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Silent Siren - Cherry Bomb [Taiko]

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xtrem3x
Removing my laziness ...


General:

don = d
kat = k
Big Don = D
Big Kat = K

Kantan

  • 01:01:534 - Add note here ... yeah I know, spaces between sequences for kantan mode, but come on, not too long XD)
    01:11:639 - Same ^

    01:12:902 - Add note here ... is kiai time, more notes al least ...
    01:23:007 - Same ^
    02:11:007 - Same
    02:21:112 - Same
    02:28:691 - Same
    02:38:797 - Same


Futsuu

  • 00:13:534 - Add d note... consistent with next "similar" sequences, have breaks in this part not possible and sounds weird.
    00:23:639 - Same ^


Muzukashii

  • 00:10:376 (38,40) - seems some hard this part with finish notes ... Remove.

    00:29:797 - Delete this note for reduce sequence, seems hard ...
    00:31:060 - Same ^
    00:32:323 - Same ^
    00:33:586 - Same ^
    00:34:849 - Same ^
    00:36:112 - Same ^
    00:37:376 - Same ^
    00:38:639 - Same ^

    01:09:428 - Delete this note for emphasis in vocal sound ... and with this is more notable the next note.

    01:31:691 - Delete this note ... same situation as 00:29:797- next points is easier detect, to reduce sequences ...

    01:49:928 - in this point add notes for a triple, is very notorious.

    02:09:270 - Same as Oni, but here is Questionable...

    02:48:744 - Same situation as 00:29:797- ... ok no, is last kiai time and is better have a hard part XD....


Oni

  • 00:02:007 - Change this note to d ... have low sound
    00:04:534 - Same ^
    00:07:060 - Same ^
    00:09:586 - Same ^

    00:39:744 - these 2 notes in d (yeah, remove finish) ... is drums (low sound) in this part.
    00:40:218 - Same ^

    02:09:270 - in this part see more convenient a combination as ... K K K K d d d D .. focusing specifically in previous 3 big notes and drums in BG sound.
Topic Starter
Yoratama

Smallwu wrote:

Hi, mod from your mod queue

Kantan and Futsuu are good, so I don't mod them

My English is bad, too ;w;

Muzukashii
00:41:323 - ddd k - Use ddd because it can highlight k That will make a big different with Oni diff, because Oni have 5plet kkkkk, and i used kat because there cymbal sound.

01:11:718 - Add d? No, that will make smae with Oni

02:00:270 (531,532,533) - d d d - Obviously, at here the sound is the same. No, that's variation and to make play easier, because if i do d there, Oni diff will be to monotonous because all don.

02:01:376 (537) - K
- "d d d D" i's hard to hit I think. So D change to K, that's more easy to read and play (Also, d d d can highlight K) Nice one, Changed to K

02:02:481 (544) - k - The sound here is higher than before, so use k to highlight here Actually there's is kat now

02:03:112 (545) - d - The reason as 02:00:270 Same

02:03:902 (549) - K - The reason as 02:01:376 Same

02:05:639 (558) - d - The reason as 02:00:270

02:06:428 (562) - K - The reason as 02:01:376

02:09:270 (572,573,574,575,576,577,578,579) - k k d d k k k D I think it's more better <3 Umm nt, im not fill that to give it a rest for player

Oni
Timing Set:01:40:691 move to 01:40:218 - (Speed change)

00:03:665 (11) -
Remove it, because no any sound at here. And here is the prelude of music( until 00:11:639 ), I think simple is better. Nope, that's have bass sound and i make that 3plet to make different with muzukashii

00:06:191 (24) - ^

00:08:718 (35) - ^

00:15:823 (70) - Change to d, and move it to 00:15:981 No, following mod before this too follow guitar sound htere.

00:41:323 (228,229,230,231,232) - ddddk Like i say in muzu
- Because in 00:41:323 - 00:41:560 the sound is lower than 00:41:639 . So I think (228)~(231) should use dddd


00:52:691 - The last three notes follow lyric "Cherry Heart" Only following that don triplet, last 3plet should be put at "rry" lyric i think.

00:54:902 - Follow lyric, too No for this, that's random pattern

00:57:744 - Add a note - Because lyric, here shouldn't blank Will consider that, because lyric is long, so i don't fill that.

00:59:007 - ^

01:05:797 and 01:05:876 - Add k - I think that is more fit :3 added 01:04:534 - added to make variation

01:40:060 - 01:42:270 - Follow lyric I'll consider this, i actually inspired by Freedom Dive map at this part 01:38:253 - , the note increasing if the sound goes louder with the same instrument/lyric.


01:42:586 - 01:45:112 - ^


01:50:481 - 01:55:218 - You can follow drum and make them hard, because I think it seems too easy :3 I have following drum there, and the harder part i put that here 01:51:428 - , that's different with 01:48:902 -

01:58:060 add ddd . AND 01:58:691 add dkd
- I know you follow lyric, but that's too monotonous. So I make it fun I think Yup, that's fun too i think, but that make no sense, because there's no drum/piano sound there.

02:00:270 (658,659,660,661) - d d d d - Obviously, at here the sound is the same. Same as muzu, no for this, it to make it easier and not monotonous

02:01:376 (666) - K - The sound is high than the before, isn't it? So I use K to highlight the sound Yes, it's nice, applied too keep consistent between diff.

02:03:112 (676) - d - The reason as 02:00:270 same

02:03:902 (682) - K - The reason as 02:01:376 same

02:04:612 - Add k no, that will make it too long, i used maximum double 3 plet for that part like 02:07:060 -

02:04:770 (688) - Remove it No, Following drum there

02:04:928 - Add d No, k sound is actually 02:05:007 -

02:05:639 (692) - d - The reason as 02:00:270

02:06:428 (698) - K - The reason as 02:03:902

Oh right, I think[01:12:270 - 01:29:955] and [02:10:376 - 02:43:218]- You can make them hard~ Ya i thinking that too, but when i make it harder it's look bad, because song not support it, and the song itself is easy in chorus, but hard in after chorus part (dont know the english xD)
GL with Rank! :)

Mayoi Namekuji wrote:

Hey! Here's my mod for the M4M we talked about. Hope you like it!
I find futsuu and kantan good, so I won't be modding those.

MUZUKASHII
00:11:007 - Change to K (follows the drums better) No, Big Don make it fit better because there's drum bass sound, that will be Big Kat if only a Crash
02:00:744 - Consider adding a d here (follows the heavy drumming better) That will be too long and make it almost same with Oni
02:03:270 - ^
02:05:797 - ^
02:09:428 - Add a k (follows the drums better) That will make same with oni, keep that empty too keep spread between diff

ONI
02:01:376 - Consider changing to K (highlights the drum thing) Yes, it's like smallwu mod, You must mod this too in Muzu to give consistent modding xD
02:03:902 - ^
02:06:428 - ^
00:08:639 (35,36,37,38) - Switch colours (You did it at 00:03:586 (10,11,12,13,14) - and it just sounds way better in my opinion.) It, same color like 00:03:586 (10,11,12,13,14) before, and surono modded it, because it's have higher pitch than 00:03:586
00:06:112 (23,24,25) - Switch colours (A must-do if you do the above, not so must do if you don't. Just consider it.) That's have a higher pith too 00:06:112 - , so it must be kkd
00:27:112 (134) - Consider changing to d and adding another d at 00:27:191 I deliberate to make that easier , because harder part is 02:25:534 - , like you suggested

xtrem3x wrote:

Removing my laziness ...


General:

don = d
kat = k
Big Don = D
Big Kat = K

Kantan

  • 01:01:534 - Add note here ... yeah I know, spaces between sequences for kantan mode, but come on, not too long XD) Yes added
    01:11:639 - Same ^

    01:12:902 - Add note here ... is kiai time, more notes al least ... It's filled there, but it's has been modded, if i fill note there i should move 01:13:534 (87) - to 01:13:218 - and that will make 1/1
    01:23:007 - Same ^
    02:11:007 - Same
    02:21:112 - Same
    02:28:691 - Same
    02:38:797 - Same


Futsuu

  • 00:13:534 - Add d note... consistent with next "similar" sequences, have breaks in this part not possible and sounds weird. Ya that's good, maybe i forgot xD
    00:23:639 - Same ^


Muzukashii

  • 00:10:376 (38,40) - seems some hard this part with finish notes ... Remove. Umm no, that's not too hard . this is harder 00:39:428 -

    00:29:797 - Delete this note for reduce sequence, seems hard ... It's Noticed Twice, ok then i'll remove that.
    00:31:060 - Same ^
    00:32:323 - Same ^
    00:33:586 - Same ^
    00:34:849 - Same ^
    00:36:112 - Same ^
    00:37:376 - Same ^
    00:38:639 - Same ^

    01:09:428 - Delete this note for emphasis in vocal sound ... and with this is more notable the next note. Yup, Nice One. deleted

    01:31:691 - Delete this note ... same situation as 00:29:797- next points is easier detect, to reduce sequences ...

    01:49:928 - in this point add notes for a triple, is very notorious. No, That will make same with Oni and a little hard

    02:09:270 - Same as Oni, but here is Questionable... Added a note in Oni, so it's different now

    02:48:744 - Same situation as 00:29:797- ... ok no, is last kiai time and is better have a hard part XD....


Oni

  • 00:02:007 - Change this note to d ... have low sound Umm no, that same snare drum sound. not bass.
    00:04:534 - Same ^
    00:07:060 - Same ^
    00:09:586 - Same ^

    00:39:744 - these 2 notes in d (yeah, remove finish) ... is drums (low sound) in this part. Removed finisher, many people noticed this
    00:40:218 - Same ^

    02:09:270 - in this part see more convenient a combination as ... K K K K d d d D .. focusing specifically in previous 3 big notes and drums in BG sound. I keep that Empty to give player a little break.
3 Mod in 1 day, it take 2 hours to fix this lol xD
Thanks For Modding
Surono

Yoratama wrote:

3 Mod in 1 day, it take 2 hours to fix this lol xD
it means, your map needed improvement. not notice from sand pie tbh /me ruuuunnn
Topic Starter
Yoratama

Surono wrote:

Yoratama wrote:

3 Mod in 1 day, it take 2 hours to fix this lol xD
it means, your map needed improvement. not notice from sand pie tbh /me ruuuunnn
Yup, i've ask em all but i don't expect that will be at 1 day xD
kogasa_old_1
hello! i'm here with a (VERY late, sorry!) mod from my queue!

since the song is sort of long, i'll only mod the difficulties you asked me to x_x

[ Futsuu]
  1. 00:16:376 (41,42,43,44) - why not d? the pitch is going down actually, and it doesnt land on a snare, and it would match 00:26:481 (65,66,67,68)
  2. 02:16:060 (320) - ^
  3. 02:32:797 (357,358,359,360) - ^

[ Muzukashii]
  1. the sv changes really really confuse me, since they arent in futsuu (or kantan, im assuming), and it seems like futsuu is faster for the entire song (and obviously, faster = harder to read for newbies and some songs). the speed changes also dont feel very smooth, and in comparison to futsuu thats really fast and energetic, the slow downs make it feel... kind of dragging in all honesty. you should probably either apply them to all difficulties or just remove them. you could also just make futsuu and kantan (assuming) slower, but. *shrugs*
  2. also, im going to be honest when i say the patterns feel sort of repetitive. i dont think many people will mind, but i found myself wanting more variety. even just inversions.
  3. 00:08:955 (32) - i feel like this should be a k for consistency, since youve been using them on 1/2 notes after the snares. you also use this pattern here: 00:13:691 (49,50,51,52) (and here 00:23:797 (93,94,95,96) )
  4. other than that, everything else seems fine as is

overall, there isnt much i can say, i think its already been relatively polished. also, these are all just suggestions of course, so feel free to reject anything!

i hope i could at least be of some use! good luck!
Topic Starter
Yoratama

kogasa wrote:

hello! i'm here with a (VERY late, sorry!) mod from my queue!

since the song is sort of long, i'll only mod the difficulties you asked me to x_x

[ Futsuu]
  1. 00:16:376 (41,42,43,44) - why not d? the pitch is going down actually, and it doesnt land on a snare, and it would match 00:26:481 (65,66,67,68) Ya it's changed, i make that k because it's for variety, but i think that's no good.
  2. 02:16:060 (320) - ^
  3. 02:32:797 (357,358,359,360) - ^

[ Muzukashii]
  1. the sv changes really really confuse me, since they arent in futsuu (or kantan, im assuming), and it seems like futsuu is faster for the entire song (and obviously, faster = harder to read for newbies and some songs). the speed changes also dont feel very smooth, and in comparison to futsuu thats really fast and energetic, the slow downs make it feel... kind of dragging in all honesty. you should probably either apply them to all difficulties or just remove them. you could also just make futsuu and kantan (assuming) slower, but. *shrugs* That's why it called "Muzukashii", because SV changes make it a little harder to read than "Futsuu" . For futsuu speed, i want to reduce the speed too, but when i see other ranked maps, they don't do reduce the SV, maybe because Futsuu note density is lower than Muzu, so it's not a problem imo. (look at https://osu.ppy.sh/b/345481 map, it have a faster BPM but without SV change).
  2. also, im going to be honest when i say the patterns feel sort of repetitive. i dont think many people will mind, but i found myself wanting more variety. even just inversions. For pattern yea it's repetitive because the song is also have a repetitive lyric and music, so i just following the consistency not a variety.
  3. 00:08:955 (32) - i feel like this should be a k for consistency, since youve been using them on 1/2 notes after the snares. you also use this pattern here: 00:13:691 (49,50,51,52) (and here 00:23:797 (93,94,95,96) ) Changed, That's have a higher pitch
  4. other than that, everything else seems fine as is

overall, there isnt much i can say, i think its already been relatively polished. also, these are all just suggestions of course, so feel free to reject anything!

i hope i could at least be of some use! good luck!
Thanks For Modding
OzzyOzrock
Hi! I have good news and bad news

Good news: Oni is really really good!
Bad news: The spread in other diffs isn't.


Just as a general overview, here are problems to look at:

  1. Muzukashii: This diff is basically Oni without 1/4, and sometimes that works, but when Oni doesn't use very many hard patterns, it makes Muzukashii look A LOT like Oni. This is bad because it means Futsuu will look like a Muzukashii. But here's the next problem...

  2. Futsuu: Too simple. Muzukashii has some consistent 1/2, but Futsuu stays on 1/1 a lot. You should not be afraid to use 1/2. It is meant to show up in Futsuu diffs. Just make sure it's not too constant (add breaks) or it'll look like a Muzukashii.

  3. Kantan: The same. There's not much you can do. Once you fix Muzukashii and Futsuu, it'll be obvious how Kantan should look like. But basically, [b]you don't need 4/1 breaks EVERY 3 NOTES, you can have way more 1/1 than you have right now, and as long as you use breaks at the end of phrases and other good spots, it'll be perfectly fine.

So yeah, I just didn't want to waste time by picking out a ton of stuff, so I'll give you this and come back once you've looked at stuff yourself!
Topic Starter
Yoratama

OzzyOzrock wrote:

Hi! I have good news and bad news

Good news: Oni is really really good! Thanks, it's because so many helpful mod from surono and other modder xD
Bad news: The spread in other diffs isn't. Ya, i always have a problem in diff spread :3


Just as a general overview, here are problems to look at:

  1. Muzukashii: This diff is basically Oni without 1/4, and sometimes that works, but when Oni doesn't use very many hard patterns, it makes Muzukashii look A LOT like Oni. This is bad because it means Futsuu will look like a Muzukashii. But here's the next problem... I'll decreased some note on this

  2. Futsuu: Too simple. Muzukashii has some consistent 1/2, but Futsuu stays on 1/1 a lot. You should not be afraid to use 1/2. It is meant to show up in Futsuu diffs. Just make sure it's not too constant (add breaks) or it'll look like a Muzukashii.

  3. Kantan: The same. There's not much you can do. Once you fix Muzukashii and Futsuu, it'll be obvious how Kantan should look like. But basically, [b]you don't need 4/1 breaks EVERY 3 NOTES, you can have way more 1/1 than you have right now, and as long as you use breaks at the end of phrases and other good spots, it'll be perfectly fine.

So yeah, I just didn't want to waste time by picking out a ton of stuff, so I'll give you this and come back once you've looked at stuff yourself! Yea, Thanks for coming to check my map.
Thanks For adivices Ozzy, i'll do a little remap on Futsuu and Kantan.
For futsuu and kantan, yea im affraid that if added more note it will exceed the maximum SR, but since the SR is not too important, i'll ignore that.
Learning so much from your post xD
Surono

Yoratama wrote:

if added more note it will exceed the maximum SR, but since the SR is not too important, i'll ignore that.
Learning so much from your post xD
nvr look sr pls
Backfire
[General]
Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't.

[Kantan]
01:03:112 (113,118) - Maybe these two could be kat? I feel like ddd is kind of a little too simple, since these seems to be a little harder than normal kantan (which is fine)
01:57:744 - kat, because it does change to like a different vocal rhythm or whatever.
That's all, good diff albiet maybe too hard.

[Futsuu]
Everything looks good there buddy :)

[Muzu]
00:41:323 (165,166,167,168) - same as in oni, seems just weird and you should do ddd k instead. Seems to be this way in all diffs so maybe make sure to change it in all.
Well, that didn't have many problems either, i'm starting to feel this is just ready for rank.

[Oni]
00:41:323 (233,234,235,236,237) - this is also pretty much not correct, ddddk is more indicative of this sound, although I do understand kat = cymbals/snares but, for this in particular, its not right.
02:25:534 - Ok these 1/4 are just unnecessary, I suggest mapping this normal lol sorry
Well the rest seems adequate, good diff.
Topic Starter
Yoratama

Backfire wrote:

[General]
Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't. i have searching a silent sirent that have cartoonized, but i can't find that. so i just put an anime band wallpaper that fit on vocalist and drummer.

[Kantan]
01:03:112 (113,118) - Maybe these two could be kat? I feel like ddd is kind of a little too simple, since these seems to be a little harder than normal kantan (which is fine) it make a little harder , but yeah i applied that
01:57:744 - kat, because it does change to like a different vocal rhythm or whatever. Yes that better to ddddkkkk
That's all, good diff albiet maybe too hard.

[Futsuu]
Everything looks good there buddy :)

[Muzu]
00:41:323 (165,166,167,168) - same as in oni, seems just weird and you should do ddd k instead. Seems to be this way in all diffs so maybe make sure to change it in all. Yes, following oni.
Well, that didn't have many problems either, i'm starting to feel this is just ready for rank.

[Oni]
00:41:323 (233,234,235,236,237) - this is also pretty much not correct, ddddk is more indicative of this sound, although I do understand kat = cymbals/snares but, for this in particular, its not right. Yeah, i apply this, so many mention this
02:25:534 - Ok these 1/4 are just unnecessary, I suggest mapping this normal lol sorry Umm no, this map is really easy to get FC for top players, so i just want to increase this hardness a little to make it a little hard to FC.
Well the rest seems adequate, good diff.
Thanks For Modding
Surono

Yoratama wrote:

Backfire wrote:

[General]
Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't. i have searching a silent sirent that have cartoonized, but i can't find that. so i just put an anime band wallpaper that fit on vocalist and drummer.
wibu

rank it ww
Doyak
Sorry for being late and here's my m4m. Still the exam is not done but got a bit of time. (You won't expect a bubble from a std BN, would you? xD)

[General]
* How about moving the first kiai to 00:11:639 - ~ 00:29:323 - instead of 00:29:323 - 00:40:691 - ? It's just the same cycle of the song as 01:12:270 - 02:10:376 - . Also you can remove 02:48:270 - this kiai too.

[Kantan]
* 00:52:060 (93,94,95,96,97,98,99,100,101,102,103,104,105,106,107) - Here you have used the exactly same pattern as 00:41:955 (76,77,78,79,80,81,82,83,84,85,86,87,88,89,90) - , which has quite a lot of dons than kats. But I think the later part is more bright, so you could use some more kats there, like 00:52:691 - or 00:53:639 - things. And possibly reduce some notes on the previous part also.
* 01:42:270 - 01:44:797 - 01:47:323 - 01:49:849 - 01:52:376 - 01:54:902 - Consider adding k's here? The 'Cherry Bomb' thing is very attractive but you made the whole thing too empty I think. You have 4/1 breaks after each of them so some emphasis on them wouldn't hurt.
* 02:08:797 - k? This one has a bit high tone and it was all d d k patterns before but only this one's not. Also too many d's so yeah.
* 02:35:955 - missing note? unlike before
* 02:47:007 - 02:47:323 - would like to use two D's here, as it doesn't have a vocal, and obviously the drum pattern is different than the previous 4/1s.

[Futsuu]
* 00:11:639 (30,31,32,33) - I think the one on 00:12:270 - should be k, because I know you're focusing on the snare drums but not strictly like 00:17:639 - 00:18:270 - etc. The vocal there is way too high than others so maybe ddkd or dkkd would work better. Same for 00:14:165 - as well, and all others.
* 00:13:218 (34,35,36,37) - I'd really like to suggest this rhythm for all the similar parts: http://puu.sh/pxmWi/30d38aae47.jpg Because, you're neglecting all these 'vocal-strong' beats like 00:13:376 - while you put the note on a weak beat 00:13:534 - (at least it's much weaker than the downbeats 00:12:902 - )
* 00:39:428 - k--d--d-k? The tone is like that
* 00:51:112 - the 3/2 gap is weird so how about adding a k? Like you were focusing on the drums, but why not here?
* 01:05:007 - add k like 01:02:481 -
* 01:07:534 - 01:08:165 - Having no note here feels too empty, just fill them out so that you can represent all the interesting 1/1 drums.
* 01:37:218 - 01:39:744 - Obvious sounds, so why not add a note? 3/2 gap is weird if you have a good sound to fill an 1/2 out.
* 01:58:376 - Why kd? The vocal just goes up as same as 01:57:744 - 01:57:902 - , so dk works better imo. Same for Muzu and Oni.
* 02:07:849 - would go with d--d--k--k--k because the pitch is exactly like that.

[Muzukashii]
* 00:24:902 - Suggest this rhythm: http://puu.sh/pxqAN/10c430994c.jpg represents the vocal better.
* 00:27:586 - Move this to 00:27:428 - here? I think there's no need to skip that beat while the vocal is a 1/1 consistent.
* 00:30:428 - 00:32:955 - Consistency? Same for 00:35:481 - and 00:38:007 - and the last part too.
* 00:38:955 - k? These drums are consistent sound.
* 00:42:744 - 00:45:270 - and all similar beats - add something, it has a clear drum sound and this is too similar to Futsuu and far from Oni.
* 00:50:797 - This triplet seems too much for me, I think even 1 note is enough? I don't hear anything to emphasize.
* 01:00:428 - Rather this place deserves another note.
* 01:01:060 - Same
* 01:01:376 - And here seems good for a triplet
* 01:02:165 - From here to 01:07:060 - : If you split this part into 4 pieces (measures), You have a triplet on 2nd and 3rd, but not on 1st and 4th, which is weird. They're basically the same rhythm. If you bind the measures, it should be 1-2 and 3-4, so if you made a triplet on the 2nd, there should another one on the 4th as well, not on 3rd. Or 1st-3rd works too, but 2nd-3rd is just weird.
* 01:07:376 - This place deserves a note much more than 01:09:902 -
* 02:09:428 - Why not add another k?

[Oni]
* 00:24:902 - http://puu.sh/pxskO/8f6cd2bdb1.jpg to represent the vocal better, also why do you neglect 00:26:165 - ? Same for all similar parts.
* 00:42:586 (240,241,242,243,244,245,246,247,248) - Use this rhythm to 00:45:112 (251,252,253,254,255,256,257,258,259,260) - as well, because they're basically the same rhythm, so I don't see a reason to use the rhythm differently.
* 00:48:586 - http://puu.sh/pxsyB/dbbd7823f5.jpg
* 01:09:902 - I'd delete this note because there's a 'stop' on the drum pattern, so you might as well need to represent it somehow.
* 01:36:586 - 01:39:112 - Would better to fill these out, as you were following the 1/1 drums quite well with the kats. You already have enough rests on 01:35:165 - 01:37:691 -
* 01:50:955 - 01:53:481 - Add something here, to make it slightly buffed than 01:45:112 - this part. (Yes I know there are triplets later, but I mean not only there, but also add something here too)
* 01:59:639 - You can add a 9 notes stream to represent the 1/4 drums too. This feels too empty and not different than Muzukashii.
* 02:25:534 (818,819,820,821,822,823,824,825) - This is very unpleasant to play, because they're just a regular vocals that doesn't support the 1/4 doublet patterns. I know your intention but this just feels awkward.

That's all from me. Good luck~
-NanoRIPE-
aku rasa Tag "rock j-pop" di hapus aja deh ~ karena nanti kalau mau ranked/quailfield kan di beri genre ~ jadi nggk perlu di tambah di tag genrenya
dan juga "cut version",tagnya tertulis cut version tapi durasinya 3 menit? knp nggk ganti jadi full version?
terus tambahkan tag "Dreamusic" karena itu adalah produser silent siren ~ dan terakhir tambahkan "Saisai" yahh karena itu nama lain dari Silent siren ~
check : https://id.wikipedia.org/wiki/Silent_Siren
Topic Starter
Yoratama

Doyak wrote:

Alright, sorry for being late and here's my m4m. Still the exam is not done but got a bit of time. (You won't expect a bubble from a std BN, would you? xD) Sure im not lol xD

[General]
* How about moving the first kiai to 00:11:639 - ~ 00:29:323 - instead of 00:29:323 - 00:40:691 - ? It's just the same cycle of the song as 01:12:270 - 02:10:376 - . Also you can remove 02:48:270 - this kiai too. umm nope, 00:11:639 just too early, because it's not reach 100 combo at Oni on that time, so i put 00:29:323 - for kiai , because it have the most harder part in this song and have a fastest drum rhytm. also for this 02:48:270 - .
so i deny it


[Kantan]
* 00:52:060 (93,94,95,96,97,98,99,100,101,102,103,104,105,106,107) - Here you have used the exactly same pattern as 00:41:955 (76,77,78,79,80,81,82,83,84,85,86,87,88,89,90) - , which has quite a lot of dons than kats. But I think the later part is more bright, so you could use some more kats there, like 00:52:691 - or 00:53:639 - things. And possibly reduce some notes on the previous part also. Yeah, decreased some note at first part.
* 01:42:270 - 01:44:797 - 01:47:323 - 01:49:849 - 01:52:376 - 01:54:902 - Consider adding k's here? The 'Cherry Bomb' thing is very attractive but you made the whole thing too empty I think. You have 4/1 breaks after each of them so some emphasis on them wouldn't hurt. Yeah added
* 02:08:797 - k? This one has a bit high tone and it was all d d k patterns before but only this one's not. Also too many d's so yeah.yeah it's k when i hear this using earphone
* 02:35:955 - missing note? unlike before yeah thanks xD
* 02:47:007 - 02:47:323 - would like to use two D's here, as it doesn't have a vocal, and obviously the drum pattern is different than the previous 4/1s. yup i think im forgot and make that's K, also in other this this part is DD

[Futsuu]
* 00:11:639 (30,31,32,33) - I think the one on 00:12:270 - should be k, because I know you're focusing on the snare drums but not strictly like 00:17:639 - 00:18:270 - etc. The vocal there is way too high than others so maybe ddkd or dkkd would work better. Same for 00:14:165 - as well, and all others. i keep that dkdk because i use don 00:12:270 on all diff, so i don't change that for consistenncy, and no for 00:14:165 because dddk more fit and easier than kddk
* 00:13:218 (34,35,36,37) - I'd really like to suggest this rhythm for all the similar parts: http://puu.sh/pxmWi/30d38aae47.jpg Because, you're neglecting all these 'vocal-strong' beats like 00:13:376 - while you put the note on a weak beat 00:13:534 - (at least it's much weaker than the downbeats 00:12:902 - ) [color=##40BF00]i made like that before i remap that, and thats the way too hard for newbies (i spectate newbies playes to play this, and they always fail at that part, so they always fail at chorus part. but yeah i changed that again to follow muzukashii pattern.[/color]
* 00:39:428 - k--d--d-k? The tone is like that no, i this this d d k k , because 00:40:376 - higher pitch than 00:39:902 - and increasing at 00:40:691 - , also make this 00:39:428 - to make contrast with previous pattern. kkkd
* 00:51:112 - the 3/2 gap is weird so how about adding a k? Like you were focusing on the drums, but why not here? yeah, make that k d kd
* 01:05:007 - add k like 01:02:481 - no, i miss adding 01:02:481 , that part is empty
* 01:07:534 - 01:08:165 - Having no note here feels too empty, just fill them out so that you can represent all the interesting 1/1 drums. oke, added d to make it easier
* 01:37:218 - 01:39:744 - Obvious sounds, so why not add a note? 3/2 gap is weird if you have a good sound to fill an 1/2 out. yeah it's filled now
* 01:58:376 - Why kd? The vocal just goes up as same as 01:57:744 - 01:57:902 - , so dk works better imo. Same for Muzu and Oni. Nope, i think that's is reverse vocal.
* 02:07:849 - would go with d--d--k--k--k because the pitch is exactly like that.Changed to whole diffs

[Muzukashii]
* 00:24:902 - Suggest this rhythm: http://puu.sh/pxqAN/10c430994c.jpg represents the vocal better. Yup, that's better, chandeg
* 00:27:586 - Move this to 00:27:428 - here? I think there's no need to skip that beat while the vocal is a 1/1 consistent. yea moved
* 00:30:428 - 00:32:955 - Consistency? Same for 00:35:481 - and 00:38:007 - and the last part too. nope, i deliberate deleting 00:32:955 -to make variation and make a higher gap to oni.
* 00:38:955 - k? These drums are consistent sound. too many k there, so i make d, and that,s to make a little harder
* 00:42:744 - 00:45:270 - and all similar beats - add something, it has a clear drum sound and this is too similar to Futsuu and far from Oni. added some note
* 00:50:797 - This triplet seems too much for me, I think even 1 note is enough? I don't hear anything to emphasize. yea i think i miss-added a note again. that's really 1/2.
* 01:00:428 - Rather this place deserves another note. added
* 01:01:060 - Same no here, that's for brak and to make same with 01:07:376 -
* 01:01:376 - And here seems good for a triplet i think there's no sound to call for triplet there
* 01:02:165 - From here to 01:07:060 - : If you split this part into 4 pieces (measures), You have a triplet on 2nd and 3rd, but not on 1st and 4th, which is weird. They're basically the same rhythm. If you bind the measures, it should be 1-2 and 3-4, so if you made a triplet on the 2nd, there should another one on the 4th as well, not on 3rd. Or 1st-3rd works too, but 2nd-3rd is just weird. That's only 3 part so now i just only added at 2nd part
* 01:07:376 - This place deserves a note much more than 01:09:902 - Umm yeah deleted 01:09:902 -
* 02:09:428 - Why not add another k? That will be same with oni.

[Oni]
* 00:24:902 - http://puu.sh/pxskO/8f6cd2bdb1.jpg to represent the vocal better, also why do you neglect 00:26:165 - ? Same for all similar parts.Keep my pattern, i think my pattern flow is better, i don't fill that because i think there's no sound and my pattern end 00:26:007 - so i give a break there
* 00:42:586 (240,241,242,243,244,245,246,247,248) - Use this rhythm to 00:45:112 (251,252,253,254,255,256,257,258,259,260) - as well, because they're basically the same rhythm, so I don't see a reason to use the rhythm differently. That's for variation, and that's follow drum and vocal better.
* 00:48:586 - http://puu.sh/pxsyB/dbbd7823f5.jpg Nope, i following drum there and to make it consistent with 2 - 4 - 2 -4 pattern 00:48:586 (267,268,269,270,271,272,273,274,275,276,277,278) -
* 01:09:902 - I'd delete this note because there's a 'stop' on the drum pattern, so you might as well need to represent it somehow.nice one, deleted like muzukashii
* 01:36:586 - 01:39:112 - Would better to fill these out, as you were following the 1/1 drums quite well with the kats. You already have enough rests on 01:35:165 - 01:37:691 - yap that's filled
* 01:50:955 - 01:53:481 - Add something here, to make it slightly buffed than 01:45:112 - this part. (Yes I know there are triplets later, but I mean not only there, but also add something here too)
* 01:59:639 - You can add a 9 notes stream to represent the 1/4 drums too. This feels too empty and not different than Muzukashii. yeah, i'll try that
* 02:25:534 (818,819,820,821,822,823,824,825) - This is very unpleasant to play, because they're just a regular vocals that doesn't support the 1/4 doublet patterns. I know your intention but this just feels awkward. So many peaople noticing about this, and yeah i'll change this now

That's all from me. Good luck~

-NanoRIPE- wrote:

aku rasa Tag "rock j-pop" di hapus aja deh ~ karena nanti kalau mau ranked/quailfield kan di beri genre ~ jadi nggk perlu di tambah di tag genrenya Oke nanti di hapus kalo udah mau ranked,soalnya liat map lain juga pada pake genre.
dan juga "cut version",tagnya tertulis cut version tapi durasinya 3 menit? knp nggk ganti jadi full version? Untuk Penjelasan Cut Version liat di Page pertama, Surono Mod
terus tambahkan tag "Dreamusic" karena itu adalah produser silent siren ~ dan terakhir tambahkan "Saisai" yahh karena itu nama lain dari Silent siren ~
check : https://id.wikipedia.org/wiki/Silent_SirenOke!
Thanks For Nice Modding!
Etsu
Hello!

No kudos...

I was playing this kawaii song and I like :3

Although the preview point does not seem (when I select the map)... better than good in 01:11:955 - by the choir, so it is full this map imo

I like this map here I leave a star ^^

Good luck for your ranked :)
Topic Starter
Yoratama

Etsu wrote:

Hello!

No kudos...

I was playing this kawaii song and I like :3

Although the preview point does not seem (when I select the map)... better than good in 01:11:955 - by the choir, so it is full this map imo

I like this map here I leave a star ^^

Good luck for your ranked :)
Thanks For the star Etsu! :D
The reason that i dont put preview at chorus is because chorus have a repetitive drum rhytm, and 00:41:955 - part have an interesting and good drum rhytm, so i put there for preview. at first time, i put the preview here 00:00:902 - , but someone said that is too early, so i put that on a 1st verse.
Doyak
Here's some more words (no kds)


[Muzukashii]
* 01:01:060 - 01:07:376 - Yeah but as I said, 3/2 gap doesn't really make the players to rest, because that's a hard rhythm. Rather, the missing drum beat there makes it awkward.
* 02:09:428 - Yes, but you don't need to always make every pattern easier than Oni when it's already an easy pattern. Think about this diff itself, it's weird to miss a strong sound like that while all these 4 have basically same impact, and it's not a hard pattern at all as a Muzukashii.

[Oni]
* 00:26:165 - "because i think there's no sound" what? The drums there are just 1/1 repeating, so there's clearly a strong drum sound there. The weak ones are all on the red ticks, so I don't get it.
* 00:43:849 - So this is how you represented the drum, because there's no drum. But you said 00:45:112 (251,252,253,254,255,256,257,258,259,260) - this is following the vocal and the drum, which I don't quite get, because you're basically ignoring all the drum-stops there. That's 'only' following the vocals in my eyes. And obviously you're 100% back to the drums after that because you neglected 00:48:902 - this important vocal beat. Then you even put a note on 00:49:376 - , which doesn't have any sounds, so the only thing I can think of is that you're emphasizing 00:49:218 - this vocal again? So I don't get what you're following here, it's just very inconsistent for me.
Topic Starter
Yoratama

Doyak wrote:

Here's some more words (no kds)


[Muzukashii]
* 01:01:060 - 01:07:376 - Yeah but as I said, 3/2 gap doesn't really make the players to rest, because that's a hard rhythm. Rather, the missing drum beat there makes it awkward. Ok
* 02:09:428 - Yes, but you don't need to always make every pattern easier than Oni when it's already an easy pattern. Think about this diff itself, it's weird to miss a strong sound like that while all these 4 have basically same impact, and it's not a hard pattern at all as a Muzukashii. Yeah

[Oni]
* 00:26:165 - "because i think there's no sound" what? The drums there are just 1/1 repeating, so there's clearly a strong drum sound there. The weak ones are all on the red ticks, so I don't get it. Oke, changed to ddkkddk d not ddkkdkd d because that flow is bad
* 00:43:849 - So this is how you represented the drum, because there's no drum. But you said 00:45:112 (251,252,253,254,255,256,257,258,259,260) - this is following the vocal and the drum, which I don't quite get, because you're basically ignoring all the drum-stops there. That's 'only' following the vocals in my eyes. And obviously you're 100% back to the drums after that because you neglected 00:48:902 - this important vocal beat. Then you even put a note on 00:49:376 - , which doesn't have any sounds, so the only thing I can think of is that you're emphasizing 00:49:218 - this vocal again? So I don't get what you're following here, it's just very inconsistent for me.
If i keep stop while drum stopping that will no different with muzukashii. Here the reason why i reject (cursor at 00:46:060 -

This Is Muzu

00:45:586 - drum stop and have a stronger vocal, you don't fill that.
00:45:902 - drum stop but have a not stong vocal, you fill that
00:46:376 - drum stop have a strong vocal, you dont fill that and that pattern make it's repetitive and so close to muzu.

00:45:586 - drum stop and have a vocal, so i fill that.
00:45:902 - drum stop but have a not stong vocal, so i don't fill that
00:46:376 - drum stop have a steong vocal, so i fill that, and that pattern is different with muzu and have a harder pattern (5 1/2)

This is oni, i think that's fine to ignore a stop and fill that with note to make it harder as long as it fit with the music.
For 00:48:902 - , ok i following your suggestion because that to make consistent with my mapping at that part,
the reason why i want to keep 2-4-2-4 pattern is to make it same and consistent with this 00:57:429 (318,319,320,321,322,323,324,325,326,327,328,329) - with reversed pattern. but yea, you said that bad :3


Thanks Again For ComeBack Modding :3
Shiranai
Metadata and tags sugestion is not warant for a kudosu, be careful next time!
Aku kasih kudosu buat gantiin kudosu yang denied, good luck~
Topic Starter
Yoratama

Mako Sakata wrote:

Metadata and tags sugestion is not warant for a kudosu, be careful next time!
Aku kasih kudosu buat gantiin kudosu yang denied, good luck~
Oh iya gak apa2, gak tau sih kirain semua saran yg berguna bisa dikasi kudos. :D
Nyan
[Kantan]

All below mods in Kantan is not necessary, just some suggestions

00:51:428 - add a kat

00:20:481 (36) - "cherry cherry bomb" part can have 2/1 kat or Big kat
01:21:112 (136) - ^
02:19:218 (231) - ^
02:36:902 (262) - ^

[Futsuu]

01:07:060 (185) - add Finish
01:10:849 (193,194,195) - add Finish
01:11:955 (196) - remove Finish
01:40:060 (278) ~ 01:55:218 (318) - endless repeat of d_k _ d_k _ k _ d.. needs to change a bit like muzu pattern
02:00:270 (332) - add Finish
02:01:376 (335) - remove Finish
02:03:902 (343) - remove Finish and kat
02:06:428 (351) - remove Finish

[Muzu]

01:10:060 (291,292,293,294) - k_d_k_k
01:10:849 (295,296) - add Finish
01:11:639 (298,299) - 1/4 ddd

muzu is fine
Topic Starter
Yoratama

Nyan wrote:

[Kantan]

All below mods in Kantan is not necessary, just some suggestions

00:51:428 - add a kat Nope, that's for break

00:20:481 (36) - "cherry cherry bomb" part can have 2/1 kat or Big kat Same reason ^
01:21:112 (136) - ^
02:19:218 (231) - ^
02:36:902 (262) - ^

[Futsuu]

01:07:060 (185) - add Finish nice
01:10:849 (193,194,195) - add Finish Yup That's good
01:11:955 (196) - remove Finish Removed the finisher
01:40:060 (278) ~ 01:55:218 (318) - endless repeat of d_k _ d_k _ k _ d.. needs to change a bit like muzu pattern I think that's fine, muzu have a repetitive pattern tooo (d_k__d_k_d_k__d but with increasing note 1/1
02:00:270 (332) - add Finish No finisher sound there.
02:01:376 (335) - remove Finish No, finisher is there not 02:00:270
02:03:902 (343) - remove Finish and kat Same ^
02:06:428 (351) - remove Finish

[Muzu]

01:10:060 (291,292,293,294) - k_d_k_k Nope, because this 01:10:691 - note must be don not kat
01:10:849 (295,296) - add Finish Yes, added the three note like futsuu
01:11:639 (298,299) - 1/4 ddd Nope, that will be like oni.

muzu is fine
Thanks For Modding
Raediaufar
mod as requested

[Oni]
click
00:18:586 (86) - k? pitch vokal

00:25:691 (127) - k, kedengaran pas sama vokal kalo ini di k

01:02:323 - add d? ada yg kurang kalo gak dikasih apa apa disini

01:09:902 - add d, ada suara gitar yg lumayan dominan sama juga buat bikin break 1 beat jadi sama kek 01:07:534 - ke 01:07:849 - , 01:08:481 - ke 01:08:797 - sekira gak bingungin player entar pas maen :')

01:19:217 (445) - k, alasannya ya sama kek vokal tadi (partnya sama sih sebenarnya)

01:26:322 (486) - k, vokal juga ini

01:57:744 - uhh gimana ya ini, lagunya di part ini udah pada saat klimaks nya tapi patternnya malah dikasih mudah. Gak sinkron sih imo.
Saran pattern http://puu.sh/pIFlt/ae5dabcd46.jpg (yang gue highlight itu big D sama big K), note pertama di ss itu diawali di 01:57:744 -

02:00:981 (696) - move ke 02:00:818 - , perasaanku kalo alternate cocoknya disitu sih bukan ditembat yg awal kamu taroh itu. Dan ngepas juga sama yg disini 02:03:428 -

02:17:323 (786) - k

02:24:428 (827) - k

02:35:165 - add d, rasa kurang gimana gitu ngghh

[Muzukashii]
click
00:32:955 - add k, samain 5 note 5 note kek yg lain lah. Suaranya juga gak beda beda amat disitu

00:38:007 - ^

01:57:744 - part ini juga kurang impactnya deh disini. Tapi kalo yg ini b isa dijadiin finisher aja di 01:57:744 (486,488) -

[Futsuu]
click
00:29:639 - add k, rasa ada yg kurang disini kalo gak ditambah note

00:51:586 - hmm add k?

02:34:376 (429) - k

Untuk kantan gue cuman kurang yakin aja sama pattern kek 00:28:060 (49,50) - 2 finisher dalam satu baris beat o.o
Topic Starter
Yoratama

Raediaufar wrote:

mod as requested

[Oni]
click
00:18:586 (86) - k? pitch vokal Oke , di apply juga ke part lain

00:25:691 (127) - k, kedengaran pas sama vokal kalo ini di k No, udahj ane tulis alasanya di mod doyak

01:02:323 - add d? ada yg kurang kalo gak dikasih apa apa disini Nice, added.

01:09:902 - add d, ada suara gitar yg lumayan dominan sama juga buat bikin break 1 beat jadi sama kek 01:07:534 - ke 01:07:849 - , 01:08:481 - ke 01:08:797 - sekira gak bingungin player entar pas maen :') enggak deh kyaknya, soalnya disitu empty sound

01:19:217 (445) - k, alasannya ya sama kek vokal tadi (partnya sama sih sebenarnya) Same

01:26:322 (486) - k, vokal juga ini same

01:57:744 - uhh gimana ya ini, lagunya di part ini udah pada saat klimaks nya tapi patternnya malah dikasih mudah. Gak sinkron sih imo.
Saran pattern http://puu.sh/pIFlt/ae5dabcd46.jpg (yang gue highlight itu big D sama big K), note pertama di ss itu diawali di 01:57:744 - Oke ane coba pattern ente, cuman note yg dibelakang finisher ane hapus

02:00:981 (696) - move ke 02:00:818 - , perasaanku kalo alternate cocoknya disitu sih bukan ditembat yg awal kamu taroh itu. Dan ngepas juga sama yg disini 02:03:428 - Tetep disitu, itu note udah dipindah beberapa kali, first di 02:01:139 - kemudian ada yg mod di tempat yg kamu sugget 02:00:823 - ada lagi yg bilang gak pas, harusnya di posisi yg sekarang 02:00:981 - , selera org beda2 sih xD. kalo menurut ane pas disitu jadi ane keep aja xD

02:17:323 (786) - k same

02:24:428 (827) - k same

02:35:165 - add d, rasa kurang gimana gitu ngghh disamain pattern sebelumnya

[Muzukashii]
click
00:32:955 - add k, samain 5 note 5 note kek yg lain lah. Suaranya juga gak beda beda amat disitu kalo ane tambah don disitu nati jadinya 3 pattern yg sama berturut2. 00:33:744 - 00:35:007 - . kalo ane tambah kat, suaranya malah gak pas, makanya ane hapus note disitu.

00:38:007 - ^ Same reason ^

01:57:744 - part ini juga kurang impactnya deh disini. Tapi kalo yg ini b isa dijadiin finisher aja di 01:57:744 (486,488) -Terlalu suah kalo add finisher disitu, nantinya juga suaranya jadi gak rapih.

[Futsuu]
click
00:29:639 - add k, rasa ada yg kurang disini kalo gak ditambah note Itu sengaja buat break, kalo disitu add note, nanti disini 00:34:691 - juga ane harus add note, jadinya kepanjangan

00:51:586 - hmm add k? tadinya juga disitu ane add note don, cuman spacingnya terlalu hard buat futsuu, jadi ane hapus

02:34:376 (429) - k nice for variation., liriknya juga beda disitu

Untuk kantan gue cuman kurang yakin aja sama pattern kek 00:28:060 (49,50) - 2 finisher dalam satu baris beat o.o hmm kyaknya fine aja deh kalo itu.
Thanks For Modding!
OzzyOzrock
Spread is looking awesome. One last thing though, first kiai Muzukashii needs some 1/4 since it's mapped preeeetty hard in Oni
Topic Starter
Yoratama

OzzyOzrock wrote:

Spread is looking awesome. One last thing though, first kiai Muzukashii needs some 1/4 since it's mapped preeeetty hard in Oni
Yup It's Fixed, added some note to be a triplet at fisrt kiai and last kiai for consistency.
OzzyOzrock
I LIKE IT.

Futsuu should have HP 6 instead of the same as Kantan, Muzukashii can be 5 and Oni can be 6.
Topic Starter
Yoratama

OzzyOzrock wrote:

I LIKE IT.

Futsuu should have HP 6 instead of the same as Kantan, Muzukashii can be 5 and Oni can be 6.
Yes It's Fixed, but why Oni HP is higher than Muzu? usually Oni HP 5 Muzu HP 6. is that because it's Oni is have an easy pattern?
Volta
why the little busters bg tho lol it's awesomely fits the song

yo ozzy if this gets bub'd ring my bell :)
Surono

oo nah dem, d nex Flying_pan_scorched.3jpg

thats guy d netx flyihnggpean *me traumeh trauMEH* MEH
byebyebyebyeyebyebyeyebyebyebyebyebyebyebyebyebyebyebyebyebebyebeybeyebyebeybeybeybeyebeybeyebyebye.
Skylish
great amateur's work, appreciate much!!!
_IxApplePie_
Looking forward for this to get ranked!
Go go Yora!! ;)
Topic Starter
Yoratama
Aawww, all my closest friend at osu are coming!!
Thanks guys!! wwwwwwwwwwww

Volta wrote:

why the little busters bg tho lol it's awesomely fits the song

yo ozzy if this gets bub'd ring my bell :)
I'll visit your home when it's qualified xDDDDD :)

Surono wrote:


oo nah dem, d nex Flying_pan_scorched.3jpg

thats guy d netx flyihnggpean *me traumeh trauMEH* MEH
byebyebyebyeyebyebyeyebyebyebyebyebyebyebyebyebyebyebyebyebebyebeybeyebyebeybeybeybeyebeybeyebyebye.
lel Dat megaMEH :3
Surono

Yoratama wrote:

Aawww, all my closest friend at osu are coming!!
Thanks guys!! wwwwwwwwwwww

Volta wrote:

why the little busters bg tho lol it's awesomely fits the song

yo ozzy if this gets bub'd ring my bell :)
I'll visit your home when it's qualified xDDDDD :)
nice, both of you are is same area? good to know..

waduh, mz Yoga mz Yoga =_=
FBnya si om panci apa, ganteng ga? V:
OzzyOzrock
It's kind of weird but basically, Oni has high HP because it should be harder to pass. Muzu is at 5 because players shouldn't be TOO punished by missing at this level, and then Futsuu and Kantan are of course high and higher because it's TOO easy to pass.

But I guess 5 6 7 8 would work too if that seems better :p
Topic Starter
Yoratama

Surono wrote:

nice, both of you are is same area? good to know..

waduh, mz Yoga mz Yoga =_=
FBnya si om panci apa, ganteng ga? V:
Weew that's Just Kidding lol :v

OzzyOzrock wrote:

It's kind of weird but basically, Oni has high HP because it should be harder to pass. Muzu is at 5 because players shouldn't be TOO punished by missing at this level, and then Futsuu and Kantan are of course high and higher because it's TOO easy to pass.

But I guess 5 6 7 8 would work too if that seems better :p
well, then i'll keep that Oni HP 6 to make it harder, and kantan-futsuu 7/6 because it's have a long duration and hard pattern at futsuu.
OzzyOzrock
Somehow I thought I had bubbled this. I am currently away and will be back in two weeks... I will definitely check and surely bubble then! Maybe find another BN in the meantime, now that they know a bubble is likely.
Topic Starter
Yoratama

OzzyOzrock wrote:

Somehow I thought I had bubbled this. I am currently away and will be back in two weeks... I will definitely check and surely bubble then! Maybe find another BN in the meantime, now that they know a bubble is likely.
Yup ok i'll try to find another BN to bubble this if you busy right now.,
Surono
cie ad potensi mapnya, dah panggil si pancigosong dulu. sapa tau oji bantu quah lifih ni map :P
Niko-nyan
I have no idea why the Muzukashii's is lower than Oni's ? I prefer to make the current HP Drain as 7/7/6/6 or maybe Kantan as 7.5/7/6.5/6 but let's wait for BN's check as well.
Volta
man, i like your new userpage xd


mapper and all modders has done very good job. mentioning a few things that can be considered in my perspective and some for adjustment in spread before pushing forward.

[General]
01:12:112 - menurutku sih lebih baik preview pointnya disini pas sebelum masuk chorusnya.

[Kantan]
00:17:955 - ganti jadi k lebih masuk ke flow karena kunci lagunya berubah disini
00:28:376 - note ini bisa dihapus untuk memberikan 4/1 break sebelum masuk kiai pertama, pemain baru butuh waktu istirahat cukup dan tidak perlu terlalu dimap terlalu detail

00:45:744 (80,81,82,83) - rhythm ini rasanya agak kurang mengalir dengan pattern sebelum dan setelahnya. dan di bagian ini musiknya relatif lebih kalem jadi jangan dibuat terlalu padat, coba diatur ulang seperti ini:
  1. 00:42:586 - dan 00:45:112 - hapus untuk lebih menekankan gitar di note sebelumnya
  2. 00:46:060 - hapus dan 00:46:691 - pindahkan ke 00:46:376 - untuk menciptakan rhythm yang lebih konsisten
  3. 00:51:428 - tambahkan k agar transisi ke section selanjutnya lebih mulus
00:55:218 - ganti jadi k agar konsisten dengan 00:52:691 - ? suaranya mirip disini
00:57:112 - pitchnya meninggi disini jadi menurutku k bisa lebih merepresentasikannya dengan lebih baik
00:59:323 (98,99) - swap dengan alasan yang sama

01:04:691 (110,111,112,113) - coba ganti jadi k-kdk supaya membentuk mirror pattern dengan 01:02:165 (105,106,107,108) - terdengar lebih baik dan variativ

01:18:586 - sama seperti 00:17:955
01:29:007 - sama seperti 00:28:376

01:35:639 - player rasanya butuh satu rest moment di bagian ini dan note ini bisa jadi salah satu pilihan untuk dihapus
01:36:586 - jika dilakukan coba note ini dipindah ke 01:37:218 -
01:39:112 - dan note ini dipindah ke 01:39:744 - jadi bisa lebih diakhiri dengan lebih intens

02:16:691 - sama seperti 00:17:955
02:27:112 - sama seperti 00:28:376, atau ganti jadi k dan pindah ke 02:27:428 - untuk merepresentasikan drumnya
02:34:376 - aaa
02:47:323 - sama seperti 00:28:376, tapi karena di bagian akhir ini flownya berbeda jadi boleh kalo tidak dihapus

[Futsuu]
00:14:481 - ganti jadi k supaya konsisten dengan 00:11:955 - ?
00:24:586 - ^
01:15:112 - ^
01:25:218 - ^
01:25:218 - ^
02:23:323 - ^
02:30:902 - ^
02:41:007 - ^

00:17:955 - ganti jadi k, lalu
00:18:902 - pindah ke 00:18:270 - dan ganti jadi d supaya lebih menekankan ke 00:18:586 -
00:20:165 - dan tambah d disini supaya lebih mengalir, rasanya break time nya sedikit aneh menurutku
kalau setuju, saran diatas bisa diterapkan di tempat yang sama di bagian lain karena mapnya konsisten (males mention timestampnya haha)

00:46:376 - suaranya emang beda sih, tapi rasanya di bagian ini lebih enak ngikutin rhytm seperti 00:43:849 - terasa lebih nyambung dengan pattern setelahnya juga

01:08:797 - bisa tambah d untuk spread yang lebih baik dengan muzu
01:38:165 - ganti jadi d untuk lebih menekankan double di 01:38:481 (273,274) - ?

02:27:428 - tambah k dengan alasan yang sama seperti kantan

[Muzukashii]
00:41:955 ~ 00:52:060 - melihat bagaimana futsuu dan oni dimap, bagian ini perlu dibuat sedikit longgar. Selain itu musiknya memang lebih kalem dari part selanjutnya. note-note berikut bisa dihapus: 00:42:586 - , 00:42:744 - , 00:45:112 - , 00:45:270 - , 00:47:639 - , 00:48:744 - , 00:50:007 - , 00:50:955 -

00:46:534 - ganti jadi d? alasan yang sama dengan futsuu
00:50:323 - d?

01:08:007 - note ini bisa dihapus, coba bandingin lagi dengan futsuu dan oni
01:10:060 - bisa dihapus juga untuk memberikan waktu istirahat lebih sebelum masuk part selanjutnya? atau kalau terasa aneh menurutku lebih baik ganti jadi k agar vokal di 01:10:376 - bisa lebih ditekankan
01:10:534 - hapus untuk spread yang lebih baik

02:27:823 - rasanya dibagian ini bisa dibuat triplet kkk

[Oni]
01:40:691 - green line nya seharusnya di 01:40:060 - lebih indah secara visual ketika transisi
nice diff. i kinda didn't want to make minor change.


you may call me again after that~
Surono

Yogatama wrote:


The Anteks is real., Vrooo0o0ohhh buru direply modnya si panci gosong U:
Topic Starter
Yoratama

Surono wrote:

Yogatama wrote:


The Anteks is real., Vrooo0o0ohhh buru direply modnya si panci gosong U:
You two is a Stalker BTW :vvv
Megane is da bes!! Ane Belom Sempet NgOsu, udah 2 hari gak on. Kehabisan kuota gara2 ane beliin suptek di tanggal tuek lol :v
EDIT: gw on dii kantor :v
EDIT LAGI: Ternyata Userpage Ane mirip sama Panci Terbang, baru nyadar :v
Surono
bacuds luw Yoga pratama >:V

dasar wibu kacamata panci gosonx cacad HAHA HAH HAH. ngggggggghhhhhhhhhhhhh
Topic Starter
Yoratama

Surono wrote:

bacuds luw Yoga pratama >:V

dasar wibu kacamata panci gosonx cacad HAHA HAH HAH. ngggggggghhhhhhhhhhhhh
Diem lu mengikhee cecedes :3
Topic Starter
Yoratama

Volta wrote:

man, i like your new userpage xd


mapper and all modders has done very good job. mentioning a few things that can be considered in my perspective and some for adjustment in spread before pushing forward.

[General]
01:12:112 - menurutku sih lebih baik preview pointnya disini pas sebelum masuk chorusnya. Oke, karena banyak yg nyaranin preview di chorus

[Kantan]
00:17:955 - ganti jadi k lebih masuk ke flow karena kunci lagunya berubah disini Oke< applied juga ke semua chorus
00:28:376 - note ini bisa dihapus untuk memberikan 4/1 break sebelum masuk kiai pertama, pemain baru butuh waktu istirahat cukup dan tidak perlu terlalu dimap terlalu detail Oh gitu, oke ane apply

00:45:744 (80,81,82,83) - rhythm ini rasanya agak kurang mengalir dengan pattern sebelum dan setelahnya. dan di bagian ini musiknya relatif lebih kalem jadi jangan dibuat terlalu padat, coba diatur ulang seperti ini:
  1. 00:42:586 - dan 00:45:112 - hapus untuk lebih menekankan gitar di note sebelumnya
  2. 00:46:060 - hapus dan 00:46:691 - pindahkan ke 00:46:376 - untuk menciptakan rhythm yang lebih konsisten
  3. 00:51:428 - tambahkan k agar transisi ke section selanjutnya lebih mulus
Mantap dah! jadi lebih gampang + rapih

00:55:218 - ganti jadi k agar konsisten dengan 00:52:691 - ? suaranya mirip disini Oke for consistent, tadinya aku samain don biar easy to play.
00:57:112 - pitchnya meninggi disini jadi menurutku k bisa lebih merepresentasikannya dengan lebih baik Tapi ane lebih milih suara bass + drum nya kayak 00:47:007 - dan juga biar patternya konsitent sama 00:54:586 -
00:59:323 (98,99) - swap dengan alasan yang sama Nope, karena suara bass + vokal nya juga turun di 00:59:639 - jadi ane samain "kd" kayak yg sebelumnya + biar easy to play juga.

01:04:691 (110,111,112,113) - coba ganti jadi k-kdk supaya membentuk mirror pattern dengan 01:02:165 (105,106,107,108) - terdengar lebih baik dan variativ Sounds good, applied
01:18:586 - sama seperti 00:17:955 Udah ane apply pas mod pertama
01:29:007 - sama seperti 00:28:376 ya

01:35:639 - player rasanya butuh satu rest moment di bagian ini dan note ini bisa jadi salah satu pilihan untuk dihapus Oke aku hapus
01:36:586 - jika dilakukan coba note ini dipindah ke 01:37:218 - Pas banget, udah ane pindah pas baru hapus yg diatas :v
01:39:112 - dan note ini dipindah ke 01:39:744 - jadi bisa lebih diakhiri dengan lebih intens Oke applied

02:16:691 - sama seperti 00:17:955 ya
02:27:112 - sama seperti 00:28:376, atau ganti jadi k dan pindah ke 02:27:428 - untuk merepresentasikan drumnya Prefer Ditambahin kat aja
02:34:376 - aaa yyy
02:47:323 - sama seperti 00:28:376, tapi karena di bagian akhir ini flownya berbeda jadi boleh kalo tidak dihapus Enggak dihapus, karena disitu kalem, player juga udah dapet istirahat yg cukup xD

[Futsuu]
00:14:481 - ganti jadi k supaya konsisten dengan 00:11:955 - ?
00:24:586 - ^
01:15:112 - ^
01:25:218 - ^
01:25:218 - ^ Yang ini dobel loh :v
02:23:323 - ^
02:30:902 - ^
02:41:007 - ^

00:17:955 - ganti jadi k, lalu
00:18:902 - pindah ke 00:18:270 - dan ganti jadi d supaya lebih menekankan ke 00:18:586 - Nice one, it sounds better
00:20:165 - dan tambah d disini supaya lebih mengalir, rasanya break time nya sedikit aneh menurutku
kalau setuju, saran diatas bisa diterapkan di tempat yang sama di bagian lain karena mapnya konsisten (males mention timestampnya haha) Nah mending gitu aja daritadi, ane juga ngerti kok :v tapi kalo kurang pas komen aja .

00:46:376 - suaranya emang beda sih, tapi rasanya di bagian ini lebih enak ngikutin rhytm seperti 00:43:849 - terasa lebih nyambung dengan pattern setelahnya juga Oke applied

01:08:797 - bisa tambah d untuk spread yang lebih baik dengan muzu Yap added + 01:09:428 - dipindah ke 01:09:270 - biar konsistent sama muzu structurenya
01:38:165 - ganti jadi d untuk lebih menekankan double di 01:38:481 (273,274) - ? Nope, sengaja kat biar jadi mirror pattern dari 01:36:428 - ditambah 01:37:849 (273,274) - suaranya juga sama.

02:27:428 - tambah k dengan alasan yang sama seperti kantan Nice!

[Muzukashii]
00:41:955 ~ 00:52:060 - melihat bagaimana futsuu dan oni dimap, bagian ini perlu dibuat sedikit longgar. Selain itu musiknya memang lebih kalem dari part selanjutnya. note-note berikut bisa dihapus: 00:42:586 - , 00:42:744 - , 00:45:112 - , 00:45:270 - , 00:47:639 - , 00:48:744 - , 00:50:007 - , 00:50:955 - Di apply semua, kecuali yg paling akhir, soalnya disitu bass nya kenceng, jadi dibuat reverse pattern

00:46:534 - ganti jadi d? alasan yang sama dengan futsuu Oke
00:50:323 - d? Sama ^

01:08:007 - note ini bisa dihapus, coba bandingin lagi dengan futsuu dan oni Oh iya jauh, deleted deh.
01:10:060 - bisa dihapus juga untuk memberikan waktu istirahat lebih sebelum masuk part selanjutnya? atau kalau terasa aneh menurutku lebih baik ganti jadi k agar vokal di 01:10:376 - bisa lebih ditekankan Tapi itu udah kat, ane move yg don nya aja ke 01:10:218 - .
01:10:534 - hapus untuk spread yang lebih baik Nope, spasi nanggung soalnya note selanjutnya ada di red tick, jadi ane kasih 1/1 space.

02:27:823 - rasanya dibagian ini bisa dibuat triplet kkk Oke, sound good pas juga sama drum nya.

[Oni]
01:40:691 - green line nya seharusnya di 01:40:060 - lebih indah secara visual ketika transisi Sip
nice diff. i kinda didn't want to make minor change. Yoo Thanks xD


you may call me again after that~
Thanks For Modding!
Yo, Sorry telat, seperti yg ane jelaskan diatas, 3 hari gak on gara2 gak ada kuota lol xD
Kemaren on eh malah ada temen mampir.
Surono

Yoratama wrote:

Yo, Sorry telat, seperti yg ane jelaskan diatas, 3 hari gak on gara2 gak ada kuota lol xD
Kemaren on eh malah ada temen mampir.
malah ngopo, njut baper ngono kwkwkwkw

otw di reng :^) woy panci endi koe wkwkwkw
Volta
quick recheck, no kd.

[Futsuu]
01:18:586 (218,219,220,221,222,223) - lupa dibuat seperti 00:17:955 (49,50,51,52,53,54) - ?
02:16:692 (383,384,385,386,387,388) - ^
Topic Starter
Yoratama

Volta wrote:

quick recheck, no kd.

[Futsuu]
01:18:586 (218,219,220,221,222,223) - lupa dibuat seperti 00:17:955 (49,50,51,52,53,54) - ?
02:16:692 (383,384,385,386,387,388) - ^
Antara lupa sama ke undo xD
soalnya perasaan ini udah aku ubah dah 01:18:586.
But yeah it's fixed now.
Sorry for late replying (again) Listrik di rumah kamar ane matot :v
Volta
blub
Surono

Yoratama wrote:

Listrik di rumah kamar ane matot :v mati cieg!1!! eh matit, Tytyd v:
4kybAt LoKas1 hydoep yG tYdaC v3rI nAi5
Skylish
gratz,Yoratama. I am looking forward to your first qua. mapset!!! :D
Topic Starter
Yoratama

Volta wrote:

blub
Wohoo, it's my first bub!! makasih xD

Surono wrote:

Yoratama wrote:

Listrik di rumah kamar ane matot :v mati cieg!1!! eh matit, Tytyd v:
4kybAt LoKas1 hydoep yG tYdaC v3rI nAi5
Ng3mEN6 Ap4AN L0e C1!Eg!!

Skylish wrote:

gratz,Yoratama. I am looking forward to your first qua. mapset!!! :D
Ayy thank you skylish, it's my first bub lol
hope your map can get bub too then ranked :D
Okoayu
ono slapped a list of all bubbled taiko maps on all bns to check some of them and i guess that's why im here hello

[general]
effective SV = Base SV (1.4) x Inherited (0.85 or 0.75)

-> Futsuu and Kantan are effectively using SV 1.19 and SV 1.05 because while you have 1.4 as base you have 0.85x and 0.75x for the entirety of it. Makes very little sense to me, please stick with 1.4x

Especially the 1.05x sv on Kantan seems just too low and i recommend just going with 1.4x with everything
While "slower scrollspeed" ~= easier difficulty or something going away from the default scrollspeed of this drumhitting game isn't really recommended because there seems to a consensus of "easier diffs should use easier rhythms so less objects are on the screen"

00:11:639 - in all difficulties should be kiai, imo. it is the same kind of chorus as 01:12:270 - so giving one a kiai and leaving one out seems really odd
remove cut version from tags??? xD Or replace cut with full

[oni]
mostly suggestions

  1. 00:30:586 - 00:31:534 - 00:33:112 - and similar spots could just be changed to k in order to capture the really constant drums better (currently it play like "drumdrumdrum,nothing,drumdrumdrum,nothing" while the drums are rather constant, applies to all similar spots in the song too, namely to this section: 02:48:270 - )
  2. 00:38:955 - doesn't really seem too fitting as a k to me, contrary to the notes surrounding it, it doesn't have that loud drum, i'd suggest :arrow: 00:38:481 - kdd k d kkkkd for this pattern
  3. 00:50:639 - 00:58:218 - seem more fitting as d
  4. 01:02:165 - this part is kind of more intense than the buildup that follows, mainly because it's mapped somewhat continuously... may want to reconsider this, you could easily add rest moments in here and make this a bit less ~intense~ by deleting 01:02:323 - 01:04:849 -
  5. 01:36:112 - this really threw me off, you suddenly change one kat in this chain to follow the guitar and then continue following drums right after, how about this timeline?: http://puu.sh/r6kD4/eb0d75e21e.jpg
  6. 01:38:639 - if you do the above ^ you should change this one too
  7. 01:55:139 - you never do double stuff in the entire rest of this so that is kind of off-throwing and unexpected, how about http://puu.sh/r6lkO/b5cd50b734.jpg ?
  8. 01:59:007 - to 02:00:270 - a smooth sv change could be cool since pace is increasing throughout this measure
cool

[muzukashii]
  1. 00:14:797 - and 00:16:060 - can you crtl+g these? I believe having the k d k in the measure before this one fits the sounds in the song better
  2. 00:53:955 - this could use a note to be honest or delete 00:56:481 - so that both patterns fit each other?
  3. 01:02:165 - since pacing is dropping in this part, i recommend deleting 01:02:481 - 01:03:744 - 01:05:007 - for rest moments and more fitting pacing
  4. 01:11:639 - i think this works better if this is deleted
  5. 01:35:007 - i think doing a timeline like http://puu.sh/r6oCm/cfad9e427d.jpg (timestamp is at 399) would make the transition to guitar mapping more clear
[futsuu]
  1. 00:17:323 - this and wherever you repeat that pattern 1:1 seem pretty randomly increasing density, consider deleting the red tick note, the chain of objects is long enough
  2. 00:40:376 - i think a d is easier to predict and flows better?
  3. 01:04:060 - i think similarly to 01:01:534 - this could be following vocals for a more interesting rhythm: http://puu.sh/r6q1d/a2c7d67c85.jpg
  4. 01:54:902 - maybe delete to make the pattern that follows less continuous?
  5. 01:59:007 - kinda sad that this is undermapped it's like THE highlight of the song, consider 1/1 finishers or something?
[kantan]
00:20:797 - that these are left out and create kind of a spread issue to futsuu and muzukashii: http://puu.sh/r6r2l/f17438b20d.png consider at least 2/1
00:28:376 - all other diffs mapped this
00:34:060 - ^ leaving this out seems super odd too
00:57:428 - maybe add a note for similar reasons
01:29:007 - same cymbal thing
01:59:007 - if you make futsuu more dense make this more dense too

rest seems ok balance wise, just that these are recurring
Sotarks
nice song
Surono
Yogatama where are you aaah..

dem.. sv thing asdf
Topic Starter
Yoratama
Yo Sorry for being late, my Computer goes crazy one week ago :3
i'll fix this ASAP
Thanks for modding!
Okoayu
You messaged me ingame asking what the bold stuff means exactly:

Set green lines to 1.0x throughout the song, current setup heavily screws up pacing of the maps
Topic Starter
Yoratama

Okorin wrote:

You messaged me ingame asking what the bold stuff means exactly:

Set green lines to 1.0x throughout the song, current setup heavily screws up pacing of the maps
Oh ok thanks, sorry my english is bad so i don't really understand xD
Ayyri
Nice song.
Sotarks

Ayyri wrote:

Nice song.
Surono
Nice song. Nice map? :'D
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