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CLIFF EDGE - Sayonara I Love You feat. jyA-Me [CatchTheBeat]

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Total Posts
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Topic Starter
CLSW
This beatmap was submitted using in-game submission on 2016년 10월 25일 화요일 at 오후 5:52:31

Artist: CLIFF EDGE
Title: Sayonara I Love You feat. jyA-Me
BPM: 110
Filesize: 12954kb
Play Time: 05:15
Difficulties Available:
  1. Farewell Words (4.42 stars, 946 notes)
Download: CLIFF EDGE - Sayonara I Love You feat. jyA-Me
Information: Scores/Beatmap Listing
---------------



愛し合い、
すれ違い、
そして愛し合いながら別れを選んだ二人…




SB by me
Please redownload if you dl'ed this map before Oct 25th 2016

A gift to you
Equim
Endless Tears v2?
Topic Starter
CLSW

Equim wrote:

Endless Tears v2?
song's intensity is pretty similar but not really a similar case on pattern style imo ;)
ZHSteven
another hyper after endless tears.

let me see how many stars I have.

teach me how to use hypers please TAT



**might have a look at it at weekends
koliron
<3 aesthetic
Spectator

koliron wrote:

<3 aesthetic
Ascendance
<3 cliff edge
Xinely

koliron wrote:

<3 aesthetic
Kowaii_ne
[Farewell Words]
  1. 01:11:519 01:12:610 01:14:792 랩 부분 끝 라임마다 쉬운 하이퍼 붙이면 좀더 재밌을 거 같습니다
  2. 01:38:246 (1,2,3,4) - 이 보컬 부분이 좀 잘 들어오는데 이런 패턴 어떨까요!
  3. 01:45:882 (1) - 슬라 마지막 노트에 finish 추가 해주세요
  4. 04:07:154 (1,2) - 04:06:609 (1,2) - 패턴 복사후 Ctrl+H, x:248로 해보시는게 어떨까요
Topic Starter
CLSW
01:11:519 - 요 부분은 의도적으로 하이퍼대시 없이 가려고했어요. 아직 키아이도 아니고 곡 분위기 맞춰서 간다면 적당한 일정거리로 유지하는 숏점프만 넣어가면서 완성하는게 가장 이상적이라고 생각합니당
01:38:246 (1,2,3,4) - 한번 써봤지만.. 하이퍼대시가 좀 마음에 안드네요 ㅠㅠ 살짝 음 톤도 낮아지는 부분이라 같은 방향으로 두번 점프하는 분위기 체인지 용도의 무빙을 살리는 부분이기 때문에 정방향 좌우 왕복은 그렇게 좋은 선택은 아니어보입니다.
04:07:154 (1,2) - 비슷한 3-3-2 리듬의 패턴으로 01:39:337 (1,2,3) - 이것과 01:56:791 (1,2,3,4,5) - 이것 등이 있는데, 이 부분도 마찬가지로 3-3-2 패턴입니다만 보시면 점프가 들어가는 부분이 다르죠. 곡의 후반부이기도 하고 뭔가 다른 느낌으로 짠 패턴인데 이 부분이 전체적으로 채보에 감성을 담는 스토리텔링 역시 가능한 부분이라 놔두고 싶습니다.

사운드는 수정했고 참고도 많이 됐습니다. 감사합니다!
DeletedUser_6709840
From my lazy queue. I'll try my best to be helpful since I'm not too experienced with Rains.

General

- Check the “Epilepsy Warning” since the storyboard appears to being going to have elements that could be harmful later on.
- Why is this picture file named “ss+(2016-08-28+at+02.48.11)” in the storyboard files? It doesn't seem to be going to be part of the storyboard.

Farewell Words

00:16:974 (2,3,1) – I felt a slight difference in flow here that makes (2) and (3) feel slightly under-spaced. It would be better if the distance was a 1.20x snap between (2) and (3) and then increase slightly between (3) and (1) to maintain the dash. Doing this will eliminate the slight pause that happens while playing.
00:24:065 (3) – It could be hard for the player to read the slight movement of this slider and think that it could be caught by just leaving the catcher stagnant. Possibly rotate the slider reverse more to the left for the movement of the slider to be more readable.
01:18:610 (1) – This could be rotated a bit to the the right to give a slight bit more emphasis to the long vocal here.
01:29:656 (1) – Suggestion: This spinner could be shortened to 01:30:610 so you could map the “Sayonara” vocal here.
02:04:428 (1) – This slider plays really awkwardly to the vocal being vertical and curved, it would be better with the slider rotated to the right more.
02:42:746 (1) – Suggestion same as above for spinner. It could be shortened to 02:43:701 and then map the vocal of “sayonara”.

Good luck with your map, thank you for requesting me.
wonjae
Endless Tears
00:22:974 (1,2) - i feel like the 2 notes here would fit the rhythm better if it was like this https://osu.ppy.sh/ss/5987752

01:01:837 (3) - add a note here or make the previous note a slider that ends here? There is a vocal here.

01:20:110 (2) - its odd that there is a pause here in my opinion. maybe add a note?

03:00:200 (1) - i feel like the start of this slider should have sound to it.

03:16:154 (2) - although the slider here does catch the beginning of the vocals, i think that it plays/sounds smoother if it was just a note at 03:16:154

04:10:290 (3,4,5) - when playing it feels a little off since there is no movement. maybe make 4 x=423

04:51:745 (4) - nc?

good map
Topic Starter
CLSW
rofl random ss saving

alright, mod checking time! sorry for super late :o

All fixed with RoseusJaeger's suggestions except the spinners, it's just in my taste but I feel better at the usage which I've used.

@Paranoid Grapes
00:22:974 (1,2) - extremely calm part, so i don't think it needs more distances with circles. also the sliders will have same colors on each fruits so I'd like that.
01:01:837 (3) - here is the timeline. the vocal has been snapped on 1/16, so so i would like to follow with this rhythm.
01:20:110 (2) - well the vocal sound 'shi' actually exists here but it's pretty low and it hurts the combo count 1623(same max combo count as endless tears Tears difficulty) which I wanna take, also it's good to emphasis just on the strong vocal sound so yeah.
03:00:200 (1) - hmm, the vocal sound exists here but i've mapped this part with instrumental so it doesn't look good with loud hitsound as usual.
03:16:154 (2) - and this one i wanna take as double notes with the same position. it looks good for me. yep, just in my taste :?
04:10:290 (3,4,5) - intended 'stand-by' flow to get ready for the multiple jumps in 04:10:563 (5,6,7,1) - , it looks nice for me.

NC has been added, thank you so much for mod everyone!
Asahina Momoko
holy such a sick SB

Topic Starter
CLSW

Asahina Momoko wrote:

holy such a sick SB

<3
BoberOfDarkness
As I promised

  1. 00:31:701 - I would map this part as well
  2. 00:33:883 - here is good spot for some 1/16 repetitive sliders, I found it nice as introduction to next part, if you will add it add notes at 00:35:792 - and 00:35:928 - (try to place hyper dash to 00:36:065 (1) - )
  3. 00:38:519 (2) - I wonder why you ignore beat at 00:38:656 -, maybe change slider to 1/2 long with reverse ?
  4. 01:10:701 (1) - I feel that NC is not necessary
  5. 01:29:656 (1) - I like adding spinners but you could end it here 01:30:610 - and then place some notes what is better for introducing kiai time than long spinner

    (same with 02:42:746 (1) - and 03:40:563 (1) -

    I wonder if you try to put this kiss scene to your SB
    link: http://puu.sh/rADVW/8c62aad547.jpg

sorry thats all what I could spot

That map is too pro for me to mod ;P
Topic Starter
CLSW
I've got an injury on my arms and legs, gonna check the mod when i feel better. Thank you!
BoberOfDarkness

CLSW wrote:

I've got an injury on my arms and legs, gonna check the mod when i feel better. Thank you!
I wish you a speedy recovery then :)
Topic Starter
CLSW
00:31:701 - intentional break here, it looks good for me.
00:33:883 - ^
00:38:519 (2) - based with vocal sounds, i don't really wanna emphasize the other instrumental here.
01:10:701 (1) - I'm sure it's fine because of a little break between 01:09:883 (1,1) - , it's pretty accurate.
01:29:656 (1) - inspired by [emiria]'s mania mapping style and some sdvx charts which is having a charge note/specific breaks at the end of the measure bar, this looks pretty cool for my sense. so I would like to use his usage with ctb spinner. ofc same goes to the others ;)

i'm sorry but your anime based pic doesn't make a good compatibility with the others :(((((

thanks for taking a look!
autofanboy
nice
Len
00:47 CLSW: 캐치맵 한개만
00:47 CLSW: 해주세요
00:47 CLSW: ㅇㅋ ㅂㅂ
00:47 Len: ??
00:48 CLSW: 아
00:48 Len: 저 캐치시험좀 대리해주세요
00:48 CLSW: 그냥 텟플 해주셨으면 하는게 있어서 ㅎㅎ
00:48 CLSW: 어 그거 도와드릴수는 있는데
00:49 Len: 아
00:49 Len: 캐치 모딩 2개해야하는
00:49 CLSW: 엌ㅋㅋ
00:52 CLSW: 그래서 님 텟플 해주실거에여?
00:52 Len: 저
00:52 Len: 난이도 높으면 불가능
00:52 Len: 5~6까지만
00:52 CLSW: 4성인데
00:52 CLSW: 4성장군
00:52 CLSW: 피글렛
00:52 Len: ㄱㄱ
00:52 *CLSW is listening to [https://osu.ppy.sh/b/1051483 CLIFF EDGE - Sayonara I Love You feat. jyA-Me]
00:52 CLSW: SB키고
00:52 CLSW: 하세여
00:53 CLSW: 이거 SB 제가 다 만듬
00:53 Len: 저거 매핑핳려고햇는데
00:53 Len: 할려하니까 님이 만드신
00:53 Len: 그래서 바로포기
00:53 CLSW: ㅎㅎ
00:53 CLSW: 저런..
00:53 Len: 물론 스탠
00:54 CLSW: examination한테 처음에는
00:54 CLSW: SB부탁했는데
00:54 CLSW: 퇴짜맞고
00:54 CLSW: 다음에는 자막만 요청했는데
00:54 CLSW: 또 퇴짜맞고
00:54 CLSW: 그래서 걍
00:54 CLSW: 제가 다 만듬 ㅡㅡ
00:54 Len: 첨에 넘 밋밋한듯
00:55 Len: 흰배경이라그런듯
00:59 Len: sb
00:59 Len: 첫부분 넘 밋밋해여
00:59 Len: 흰배경
01:00 CLSW: 거기 저도 답 안나오는데
01:00 Len: 차라리
01:00 Len: 이미지 하나 구해서
01:00 Len: 페이드시키고
01:00 Len: 00:08:792 - 여기서 서서히 바뀌는게 더 좋을듯
01:00 Len: 예시가있다면
01:00 *Len is editing [https://osu.ppy.sh/b/342423 Hanatan - Shiwa [Insane]]
01:00 Len: 00:12:563 - 여기같이여
01:00 CLSW: 함 볼게요
01:01 CLSW: 아
01:01 CLSW: 흰화면에서 점점 생기는 식으로?
01:01 Len: ㅇㅇ
01:01 Len: 이맵 첫부분처럼
01:01 Len: 점점 밝게 하신다음
01:01 CLSW: 좋을것같네요 함 해봐야할듯
01:01 Len: 하셔두 되고
01:01 CLSW: 그냥 원본 BG써도 될듯한데
01:02 Len: 적어도 다른부분처럼 랜덤 애니메 bg 사용해서 저기부분을 채우면 좋을거같아여
01:02 Len: 바뀌는건
01:02 Len: 여기 맵에 있는 00:27:474 - 이부분 페이드처럼 하셔두대고
01:03 Len: 00:36:065 -
01:03 Len: 그리고 전체적으로 가사 속도를 절반으로 줄이는게 좋다고 생각해요
01:03 Len: 0.75배정도나
01:03 Len: 뭔가 빠름
01:03 Len: 노래가 은은해서 느리게 가도 괜찮다고 생각하거든여 물론 지금도 느린데
01:04 Len: 그리고 01:28:428 (1,2) - 히트라이트닝 밀려여
01:04 CLSW: 으악
01:04 Len: 1->2
01:04 Len: 캐쳐 속도가 느려서
01:04 Len: 라이트닝이 더 빨리감
01:04 CLSW: 흠..
01:04 CLSW: 이건 어떻게 봐야하지
01:05 Len: 이런건 사실 노가다가 답인
01:05 CLSW: 이건 진짜 고치기 난감한데
01:06 Len: 스탠맵 sb넣을때도 애매해여
01:06 Len: 그건 동선까지 다 생각해야함
01:06 Len: 03:39:336 - 이런건 ㄱㅊ은데
01:06 Len: 저부분은 확실히 밀림
01:06 Len: 약간 느리게갔다가 속도맞춰서 훅 가는것도 좋을거같아여
01:07 Len: 그리고 마지막 페이드는 흰색배경보단 검은화면이 더 어울린다고봐요 노래가 끝나는부분이라
01:07 CLSW: F,0,88428,89519,1 이거때문에
01:07 CLSW: 속도 늦춰지는건지
01:08 Len: fade?
01:08 CLSW: 그 세번째 힛라이트닝에는
01:08 CLSW: 무브먼트 식 사이사이에
01:08 CLSW: 페이드가 없었거든요
01:09 CLSW: 그래서 혹시 그거때문에
01:09 CLSW: 속도가 변하지 않았나 싶은
01:09 Len: 흠.....
01:09 CLSW: 사실 이거 유나이티드에 쓰였던 식 그대로 복붙해서
01:09 CLSW: 타이밍만 조절한거라 ㅋㅋㅋㅋ
01:09 Len: 자세하게는 모르겠네여
01:10 Len: 스토리보드도 다 까먹었음......
01:10 CLSW: 역시
01:10 CLSW: 아샤사키가 와야
01:10 Len: 정확한 이유를 찾지 못하면
01:10 CLSW: 해결을 할수 있을거같은데
01:10 Len: 약간
01:10 Len: 느리게 이동하다가
01:10 Len: 정상적으로 이동시키게 하는 방법밖엔
01:11 CLSW: 일단 다른 SB 저어어언문가들을
01:11 CLSW: 만나서 도움을 요청해야..
01:11 Len: 03:19:700 -
01:12 Len: 여기 bg 속도 조금만 낮춰주세여
01:13 CLSW: 오케이
01:13 CLSW: 이건 확실히 저도 체감됐음
01:13 CLSW: 수정
01:14 Len: 끝
01:14 Len: 저는 던파하러
01:14 CLSW: ㅇㅋ
01:14 CLSW: 쿠도스
01:14 CLSW: 받아가실?
01:16 Len: ㄳㄳ
01:16 Len: 다쏴드림
01:16 Len: 물론 하나만
01:16 CLSW: 굿굿
01:16 Len: ㅅㄱ
Terton
Farewell Words
03:21:881 (1,2,3,4,1,2,3) -Maybe you need to increase the distance between them, I think


01:01:735 (2,3) - The distance between this note 01:01:735 (2) - and this 01:01:974 (3) - though not very big, but for some reason I think it will be better if you make them closer


03:59:245 (1,2,3,4,5,6) - These notes can be converted to sliders, perhaps it would be better


My first mod, did not know where to start. Maybe I just do not have enough experience in the СTB to understand what could be wrong
koliron
placeholder! let me know when you reply Terton's mod
Topic Starter
CLSW
03:21:881 (1,2,3,4,1,2,3) - These are my favorite aesthetic placements with various angles of slider.
01:01:735 (2,3) - fixed
03:59:245 (1,2,3,4,5,6) - Sliders with having same fruit colors for this pattern isn't that better for me :(

thank you!
Topic Starter
CLSW
waiting for BNs
koliron
🍎 🍎 🍎 🍎 🍎 🍎 🍎 🍎 🍎 🍎 🍎

Well, my last effort

General
  1. "randompic5.jpg", the dimensions are more than maximum allowed, you are using like 20% of the image, so i guess you could cut it

Overdose

  • =)
    🍎 00:51:883 (3) - I think this would looks a lot better being in the same position as (1) tail (x224).
    🍎 01:56:791 (1,2,3,4,5) - I really like the curve in (2,3,4), but the song is too intense for a pattern like that, imo, what about a pattern like this?
    🍎 02:13:155 (1,2,1,2,1,2,3,4) - whooooaaaa!
    🍎 03:24:063 (1,2,3,4) - A little uncomfortable to me, i'd move 03:24:472 (3) - a little to the right that distance could be fine but with a reverse it isn't :s
    🍎 03:57:609 (5,6,1) - Isn't it too strong in comparision to the rest hypers? And.. i mean that sound is not so strong, please~ reduce this distance >.<
    🍎 04:14:245 (1,2,3,1,2,3,4) - I love all of these movements that you added in whole the map, but this one doesn't plays as good as the rest, i think if you change 04:15:063 (2,3,4) - , it would be totally fine, for example with ctrl+g 2,3 and then ctrl+h 2,3,4 (also maybe reduce a little the distance).

Lol, definitely my favorite map, i hope you are going to make more maps like this

Call me back!
Topic Starter
CLSW
01:56:791 (1,2,3,4,5) - the flow concept conflitcts with 05:08:790 (1,1,2,1) - , so i don't wannt change it :(
05:08:790 (1,1,2,1) - WHOAAAAA

Rest were fixed, thank you! Please re-dl before you recheck.
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