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ELISA - Real Force (Full Ver.)

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Topic Starter
Kurai
This beatmap was submitted using in-game submission on dimanche 5 septembre 2010 at 10:52:11

Artist: ELISA
Title: Real Force (Full Ver.)
Source: To Aru Kagaku no Railgun
Tags: samiljul odaril
BPM: 168
Filesize: 7085kb
Play Time: 03:58
Difficulties Available:
  1. 31's Taiko (4,89 stars, 1355 notes)
  2. Hard (4,92 stars, 471 notes)
  3. Odaril's Normal (2,86 stars, 205 notes)
Download: ELISA - Real Force (Full Ver.)
Information: Scores/Beatmap Listing
---------------
5th Map, I've rank my 6th map before that :33'

Odaril's Normal : 100%
Hard : 100%
31's Taiko : 100%
Drafura
Le timing a l'air bon.

Que des suggestions :

Je parle pas des spins car tu m'as dit que tu modifierais

00:15:486 - à 00:25:843 - 0.5x speed
00:47:272 - à 00:49:772 - ^
01:32:629 - à 01:42:986 - ^

00:25:665 (6) - le stacker avec 00:25:486 (5) - plutôt que sur le combo suivant
00:47:272 (4) - Si tu fais le 0.5x tu peux aussi le faire se terminer la : 00:49:415 -
01:08:879 - Ajouter rond ?
01:09:057 - ^ attention spacing si tu les rajoutes
01:14:593 - Ajouter rond ?
01:14:772 - ^attention spacing si tu les rajoutes

Bon les parties ralenties vont engendrer pas mal de changements je starrerai surement une fois que tu auras finis la [hard] elle est bien partie en tout cas.
Topic Starter
Kurai

Drafura wrote:

Le timing a l'air bon.

Que des suggestions :

Je parle pas des spins car tu m'as dit que tu modifierais

00:15:486 - à 00:25:843 - 0.5x speed Na
00:47:272 - à 00:49:772 - ^ Na
01:32:629 - à 01:42:986 - ^ Na

00:25:665 (6) - le stacker avec 00:25:486 (5) - plutôt que sur le combo suivant k'
00:47:272 (4) - Si tu fais le 0.5x tu peux aussi le faire se terminer la : 00:49:415 -
01:08:879 - Ajouter rond ? Même en rajouter un 1/2 plus loin
01:09:057 - ^ attention spacing si tu les rajoutes
01:14:593 - Ajouter rond ?
01:14:772 - ^attention spacing si tu les rajoutes


Bon les parties ralenties vont engendrer pas mal de changements je starrerai surement une fois que tu auras finis la [hard] elle est bien partie en tout cas.
J'aime pas les partie en 0.5, je les prefere normal
Mapper 31
Hi :3
May I make Taiko diff?
Musty
Hey Kurai, Nice Song and Difficulty i have create a guest diff :)

(No SB xD)
You just put this file on the Document "1699_ELISA - Real Force (Full Ver.)"

KudoStar
& Star

Download: ELISA - Real Force (Full Ver.) (Kurai_) [Sweyz's Normal].osu
Topic Starter
Kurai

samiljul wrote:

Hi :3
May I make Taiko diff?
Let's try, If I like, why not :D'
Mapper 31
Topic Starter
Kurai
Hum... why not, but I think you must add more note in the slow part :<
Shiro
Topic Starter
Kurai
Ajouté!
Le osb, j'attendais de fullsubmit pour modifier des éléments du skin
Shiro
Eirene
irc help
Fight69
Ceci n'est pas un post.

Et je ne te donnerai pas de star !
Curisu
Hi~
[NM]
00:37:272 (2,3,4,5,6)

00:50:129 - 01:12:272 -Why are you using soft hitsounds :?
02:06:022 - Add a spinner
02:27:272 - Add a circle and move the spinner to 02:27:450
03:43:700 (1) - end at 03:48:700

[taiko]
Skip~sorry I can't mod taiko :(
[HD]
Good work Kurai_!
00:48:790 - Add a spinner
00:58:522 - Add a circle

Star! :)

I want to map a guest diff but I'm too busy(?)
Shiro

yangzd88 wrote:

Hi~
[NM]
00:37:272 (2,3,4,5,6) No, the goal is to bring (6) at the center of the screen.
ATTACH[1.png]
00:50:129 - 01:12:272 -Why are you using soft hitsounds :? While I was following the beat before, I switched to the vocals here. The hitsounds are here to make this even more obvious.
02:06:022 - Add a spinner ok
02:27:272 - Add a circle and move the spinner to 02:27:450 ok
03:43:700 (1) - end at 03:48:700 no
Fixes.

Download: ELISA - Real Force (Full Ver.) (Kurai_) [Odaril's Normal].osu
Topic Starter
Kurai

yangzd88 wrote:

I want to map a guest diff but I'm too busy(?)
I don't accept guest diff for this map sorry, thanks for moding.
Leorda
Bonjour /o/

[General]
You need an easier diff

[Odaril's Normal]
00:33:343 (2,3) - Spacing Error
00:34:415 (3,4) - ^
01:56:022 (4) - Move backward to white tick
02:25:665 (4,5,6) - Spacing Error


[Hard]
02:06:468 (3,4,5,6,7,1) - Not stacked with 02:06:200 (2) at end
02:56:915 (4) - Remove clap at repeating slider? And add clap at start?
03:00:665 (7) - Add 1 repeating slider?
03:44:415 (1) - Silence this spinner?
03:58:700 (1) - This spinner are not silence well

Good song
STAR
Topic Starter
Kurai

Leorda wrote:

Bonjour /o/

[General]
[Hard]
02:06:468 (3,4,5,6,7,1) - Not stacked with 02:06:200 (2) at end ok
02:56:915 (4) - Remove clap at repeating slider? And add clap at start? ok
03:00:665 (7) - Add 1 repeating slider? ok
03:44:415 (1) - Silence this spinner? no
03:58:700 (1) - This spinner are not silence well ok
Thanks for the mod :33
Shiro

Leorda wrote:

[Odaril's Normal]
00:33:343 (2,3) - Spacing Error Indeed.
00:34:415 (3,4) - ^ Fixed.
01:56:022 (4) - Move backward to white tick Ok.
02:25:665 (4,5,6) - Spacing Error hm... ok.
Download: ELISA - Real Force (Full Ver.) (Kurai_) [Odaril's Normal].osu
mm201
All difficulties:
  1. Set tick rate 2.
  2. The spinner looks dumb.
  3. Something about the hitcircles is making them hard to see, and I often don't notice slider tracks. It could be the fuzzy approach circles.
  4. This could use more difficulties.
Odaril's Normal:
  1. 01:38:879 (1) - Confusing kick slider.
  2. 03:18:700 (1,2,3,1,2,3) - Looks very ugly how some parts stack but others do not.
  3. 03:24:236 (1,2,3,4) - This etnaspam is substantially above the difficulty level of the rest of the map.
  4. 03:37:093 (5) - Confusing overlap. Could actually be a result of those fuzzy approach circles.
Hard:
  1. Rename this Insane.
  2. WAAH FAST SLIDERS!! :o
  3. Spinner use was excessive and kinda retarted.
  4. 03:07:272 (3) - This switch to slow sliders is abrupt.
  5. 03:11:557 (1) - This ends on a strange offbeat. Shortening it would be unreasonable so I suggest replacing it with a slider.
  6. 03:29:772 (1,2,3,4,1) - This stack is long and disrupts flow. Suggesting you stream it.
Shiro

MetalMario201 wrote:

Odaril's Normal:
  1. 01:38:879 (1) - Confusing kick slider.
  2. 03:18:700 (1,2,3,1,2,3) - Looks very ugly how some parts stack but others do not.
  3. 03:24:236 (1,2,3,4) - This etnaspam is substantially above the difficulty level of the rest of the map.
  4. 03:37:093 (5) - Confusing overlap. Could actually be a result of those fuzzy approach circles.
Fixed everything.

Download: ELISA - Real Force (Full Ver.) (Kurai_) [Odaril's Normal].osu
Topic Starter
Kurai

MetalMario201 wrote:

All difficulties:
  1. Set tick rate 2. Done.
  2. The spinner looks dumb. Why ?
  3. Something about the hitcircles is making them hard to see, and I often don't notice slider tracks. It could be the fuzzy approach circles. I've changed the approach circle
  4. This could use more difficulties.:/
Hard:
  1. Rename this Insane. ok
  2. WAAH FAST SLIDERS!! :o Fast slider are fun :/
  3. Spinner use was excessive and kinda retarted. I've changed some spinner.
  4. 03:07:272 (3) - This switch to slow sliders is abrupt. If I put fast sliders here, that'll be even worse.
  5. 03:11:557 (1) - This ends on a strange offbeat. Shortening it would be unreasonable so I suggest replacing it with a slider. ok
  6. 03:29:772 (1,2,3,4,1) - This stack is long and disrupts flow. Suggesting you stream it. Sorry, but I dislike this idea :/
Thanks for modding :3
Derekku
Since your name has changed, you'll need to manually change that for all diffs in order to reupload.

[General]
*The stray pixels around the center of the spinner-background are a big ugly. ):
*I'm surprised that Normal/Insane don't have more kiai like Taiko. :p
*"No" in the source shouldn't be capitalized.
*The jump in difficulty is pretty high from Normal to Insane. I highly suggest adding at least one more diff (a Hard) in-between.

[Odaril's Normal]
*I suppose that this is easy enough to be the easiest difficulty, but could you at least make the circle size the largest and perhaps lower the drain/overall difficulty one tick each?
01:15:932 (1) - Perhaps silence the end of this?
01:43:522 (2,3) - Some of the offbeats were a bit unexpected in this diff, so perhaps make this a slider?
02:05:932 (1) - This spinner is a bit short to be in the easiest diff, especially since notes come in right afterwards. Could you make this a slider or something instead?
03:25:307 (3,4,5,6) - This 1/2 stream is a bit tricky... :/
03:36:200 (2,3) - I would stack these..

[Insane]
*28 spinners wheeee 8-)
*Inherited sections should always be before the note you want them to affect. Otherwise, if the player hits early/late, the desired effect will not happen. 1/4th (blue tick) early should be enough room to place your sections (unless you have a stream beforehand, in which case you could do 1/8th before the note, but you know what I mean. :p) I'm especially mentioning this for the 0.5x bpm slider changes that I see in here. I want to make sure that they don't get screwed up and break the sliders (which I have seen in ranked maps before).

EDIT: Derp I forgot to check the offset. +10 on all difficulties (and resnap) should be a bit better.
Topic Starter
Kurai

Derekku wrote:

Since your name has changed, you'll need to manually change that for all diffs in order to reupload. Huhu, I've forgot

[General]
*The stray pixels around the center of the spinner-background are a big ugly. ): lol, I'll fix that later :>
*I'm surprised that Normal/Insane don't have more kiai like Taiko. :p okay~~
*"No" in the source shouldn't be capitalized. Done.
*The jump in difficulty is pretty high from Normal to Insane. I highly suggest adding at least one more diff (a Hard) in-between. I dunno ...

[Odaril's Normal] Not mine :33

[Insane]
*28 spinners wheeee 8-) I love spinner~~ ^________^
*Inherited sections should always be before the note you want them to affect. Otherwise, if the player hits early/late, the desired effect will not happen. 1/4th (blue tick) early should be enough room to place your sections (unless you have a stream beforehand, in which case you could do 1/8th before the note, but you know what I mean. :p) I'm especially mentioning this for the 0.5x bpm slider changes that I see in here. I want to make sure that they don't get screwed up and break the sliders (which I have seen in ranked maps before).
Okay~~
EDIT: Derp I forgot to check the offset. +10 on all difficulties (and resnap) should be a bit better. Sure.
Thanks :33
Shiro

Derekku wrote:

[Odaril's Normal]
*I suppose that this is easy enough to be the easiest difficulty, but could you at least make the circle size the largest and perhaps lower the drain/overall difficulty one tick each? Ok.
01:15:932 (1) - Perhaps silence the end of this? Ok.
01:43:522 (2,3) - Some of the offbeats were a bit unexpected in this diff, so perhaps make this a slider? Fine.
02:05:932 (1) - This spinner is a bit short to be in the easiest diff, especially since notes come in right afterwards. Could you make this a slider or something instead? Wasn't easy. But done.
03:25:307 (3,4,5,6) - This 1/2 stream is a bit tricky... :/ How is that tricky ?
03:36:200 (2,3) - I would stack these..Good idea.
Download: ELISA - Real Force (Full Ver.) (KuraiPettan) [Odaril's Normal].osu

Fixes. Thanks for the mod.
Kert
As a sign of gratitude, I am starting to mod your maps ;)

The skin is cute <3

Suggestions:
You should probably change the BG, because this image is already used here - http://osu.ppy.sh/b/40102
And those spinners in Insane.. There are too many of them for my taste.. But you can leave them be, if you like them

I was surprised that it was interesting for me to play Normal, even though normals are too easy to play and boring most of the time.. Good job, Odaril!
Insane diff is also not boring and doesn't look the same as most of the lastest maps, which is also a good thing.
Here is the star for you, Kurai *
Topic Starter
Kurai

CracK wrote:

As a sign of gratitude, I am starting to mod your maps ;) :33

The skin is cute <3

Suggestions:
You should probably change the BG, because this image is already used here - http://osu.ppy.sh/b/40102 All of good BG are already used D: and that's not a problem for rank the map :>
And those spinners in Insane.. There are too many of them for my taste.. But you can leave them be, if you like them I prefer keep them, because if I take them off, it'll force myself to map on the instrument and not on the lyric. :o

I was surprised that it was interesting for me to play Normal, even though normals are too easy to play and boring most of the time.. Good job, Odaril! :)
Insane diff is also not boring and doesn't look the same as most of the lastest maps, which is also a good thing.
Here is the star for you, Kurai * Thanks :)
Thanks for mod and the star, and sorry, i can't give you a kudo D:
Good luck with your map ^_____^
minyeob
[Normal]
01:44:425 (1) - 01:54:067 (8) Boring pattern D:
Shiro

minyeob wrote:

[Normal]
01:44:425 (1) - 01:54:067 (8) Boring pattern D:
;_;

Changed it. Thanks for the mod.

Download: ELISA - Real Force (Full Ver.) (KuraiPettan) [Odaril's Normal].osu
Mafiamaster
[Odaril]
02:27:371 (1) - Extend to the red tick.

[Taiko]
Change lead-in time to 1.5 second.

[Insane]
Change lead-in time to 1.5 second.
Topic Starter
Kurai
Fixed~
Thanks (Insane changed in Hard)
Mafiamaster
Bubbled!
Ekoro
Hey !

GG pour la bubble :D

( Btw , star )
Semi_Semi
nice map

i like this star~~
James
-bad resolution for spinnerbg rofl its stretched vertically
-and spinnerspin doesnt make sense at all xD
-remove sliderticks if youre not going to use it AT ALL. it just doesnt make sense to put sliderticks and theres no volume on it.
-either put slidertick sound back OR 0.5 tick. unless youre using custom hitsounds for slidertick besides silent, its ok
-i can barely hear them if youre using custom sliderticks (not silent)

hard:
02:49:157 - this break is too long. max is 10-15seconds only.

normal:
1/4 part theres slidertick.. 1/2 part theres none.. 3/4 part there is... end part theres none.. any reason? o.O

taiko:
the hell with this diff all taiko diffs that i modded looked like the same so im not going to mod this
Topic Starter
Kurai

James wrote:

-bad resolution for spinnerbg rofl its stretched vertically The resolution is fine I guess (1024*768), that's not stretched vertically for me o_o (or I've not understand xD)
-and spinnerspin doesnt make sense at all xD Fixed I guess
-remove sliderticks if youre not going to use it AT ALL. it just doesnt make sense to put sliderticks and theres no volume on it.
-either put slidertick sound back OR 0.5 tick. unless youre using custom hitsounds for slidertick besides silent, its ok
-i can barely hear them if youre using custom sliderticks (not silent) Done

hard:
02:49:157 - this break is too long. max is 10-15seconds only. Done.

normal:
1/4 part theres slidertick.. 1/2 part theres none.. 3/4 part there is... end part theres none.. any reason? o.O

taiko:
the hell with this diff all taiko diffs that i modded looked like the same so im not going to mod this lol
All fix'd, I guess...
lepidopodus

James wrote:

taiko:
the hell with this diff all taiko diffs that i modded looked like the same so im not going to mod this
That's an insult to me
mm201

James wrote:

-remove sliderticks if youre not going to use it AT ALL. it just doesnt make sense to put sliderticks and theres no volume on it.
Ignore this. Removing sliderticks messes with gameplay.
James
The resolution is fine I guess (1024*768), that's not stretched vertically for me o_o (or I've not understand xD)
its ok, but it still looks like stretched haha

Ignore this. Removing sliderticks messes with gameplay.
how can a 0.5 slidertick setting messes up with gameplay? it still doesnt make sense if you put sliderticks WITHOUT any sounds AT ALL.

That's an insult to me
sucks2beyou then. whats the point in modding a taiko diff that all you can see/hear are zxzxzxzxzxzxzxzxzxzxzxz?

----

moving along, have your bubble back.
p.s. im still against those sliderticks that doesnt have volume
Topic Starter
Kurai

James wrote:

The resolution is fine I guess (1024*768), that's not stretched vertically for me o_o (or I've not understand xD)
its ok, but it still looks like stretched haha

Ignore this. Removing sliderticks messes with gameplay.
how can a 0.5 slidertick setting messes up with gameplay? it still doesnt make sense if you put sliderticks WITHOUT any sounds AT ALL.

That's an insult to me
sucks2beyou then. whats the point in modding a taiko diff that all you can see/hear are zxzxzxzxzxzxzxzxzxzxzxz? lolz

----

moving along, have your bubble back.
p.s. im still against those sliderticks that doesnt have volume
okay, Thanks <3
lepidopodus
Never mind, then.
minyeob
Slider sound looks lol a bit but it's mapper's choice and it might be proved by user rate(?)
Topic Starter
Kurai
Thanks <3
Ekoro
GG !

Gogo mosts played ! *w*
dNextGen
i dont like those sliders lol

but nvm

good job man
Cyril Scarlet
(ノ^^)ノ―――――――※※☆★congratulations!!★☆
Shiro
yay, first guest diff ranked !

Enfin XD (même si elle est nulle) gg
Topic Starter
Kurai
Thanks guys ~
Ekoro
JayJay
Mara
Am I only who can see custom skins in taiko diff?

Good map though.

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