Hi! from my mod queue. Also I like this artist and i like this song :3
kind of tired kind of lazy so I'm only doing the insane
kind of tired kind of lazy so I'm only doing the insane
Insane
- first comment: I would like to mention that this is a very clean looking map and it does look like you spent a decent amount of time on it.And the cleanliness helps me find the type of things I want to find. so lets get into it
- if you want to make sure all your notes are after the white tick and you want to keep your offest, change your red point offset to -1000 (yes that is a negative number and yes it is rankable)
- also, either change the volume of the red point or add in a green point before your first note with a lower volume -- maybe like 25 or 30
- 00:02:096 (1,2,3,4,5,1,2,3,4) - lets talk about this. The first issue I have with this is its relevance to the music itself. I'm not talking about the rhythms here being bad(because they aren't) but the spacing doesn't really make sense. starting from 00:02:096 - this point in time to 00:03:451 - here, the music is gradually getting softer and softer as a whole. so what I suggest to better represent this is-> as the music gets softer, reduce the spacing. and in some cases you can reduce the rhythms too.
- the second issue I have with that is your system of using new combos 00:02:096 (1) - look at where this note is placed on the timeline -- a large white tick. For simpler songs(quite like this one) people use NC only for these large white ticks. 00:03:064 (1) - come to this note and you are not on a large white tick, in fact you are on a red tick(which is a little more strange than a regular white tick. so mappers like me will look at possible reasons as to why you may want to NC which include but are not limited to: change in music, down beat. since this really fits neither of them you should remove it.
- I would try and apply the previous two comments to all sections like this which I will try to list here --> 00:04:806 (3,4,5,6,7,8,1,2,3,4,5) - 00:07:902 (3,4,5,6,7,1,2,3,4,5) -
- I'm gonna skip ahead in time a bit 00:36:160 - all I can tell you for this is is the correct rhythm. with your current rhythm you place 3 notes in between two spots they should be at. I would suggest to changing to something like I showed you to better follow the song.
- 00:43:515 (1) - the issue with this is you miss the large white tick at 00:43:902 - basically you want to make something like the sound at that time clickable so it is more rewarding for the player.
- 00:50:096 - I don't remember this in the original xD
- I would reduce the volume of 01:02:483 - as well because this is a quieter section than slowly increases in volume, you should probably slowly increase your volume as well
- also yes I would recommend going back through and then re-doing your NC system. it seems really random as it is. so before you re do it make a rule for when you are going to NC such as "every large white tick" and then experienced mappers should tell you after that if there any exceptions that you should consider.
- Finally I would like to claim I think your hitsounds make the intro sound like it is not in time. (because that's how it sounds) so I would make sure your hitsounds have no delay in them