiyo: encuentro que NC ahí no riia muy bien
2016-09-20 20:54 iYiyo: básicamente porque el cambio de sonido es en 01:54:741 -
2016-09-20 20:54 iYiyo: ahí encuentro que es más worth agregarle NC
2016-09-20 20:54 Natsu: 04:40:453 (1,3) - esto esta tambien perfectamente apilado >:
2016-09-20 20:56 iYiyo: 03:08:616 (1,3) - también desapilé este
2016-09-20 20:56 iYiyo: btw~
2016-09-20 20:56 Natsu: nice
2016-09-20 20:56 Natsu: avisame cuando este listo
Gracias natsuuu aaa <3<3

Stjpa wrote:

That was fast. Congratz!

Hazu- wrote:

o: Felicidades~
Thanks!!

iWinnie wrote:

Kocari once said it was good. HE SAID SO FOLKS 8-) Ayy Good Shit
Hahaha Thanks Kocari <3

I hope it doesn't get dq now >.<
HappyRocket88
Congratulations for your first! >w</

Please, keep mapping! :3
Mitkoff
Wow, wow, congratulation :)
Monstrata
Grats iYiyo!!
Kyouren
Gratzz! >w<b
pkhg
omedeto y weas xd
Spork Lover
GRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZGRATZ :DDDDDDDDDDDDDD
Irohas
ow finally gratz Yiyo, you deserve it! :D
Cerulean Veyron
Ahh I remember modding this some time ago ;ppp

congratz for 1st approval!
Kalibe
grats!!
unKind
Buena Yiyo :')
sheela
Oh! Congrats, iYiyo! I remember this map, haha.
Topic Starter
iYiyo
Waa Thank you all guys! <3

@HR88 maybe now i regained my will to map again luls
CSLM
Really nice! :D
gratz on your first map ranked :D
pitsty
congratz!
nice map :)
Topic Starter
iYiyo

CSLM wrote:

Really nice! :D
gratz on your first map ranked :D

pitsty wrote:

congratz!
nice map :)
Thanksss! :D
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