Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
unused .osb file... delete it and full-submit again.
don't want to use combo colors...? well your choice. another problem is, in DJPop's diff, background color is set as black, different from other diffs, and he disabled "letter box during breaks", but other diffs not.
make offset 12053 instead of 14580 if you want notes before current red line.
pretty familiar with the custom clap wwww
[0OoMickeyoO0's Easy]
00:36:369 - add a note, maybe you can made it a 1/2 slider ends at 00:36:685 (2)
00:38:895 - add a note.
01:03:685 (2) - better not to use slider like this in a Easy diff.
01:19:001 (2) - should be 1 grid right = =
01:24:053 (2) - add clap to the end.
[Normal]
consider to use a custom clap?
00:13:948 (2) - whistle at the end.
o=normal, x=whistle O=finish for the following...
00:24:685 (1,2,3,4,5) - oxoxoox
00:27:211 (1,2,3,4,5) - ^
00:29:737 (1...) - oxoxooxoOxOX
00:32:579 (4) - why not symmetry with 1.
00:35:106 (1) - about the same hitsounds thing...
00:44:895 (1) - volume increased too suddenly... from 40 to 80 orz...no. and, don't put the timing point which you use to change volume exactly on the note, since if players hit earlier, they'll hear different things. make it 1/2 before the note.
00:49:948 (1) - remove sliderwhistle. it seems you don't know how to add hitsounds to slider's beats... emm, a short class, choose the slider, then click on the beat you want to add hitsounds, choose hitsounds. don't skip the "click on the beat" step, otherwise the all of the slider's beats will have the same hitsounds, and sound of sliderslide will change.
01:11:737 (8,9,10) - 8: 1 grid down, 9&10: 1 grid right, better than now.
01:24:685 (4) - why silence this note. use a about 50 volume and leave here a whistle.
hitsounds could get improved...
[KRZY's Hard]
00:32:264 (1) - timing point should be earlier than the note.
00:32:579 (2) - remove finish
00:35:106 (1) - 1 grid left.
00:59:106 (5) - just guess people will think this is a jump... switch new combo with next 1?
01:20:580 (2,4,6) - for this part, i suggest use lower stack leniecy, now it looks not so good when playing..
[Taiko]
Overall Difficulty+2
better not to use too fast spinners imo. such as 00:45:843 (1) feel strange when playing.
make the volume louder, now it's hard to hear "don/kat"
01:23:737 (26,28) - don
[DJPop's Insane]
slider velocity 2.55... = = i guess it should be 2.56 like DJPop's other maps..?
00:41:001 (6) - a nazi thing, 1 grid down.
01:25:001 (10) - whistle at the start.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
unused .osb file... delete it and full-submit again.
don't want to use combo colors...? well your choice. another problem is, in DJPop's diff, background color is set as black, different from other diffs, and he disabled "letter box during breaks", but other diffs not.
make offset 12053 instead of 14580 if you want notes before current red line.
pretty familiar with the custom clap wwww
[0OoMickeyoO0's Easy]
00:36:369 - add a note, maybe you can made it a 1/2 slider ends at 00:36:685 (2)
00:38:895 - add a note.
01:03:685 (2) - better not to use slider like this in a Easy diff.
01:19:001 (2) - should be 1 grid right = =
01:24:053 (2) - add clap to the end.
[Normal]
consider to use a custom clap?
00:13:948 (2) - whistle at the end.
o=normal, x=whistle O=finish for the following...
00:24:685 (1,2,3,4,5) - oxoxoox
00:27:211 (1,2,3,4,5) - ^
00:29:737 (1...) - oxoxooxoOxOX
00:32:579 (4) - why not symmetry with 1.
00:35:106 (1) - about the same hitsounds thing...
00:44:895 (1) - volume increased too suddenly... from 40 to 80 orz...no. and, don't put the timing point which you use to change volume exactly on the note, since if players hit earlier, they'll hear different things. make it 1/2 before the note.
00:49:948 (1) - remove sliderwhistle. it seems you don't know how to add hitsounds to slider's beats... emm, a short class, choose the slider, then click on the beat you want to add hitsounds, choose hitsounds. don't skip the "click on the beat" step, otherwise the all of the slider's beats will have the same hitsounds, and sound of sliderslide will change.
01:11:737 (8,9,10) - 8: 1 grid down, 9&10: 1 grid right, better than now.
01:24:685 (4) - why silence this note. use a about 50 volume and leave here a whistle.
hitsounds could get improved...
[KRZY's Hard]
00:32:264 (1) - timing point should be earlier than the note.
00:32:579 (2) - remove finish
00:35:106 (1) - 1 grid left.
00:59:106 (5) - just guess people will think this is a jump... switch new combo with next 1?
01:20:580 (2,4,6) - for this part, i suggest use lower stack leniecy, now it looks not so good when playing..
[Taiko]
Overall Difficulty+2
better not to use too fast spinners imo. such as 00:45:843 (1) feel strange when playing.
make the volume louder, now it's hard to hear "don/kat"
01:23:737 (26,28) - don
[DJPop's Insane]
slider velocity 2.55... = = i guess it should be 2.56 like DJPop's other maps..?
00:41:001 (6) - a nazi thing, 1 grid down.
01:25:001 (10) - whistle at the start.