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Topic Starter
Yoratama

Hiicantpk wrote:

Heyo. From my queue.

Gonna put preference stuff in blue, but otherwise I don't think I'm going to find much. Also can't really mod Oni cause thats way above my skill level.

Kantan
  1. This diff looks pretty good as is, but its Kantan so not really much fancy you can do anyways
  2. Maybe clean up some of the unused timing points that were used in other diffs? (The three at 00:11:165, the four extras at 00:40:849, etc. Yes i have been deleted this
  3. 01:41:481 (13,14) - I'd add a note at 01:41:955, possibly a k. (like you did in Futsuu) No, that will increase the SR slightly in kantan, like Q____X mentioned His/her mod.
  4. The same thing for the next 5 times of those two "k"s Same ^^
Futsuu
  1. Same thing as Kantan, clean up the unused timing points. Okay
  2. Otherwise I couldn't really find anything, not even personal preference stuff.
Muzu
  1. This Muzu is probably a little outside my skill level, but I can still give my opinion on stuff, just ignore if what I say is wrong.
  2. 01:11:639 (318,319,320) - The SV increase on the last note of this triplet may make it a little hard to read. Yes i have removed that, im still bad at gradient SV change xD
  3. 01:16:376 (339) - I'd put a d here instead of a k No i think that's when the keyboard sound going louder
Didn't find much, so I'll shoot a star. GL with the ranking. Wooh Thanks for the star!

Surono wrote:

saran gw buat potong durasi lagunya jadi Short ver.
percuma juga motong 1 menit, tapi terserah kamu. karena klihatan nanggung banget, potong 1 menit buat apa? mending juga potong jadi Short ver. kalau ingin ngemap gampang, sebaliknya dari pada motong 1 menit ya tanggung aja ngemap 4 menit kalau memang mau ini di map dengan durasi lama.
Iya juga sih nanggung, Tadinya mau dibikin 2 menitan, cuman gak ada part yg enak buat di cut, jadinya ya 3 menit. kalau 4 menit sih kelamaan https://osu.ppy.sh/wiki/Ranking_Criteria#Guidelines Abaikan map yg dulu, gw masih belum tau :v . Paling nanti kalo ada yg notice lagi ane hilangin tulisan "Cut Ver" nya xD
Surono
I told you about unnecessary things

Masukin Cut ver ke tags supaya ga jadi masalah dikepala! kedepannya
ada lagu yang di extend 10detik karena durasi yang ga rankable (20detik), tetapi dia masukin tags Extended ver ditags. karena emang ga begitu gede amat pengextendnannya. vice versa dgn mapmu, cuma 1 menit jadi ga perlu kamu kasih cut ver kecuali emang itu dipotong sampe 2 menit, kalau short ver itu 1.3 menit paling banyak

you are so lazy and doubtful. ngemap 4 menit sekalian aja kok lemah syahWHAT xd
dont make me sad, boy ;L_;
Topic Starter
Yoratama

Surono wrote:

I told you about unnecessary things

Masukin Cut ver ke tags supaya ga jadi masalah dikepala! kedepannya
ada lagu yang di extend 10detik karena durasi yang ga rankable (20detik), tetapi dia masukin tags Extended ver ditags. karena emang ga begitu gede amat pengextendnannya. vice versa dgn mapmu, cuma 1 menit jadi ga perlu kamu kasih cut ver kecuali emang itu dipotong sampe 2 menit, kalau short ver itu 1.3 menit paling banyak

you are so lazy and doubtful. ngemap 4 menit sekalian aja kok lemah syahWHAT xd
dont make me sad, boy ;L_;
Okay then i'll take your advice, moved (Cut ver) to tags.
vice versa paan? :)
Haha modder biasanya gak ambil map yg panjang (pengalaman map sebelumnya) jadi ya gitu.xD
MEGAtive
Halo
NM req from MEGAtive osu!AllMode modding queue

Silent Siren - Cherry Bomb



d = Don
k = kat
D = Big don
K = Big kat

[General]
Graphics: 1084x768. Disarankan sebenernya kalo gak 1024x768, 1366x768. BG yang udah di fix
Audio: 128kbps. Boleh sih, tapi kalo bisa 192kbps pake yang 192kbps aja. Mungkin ntar kalo sempet ane bisa cari 192kbpsnya trus d cut kayak gini juga
Metadata: Kayaknya udah bener sih

[Futsuu]
Mods
  1. 00:51:586 - Tambah not di sini? Mungkin k, dan di 00:51:112 (124,125) - rubah jadi k d. Biar sinkron sama 00:46:060 .
  2. 00:59:955 - Mungkin di sini bisa ikutin Snarenya juga. Soalnya rada kosong di sini (Ya ini Futsuu juga sih gak bisa rame2 banget). Jadi dari sini bikin pattern d d d jarak 1/1 snap sampe ke 01:00:586 .
  3. 02:30:586 (351) - 02:40:691 (375) - Sengaja di tambah d? Kayaknya d bagian kayak 02:12:902 - 02:23:007 - itu kosong.
  4. 02:58:060 - Tambah d? Buat emphasis ke suara Kicknya.

[Muzukashii]
Mods
  1. 00:42:744 - Rada aneh ya di sini kosong sendiri, padahal di 00:45:270 - 00:47:797 - itu ada notnya. Tambah d di situ biar sama kayak ritme di depan.

Udah bagus mapnya. Pas main ritmenya kerasa banget. Lagunya juga keren. Take some star here. Good Luck.
Topic Starter
Yoratama

MEGAtive wrote:

Halo
NM req from MEGAtive osu!AllMode modding queue

Silent Siren - Cherry Bomb



d = Don
k = kat
D = Big don
K = Big kat

[General]
Graphics: 1084x768. Disarankan sebenernya kalo gak 1024x768, 1366x768. BG yang udah di fix Thanks For Background, ane kasih Credit
Audio: 128kbps. Boleh sih, tapi kalo bisa 192kbps pake yang 192kbps aja. Mungkin ntar kalo sempet ane bisa cari 192kbpsnya trus d cut kayak gini juga Alasanya biar ukuranya gak gede, kasian yg modal kuota kyak ane kalo harus dl besa without video XD
Metadata: Kayaknya udah bener sih Copas yg ranked sih xD

[Futsuu]
Mods
  1. 00:51:586 - Tambah not di sini? Mungkin k, dan di 00:51:112 (124,125) - rubah jadi k d. Biar sinkron sama 00:46:060 . Nice, ok added.
  2. 00:59:955 - Mungkin di sini bisa ikutin Snarenya juga. Soalnya rada kosong di sini (Ya ini Futsuu juga sih gak bisa rame2 banget). Jadi dari sini bikin pattern d d d jarak 1/1 snap sampe ke 01:00:586 . Added kat nya doang, kali tambahin 1/1 agak rame kyaknya.
  3. 02:30:586 (351) - 02:40:691 (375) - Sengaja di tambah d? Kayaknya d bagian kayak 02:12:902 - 02:23:007 - itu kosong. Itu sengaja karena last chorus+kiai, jadi ane tambah (biar agak sulit dikit, cntoh yg jelas di Oni diff)
  4. 02:58:060 - Tambah d? Buat emphasis ke suara Kicknya. Itu juga sengaja kosong buat ngasih jarak, biar densitynya gak terlalu rame.

[Muzukashii]
Mods
  1. 00:42:744 - Rada aneh ya di sini kosong sendiri, padahal di 00:45:270 - 00:47:797 - itu ada notnya. Tambah d di situ biar sama kayak ritme di depan. Kelupaan kyaknya xD Added

Udah bagus mapnya. Pas main ritmenya kerasa banget. Lagunya juga keren. Take some star here. Good Luck. Yoo Makasih, dan juga buat 3 Stars nya :D
kouzuki_karen
m4m :3

[Kantan]

00:09:744 (14) - I think you should move 00:10:060 , it feels a bit weird when you have don _ _ kat _ kat _ kat in the other places but then you have the kat after the don after just one white line here.
00:10:376 (15) - you could add a finish on this note.
from 00:29:323 (34) - to 00:39:428 (46) - I'm not really sure about using majority kat sounds, if anything I think you should keep the kat sounds for the vocal sections which are considerably higher volume than the rest of the song. Though you can do whatever you like since I can't really suggest anything better :P
01:16:060 (86) - change don here, since you have kat previously to balance vocal
01:47:639 - add a don here, I think you shouldn't just have kat-kat here at this section lol
02:24:270 (64) - this note is unsnapped, just drag it a bit until you see it snap to the white line
02:27:112 (68) - same here

that's really it, if you copy+pasted stuff then be sure to change it at the same places.

[Futsuu]

(420 notes blaze it) *runs*

00:06:270 (16) - change to don? I think it would be good to contrast this with 00:03:586 (7,8) - .
00:14:481 (37) - I suggest you move to 00:14:165 and make don, it feels a bit weird that you are following one thing at 00:11:639 (31,32,33,34,35) - and then you immediately follow high pitched vocal after that.
00:24:586 (60) - same here.
00:28:691 - you can add something like two kats 1/1, it is the same as Kantan.
00:39:428 (92,93,94,95,96,97) - this could be too hard to hit for Futsuu player (I watched a taiko beginner play my Futsuu map which had a similar layout to this and it is a slower map, and they didn't even bother hitting the finishers).
01:04:060 (159) - doesn't really map anything here, try moving to 01:04:376?

01:14:797 - same as before in the intro (add don here, and move 01:15:112 (183) - to 01:15:428)
01:24:902 - same as above.

01:42:586 - are you missing a don here? you have them at 01:45:112 (248) - , 01:47:639 (252) - etc
02:12:902 - same as before for chorus part.
02:23:007 - ^
02:30:586 - wow you actually did it here xD
02:58:375 (414,415,416,417,418,419) - same as before about the finishers, just figure something out :P

[Muzukashii]

I think you really need to insert some breaks here as I think it could be too densely mapped for Muzukashii.

00:06:112 (20,21) - change this to kat-don, the guitar sound is actually reversed :)
00:10:691 - try to avoid steep slider velocity change in Muzukashii, save it for Oni.
00:18:586 (71,72,73) - maybe change this pattern to something else like kat-kat-don, I think you shouldn't keep it the same as 00:17:323 (66,67,68) - which is clearly different.
00:57:112 (251) - I would say change to kat, just because of vocal :D
01:22:218 - add a note here? I think it would be good to lead into next part.
02:20:323 - same as above
02:38:007 - ^ (kat)

otherwise, not much to be found Muzukashii, it's really good :3

[Oni]

00:26:797 (120,121,122,123,124,125,126,127) - I'm not so sure about these double notes. Even though you think they fit, when you actually get around to testing them it sounds really strange to play. I would suggest you to change this part yourself or see what other modders say.
00:51:428 (54) - I suggest you to change to don, so the 00:51:902 (57,58,59) - pattern is more distinct.
01:27:428 (252,253,254,255,256,257,258,259) - same concern as before
02:27:428 (580,581,582,583,584,585,586,587,588) - maybe change this pattern a bit? something like kdk kdk D or kkddkdkdd? although I still think the last note there should be a finisher note.
02:43:218 (726,727,728,729) - maybe try adding something in between these if you can, Muzukashii is mapped exactly the same lol

overall Oni is good as well, just worried about those doubles :/

good luck.
Skyhmer
Kantan
  1. Unsnapped Objects in the AiMod - 02:24:272 (64) and 02:27:114 (68)
  2. 00:51:744 (1) - Add a k? There is a cymbal hit just before the music gets intenser
Futsuu
  1. 00:39:902 (94,95) - I really don't think these need to be finishes, especally on this diff. While the sounds here are distinctive, they pale in comparison to the sounds delivered on 00:39:428 (92,97) -
  2. 00:44:007 (103) and 00:49:060 (118) - Consider deleting notes. The song after 00:52:060 - gets more intense and uses the kd dk pattern. Since it use pattern is used at the parts I mentioned, the transition felt underwhelming since nothing new was introduced. (Sorry if that was a bad explanation)
  3. 01:58:534 (277) - Change to k? I don't think the vocalist's pitch changes as much as 01:57:744 (274,275) -
  4. 02:58:849 (416,417) - Same as first suggestion

Muzukashii
  1. 01:41:323 - I really preferred how you did this section in the previous difficulties by following only the vocals since they were really loud. I suggest doing dk rest dkdk
  2. 01:58:534 (525) - same suggestion in futsuu, change to k
  3. 02:03:902 (549) - Change to K
  4. 02:07:218 (565,566,567,568) - Change all these to d? It has no difference from the triple over at 02:02:165 (539,540,541,542) - and the sound fits more with the pitch of the roll
Oni
  1. 01:11:639 (169,170,171) - Try kdd or kkd. The drum roll gets lower by the end of the triplet so a triplet starting with k might fit better
  2. 01:06:744 (143) - Change to k
  3. 01:10:691 (165,166) - Ctrl + G
  4. 01:58:534 (425) - same argument for k
  5. 02:03:902 (454) - Suggesting K for this this diff too
Hope you get something useful from this mod
Good Luck
Topic Starter
Yoratama

-[ Dumpling ]- wrote:

m4m :3

[Kantan]

00:09:744 (14) - I think you should move 00:10:060 , it feels a bit weird when you have don _ _ kat _ kat _ kat in the other places but then you have the kat after the don after just one white line here. I'll consider this.
00:10:376 (15) - you could add a finish on this note. Forget, added
from 00:29:323 (34) - to 00:39:428 (46) - I'm not really sure about using majority kat sounds, if anything I think you should keep the kat sounds for the vocal sections which are considerably higher volume than the rest of the song. Though you can do whatever you like since I can't really suggest anything better :P I keep it, because that kat-kat is better and ya i can't find other patterns xD
01:16:060 (86) - change don here, since you have kat previously to balance vocal Nice, changed
01:47:639 - add a don here, I think you shouldn't just have kat-kat here at this section lol Added some dons
02:24:270 (64) - this note is unsnapped, just drag it a bit until you see it snap to the white line Fixed
02:27:112 (68) - same here

that's really it, if you copy+pasted stuff then be sure to change it at the same places.

[Futsuu]

(420 notes blaze it) *runs* Is that problem? still noob at diff spread

00:06:270 (16) - change to don? I think it would be good to contrast this with 00:03:586 (7,8) - . Nice, changed
00:14:481 (37) - I suggest you move to 00:14:165 and make don, it feels a bit weird that you are following one thing at 00:11:639 (31,32,33,34,35) - and then you immediately follow high pitched vocal after that. Don't rally understand about this, this vocal it same like kiai , but i don't put kiai there because it's too soon, so that note is like the second' kiai.
00:24:586 (60) - same here.
00:28:691 - you can add something like two kats 1/1, it is the same as Kantan. I don't do that at futsuu
00:39:428 (92,93,94,95,96,97) - this could be too hard to hit for Futsuu player (I watched a taiko beginner play my Futsuu map which had a similar layout to this and it is a slower map, and they didn't even bother hitting the finishers). Wooh nice, removed
01:04:060 (159) - doesn't really map anything here, try moving to 01:04:376? Added 1 don instead moving

01:14:797 - same as before in the intro (add don here, and move 01:15:112 (183) - to 01:15:428) Sure
01:24:902 - same as above.

01:42:586 - are you missing a don here? you have them at 01:45:112 (248) - , 01:47:639 (252) - etc I don't miss that, i do that like at the higher diff (the note is increasing while music get intenser) but i think it's bad at lower diff, so i add that
02:12:902 - same as before for chorus part. Added
02:23:007 - ^
02:30:586 - wow you actually did it here xD nah i really forget that xD
02:58:375 (414,415,416,417,418,419) - same as before about the finishers, just figure something out :P Okay

[Muzukashii]

I think you really need to insert some breaks here as I think it could be too densely mapped for Muzukashii. Don't know which part i should put a break, hope someone noticed about this xD

00:06:112 (20,21) - change this to kat-don, the guitar sound is actually reversed :) Ok
00:10:691 - try to avoid steep slider velocity change in Muzukashii, save it for Oni. No, that's fine because so many maps that have gradient SV Change at muzu.
00:18:586 (71,72,73) - maybe change this pattern to something else like kat-kat-don, I think you shouldn't keep it the same as 00:17:323 (66,67,68) - which is clearly different. Changed to kdk like Oni.
00:57:112 (251) - I would say change to kat, just because of vocal :D This vocal sound is lower compared to this 00:56:639 (249,250) - so, it should be don
01:22:218 - add a note here? I think it would be good to lead into next part. Umm no, i not put note at that for rest, because that is a music change
02:20:323 - same as above
02:38:007 - ^ (kat)

otherwise, not much to be found Muzukashii, it's really good :3

[Oni]

00:26:797 (120,121,122,123,124,125,126,127) - I'm not so sure about these double notes. Even though you think they fit, when you actually get around to testing them it sounds really strange to play. I would suggest you to change this part yourself or see what other modders say.
00:51:428 (54) - I suggest you to change to don, so the 00:51:902 (57,58,59) - pattern is more distinct. No, because 00:51:428 - is snare drum
01:27:428 (252,253,254,255,256,257,258,259) - same concern as before
02:27:428 (580,581,582,583,584,585,586,587,588) - maybe change this pattern a bit? something like kdk kdk D or kkddkdkdd? although I still think the last note there should be a finisher note. No, i keep it. because that pattern is for inner oni i thnik.
02:43:218 (726,727,728,729) - maybe try adding something in between these if you can, Muzukashii is mapped exactly the same lol Wrong time stamp? it's 690 here not 726, if you mean that Finisher i will keep like that, don't know what i should put there.

overall Oni is good as well, just worried about those doubles :/

good luck.

Skyhmer wrote:

Kantan
  1. Unsnapped Objects in the AiMod - 02:24:272 (64) and 02:27:114 (68) Fixed by dumpling
  2. 00:51:744 (1) - Add a k? There is a cymbal hit just before the music gets intenser Nice , added
Futsuu
  1. 00:39:902 (94,95) - I really don't think these need to be finishes, especally on this diff. While the sounds here are distinctive, they pale in comparison to the sounds delivered on 00:39:428 (92,97) - Yup, it noticed by dumpling
  2. 00:44:007 (103) and 00:49:060 (118) - Consider deleting notes. The song after 00:52:060 - gets more intense and uses the kd dk pattern. Since it use pattern is used at the parts I mentioned, the transition felt underwhelming since nothing new was introduced. (Sorry if that was a bad explanation) Yup i understand this, i removed 1/2 sound and change that to 1/1
  3. 01:58:534 (277) - Change to k? I don't think the vocalist's pitch changes as much as 01:57:744 (274,275) - Nope, it changed, i keep it
  4. 02:58:849 (416,417) - Same as first suggestion Okay

Muzukashii
  1. 01:41:323 - I really preferred how you did this section in the previous difficulties by following only the vocals since they were really loud. I suggest doing dk rest dkdk I'll take your suggestion, changed
  2. 01:58:534 (525) - same suggestion in futsuu, change to k Then same, no change
  3. 02:03:902 (549) - Change to K Nope, will destroy the structure i think. i'll keep D
  4. 02:07:218 (565,566,567,568) - Change all these to d? It has no difference from the triple over at 02:02:165 (539,540,541,542) - and the sound fits more with the pitch of the roll I deliberate make like that because to make different with the part before this, and the song got mor louder, so i make that kkk k
Oni
  1. 01:11:639 (169,170,171) - Try kdd or kkd. The drum roll gets lower by the end of the triplet so a triplet starting with k might fit better Changed to kkd
  2. 01:06:744 (143) - Change to k Ok, and changed finisher to D
  3. 01:10:691 (165,166) - Ctrl + G No, this should k k k like Muzu and Futsuu do 01:10:849 (166,167,168) -
  4. 01:58:534 (425) - same argument for k Then it will be same xD
  5. 02:03:902 (454) - Suggesting K for this this diff too Same
Hope you get something useful from this mod
Good Luck
Thanks For Modding
PatZar
lol no
Surono

PatZar wrote:

lol no
no 4 u, Pat
JohtoKen
Lemme know if there's anything you need clarified; I kinda went a bit all out on this one :c

Kantan
SPOILER
00:21:112 (53) - Since this falls on the "bomb" part of the "cherry cherry bomb" line, maybe this could be turned to a big don...
00:21:744 (54) - ...while this becomes a regular don. You could opt to keep this big don, however, if you feel that it's justified for opening the second half of the chorus
01:21:743 (198,199) - ^
02:19:849 (335,336) - ^
02:37:533 (375,376) - ^

02:47:007 (391,392) - Convert to big dons? Mostly saying this since up until this point, all of the "(riff riff) cherry cherry bombs" in the song supported the (riff riff) part with a pair of big dons

Futsuu
SPOILER
00:21:112 (53,54) - See what I said on the Kantan chart at this exact same point
01:21:743 (198,199) - ^
02:19:849 (335,336) - ^
02:37:533 (375,376) - ^

01:58:376 (523,524) - I recommend making this don-kat to keep with the momentum from the don-kat that came before it
02:09:586 (311) - This part, I feel, can be approached one of two ways: 1) either move this to 02:09:744 or 2) add another kat at 02:09:744. The first option places the kat at the end of the guitar riff while the second option further supplements the guitar riff with extra padding
02:47:007 (391,392) - See what I said on the Kantan chart at this exact same point

Muzukashii
SPOILER
00:10:691 (41,42,43) - While I can see what you were trying to aim for with these inherited timing points (easing in to another section), they ultimately look strange when put into practice. My personal suggestion is to remove the inherited timing points from 00:10:691 to 00:11:007 and just transition straight in from x0.80 to x1.00
00:51:586 (224,225) - Same deal as the above; if this were to be adjusted (after first removing the point at 00:51:586), I'd recommend moving the x0.9 timing point to 00:52:060 to at least snap with the beginning of the measure
01:39:902 (452,453) - Same deal (remove point at 01:39:902)

01:58:376 (523,524) - See what I said on the Futsuu chart at this exact same point

Oni
SPOILER
00:10:691 (41,42,43) - See what I said on the Muzukashii chart at this exact same point
00:51:586 (224,225) - ^
01:39:902 (452,453) - ^

Good luck! Hope I could've been of good help :o
Micka
Muzu

01:01:534 - 01:01:691 - d then add d, its not good to ignore that sound
01:22:060 (365) - K
02:07:534 (567) - d

Oni

00:16:376 (72) - d
01:36:270 (533) - d

sorry for short mod, this is all I could find.
will shoot a star when I have time
Topic Starter
Yoratama

JohtoKen wrote:

Lemme know if there's anything you need clarified; I kinda went a bit all out on this one :c

Kantan
SPOILER
Lol Wrong Time Stamp, Kantan Only have 213 Note.
00:21:112 (53) - Since this falls on the "bomb" part of the "cherry cherry bomb" line, maybe this could be turned to a big don... Nice idea, i will try this
00:21:744 (54) - ...while this becomes a regular don. You could opt to keep this big don, however, if you feel that it's justified for opening the second half of the chorus Yup, i will keep that
01:21:743 (198,199) - ^
02:19:849 (335,336) - ^
02:37:533 (375,376) - ^

02:47:007 (391,392) - Convert to big dons? Mostly saying this since up until this point, all of the "(riff riff) cherry cherry bombs" in the song supported the (riff riff) part with a pair of big dons No, that's Snare drum sound, i following drum.

Futsuu
SPOILER
00:21:112 (53,54) - See what I said on the Kantan chart at this exact same point
01:21:743 (198,199) - ^
02:19:849 (335,336) - ^
02:37:533 (375,376) - ^

01:58:376 (523,524) - I recommend making this don-kat to keep with the momentum from the don-kat that came before it No, Vocal lower here 01:58:534 - si make don.
02:09:586 (311) - This part, I feel, can be approached one of two ways: 1) either move this to 02:09:744 or 2) add another kat at 02:09:744. The first option places the kat at the end of the guitar riff while the second option further supplements the guitar riff with extra padding Moved to 02:09:744 - is better
02:47:007 (391,392) - See what I said on the Kantan chart at this exact same point Then, No.

Muzukashii
SPOILER
00:10:691 (41,42,43) - While I can see what you were trying to aim for with these inherited timing points (easing in to another section), they ultimately look strange when put into practice. My personal suggestion is to remove the inherited timing points from 00:10:691 to 00:11:007 and just transition straight in from x0.80 to x1.00 It Noticed again, then i will delete that.
00:51:586 (224,225) - Same deal as the above; if this were to be adjusted (after first removing the point at 00:51:586), I'd recommend moving the x0.9 timing point to 00:52:060 to at least snap with the beginning of the measure 00:52:060 - will be bad, so i move that to 00:52:376 -
01:39:902 (452,453) - Same deal (remove point at 01:39:902) Same as above, moved to 01:40:691 -

01:58:376 (523,524) - See what I said on the Futsuu chart at this exact same point Then No change

Oni
SPOILER
00:10:691 (41,42,43) - See what I said on the Muzukashii chart at this exact same point Changed
00:51:586 (224,225) - ^
01:39:902 (452,453) - ^

Good luck! Hope I could've been of good help :o

RenzMichael wrote:

Muzu

01:01:534 - 01:01:691 - d then add d, its not good to ignore that sound Changed kat and don, following Oni.
01:22:060 (365) - K Woh nice catch, forgot this. Added
02:07:534 (567) - d No, that sound is go louder with previous part 02:02:165 (539,540,541,542) - 02:04:691 (552,553,554,555) - 02:07:218 (565,566,567,568) -

Oni

00:16:376 (72) - d I'll consider this, im not change now because there's snare drum sound there, but piano have a lower sound.
01:36:270 (533) - d Bass sound is pressing there and goes louder, so i keep it

sorry for short mod, this is all I could find.
will shoot a star when I have time Yup, don't worry.
Thanks For Modding
5urface
Heya =)
M4M for https://osu.ppy.sh/s/436572

General:

I would suggest using a background image with a resolution of 1366 x 768 for maximum quality and widescreen resolution support. This one should do: https://imgur-archive.ppy.sh/dLC4hRv.jpg
I think a background offset of 20 would look better (-20 if you go with the image I suggested ^)
For the modding of the diffs I'm not going to start nitpicking, this has already been modded a bunch and there are no huge mistakes left that need to be adressed. As for the choices of d vs. k, on some I don't agree but this is mainly due to different preferences in mapping style and not due to them being "wrong" so I will only mention those instances that I think really should be changed ^^
The ratio of Kiai time active throughout the song might be a little on the high side tbh. Do you really need all 4 kiai times?

Kantan:

01:11:007 (82) - k?

Futsuu:

00:31:849 (75) - this should be a k (it is a kat on all other diffs as well)
00:36:902 (87) - ^
00:39:744 (93) - k This is a higher pitch then the following note
00:40:218 (95) - d Sounds better, also would be consistent with the Muzu and Oni
00:40:691 (97) - D
02:07:849 (307,309) - both should be D
02:50:796 (399) - k ( same as 00:31:849 (75) )
02:55:849 (411) - ^
02:58:691 (417,418,419,420,421) - kd dk D (same pattern as before)

Muzukashii

00:39:744 (179) - same as Futsuu
00:40:691 (183) - D
02:07:849 (570,572) - ^
02:58:691 (801,802,803,804,805) - kd dk D (same pattern as before)

Oni:

As the patterns and structure of this map are relatively easy for an Oni getting FC and even SS on this seems a bit too easy imo. I would go with a slightly higher OD of 6.5 to counter that.
00:39:744 (220) - same as Futsuu and Muzu
00:40:691 (224) - D
02:07:849 (702,704) - ^
02:58:691 (1005,1006,1007,1008,1009) - kd dk D (same pattern as before)


Overall it looks pretty good, so good luck with ranking =)
Topic Starter
Yoratama

5urface wrote:

Heya =)
M4M for https://osu.ppy.sh/s/436572

General:

I would suggest using a background image with a resolution of 1366 x 768 for maximum quality and widescreen resolution support. This one should do: https://imgur-archive.ppy.sh/dLC4hRv.jpg Changed BG
I think a background offset of 20 would look better (-20 if you go with the image I suggested ^) Used 20, so i can see the guy face that playing guitar and bass xD
For the modding of the diffs I'm not going to start nitpicking, this has already been modded a bunch and there are no huge mistakes left that need to be adressed. As for the choices of d vs. k, on some I don't agree but this is mainly due to different preferences in mapping style and not due to them being "wrong" so I will only mention those instances that I think really should be changed ^^
The ratio of Kiai time active throughout the song might be a little on the high side tbh. Do you really need all 4 kiai times? Yup, because that's the chorus and fast part, so i place kiai there. it's not too much because AiMod not noticed that.

Kantan:

01:11:007 (82) - k? Ok, nice

Futsuu:

00:31:849 (75) - this should be a k (it is a kat on all other diffs as well) Yup, changed that
00:36:902 (87) - ^
00:39:744 (93) - k This is a higher pitch then the following note Do many time to check this, because drum sound is at bass sound, but in structure note kat is better, so i changed this to kat.
00:40:218 (95) - d Sounds better, also would be consistent with the Muzu and Oni Nice Again, Changed
00:40:691 (97) - D Big Kat is better i think, because the bass sound is so low, and it's on last part.
02:07:849 (307,309) - both should be D I'll consider thisChanged
02:50:796 (399) - k ( same as 00:31:849 (75) ) Ok, fixed
02:55:849 (411) - ^
02:58:691 (417,418,419,420,421) - kd dk D (same pattern as before) Ok, But not with Big Don

Muzukashii

00:39:744 (179) - same as Futsuu Same, Fixed
00:40:691 (183) - D Same as Futsuu
02:07:849 (570,572) - ^ Changed
02:58:691 (801,802,803,804,805) - kd dk D (same pattern as before) Yup, not with Big Don

Oni:

As the patterns and structure of this map are relatively easy for an Oni getting FC and even SS on this seems a bit too easy imo. I would go with a slightly higher OD of 6.5 to counter that. Yea because my mapping syle is to make as easy as it can, because top player can do mod while playing.I'll keep that, because to make good spread.
00:39:744 (220) - same as Futsuu and Muzu Changed
00:40:691 (224) - D No again.
02:07:849 (702,704) - ^ Changed
02:58:691 (1005,1006,1007,1008,1009) - kd dk D (same pattern as before) Yup, changed like before.


Overall it looks pretty good, so good luck with ranking =) Thanks, Nice Mod. Osu Need more modder like you xD
Nanatsu
hmm, let me check about general things.

at first, you should delete ayana sōgawa sogawa from tag since she left from Silent Siren.

also she even didn't participated in this song too. so you must delete them from tag.


and i'm not really sure that you should use サイレントサイレン on original Artist name.

Here's album jacket what i could find.





i guess they're calling themselves as Silent Siren. so, yeah. i prefer you should change it to Silent Siren.

however, you don't have to change チェリボム name. since this katagana writing way was included in album list


and, just probably, you should delete 'fun song' from tag too. it's not even genre right?

tags must be related with song objectively.


Kantan
* 00:11:007 - add d on here? it will be pretty good to represent 00:11:165 - 00:11:481 - those instrument sound!

* 00:21:112 (27) - well. i prefer you delete big here to emphasize 00:21:744 (28) - this D section.
or you should add big 00:20:481 (26) - for this one too for consistency.
or delete 00:21:744 (28) - this big sound to make sense what you did

tbh i can't understand you added big on here. ( or because i'm noob on mapping orz )

* 00:30:586 - 00:31:849 - probably you can change some of them into d. since i can't find clear high pitch on the song flow.
change 00:31:218 (38) - this to d?

* 00:36:270 (44) - ^

* 01:21:112 - 01:22:376 - same suggestion as previous one.

* 01:40:060 - 02:10:376 - nice job, i like this part :)

but i think it's a bit hard for beginner player since the beatsnap is not friendly and a bit odd for them?

idk, probably not huge deal. consistency is pretty good. they will be able to play them fast :3

* 02:19:218 - 02:20:481 - same suggestion as previous one.

* 02:36:902 - 02:38:165 - same suggestion as previous one.

* 02:47:007 (198,199,200) - this section is exactly same with 01:28:692 (103,104,105) - this part.

maybe you can consider about consistency here. change to DD D like previous one? ( or change those things to kk D )

* 02:50:165 (202) - 02:55:218 (208) - same suggestion as previous one.


i'll mod on tomorrow or soon. it's late time on my country now ;_; sorry! i'll be back soon.
Topic Starter
Yoratama

Nanatsu wrote:

hmm, let me check about general things.

at first, you should delete ayana sōgawa sogawa from tag since she left from Silent Siren. Deleted

also she even didn't participated in this song too. so you must delete them from tag.

and i'm not really sure that you should use サイレントサイレン on original Artist name.

Here's album jacket what i could find.





i guess they're calling themselves as Silent Siren. so, yeah. i prefer you should change it to Silent Siren.

however, you don't have to change チェリボム name. since this katagana writing way was included in album list Yup, i'll not delete this since there's romanised artist name, and that ranked one do this too.

and, just probably, you should delete 'fun song' from tag too. it's not even genre right? Ok

tags must be related with song objectively.


Kantan
* 00:11:007 - add d on here? it will be pretty good to represent 00:11:165 - 00:11:481 - those instrument sound! Added, that's good

* 00:21:112 (27) - well. i prefer you delete big here to emphasize 00:21:744 (28) - this D section.
or you should add big 00:20:481 (26) - for this one too for consistency.
or delete 00:21:744 (28) - this big sound to make sense what you did

tbh i can't understand you added big on here. ( or because i'm noob on mapping orz ) Im following previous mod, i think that's good, but when im try to play that it feel a bit weird xD changed in kantan too

* 00:30:586 - 00:31:849 - probably you can change some of them into d. since i can't find clear high pitch on the song flow.
change 00:31:218 (38) - this to d? intentionaly, i follow snare drum sound, but i changed that to mkae variety

* 00:36:270 (44) - ^

* 01:21:112 - 01:22:376 - same suggestion as previous one. Fixed

* 01:40:060 - 02:10:376 - nice job, i like this part :)

but i think it's a bit hard for beginner player since the beatsnap is not friendly and a bit odd for them?

idk, probably not huge deal. consistency is pretty good. they will be able to play them fast :3 Yup i think that so, but yea the best note placing is there xD

* 02:19:218 - 02:20:481 - same suggestion as previous one. Done

* 02:36:902 - 02:38:165 - same suggestion as previous one. Done

* 02:47:007 (198,199,200) - this section is exactly same with 01:28:692 (103,104,105) - this part.

maybe you can consider about consistency here. change to DD D like previous one? ( or change those things to kk D ) I'll consider this
Edit: Changed

* 02:50:165 (202) - 02:55:218 (208) - same suggestion as previous one. Fixed


i'll mod on tomorrow or soon. it's late time on my country now ;_; sorry! i'll be back soon.
Should i give u kudosu now, or at second mod? or both? don't understand about separate mod. :3
I'll wait your mod, Please Update to newest, i updated both kantan and futsuu, and also tags.
Nanatsu
oh, you can give kudosu for this post or previous one.

remember that you can only give kudosu once for each person who mods your map.

Futsuu
* 00:10:060 (27) - change to d to emphasize 00:10:376 (28,29) - those drum symbol sounds as higher pitch.

* 00:12:270 - how about change to this one? ( lol just move 00:13:534 (35) - to 00:14:165 - )

idk how to explain well, but this way sounds a little better on overall music flow and natural for pattern construction too

* 00:15:744 (39) - change to d? i think you gave k on this part too much and here even hasn't vocal sound. so it's worth to be d

* 00:23:639 (58,62) - same suggestions as previous one. if you don't want, change 00:26:481 (63) - to d

* 00:32:481 - change to d?

* 00:33:428 - delete? i feel this section is a bit hard overall as futsuu ( especially too many 5-plots )

and if you delete here, you can emphasize cherry cherry bomb vocal as well

* 00:37:534 (87,89) - change them to d or only one also ok

* 00:51:744 (122) - you can delete it to give rest part as futsuu ( 7-plot is too long ) if you don't want, just change to d. enough lower pitch.

* 01:07:534 (164) - high pitch is start from 01:07:849 - here. so change to d

* 01:16:375 (184) - change to d. same suggestion as previous.

* 01:19:533 (192,193) - swap? a ta shi wo ai shi te ( d k k d k dk ) sounds more fit for vocal interval

* 01:26:480 (208,209) - same suggeston as previous. i mean select one circle and change to d

* 02:14:481 (321) - same suggestion as previous one

* 02:17:639 (329,330) - same suggestion as previous one

* 02:24:586 (345,346) - same suggestion as previous one

* 02:32:165 (361) - 02:35:323 (369,370) - 02:41:639 (384,385) - yeah

* 02:52:375 (402) - and probably i suggested 02:56:165 - 02:58:060 - here too

Muzukashii
* well. i actually this diff was well-made on overall. the one problem is this is quite hard as muzu diff.

not breaking criteria rule, but it's something like hardest level in muzu. if you didn't intend, please consider that reduce some circles.

this diff has potential to be improved a lot.


* 00:09:270 (34) - not huge deal tbh, but it seems a bit hard as intro part ( 5-4 plots i mean )

you can try to delete once here. still fit well with song.

* 00:12:270 - 00:13:376 -

hmmmm yeah just suggestion. flow well with vocal i guess.

if you will apply it , pretty sure there's many part on kiai that i should point out. up to you about them.

* 00:19:534 - 00:20:165 -

for song pitch. yeah. i'll skip to point out all of them too. just apply them too if you want to do.

* 00:25:849 - 00:27:428 -

( maybe this one too )

* 00:29:639 - 00:39:428 - hmm, this part is a bit hard as muzukashii.

most important thing in taiko difficulty spread is pattern construction rather than SR. and i think it's kinda maximum pattern as muzu.

means, you don't have to use such pattern on this section if you didn't intend. i can't find why this part should be emphasized.

* 01:06:744 - delete to emphasize 01:06:902 (294,295) - here? hmmm you don't have to follow tho. actually just for nerf diff a bit

* 01:10:534 (312) - change to d, for instrument consistency 01:10:691 (313) -

this k 01:10:376 (311) - is drum cymbol

* 01:21:112 - 01:22:060 - lol hard

* 01:41:165 (457) - 01:42:270 - how about this way? ( for rest part too )



* 02:48:270 - 02:59:639 - most hard part i guess @_@

Oni
* hmmmmmm kinda inconsistency pattern spread on this diff.

the patterns are fine, but you really should make sure this one from BNs.

some parts are too easy even tho kiai, some part is too hard compared others. idk, i don't mean this one is bad. i like it :D



* 00:22:534 - add

* 00:23:323 - 00:24:270 - or something like

* 00:57:428 - 00:59:323 - or something like

* 01:01:928 - oh well, this section hasn't sound so it's actually weird to be 5-plots.

if you want to represent 5-plots, how about emphasizing vocal? i mean make 5-plots 01:01:534 - 01:01:849 - here

* 01:40:691 - 01:42:270 - same suggestion as muzu or you can make more harder

* 01:56:560 - 01:57:191 - add? lol something like how you did on 01:53:955 - 01:54:902 - this

* 01:58:060 - 01:58:691 - ... maybe you left this part on lower diff to emphasize, but it's oni which is hardest diff in the mapset,

you might better to add here or re-arrange

* 02:01:139 (662) - move to 02:00:981 - here

* 02:06:191 (696) - ^

* 02:09:270 (711,712,713,714) - oh, no big?

* 02:28:770 - add

* 02:29:323 - 02:31:534 -

* 02:33:428 - 02:35:323 -

* 02:38:876 - add

* 02:39:428 - 02:41:639 -

* 02:49:297 (931) - 02:54:350 (972) - delete, sounds not fit 5 plot here

* 02:52:691 - 02:53:165 - kdd kkd or something like to emphasize cherry cherry bomb

ughhh the mapset was kinda solid, i liked it. and the song is really cute :D thanks to request!

( oh btw, can i ask m4m request? i could see that you opened M4M. i'll wait your reply!
Topic Starter
Yoratama

Nanatsu wrote:

oh, you can give kudosu for this post or previous one.

remember that you can only give kudosu once for each person who mods your map.

Futsuu
* 00:10:060 (27) - change to d to emphasize 00:10:376 (28,29) - those drum symbol sounds as higher pitch. Thanks remembering me, forgot to put finisher on this diff and that's applied

* 00:12:270 - how about change to this one? ( lol just move 00:13:534 (35) - to 00:14:165 - )

idk how to explain well, but this way sounds a little better on overall music flow and natural for pattern construction too Yup that's applied too, that's better.

* 00:15:744 (39) - change to d? i think you gave k on this part too much and here even hasn't vocal sound. so it's worth to be d No , i keep that, because i do that too in other diff, and that's to make it easier.

* 00:23:639 (58,62) - same suggestions as previous one. if you don't want, change 00:26:481 (63) - to d Changed 64 isntead of 63,

* 00:32:481 - change to d? No, i do kat on all diff

* 00:33:428 - delete? i feel this section is a bit hard overall as futsuu ( especially too many 5-plots )

and if you delete here, you can emphasize cherry cherry bomb vocal as well Nice catch, deleted

* 00:37:534 (87,89) - change them to d or only one also okChanged one to k (87)

* 00:51:744 (122) - you can delete it to give rest part as futsuu ( 7-plot is too long ) if you don't want, just change to d. enough lower pitch. Yes, deleted

* 01:07:534 (164) - high pitch is start from 01:07:849 - here. so change to d Ok nice, changed to d

* 01:16:375 (184) - change to d. same suggestion as previous. Then no

* 01:19:533 (192,193) - swap? a ta shi wo ai shi te ( d k k d k dk ) sounds more fit for vocal interval Nice, that's better

* 01:26:480 (208,209) - same suggeston as previous. i mean select one circle and change to d Same, changed the first one.

* 02:14:481 (321) - same suggestion as previous one Same

* 02:17:639 (329,330) - same suggestion as previous one Ok

* 02:24:586 (345,346) - same suggestion as previous one Ok

* 02:32:165 (361) - 02:35:323 (369,370) - 02:41:639 (384,385) - yeah Not for the first one.

* 02:52:375 (402) - and probably i suggested 02:56:165 - 02:58:060 - here too Ok

Muzukashii
* well. i actually this diff was well-made on overall. the one problem is this is quite hard as muzu diff.

not breaking criteria rule, but it's something like hardest level in muzu. if you didn't intend, please consider that reduce some circles.

this diff has potential to be improved a lot.


* 00:09:270 (34) - not huge deal tbh, but it seems a bit hard as intro part ( 5-4 plots i mean )

you can try to delete once here. still fit well with song. Deleted one at 5 plet

* 00:12:270 - 00:13:376 -

hmmmm yeah just suggestion. flow well with vocal i guess. That's better i think, applied to all

if you will apply it , pretty sure there's many part on kiai that i should point out. up to you about them.

* 00:19:534 - 00:20:165 -

for song pitch. yeah. i'll skip to point out all of them too. just apply them too if you want to do. No for this, i following drum so, no d there.

* 00:25:849 - 00:27:428 -

( maybe this one too ) Applied this, feel better

* 00:29:639 - 00:39:428 - hmm, this part is a bit hard as muzukashii.

most important thing in taiko difficulty spread is pattern construction rather than SR. and i think it's kinda maximum pattern as muzu.

means, you don't have to use such pattern on this section if you didn't intend. i can't find why this part should be emphasized. Umm i think that pattern is easy for Punk style drum in muzu, like this map do [url]https://osu.ppy.sh/b/244118[/url want to follow this style if there's a vocal.https://osu.ppy.sh/b/215580

* 01:06:744 - delete to emphasize 01:06:902 (294,295) - here? hmmm you don't have to follow tho. actually just for nerf diff a bit Umm nope, i think that's fine.

* 01:10:534 (312) - change to d, for instrument consistency 01:10:691 (313) -

this k 01:10:376 (311) - is drum cymbol Feel better, applied

* 01:21:112 - 01:22:060 - lol hard Not that hard, and that is also in kiai, so i think that's fine. again i inspired by this map https://osu.ppy.sh/b/244118, and i can pass that part (when im cannot pass oni diff)
* 01:41:165 (457) - 01:42:270 - how about this way? ( for rest part too )



* 02:48:270 - 02:59:639 - most hard part i guess @_@ Well, i'll make that like the first kiai.

Oni
* hmmmmmm kinda inconsistency pattern spread on this diff.

the patterns are fine, but you really should make sure this one from BNs.

some parts are too easy even tho kiai, some part is too hard compared others. idk, i don't mean this one is bad. i like it :D



* 00:22:534 - add Added

* 00:23:323 - 00:24:270 - or something like That's good, applied

* 00:57:428 - 00:59:323 - or something like Umm no, feel awkward to play imo.

* 01:01:928 - oh well, this section hasn't sound so it's actually weird to be 5-plots.

if you want to represent 5-plots, how about emphasizing vocal? i mean make 5-plots 01:01:534 - 01:01:849 - here Lol no, im following drum not vocal, so there must be 5 plet or triplet.

* 01:40:691 - 01:42:270 - same suggestion as muzu or you can make more harder Then same, no. i make the note increase when song become more stronger/intensr RIP my english so i put a little note at beginning then inscrease . see the different 01:40:060 (560,561,562,563,564,565,566,567,568) - 01:45:428 (581,582,583,584,585,586,587,588,589,590) - 01:50:165 (604,605,606,607,608,609,610,611,612,613,614,615,616) -

* 01:56:560 - 01:57:191 - add? lol something like how you did on 01:53:955 - 01:54:902 - this Ok nice, added.

* 01:58:060 - 01:58:691 - ... maybe you left this part on lower diff to emphasize, but it's oni which is hardest diff in the mapset,

you might better to add here or re-arrange Wrong timestamp? there's only 2 note there and i don't know how to make it harder.

* 02:01:139 (662) - move to 02:00:981 - here Nope, i like mine.

* 02:06:191 (696) - ^

* 02:09:270 (711,712,713,714) - oh, no big? No crash there, and no big to in all diff.

* 02:28:770 - add No there, will be bad i think if tiplet and, when i test it, it feel awkward

* 02:29:323 - 02:31:534 - The last part is better

* 02:33:428 - 02:35:323 - Nice one, applied

* 02:38:876 - add Same

* 02:39:428 - 02:41:639 - Changed a bit different

* 02:49:297 (931) - 02:54:350 (972) - delete, sounds not fit 5 plot here That's Intentional, i want to make it harder at last kiai.

* 02:52:691 - 02:53:165 - kdd kkd or something like to emphasize cherry cherry bomb No triplet there, i make that simple to give a rest.

ughhh the mapset was kinda solid, i liked it. and the song is really cute :D thanks to request! Yo, thanks for mod too xD

( oh btw, can i ask m4m request? i could see that you opened M4M. i'll wait your reply!
Which map do u want to mod? but i can't mod it now, maybe tomorrow. have a GD to finish.
Thanks For Modding
Nanatsu
I have KAC 2012 taiko map on my userpage ( sorry mobile ;-; )

Thanks to accept! <3
Kensuke
I don't know why I can't remember how to mod taiko anymore. ;w;
Sorry :cry:
Surono
hey you frog suwako!??!?! how did noice modding like that?!?/1 brah.,

dem!1!!1one!1!!!!!!!!!11Eone~!11``
ayomikasa
NM from me.Sorry for waiting. :(
NB:The pictures is the result of the mod.Like :
1.xxxxxx xxxxx xxxxx xxx
(Image)http://puush/xxxxxxxxxx.jpg(Image)

General (I don't think this is General lol)
- Source empty (?)
- Remove the kiai at 02:26:800 - and start again at 02:28:060 -

Kantan
Not found any :D

Futsuu
1. 01:11:639 - Got some sound,add don.

Muzukashii
1. 02:41:955 (324,325,326,327,328,329,330,331,332) - Long pattern.How about you change it into patterns on the picture?

Oni
1. 02:27:428 (813,814,815,816,817,818,819,820,821) - How about you change it to the pattern at the picture?

2. 02:58:376 (1019) - Change to don.

Sorry for the minimalistic mods :(
Great Job doing this map! :D
#GoForRanking #GoodLuck
Topic Starter
Yoratama

- Frontier - wrote:

I don't know why I can't remember how to mod taiko anymore. ;w;
Sorry :cry:
Ok, No problem. thanks for the star xD

Surono wrote:

hey you frog suwako!??!?! how did noice modding like that?!?/1 brah.,

dem!1!!1one!1!!!!!!!!!11Eone~!11``
Ngomong opo koe sur :3

Ayomi wrote:

NM from me.Sorry for waiting. :(
NB:The pictures is the result of the mod.Like :
1.xxxxxx xxxxx xxxxx xxx
(Image)http://puush/xxxxxxxxxx.jpg(Image)

General (I don't think this is General lol)
- Source empty (?)
- Remove the kiai at 02:26:800 - and start again at 02:28:060 -

Kantan
Not found any :D

Futsuu
1. 01:11:639 - Got some sound,add don.
Emmm will be hard, soalnya kedepanya ada finisher

Muzukashii
1. 02:41:955 (324,325,326,327,328,329,330,331,332) - Long pattern.How about you change it into patterns on the picture?
Deleted 325 and 327

Oni
1. 02:27:428 (813,814,815,816,817,818,819,820,821) - How about you change it to the pattern at the picture?

There's no kat sound at 02:27:902 (819,820) - in other patterrn that have same sound also in other diff.
2. 02:58:376 (1019) - Change to don.

Feel better, changed in all diff and at first kiai too.

Sorry for the minimalistic mods :( Gpp, it usefull.
Great Job doing this map! :D
#GoForRanking #GoodLuck
Thanks For Modding
Surono

Yoratama wrote:

Ngomong opo koe sur :3
mingkem om, ini uruzan ku sama si nanah_tSU!!!!!!! >:^ (
Nanatsu

Surono wrote:

hey you frog suwako!??!?! how did noice modding like that?!?/1 brah.,

dem!1!!1one!1!!!!!!!!!11Eone~!11``
just noise modding. lol
Kankri
From my queue \o/

[Kantan]

00:44:797 (55) - add new note (kat)

00:47:323 (60) - ^

00:57:428 (74) - ^

01:29:955 (108) - kat

01:45:112 (126) - htifinish (don)


[Futsuu]

Looks good!

[Muzukashii]

Looking good!

[Oni]

Looks perfect!


Wowie, this map is straight up solid!
For sure, this will be ranked!

I wish you with all my luck!
Topic Starter
Yoratama

Kasha wrote:

From my queue \o/

[Kantan]

Please copy the timestamp (without new note) if you do mod about adding a note.

00:44:797 (55) - add new note (kat) Added

00:47:323 (60) - ^ Wrong timestamp

00:57:428 (74) - ^ Wrong Timestamp

01:29:955 (108) - kat No, that's Big Don in all diff.

01:45:112 (126) - htifinish (don) Ah thanks, i fogot this.


[Futsuu]

Looks good!

[Muzukashii]

Looking good!

[Oni]

Looks perfect!


Wowie, this map is straight up solid!
For sure, this will be ranked! Yo, thanks. hope ranked too.

I wish you with all my luck!
Thanks For Modding
Niko-nyan
Hello there. From (??????) Tau darimana sih :C

I tried the Oni but i suddenly saw that the kiai is overmapped so let's check.

[Oni]
  1. 00:06:112 (21,22,23) - Isn't (22) is same with (21)'s pitch? Prefer to change this to kkd as well to make consistentcy with the guitar sound x drum.
  2. 00:08:955 (36,37) - The pitch for both drum and guitar is high. Change to k k / k d for the pitching.
  3. 00:11:007 (46) - This slider just broke the flow of the difficulty. Since you are following drum and guitar, i prefer to delete the slider and add K to make more flow with the drum.
  4. 00:12:270 (48) - I found that you followed some vocal pitching, but in this section, i think it isn't following the current pitching. Prefer to change this note to k.
  5. 00:13:376 (54,55,56,57) - The triplet's pattern is fine but i prefer to change it to kkd k since you followed the vocal.
  6. 00:14:797 (62) - If you changed 00:12:270 (48) -, you should change this one too to make consistentcy between the same part.
  7. 00:15:902 (69,70,71,72) - You need more pitching style (i think). But i'm not sure with the pattern of the triplet. I suggest to change to k ddd to make more flow and follows the guitar.
  8. 00:17:323 (79) - Questionable. Because k and d both works at the same time. You can keep it or change it.
  9. 00:20:481 (93,94,95) - Pitching on vocal is high high low. I suggest to change to kkd to follow the vocal.
  10. 00:20:876 - Missing a note? You followed some vocal but this one is missing as well. Add a k here to make consistentcy with the last triplet.
  11. 00:22:376 (105,119) - If you changed 00:12:270 (48) -, you should change this one too to make consistentcy between the same part.
  12. 00:23:481 (111,112,113) - The triplet's pattern is fine but i prefer to change it to kkd k since you followed the vocal.
  13. 00:26:797 (129,130,131) - The triplet's pattern is quite simple and might be a muzukashii pattern. But, since you followed the vocal, i can suggest to change this to kkd as well.
  14. 00:27:428 (134,135,136) - The triplet's pattern isn't same with the vocal. I suggest to change to kdd for consistentcy with vocal or kdk for consistenty with guitar.
  15. 00:27:902 - Missing note to make a flow for guitar sound. Add a k here.
  16. 00:29:639 - The current patterning is more than questionable. You need to becarefully with the patterning because some of the pattern isn't following any sound.
    Pattern : k d k ddk k kkd k kkd k kkk k kkk d kkd k kkd d kkd k d k d D
    Note : this pattern can be used for 00:34:691 - 00:38:797 -
  17. 00:41:323 (229,230,231,232,233) - Would you explain this for me? I'm not hearing any sound on the triplet as well. prefer k k on 1/1
  18. 00:56:481 (302,303,304) - The pitching on vocal isn't same with the current pattern. Prefer to change to kkk.
  19. 01:02:639 (336,337,338,346,347,348) - Both triplet isn't following the guitar as well. I suggest to change to kkd for both.
  20. 01:09:270 (379,380,381) - The vocal and guitar sound is a good choice to follow but the pattern isn't same with the sound that you followed. Suggestion to change to ddk.
  21. 01:12:270 - You can follow the last kiai that i modded for you because the sound of the instrument and vocal are same in this kiai section.
  22. 01:45:034 - Delete this note because i didn't hear any sound in this timing section.
  23. 01:50:086 - Also same with ^. Delete this note because there is no sound on the music.
  24. 02:02:165 (669) - I heard that this note's sound is high enough to be a k. Also same as 02:07:218 -
  25. 02:09:902 - Change this slider to note ( d d d D). The sound when you're pressing the slider is different with the music's sound.
  26. 02:10:376 - You can follow my mod on the first kiai as well to make some consistentcy.
  27. 02:25:534 (802,803,804,805,806,807,808,809) - The 1/4 section on blue line is really early for me. I prefer to resnap it on 1/3 section.
  28. 02:48:165 - You can follow my mod on the first kiai to make some consistentcy between the difficulty.
  29. 03:00:902 (1) - Shouldn't this be a K ? The last note's sound of this music is high and you might need to add a K on 03:01:060 - as well.
For other difficulty, you will need to make consistentcy with the Oni as well.

Goodluck.

EDIT :
I forgot to tell ya. The volume should be decreased by 10% because the hitsound quite noisy.

EDIT (2) :
For Metadata, I prefer to add japanese kanji of members of Silent Siren as well. (REMEMBER : Last Name first, not first name)

click me to check the member's real name with Kanji!!
Topic Starter
Yoratama

Niko-nyan wrote:

Hello there. From (??????) Tau darimana sih :C Indonesian Lounge , ada list modder tacos xD

I tried the Oni but i suddenly saw that the kiai is overmapped so let's check.

[Oni]
  1. 00:06:112 (21,22,23) - Isn't (22) is same with (21)'s pitch? Prefer to change this to kkd as well to make consistentcy with the guitar sound x drum. Feel good, changed
  2. 00:08:955 (36,37) - The pitch for both drum and guitar is high. Change to k k / k d for the pitching. Yup, i hear that this 00:08:797 (35,36) - have a same pitch too. Changed to k d
  3. 00:11:007 (46) - This slider just broke the flow of the difficulty. Since you are following drum and guitar, i prefer to delete the slider and add K to make more flow with the drum. Removed Slider on all diff too.
  4. 00:12:270 (48) - I found that you followed some vocal pitching, but in this section, i think it isn't following the current pitching. Prefer to change this note to k. Umm im following drum there, so not changed
  5. 00:13:376 (54,55,56,57) - The triplet's pattern is fine but i prefer to change it to kkd k since you followed the vocal. Nice, it's feel good when i played that
  6. 00:14:797 (62) - If you changed 00:12:270 (48) -, you should change this one too to make consistentcy between the same part. Then im not changed that.
  7. 00:15:902 (69,70,71,72) - You need more pitching style (i think). But i'm not sure with the pattern of the triplet. I suggest to change to k ddd to make more flow and follows the guitar. Ok, for variation too. so i changed that.
  8. 00:17:323 (79) - Questionable. Because k and d both works at the same time. You can keep it or change it. I keep it, because i have do k at 00:18:586 (85) -
  9. 00:20:481 (93,94,95) - Pitching on vocal is high high low. I suggest to change to kkd to follow the vocal. Okay, changed
  10. 00:20:876 - Missing a note? You followed some vocal but this one is missing as well. Add a k here to make consistentcy with the last triplet. I think that's too hard before (because my pattern is kdd) so i make that 1/2 to give a break with 5plet. but now, i add that.
  11. 00:22:376 (105,119) - If you changed 00:12:270 (48) -, you should change this one too to make consistentcy between the same part.
  12. 00:23:481 (111,112,113) - The triplet's pattern is fine but i prefer to change it to kkd k since you followed the vocal.
  13. 00:26:797 (129,130,131) - The triplet's pattern is quite simple and might be a muzukashii pattern. But, since you followed the vocal, i can suggest to change this to kkd as well. I think 00:26:797 (130,132,135,137) - part have a same sound and pitch, cahnged to kdd
  14. 00:27:428 (134,135,136) - The triplet's pattern isn't same with the vocal. I suggest to change to kdd for consistentcy with vocal or kdk for consistenty with guitar. Same as above
  15. 00:27:902 - Missing note to make a flow for guitar sound. Add a k here. I Think no sound there, so im not add.
  16. 00:29:639 - The current patterning is more than questionable. You need to becarefully with the patterning because some of the pattern isn't following any sound.
    Pattern : k d k ddk k kkd k kkd k kkk k kkk d kkd k kkd d kkd k d k d D
    Note : this pattern can be used for 00:34:691 - 00:38:797 -
  17. 00:41:323 (229,230,231,232,233) - Would you explain this for me? I'm not hearing any sound on the triplet as well. prefer k k on 1/1 Lol, you can hear that there are cymbal sound, and i following that xD
  18. 00:56:481 (302,303,304) - The pitching on vocal isn't same with the current pattern. Prefer to change to kkk. I think the pitch is same with 00:46:060 (250,251,252,253,254) - i just added triplet there.
  19. 01:02:639 (336,337,338,346,347,348) - Both triplet isn't following the guitar as well. I suggest to change to kkd for both. No, i following drum there not guitar.
  20. 01:09:270 (379,380,381) - The vocal and guitar sound is a good choice to follow but the pattern isn't same with the sound that you followed. Suggestion to change to ddk. This 01:09:270 (379,380,381) - vocal sound have same pitch "aaa" so i keep that kkk
  21. 01:12:270 - You can follow the last kiai that i modded for you because the sound of the instrument and vocal are same in this kiai section. Sure
  22. 01:45:034 - Delete this note because i didn't hear any sound in this timing section. No, there's bass and snare drum sound
  23. 01:50:086 - Also same with ^. Delete this note because there is no sound on the music. No Too, snare drum stream there.
  24. 02:02:165 (669) - I heard that this note's sound is high enough to be a k. Also same as 02:07:218 - Yes i think that so, changed
  25. 02:09:902 - Change this slider to note ( d d d D). The sound when you're pressing the slider is different with the music's sound. Changed
  26. 02:10:376 - You can follow my mod on the first kiai as well to make some consistentcy. Yup
  27. 02:25:534 (802,803,804,805,806,807,808,809) - The 1/4 section on blue line is really early for me. I prefer to resnap it on 1/3 section. 'Ill consider this
  28. 02:48:165 - You can follow my mod on the first kiai to make some consistentcy between the difficulty. Ok
  29. 03:00:902 (1) - Shouldn't this be a K ? The last note's sound of this music is high and you might need to add a K on 03:01:060 - as well. Just changed to K
For other difficulty, you will need to make consistentcy with the Oni as well.

Goodluck.

EDIT :
I forgot to tell ya. The volume should be decreased by 10% because the hitsound quite noisy.
Basically my mapping style is prefer to drum, i added Pattern for vocal and guitar if the drum pattern is monotonous.
Thanks For Modding
Surono

Yoratama wrote:

a BN response
then never replying
Poor New Mapper Like Me :(
I will act like that if me is a BN nowadays, the old BNs is dead tbh you need wait until some fresh person has appear me cant engrizh, tank u

you say before 'bout your mapping... STYLE, wut?!

>Oni
* you need fill 00:02:639 - 00:05:165 - these because guitar strong at here than 00:05:481 - you follow this, its fairly and better for create neat structure ( xx xxxx xx )
* ^ 00:08:007 - move at 00:07:691 - here
* 00:08:639 (34,35,36) - mirror to kkd, and 00:03:902 - add don to make consistency structure. 00:06:428 - also this just flow not a beat sound. so keep it as blank
* 00:10:218 - add don to consistency the xxxx pattern
* 00:10:534 (43,45) - I think this really not needed as pattern, better to delete it since these sound just a guitar. you just need follow the cymbal for easir play and this seems too over Imo
* 00:13:376 - change to ddd? the vocal is smooth, just over to make it kkd
* 00:14:007 - kat, to avoid monotone on this pattern also 00:13:849 (57,58) - same vocal
* 00:15:665 (66,70) - delete? you just need fill at 00:15:902 - here kkd to follow the strong flow and avoid spam 3plet
* 00:16:612 - I suggest to delete this, just over with vocal. the lyric is 2 words and 00:16:534 - change this to don for 00:16:691 (73) - same vocal
* 00:17:323 - change kat? to follow the 00:17:007 - similar vocal
* 00:18:586 - don? will better on contrast with 00:18:902 - this vocal
* 00:23:481 - like previous point and 00:24:270 - change this kat to follow 00:24:586 - similar sound both vocal or bass
* 00:25:691 - at here you might change this kat for variation, you had ddkd at before so here is better to make dkkd and also it fits with Instument or vocal Imo
* 00:26:876 - kat? this sound strong than 00:27:507 - this
* 00:28:376 - K? same above on reason
* 00:30:665 - move to 00:30:507 - here? I think is better emphasize. 00:30:428 - flow as 3plet and 00:30:744 - single beat as don
* wait, 00:30:191 - move to 00:29:876 - here, same above on reason. this and above suggestion will consistent like 00:32:323 (167,168,169,170) - this pattern
* 00:34:928 - , 00:35:560 - see above
* 00:44:323 - make ddd? the flow looks fits imo
* 00:46:376 - delete or add? 00:43:849 - because here is blank. I prefer to delete it to more focusing on drum
* 00:46:849 - same reason at 00:44:323 -here
* 00:48:112 - 00:49:376 - add don both of here? 00:48:270 (263,269) - had strong flow so not very boring
* 00:50:323 - change to don, not following main sound just a drum
* 00:53:481 - move to 00:53:165 - here and change kat, 00:55:218 (299,300,301,302,303) - see this
* 00:58:218 - kat, 00:58:060 - same vocal
* 00:59:481 - don ^ dem :C ( why you swap the emphasize, seems weird.. eww )
* 01:00:112 - add kat to follow instrument on 00:59:955 - this snare
* 01:01:376 - fade drum, just like flow. 01:01:455 - move to here to make reflex on vocal 01:01:691 (330,331) - and change this don, not snare right?
* 01:01:928 - delete, 01:02:007 - ddk :V
* 01:03:586 - ^, 01:02:323 - blank right?
* 01:03:191 - ^, its too over. 01:04:534 - and this empty also fine, you 01:04:849 - follow the vocal. good varies structure
* 01:06:665 - ^ I dont hear drum just guitar.. but it heard weird or too over Imo
* 01:11:639 - don, this tom drum (?). lol kdd rip Imo ( and check muzu, its close pattern, make kddk 1/2 on muzu. not k ddd k cuz this clooseee )
* 01:12:270 - from here, refer to previous suggestion from 00:11:639 - here
* 01:35:323 - from here has additionally the guitar bass, I suggest you to make it different from 01:30:270 - here. so the overall not monotoonnee
* 02:01:139 - move to 02:00:981 - here, hear that bass. 02:01:139 - and this nothing ( also I hit on this section, I get shitmiss.. )
* 02:03:507 - move here ^
* 02:06:034 - ^
* 02:06:981 (704,705) - delete, on before in similar sound its empty. 02:04:455 - and you might delete this to make neat increasing notes
* 02:10:376 - refer on previously suggestion
* 02:25:534 - NOICE
* 02:28:060 - I recommend from here you should make it similar like previous part, is not boring because the part is like this. but 02:32:797 - from here you can make differently because the lyrics
* 02:36:902 - too over? d k kkd
* 02:38:165 - rip increasing, to much 3plet plet plet... and looonng 1/2. 02:39:665 - delete, 02:41:165 - delete to 02:41:323 (910,911,912) - give these a emphasize more
* 02:47:639 - I think at here, you can fill kk 1/1, since the instrument and vocal is coincide
* 02:48:270 - are you sure this part to be rage increasing like this? rip... please consistent it like previous part

bye., enjoi raed my rpi engrizh
reid
dont feels sad if theyre is dem to you, but remind to yourself. if you had a not unsure, you must find that

ojo kesusu-susuw
seng penting "alon alon tor kelakon"

edit:
jadi intinya kamu butuh mod, butuh improvisasi map kamu, butuh Opini yg lebih dan lain. bukan bersikap lantang ke BN kek gitu
coba kamu jadi BN, trus tiba2 di PM gitu tanpa alasan ( alasan juga umur map, SP yang gede ). masih mending kalau bilang buat jelasin kondisi mapset di diff diff kamu kek struktur, penyebaran, atau ngeliat statment dan kondisi dia.. huft

Consindering the spread betwen muzu and oni, I saw before still had close on 1/2 patterns. ex: xxxxx on oni but still same on Muzu
low diff seems good. ,
Topic Starter
Yoratama
Wake up in very early morning, got a mail from Surono aaannn, boom got a bunch of advices :3
Have no time to do fix, so just replying your opinion.
RIP My Oni :3

Surono wrote:

a BN response
then never replying
Poor New Mapper Like Me :(


I will act like that if me is a BN Oke gw hapus deh. nowadays, the old BNs is dead tbh you need wait until some fresh person has appear me cant engrizh, tank u Kapan ente sama patzar? :v

you say before 'bout your mapping... STYLE, wut?! is this wrong? i need an opinion again bout this

bye., enjoi raed my rpi engrizh
reid
dont feels sad if theyre is dem to you, but remind to yourself. if you had a not unsure, you must find that.

ojo kesusu-susuw
seng penting "alon alon tor kelakon" Nggeh mbah , ta lakoni saran mu xD

edit:
jadi intinya kamu butuh mod, butuh improvisasi map kamu, butuh Opini yg lebih dan lain. bukan bersikap lantang ke BN kek gitu
coba kamu jadi BN, trus tiba2 di PM gitu tanpa alasan ( alasan juga umur map, SP yang gede ). masih mending kalau bilang buat jelasin kondisi mapset di diff diff kamu kek struktur, penyebaran, atau ngeliat statment dan kondisi dia.. huft


Pertama sorry dulu deh terlalu kasar keknya xD
bkanya lantang sih, ane udah ask sebelumnya (gini nanya nya "do you open a request to check a map?", gak ada respon, nah yg kedua ane langsung mintak kyak gitu soalnya liat di uspage nya memenuhi syarat, dan dia juga nulis kalo new mapper yg berusaha dpet qualify pertama bleh tanya ke dia tau sndiri lah jadi ya kek gitu ane nulisnya.

Sebenerya ane sih pengenya respon kyak "not open" "im busy" "your map age is not ready" "need more mods" "still bad" "bad diff spread" atau apalah pas gw tanya, makanya ane request buat check, kalo gak dapet respon kan otomatis gw berfikiran "ah dia sibuk" tanpa mikirin pantas enggaknya map gw (kalo gw anggep sendiri map gw, pastinya pendapatnya udah pantes) makanya gw ngarep banget respon dai BN udah pantas apa blom ini map gw :D . Kalo dibales apalagi di accept kan enak bisa ask lagi tentang struktur sama pendapat dia tentang ini map.
Kalo gw yg jd BN nya pastinya gw bales lah, krna gw tau rasanya di ignored itu gimana, kasian juga cape2 nungguin onlen mlah ignored :D

Kedua ane apply saran ente
thanks karena gw butuh nya saran2 yg kyak gini, jd gw lebih tau gimanya gw seharusnya (Berhubung baru 3 Bulan join Osu!, jadi belom tau apa2 tentang comunity, tata cara request, dsb), kalo gini kan jd tau map ane masih jauh dari ranked, dan gw juga terlalu terburu2 mentang2 SP gw yg udah lebih dari 20 Soalnya ane liat map org lain yg dibawah +20 udah dapet BN mod/bubble juga, jadi gw juga ikutan ask2 ke BN , salah gw sih

Consindering the spread betwen muzu and oni, I saw before still had close on 1/2 patterns. ex: xxxxx on oni but still same on Muzu
low diff seems good. , Yup, i'll decrease/increase some note, thanks for the advices, im REALLY need this kind of advices(not checked mod yet)
wah gw nulis panjang amet ya :) yah moga aja ngerti maksud gw hehe xD
Surono
read de box pisank agaen,.

Yoratama wrote:

Wake up in very early morning, got a mail from Surono aaannn, boom got a bunch of advices :3
Have no time to do fix, so just replying your opinion.
RIP My Oni :3 no whut, I dont kill ur diff ( I can kill just say "this overmap, please delete or remap" this words if your hearth is too weak... *sniff*)

Surono wrote:

a BN response
then never replying
Poor New Mapper Like Me :(


I will act like that if me is a BN Oke gw hapus deh. nowadays, the old BNs is dead tbh you need wait until some fresh person has appear me cant engrizh, tank u Kapan ente sama patzar? :v pas si PatZar udah jadi Biru usernamenya

you say before 'bout your mapping... STYLE, wut?! is this wrong? i need an opinion again bout this yus, you needed. I've already writted/modded for your map right? lol

bye., enjoi raed my rpi engrizh
reid
dont feels sad if theyre is dem to you, but remind to yourself. if you had a not unsure, you must find that.

ojo kesusu-susuw
seng penting "alon alon tor kelakon" Nggeh mbah , ta lakoni saran mu xD cecete, kenapa gw bilang gitu? karna sistim game ini yg buzuk.... dan orang2nya udah ga bener

edit:
jadi intinya kamu butuh mod, butuh improvisasi map kamu, butuh Opini yg lebih dan lain. bukan bersikap lantang ke BN kek gitu
coba kamu jadi BN, trus tiba2 di PM gitu tanpa alasan ( alasan juga umur map, SP yang gede ). masih mending kalau bilang buat jelasin kondisi mapset di diff diff kamu kek struktur, penyebaran, atau ngeliat statment dan kondisi dia.. huft


Pertama sorry dulu deh terlalu kasar keknya xD
bkanya lantang sih, ane udah ask sebelumnya (gini nanya nya "do you open a request to check a map?", gak ada respon, nah yg kedua ane langsung mintak kyak gitu soalnya liat di uspage nya memenuhi syarat, dan dia juga nulis kalo new mapper yg berusaha dpet qualify pertama bleh tanya ke dia tau sndiri lah jadi ya kek gitu ane nulisnya. ya aku ngerti, ini juga bkan salahmu. tetapi memang salah si BN dari statment dia, tetapi kamu blom tau kan toh kondisi BN itu gimana? lol sudah ku bilang BN skarang pada mati.. sante aja, nunggu yg fresh

saran biar dapet attention, map kamu udah dapet Buble. baru kamu cari BN buat Qualify. maksudnya cari buble itu susahnya minta ampun, tetapi kalau map kamu dah buble itu enteng urusannya. jadi pikirkan buat liat karakter si BN itu, karna ga semua BN itu punya perasaan Ikhlas lho. lebih parahnya request yg spele simple kek klingking jari aja di ignore, tapi pnya temen yg ribet ngurusnya minta ampun dia bantu.. ginilah kondisi komunitasnya.. maen temen :C


Sebenerya ane sih pengenya respon kyak "not open" "im busy" "your map age is not ready" "need more mods" "still bad" "bad diff spread" atau apalah pas gw tanya, makanya ane request buat check, kalo gak dapet respon kan otomatis gw berfikiran "ah dia sibuk" tanpa mikirin pantas enggaknya map gw (kalo gw anggep sendiri map gw, pastinya pendapatnya udah pantes) makanya gw ngarep banget respon dai BN udah pantas apa blom ini map gw :D . Kalo dibales apalagi di accept kan enak bisa ask lagi tentang struktur sama pendapat dia tentang ini map.
Kalo gw yg jd BN nya pastinya gw bales lah, krna gw tau rasanya di ignored itu gimana, kasian juga cape2 nungguin onlen mlah ignored :D ga juga mas bro, umumnya orang bakal ngelampiasin pas dia dulu sering di Ignore, trus pas dia udah dpt itu title "biasanya" kelakuannya malah nurun kek Bn sebelumnya.. ya masih bawa maslah hati. yg perlu di inget ya mas orang kek gitu jgn asal ceplas ceplos buat request. apa lagi ask kek gitu ( ya kamu pnya rencana kalau reqs kamu di terima, kalau ga ya sia2 kan? saran lagi, ini terdengar kek manfaatin.. cobalah deket sama mreka dan mulai akrab, ini sih salah satunya cara biar dapet perhatian mreka LOOoLLl jk fuq my self. yg penting mah liat statment mreka dan yg susah itu liat kondisi mreka itu gimana ( liat status profil dia, kalau in-game lagi di main, editor atau iddle.. ini yang perlu di perhatiin )

Kedua ane apply saran ente
thanks karena gw butuh nya saran2 yg kyak gini, jd gw lebih tau gimanya gw seharusnya (Berhubung baru 3 Bulan join Osu!, jadi belom tau apa2 tentang comunity, tata cara request, dsb), kalo gini kan jd tau map ane masih jauh dari ranked, dan gw juga terlalu terburu2 mentang2 SP gw yg udah lebih dari 20 Soalnya ane liat map org lain yg dibawah +20 udah dapet BN mod/bubble juga, jadi gw juga ikutan ask2 ke BN , salah gw sih Your spoiler is Spooky, man. SP itu bukan apa2 yg penting map kamu, ibarat jgn liat HP dari Chasingnya..

Consindering the spread betwen muzu and oni, I saw before still had close on 1/2 patterns. ex: xxxxx on oni but still same on Muzu
low diff seems good. , Yup, i'll decrease/increase some note, thanks for the advices, im REALLY need this kind of advices(not checked mod yet)
wah gw nulis panjang amet ya :) yah moga aja ngerti maksud gw hehe xD ngerti kok, asal kata2mu ga nyeleneh mz
ez, ur map in my sight dan sebenarnya gw ngebantu kmu. goodluck more!
Topic Starter
Yoratama

Surono wrote:

>Oni
* you need fill 00:02:639 - 00:05:165 - these because guitar strong at here than 00:05:481 - you follow this, its fairly and better for create neat structure ( xx xxxx xx ) Ok added there
* ^ 00:08:007 - move at 00:07:691 - here Yes Moved
* 00:08:639 (34,35,36) - mirror to kkd, and 00:03:902 - add don to make consistency structure. 00:06:428 - also this just flow not a beat sound. so keep it as blank Ok, changed again, that's nice.
* 00:10:218 - add don to consistency the xxxx pattern
* 00:10:534 (43,45) - I think this really not needed as pattern, better to delete it since these sound just a guitar. you just need follow the cymbal for easir play and this seems too over Imo
* 00:13:376 - change to ddd? the vocal is smooth, just over to make it kkd [color=#0000FF]It's ddd at first, but niko-nyan recommend to change this to kkd because of vocal, every person have a different hearing, i'll think again about this.[/color] Changed when i see next mod xD
* 00:14:007 - kat, to avoid monotone on this pattern also 00:13:849 (57,58) - same vocal Yeah, changed
* 00:15:665 (66,70) - delete? you just need fill at 00:15:902 - here kkd to follow the strong flow and avoid spam 3plet Wrong timestamp, nothing changed
* 00:16:612 - I suggest to delete this, just over with vocal. the lyric is 2 words and 00:16:534 - change this to don for 00:16:691 (73) - same vocal Yes changed
* 00:17:323 - change kat? to follow the 00:17:007 - similar vocal No, 00:17:323 - have lower pitch
* 00:18:586 - don? will better on contrast with 00:18:902 - this vocal
* 00:23:481 - like previous point and 00:24:270 - change this kat to follow 00:24:586 - similar sound both vocal or bass Sur
* 00:25:691 - at here you might change this kat for variation, you had ddkd at before so here is better to make dkkd and also it fits with Instument or vocal Imo Umm no, weird to play because variation have here 00:23:955 -
* 00:26:876 - kat? this sound strong than 00:27:507 - this Change both to kat
* 00:28:376 - K? same above on reason No, same pitch and sound
* 00:30:665 - move to 00:30:507 - here? I think is better emphasize. 00:30:428 - flow as 3plet and 00:30:744 - single beat as don
* wait, 00:30:191 - move to 00:29:876 - here, same above on reason. this and above suggestion will consistent like 00:32:323 (167,168,169,170) - this pattern Damn musingin :3 Fixed, it played better.
* 00:34:928 - , 00:35:560 - see above
* 00:44:323 - make ddd? the flow looks fits imo I'll consider that
* 00:46:376 - delete or add? 00:43:849 - because here is blank. I prefer to delete it to more focusing on drum Nope, that will to make different with Muzukashii, like you said in bottom of post.
* 00:46:849 - same reason at 00:44:323 -here I'll consider that
* 00:48:112 - 00:49:376 - add don both of here? 00:48:270 (263,269) - had strong flow so not very boring Changed to this pattern 00:57:902 (310,311,312,313,314,315,316,317,318,319) -
* 00:50:323 - change to don, not following main sound just a drum Changed
* 00:53:481 - move to 00:53:165 - here and change kat, 00:55:218 (299,300,301,302,303) - see this Nice one, changed
* 00:58:218 - kat, 00:58:060 - same vocal See below
* 00:59:481 - don ^ dem :C ( why you swap the emphasize, seems weird.. eww ) yeah swapped both, bcause still don't understand about that emphasize xD
* 01:00:112 - add kat to follow instrument on 00:59:955 - this snare Yes added, that to make different with muzukashii too
* 01:01:376 - fade drum, just like flow. 01:01:455 - move to here to make reflex on vocal 01:01:691 (330,331) - and change this don, not snare right?
* 01:01:928 - delete, 01:02:007 - ddk :V 01:02:007 - kkd because sound goes low and following this pattern 01:03:428 - 01:04:691 (349) - but with spacing
* 01:03:586 - ^, 01:02:323 - blank right? Not deleted there's bass drum, but ya that's empty 01:02:323 -
* 01:03:191 - ^, its too over. 01:04:534 - and this empty also fine, you 01:04:849 - follow the vocal. good varies structure Yup, changed to neater pattern
* 01:06:665 - ^ I dont hear drum just guitar.. but it heard weird or too over Imo deleted
* 01:11:639 - don, this tom drum (?). lol kdd rip Imo ( and check muzu, its close pattern, make kddk 1/2 on muzu. not k ddd k cuz this clooseee ) lol ya forgot to change that xD
* 01:12:270 - from here, refer to previous suggestion from 00:11:639 - here Sure
* 01:35:323 - from here has additionally the guitar bass, I suggest you to make it different from 01:30:270 - here. so the overall not monotoonnee Well , i'll tried that
* 02:01:139 - move to 02:00:981 - here, hear that bass. 02:01:139 - and this nothing ( also I hit on this section, I get shitmiss.. ) lol, oke changed
* 02:03:507 - move here ^
* 02:06:034 - ^
* 02:06:981 (704,705) - delete, on before in similar sound its empty. 02:04:455 - and you might delete this to make neat increasing notes
* 02:10:376 - refer on previously suggestion Sure
* 02:25:534 - NOICE What is noice?
* 02:28:060 - I recommend from here you should make it similar like previous part, is not boring because the part is like this. but 02:32:797 - from here you can make differently because the lyrics
* 02:36:902 - too over? d k kkd deleted
* 02:38:165 - rip increasing, to much 3plet plet plet... and looonng 1/2. 02:39:665 - delete, 02:41:165 - delete to 02:41:323 (910,911,912) - give these a emphasize more i make that like previous part
* 02:47:639 - I think at here, you can fill kk 1/1, since the instrument and vocal is coincide Ok, only added on oni
* 02:48:270 - are you sure this part to be rage increasing like this? rip... please consistent it like previous part Ok then, i'll make that consistent

bye., enjoi raed my rpi engrizh

Consindering the spread betwen muzu and oni, I saw before still had close on 1/2 patterns. ex: xxxxx on oni but still same on Muzu
low diff seems good. ,

Surono wrote:

ez, ur map in my sight dan sebenarnya gw ngebantu kmu. goodluck more!
woohoo thanks berat wkwk :v
Thanks For Modding
Surono
ups, I saw some misskek point

00:15:665 (69,73) - I mean this, you should delete these bcus this nonsense to be placed as notes. you just need fill 00:15:744 - from here kkd as follow the guitar. if you applied it, 00:16:060 - change this kat to follow 00:16:376 - instrument

^ 00:25:376 - oke, now I say at here to add kat for instrument. if u see above, you might think it should had consistent structure. so at here you add kat to be long 1/2 without 3plet. dont leave it blank since is IMPOOORRRTANT Sound.. rip me

oke, 01:35:323 - please do something from here u dem :(

02:25:534 - just meme, comment.. ohh I did typo *Nice (:

dont kd
Skylish
Surono senpai :3
Topic Starter
Yoratama

Surono wrote:

ups, I saw some misskek point

00:15:665 (69,73) - I mean this, you should delete these bcus this nonsense to be placed as notes. you just need fill 00:15:744 - from here kkd as follow the guitar. if you applied it, 00:16:060 - change this kat to follow 00:16:376 - instrument Yes this better but it's look too easy xD

^ 00:25:376 - oke, now I say at here to add kat for instrument. if u see above, you might think it should had consistent structure. so at here you add kat to be long 1/2 without 3plet. dont leave it blank since is IMPOOORRRTANT Sound.. rip me Ah i see now, then it's changed

oke, 01:35:323 - please do something from here u dem :( Still doing experimental (kek profesor aja :3) about this, so not changed yet, im trying to follow bass

02:25:534 - just meme, comment.. ohh I did typo *Nice (: dat typo lel xD

dont kd
Thanks again for mod !
Smallwu
Hi, mod from your mod queue

Kantan and Futsuu are good, so I don't mod them

My English is bad, too ;w;

Muzukashii
00:41:323 - ddd k - Use ddd because it can highlight k

01:11:718 - Add d?

02:00:270 (531,532,533) - d d d - Obviously, at here the sound is the same.

02:01:376 (537) - K
- "d d d D" i's hard to hit I think. So D change to K, that's more easy to read and play (Also, d d d can highlight K)

02:02:481 (544) - k - The sound here is higher than before, so use k to highlight here

02:03:112 (545) - d - The reason as 02:00:270

02:03:902 (549) - K - The reason as 02:01:376

02:05:639 (558) - d - The reason as 02:00:270

02:06:428 (562) - K - The reason as 02:01:376

02:09:270 (572,573,574,575,576,577,578,579) - k k d d k k k D I think it's more better <3

Oni
Timing Set:01:40:691 move to 01:40:218 - (Speed change)

00:03:665 (11) -
Remove it, because no any sound at here. And here is the prelude of music( until 00:11:639 ), I think simple is better.

00:06:191 (24) - ^

00:08:718 (35) - ^

00:15:823 (70) - Change to d, and move it to 00:15:981

00:41:323 (228,229,230,231,232) - ddddk
- Because in 00:41:323 - 00:41:560 the sound is lower than 00:41:639 . So I think (228)~(231) should use dddd


00:52:691 - The last three notes follow lyric "Cherry Heart"

00:54:902 - Follow lyric, too

00:57:744 - Add a note - Because lyric, here shouldn't blank

00:59:007 - ^

01:05:797 and 01:05:876 - Add k - I think that is more fit :3

01:40:060 - 01:42:270 - Follow lyric


01:42:586 - 01:45:112 - ^


01:50:481 - 01:55:218 - You can follow drum and make them hard, because I think it seems too easy :3

01:58:060 add ddd . AND 01:58:691 add dkd
- I know you follow lyric, but that's too monotonous. So I make it fun I think

02:00:270 (658,659,660,661) - d d d d - Obviously, at here the sound is the same.

02:01:376 (666) - K - The sound is high than the before, isn't it? So I use K to highlight the sound

02:03:112 (676) - d - The reason as 02:00:270

02:03:902 (682) - K - The reason as 02:01:376

02:04:612 - Add k

02:04:770 (688) - Remove it

02:04:928 - Add d

02:05:639 (692) - d - The reason as 02:00:270

02:06:428 (698) - K - The reason as 02:03:902

Oh right, I think[01:12:270 - 01:29:955] and [02:10:376 - 02:43:218]- You can make them hard~
GL with Rank! :)
Mayoi Namekuji
Hey! Here's my mod for the M4M we talked about. Hope you like it!
I find futsuu and kantan good, so I won't be modding those.

MUZUKASHII
00:11:007 - Change to K (follows the drums better)
02:00:744 - Consider adding a d here (follows the heavy drumming better)
02:03:270 - ^
02:05:797 - ^
02:09:428 - Add a k (follows the drums better)

ONI
02:01:376 - Consider changing to K (highlights the drum thing)
02:03:902 - ^
02:06:428 - ^
00:08:639 (35,36,37,38) - Switch colours (You did it at 00:03:586 (10,11,12,13,14) - and it just sounds way better in my opinion.)
00:06:112 (23,24,25) - Switch colours (A must-do if you do the above, not so must do if you don't. Just consider it.)
00:27:112 (134) - Consider changing to d and adding another d at 00:27:191
xtrem3x
Removing my laziness ...


General:

don = d
kat = k
Big Don = D
Big Kat = K

Kantan

  • 01:01:534 - Add note here ... yeah I know, spaces between sequences for kantan mode, but come on, not too long XD)
    01:11:639 - Same ^

    01:12:902 - Add note here ... is kiai time, more notes al least ...
    01:23:007 - Same ^
    02:11:007 - Same
    02:21:112 - Same
    02:28:691 - Same
    02:38:797 - Same


Futsuu

  • 00:13:534 - Add d note... consistent with next "similar" sequences, have breaks in this part not possible and sounds weird.
    00:23:639 - Same ^


Muzukashii

  • 00:10:376 (38,40) - seems some hard this part with finish notes ... Remove.

    00:29:797 - Delete this note for reduce sequence, seems hard ...
    00:31:060 - Same ^
    00:32:323 - Same ^
    00:33:586 - Same ^
    00:34:849 - Same ^
    00:36:112 - Same ^
    00:37:376 - Same ^
    00:38:639 - Same ^

    01:09:428 - Delete this note for emphasis in vocal sound ... and with this is more notable the next note.

    01:31:691 - Delete this note ... same situation as 00:29:797- next points is easier detect, to reduce sequences ...

    01:49:928 - in this point add notes for a triple, is very notorious.

    02:09:270 - Same as Oni, but here is Questionable...

    02:48:744 - Same situation as 00:29:797- ... ok no, is last kiai time and is better have a hard part XD....


Oni

  • 00:02:007 - Change this note to d ... have low sound
    00:04:534 - Same ^
    00:07:060 - Same ^
    00:09:586 - Same ^

    00:39:744 - these 2 notes in d (yeah, remove finish) ... is drums (low sound) in this part.
    00:40:218 - Same ^

    02:09:270 - in this part see more convenient a combination as ... K K K K d d d D .. focusing specifically in previous 3 big notes and drums in BG sound.
Topic Starter
Yoratama

Smallwu wrote:

Hi, mod from your mod queue

Kantan and Futsuu are good, so I don't mod them

My English is bad, too ;w;

Muzukashii
00:41:323 - ddd k - Use ddd because it can highlight k That will make a big different with Oni diff, because Oni have 5plet kkkkk, and i used kat because there cymbal sound.

01:11:718 - Add d? No, that will make smae with Oni

02:00:270 (531,532,533) - d d d - Obviously, at here the sound is the same. No, that's variation and to make play easier, because if i do d there, Oni diff will be to monotonous because all don.

02:01:376 (537) - K
- "d d d D" i's hard to hit I think. So D change to K, that's more easy to read and play (Also, d d d can highlight K) Nice one, Changed to K

02:02:481 (544) - k - The sound here is higher than before, so use k to highlight here Actually there's is kat now

02:03:112 (545) - d - The reason as 02:00:270 Same

02:03:902 (549) - K - The reason as 02:01:376 Same

02:05:639 (558) - d - The reason as 02:00:270

02:06:428 (562) - K - The reason as 02:01:376

02:09:270 (572,573,574,575,576,577,578,579) - k k d d k k k D I think it's more better <3 Umm nt, im not fill that to give it a rest for player

Oni
Timing Set:01:40:691 move to 01:40:218 - (Speed change)

00:03:665 (11) -
Remove it, because no any sound at here. And here is the prelude of music( until 00:11:639 ), I think simple is better. Nope, that's have bass sound and i make that 3plet to make different with muzukashii

00:06:191 (24) - ^

00:08:718 (35) - ^

00:15:823 (70) - Change to d, and move it to 00:15:981 No, following mod before this too follow guitar sound htere.

00:41:323 (228,229,230,231,232) - ddddk Like i say in muzu
- Because in 00:41:323 - 00:41:560 the sound is lower than 00:41:639 . So I think (228)~(231) should use dddd


00:52:691 - The last three notes follow lyric "Cherry Heart" Only following that don triplet, last 3plet should be put at "rry" lyric i think.

00:54:902 - Follow lyric, too No for this, that's random pattern

00:57:744 - Add a note - Because lyric, here shouldn't blank Will consider that, because lyric is long, so i don't fill that.

00:59:007 - ^

01:05:797 and 01:05:876 - Add k - I think that is more fit :3 added 01:04:534 - added to make variation

01:40:060 - 01:42:270 - Follow lyric I'll consider this, i actually inspired by Freedom Dive map at this part 01:38:253 - , the note increasing if the sound goes louder with the same instrument/lyric.


01:42:586 - 01:45:112 - ^


01:50:481 - 01:55:218 - You can follow drum and make them hard, because I think it seems too easy :3 I have following drum there, and the harder part i put that here 01:51:428 - , that's different with 01:48:902 -

01:58:060 add ddd . AND 01:58:691 add dkd
- I know you follow lyric, but that's too monotonous. So I make it fun I think Yup, that's fun too i think, but that make no sense, because there's no drum/piano sound there.

02:00:270 (658,659,660,661) - d d d d - Obviously, at here the sound is the same. Same as muzu, no for this, it to make it easier and not monotonous

02:01:376 (666) - K - The sound is high than the before, isn't it? So I use K to highlight the sound Yes, it's nice, applied too keep consistent between diff.

02:03:112 (676) - d - The reason as 02:00:270 same

02:03:902 (682) - K - The reason as 02:01:376 same

02:04:612 - Add k no, that will make it too long, i used maximum double 3 plet for that part like 02:07:060 -

02:04:770 (688) - Remove it No, Following drum there

02:04:928 - Add d No, k sound is actually 02:05:007 -

02:05:639 (692) - d - The reason as 02:00:270

02:06:428 (698) - K - The reason as 02:03:902

Oh right, I think[01:12:270 - 01:29:955] and [02:10:376 - 02:43:218]- You can make them hard~ Ya i thinking that too, but when i make it harder it's look bad, because song not support it, and the song itself is easy in chorus, but hard in after chorus part (dont know the english xD)
GL with Rank! :)

Mayoi Namekuji wrote:

Hey! Here's my mod for the M4M we talked about. Hope you like it!
I find futsuu and kantan good, so I won't be modding those.

MUZUKASHII
00:11:007 - Change to K (follows the drums better) No, Big Don make it fit better because there's drum bass sound, that will be Big Kat if only a Crash
02:00:744 - Consider adding a d here (follows the heavy drumming better) That will be too long and make it almost same with Oni
02:03:270 - ^
02:05:797 - ^
02:09:428 - Add a k (follows the drums better) That will make same with oni, keep that empty too keep spread between diff

ONI
02:01:376 - Consider changing to K (highlights the drum thing) Yes, it's like smallwu mod, You must mod this too in Muzu to give consistent modding xD
02:03:902 - ^
02:06:428 - ^
00:08:639 (35,36,37,38) - Switch colours (You did it at 00:03:586 (10,11,12,13,14) - and it just sounds way better in my opinion.) It, same color like 00:03:586 (10,11,12,13,14) before, and surono modded it, because it's have higher pitch than 00:03:586
00:06:112 (23,24,25) - Switch colours (A must-do if you do the above, not so must do if you don't. Just consider it.) That's have a higher pith too 00:06:112 - , so it must be kkd
00:27:112 (134) - Consider changing to d and adding another d at 00:27:191 I deliberate to make that easier , because harder part is 02:25:534 - , like you suggested

xtrem3x wrote:

Removing my laziness ...


General:

don = d
kat = k
Big Don = D
Big Kat = K

Kantan

  • 01:01:534 - Add note here ... yeah I know, spaces between sequences for kantan mode, but come on, not too long XD) Yes added
    01:11:639 - Same ^

    01:12:902 - Add note here ... is kiai time, more notes al least ... It's filled there, but it's has been modded, if i fill note there i should move 01:13:534 (87) - to 01:13:218 - and that will make 1/1
    01:23:007 - Same ^
    02:11:007 - Same
    02:21:112 - Same
    02:28:691 - Same
    02:38:797 - Same


Futsuu

  • 00:13:534 - Add d note... consistent with next "similar" sequences, have breaks in this part not possible and sounds weird. Ya that's good, maybe i forgot xD
    00:23:639 - Same ^


Muzukashii

  • 00:10:376 (38,40) - seems some hard this part with finish notes ... Remove. Umm no, that's not too hard . this is harder 00:39:428 -

    00:29:797 - Delete this note for reduce sequence, seems hard ... It's Noticed Twice, ok then i'll remove that.
    00:31:060 - Same ^
    00:32:323 - Same ^
    00:33:586 - Same ^
    00:34:849 - Same ^
    00:36:112 - Same ^
    00:37:376 - Same ^
    00:38:639 - Same ^

    01:09:428 - Delete this note for emphasis in vocal sound ... and with this is more notable the next note. Yup, Nice One. deleted

    01:31:691 - Delete this note ... same situation as 00:29:797- next points is easier detect, to reduce sequences ...

    01:49:928 - in this point add notes for a triple, is very notorious. No, That will make same with Oni and a little hard

    02:09:270 - Same as Oni, but here is Questionable... Added a note in Oni, so it's different now

    02:48:744 - Same situation as 00:29:797- ... ok no, is last kiai time and is better have a hard part XD....


Oni

  • 00:02:007 - Change this note to d ... have low sound Umm no, that same snare drum sound. not bass.
    00:04:534 - Same ^
    00:07:060 - Same ^
    00:09:586 - Same ^

    00:39:744 - these 2 notes in d (yeah, remove finish) ... is drums (low sound) in this part. Removed finisher, many people noticed this
    00:40:218 - Same ^

    02:09:270 - in this part see more convenient a combination as ... K K K K d d d D .. focusing specifically in previous 3 big notes and drums in BG sound. I keep that Empty to give player a little break.
3 Mod in 1 day, it take 2 hours to fix this lol xD
Thanks For Modding
Surono

Yoratama wrote:

3 Mod in 1 day, it take 2 hours to fix this lol xD
it means, your map needed improvement. not notice from sand pie tbh /me ruuuunnn
Topic Starter
Yoratama

Surono wrote:

Yoratama wrote:

3 Mod in 1 day, it take 2 hours to fix this lol xD
it means, your map needed improvement. not notice from sand pie tbh /me ruuuunnn
Yup, i've ask em all but i don't expect that will be at 1 day xD
kogasa_old_1
hello! i'm here with a (VERY late, sorry!) mod from my queue!

since the song is sort of long, i'll only mod the difficulties you asked me to x_x

[ Futsuu]
  1. 00:16:376 (41,42,43,44) - why not d? the pitch is going down actually, and it doesnt land on a snare, and it would match 00:26:481 (65,66,67,68)
  2. 02:16:060 (320) - ^
  3. 02:32:797 (357,358,359,360) - ^

[ Muzukashii]
  1. the sv changes really really confuse me, since they arent in futsuu (or kantan, im assuming), and it seems like futsuu is faster for the entire song (and obviously, faster = harder to read for newbies and some songs). the speed changes also dont feel very smooth, and in comparison to futsuu thats really fast and energetic, the slow downs make it feel... kind of dragging in all honesty. you should probably either apply them to all difficulties or just remove them. you could also just make futsuu and kantan (assuming) slower, but. *shrugs*
  2. also, im going to be honest when i say the patterns feel sort of repetitive. i dont think many people will mind, but i found myself wanting more variety. even just inversions.
  3. 00:08:955 (32) - i feel like this should be a k for consistency, since youve been using them on 1/2 notes after the snares. you also use this pattern here: 00:13:691 (49,50,51,52) (and here 00:23:797 (93,94,95,96) )
  4. other than that, everything else seems fine as is

overall, there isnt much i can say, i think its already been relatively polished. also, these are all just suggestions of course, so feel free to reject anything!

i hope i could at least be of some use! good luck!
Topic Starter
Yoratama

kogasa wrote:

hello! i'm here with a (VERY late, sorry!) mod from my queue!

since the song is sort of long, i'll only mod the difficulties you asked me to x_x

[ Futsuu]
  1. 00:16:376 (41,42,43,44) - why not d? the pitch is going down actually, and it doesnt land on a snare, and it would match 00:26:481 (65,66,67,68) Ya it's changed, i make that k because it's for variety, but i think that's no good.
  2. 02:16:060 (320) - ^
  3. 02:32:797 (357,358,359,360) - ^

[ Muzukashii]
  1. the sv changes really really confuse me, since they arent in futsuu (or kantan, im assuming), and it seems like futsuu is faster for the entire song (and obviously, faster = harder to read for newbies and some songs). the speed changes also dont feel very smooth, and in comparison to futsuu thats really fast and energetic, the slow downs make it feel... kind of dragging in all honesty. you should probably either apply them to all difficulties or just remove them. you could also just make futsuu and kantan (assuming) slower, but. *shrugs* That's why it called "Muzukashii", because SV changes make it a little harder to read than "Futsuu" . For futsuu speed, i want to reduce the speed too, but when i see other ranked maps, they don't do reduce the SV, maybe because Futsuu note density is lower than Muzu, so it's not a problem imo. (look at https://osu.ppy.sh/b/345481 map, it have a faster BPM but without SV change).
  2. also, im going to be honest when i say the patterns feel sort of repetitive. i dont think many people will mind, but i found myself wanting more variety. even just inversions. For pattern yea it's repetitive because the song is also have a repetitive lyric and music, so i just following the consistency not a variety.
  3. 00:08:955 (32) - i feel like this should be a k for consistency, since youve been using them on 1/2 notes after the snares. you also use this pattern here: 00:13:691 (49,50,51,52) (and here 00:23:797 (93,94,95,96) ) Changed, That's have a higher pitch
  4. other than that, everything else seems fine as is

overall, there isnt much i can say, i think its already been relatively polished. also, these are all just suggestions of course, so feel free to reject anything!

i hope i could at least be of some use! good luck!
Thanks For Modding
OzzyOzrock
Hi! I have good news and bad news

Good news: Oni is really really good!
Bad news: The spread in other diffs isn't.


Just as a general overview, here are problems to look at:

  1. Muzukashii: This diff is basically Oni without 1/4, and sometimes that works, but when Oni doesn't use very many hard patterns, it makes Muzukashii look A LOT like Oni. This is bad because it means Futsuu will look like a Muzukashii. But here's the next problem...

  2. Futsuu: Too simple. Muzukashii has some consistent 1/2, but Futsuu stays on 1/1 a lot. You should not be afraid to use 1/2. It is meant to show up in Futsuu diffs. Just make sure it's not too constant (add breaks) or it'll look like a Muzukashii.

  3. Kantan: The same. There's not much you can do. Once you fix Muzukashii and Futsuu, it'll be obvious how Kantan should look like. But basically, [b]you don't need 4/1 breaks EVERY 3 NOTES, you can have way more 1/1 than you have right now, and as long as you use breaks at the end of phrases and other good spots, it'll be perfectly fine.

So yeah, I just didn't want to waste time by picking out a ton of stuff, so I'll give you this and come back once you've looked at stuff yourself!
Topic Starter
Yoratama

OzzyOzrock wrote:

Hi! I have good news and bad news

Good news: Oni is really really good! Thanks, it's because so many helpful mod from surono and other modder xD
Bad news: The spread in other diffs isn't. Ya, i always have a problem in diff spread :3


Just as a general overview, here are problems to look at:

  1. Muzukashii: This diff is basically Oni without 1/4, and sometimes that works, but when Oni doesn't use very many hard patterns, it makes Muzukashii look A LOT like Oni. This is bad because it means Futsuu will look like a Muzukashii. But here's the next problem... I'll decreased some note on this

  2. Futsuu: Too simple. Muzukashii has some consistent 1/2, but Futsuu stays on 1/1 a lot. You should not be afraid to use 1/2. It is meant to show up in Futsuu diffs. Just make sure it's not too constant (add breaks) or it'll look like a Muzukashii.

  3. Kantan: The same. There's not much you can do. Once you fix Muzukashii and Futsuu, it'll be obvious how Kantan should look like. But basically, [b]you don't need 4/1 breaks EVERY 3 NOTES, you can have way more 1/1 than you have right now, and as long as you use breaks at the end of phrases and other good spots, it'll be perfectly fine.

So yeah, I just didn't want to waste time by picking out a ton of stuff, so I'll give you this and come back once you've looked at stuff yourself! Yea, Thanks for coming to check my map.
Thanks For adivices Ozzy, i'll do a little remap on Futsuu and Kantan.
For futsuu and kantan, yea im affraid that if added more note it will exceed the maximum SR, but since the SR is not too important, i'll ignore that.
Learning so much from your post xD
Surono

Yoratama wrote:

if added more note it will exceed the maximum SR, but since the SR is not too important, i'll ignore that.
Learning so much from your post xD
nvr look sr pls
Backfire
[General]
Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't.

[Kantan]
01:03:112 (113,118) - Maybe these two could be kat? I feel like ddd is kind of a little too simple, since these seems to be a little harder than normal kantan (which is fine)
01:57:744 - kat, because it does change to like a different vocal rhythm or whatever.
That's all, good diff albiet maybe too hard.

[Futsuu]
Everything looks good there buddy :)

[Muzu]
00:41:323 (165,166,167,168) - same as in oni, seems just weird and you should do ddd k instead. Seems to be this way in all diffs so maybe make sure to change it in all.
Well, that didn't have many problems either, i'm starting to feel this is just ready for rank.

[Oni]
00:41:323 (233,234,235,236,237) - this is also pretty much not correct, ddddk is more indicative of this sound, although I do understand kat = cymbals/snares but, for this in particular, its not right.
02:25:534 - Ok these 1/4 are just unnecessary, I suggest mapping this normal lol sorry
Well the rest seems adequate, good diff.
Topic Starter
Yoratama

Backfire wrote:

[General]
Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't. i have searching a silent sirent that have cartoonized, but i can't find that. so i just put an anime band wallpaper that fit on vocalist and drummer.

[Kantan]
01:03:112 (113,118) - Maybe these two could be kat? I feel like ddd is kind of a little too simple, since these seems to be a little harder than normal kantan (which is fine) it make a little harder , but yeah i applied that
01:57:744 - kat, because it does change to like a different vocal rhythm or whatever. Yes that better to ddddkkkk
That's all, good diff albiet maybe too hard.

[Futsuu]
Everything looks good there buddy :)

[Muzu]
00:41:323 (165,166,167,168) - same as in oni, seems just weird and you should do ddd k instead. Seems to be this way in all diffs so maybe make sure to change it in all. Yes, following oni.
Well, that didn't have many problems either, i'm starting to feel this is just ready for rank.

[Oni]
00:41:323 (233,234,235,236,237) - this is also pretty much not correct, ddddk is more indicative of this sound, although I do understand kat = cymbals/snares but, for this in particular, its not right. Yeah, i apply this, so many mention this
02:25:534 - Ok these 1/4 are just unnecessary, I suggest mapping this normal lol sorry Umm no, this map is really easy to get FC for top players, so i just want to increase this hardness a little to make it a little hard to FC.
Well the rest seems adequate, good diff.
Thanks For Modding
Surono

Yoratama wrote:

Backfire wrote:

[General]
Is Little Busters related to the song? Just wondering, because it's a BG of little busters and maybe you could pick a more generic band bg to be more appropriate but, it's alright anyways if it isn't. i have searching a silent sirent that have cartoonized, but i can't find that. so i just put an anime band wallpaper that fit on vocalist and drummer.
wibu

rank it ww
Doyak
Sorry for being late and here's my m4m. Still the exam is not done but got a bit of time. (You won't expect a bubble from a std BN, would you? xD)

[General]
* How about moving the first kiai to 00:11:639 - ~ 00:29:323 - instead of 00:29:323 - 00:40:691 - ? It's just the same cycle of the song as 01:12:270 - 02:10:376 - . Also you can remove 02:48:270 - this kiai too.

[Kantan]
* 00:52:060 (93,94,95,96,97,98,99,100,101,102,103,104,105,106,107) - Here you have used the exactly same pattern as 00:41:955 (76,77,78,79,80,81,82,83,84,85,86,87,88,89,90) - , which has quite a lot of dons than kats. But I think the later part is more bright, so you could use some more kats there, like 00:52:691 - or 00:53:639 - things. And possibly reduce some notes on the previous part also.
* 01:42:270 - 01:44:797 - 01:47:323 - 01:49:849 - 01:52:376 - 01:54:902 - Consider adding k's here? The 'Cherry Bomb' thing is very attractive but you made the whole thing too empty I think. You have 4/1 breaks after each of them so some emphasis on them wouldn't hurt.
* 02:08:797 - k? This one has a bit high tone and it was all d d k patterns before but only this one's not. Also too many d's so yeah.
* 02:35:955 - missing note? unlike before
* 02:47:007 - 02:47:323 - would like to use two D's here, as it doesn't have a vocal, and obviously the drum pattern is different than the previous 4/1s.

[Futsuu]
* 00:11:639 (30,31,32,33) - I think the one on 00:12:270 - should be k, because I know you're focusing on the snare drums but not strictly like 00:17:639 - 00:18:270 - etc. The vocal there is way too high than others so maybe ddkd or dkkd would work better. Same for 00:14:165 - as well, and all others.
* 00:13:218 (34,35,36,37) - I'd really like to suggest this rhythm for all the similar parts: http://puu.sh/pxmWi/30d38aae47.jpg Because, you're neglecting all these 'vocal-strong' beats like 00:13:376 - while you put the note on a weak beat 00:13:534 - (at least it's much weaker than the downbeats 00:12:902 - )
* 00:39:428 - k--d--d-k? The tone is like that
* 00:51:112 - the 3/2 gap is weird so how about adding a k? Like you were focusing on the drums, but why not here?
* 01:05:007 - add k like 01:02:481 -
* 01:07:534 - 01:08:165 - Having no note here feels too empty, just fill them out so that you can represent all the interesting 1/1 drums.
* 01:37:218 - 01:39:744 - Obvious sounds, so why not add a note? 3/2 gap is weird if you have a good sound to fill an 1/2 out.
* 01:58:376 - Why kd? The vocal just goes up as same as 01:57:744 - 01:57:902 - , so dk works better imo. Same for Muzu and Oni.
* 02:07:849 - would go with d--d--k--k--k because the pitch is exactly like that.

[Muzukashii]
* 00:24:902 - Suggest this rhythm: http://puu.sh/pxqAN/10c430994c.jpg represents the vocal better.
* 00:27:586 - Move this to 00:27:428 - here? I think there's no need to skip that beat while the vocal is a 1/1 consistent.
* 00:30:428 - 00:32:955 - Consistency? Same for 00:35:481 - and 00:38:007 - and the last part too.
* 00:38:955 - k? These drums are consistent sound.
* 00:42:744 - 00:45:270 - and all similar beats - add something, it has a clear drum sound and this is too similar to Futsuu and far from Oni.
* 00:50:797 - This triplet seems too much for me, I think even 1 note is enough? I don't hear anything to emphasize.
* 01:00:428 - Rather this place deserves another note.
* 01:01:060 - Same
* 01:01:376 - And here seems good for a triplet
* 01:02:165 - From here to 01:07:060 - : If you split this part into 4 pieces (measures), You have a triplet on 2nd and 3rd, but not on 1st and 4th, which is weird. They're basically the same rhythm. If you bind the measures, it should be 1-2 and 3-4, so if you made a triplet on the 2nd, there should another one on the 4th as well, not on 3rd. Or 1st-3rd works too, but 2nd-3rd is just weird.
* 01:07:376 - This place deserves a note much more than 01:09:902 -
* 02:09:428 - Why not add another k?

[Oni]
* 00:24:902 - http://puu.sh/pxskO/8f6cd2bdb1.jpg to represent the vocal better, also why do you neglect 00:26:165 - ? Same for all similar parts.
* 00:42:586 (240,241,242,243,244,245,246,247,248) - Use this rhythm to 00:45:112 (251,252,253,254,255,256,257,258,259,260) - as well, because they're basically the same rhythm, so I don't see a reason to use the rhythm differently.
* 00:48:586 - http://puu.sh/pxsyB/dbbd7823f5.jpg
* 01:09:902 - I'd delete this note because there's a 'stop' on the drum pattern, so you might as well need to represent it somehow.
* 01:36:586 - 01:39:112 - Would better to fill these out, as you were following the 1/1 drums quite well with the kats. You already have enough rests on 01:35:165 - 01:37:691 -
* 01:50:955 - 01:53:481 - Add something here, to make it slightly buffed than 01:45:112 - this part. (Yes I know there are triplets later, but I mean not only there, but also add something here too)
* 01:59:639 - You can add a 9 notes stream to represent the 1/4 drums too. This feels too empty and not different than Muzukashii.
* 02:25:534 (818,819,820,821,822,823,824,825) - This is very unpleasant to play, because they're just a regular vocals that doesn't support the 1/4 doublet patterns. I know your intention but this just feels awkward.

That's all from me. Good luck~
-NanoRIPE-
aku rasa Tag "rock j-pop" di hapus aja deh ~ karena nanti kalau mau ranked/quailfield kan di beri genre ~ jadi nggk perlu di tambah di tag genrenya
dan juga "cut version",tagnya tertulis cut version tapi durasinya 3 menit? knp nggk ganti jadi full version?
terus tambahkan tag "Dreamusic" karena itu adalah produser silent siren ~ dan terakhir tambahkan "Saisai" yahh karena itu nama lain dari Silent siren ~
check : https://id.wikipedia.org/wiki/Silent_Siren
Topic Starter
Yoratama

Doyak wrote:

Alright, sorry for being late and here's my m4m. Still the exam is not done but got a bit of time. (You won't expect a bubble from a std BN, would you? xD) Sure im not lol xD

[General]
* How about moving the first kiai to 00:11:639 - ~ 00:29:323 - instead of 00:29:323 - 00:40:691 - ? It's just the same cycle of the song as 01:12:270 - 02:10:376 - . Also you can remove 02:48:270 - this kiai too. umm nope, 00:11:639 just too early, because it's not reach 100 combo at Oni on that time, so i put 00:29:323 - for kiai , because it have the most harder part in this song and have a fastest drum rhytm. also for this 02:48:270 - .
so i deny it


[Kantan]
* 00:52:060 (93,94,95,96,97,98,99,100,101,102,103,104,105,106,107) - Here you have used the exactly same pattern as 00:41:955 (76,77,78,79,80,81,82,83,84,85,86,87,88,89,90) - , which has quite a lot of dons than kats. But I think the later part is more bright, so you could use some more kats there, like 00:52:691 - or 00:53:639 - things. And possibly reduce some notes on the previous part also. Yeah, decreased some note at first part.
* 01:42:270 - 01:44:797 - 01:47:323 - 01:49:849 - 01:52:376 - 01:54:902 - Consider adding k's here? The 'Cherry Bomb' thing is very attractive but you made the whole thing too empty I think. You have 4/1 breaks after each of them so some emphasis on them wouldn't hurt. Yeah added
* 02:08:797 - k? This one has a bit high tone and it was all d d k patterns before but only this one's not. Also too many d's so yeah.yeah it's k when i hear this using earphone
* 02:35:955 - missing note? unlike before yeah thanks xD
* 02:47:007 - 02:47:323 - would like to use two D's here, as it doesn't have a vocal, and obviously the drum pattern is different than the previous 4/1s. yup i think im forgot and make that's K, also in other this this part is DD

[Futsuu]
* 00:11:639 (30,31,32,33) - I think the one on 00:12:270 - should be k, because I know you're focusing on the snare drums but not strictly like 00:17:639 - 00:18:270 - etc. The vocal there is way too high than others so maybe ddkd or dkkd would work better. Same for 00:14:165 - as well, and all others. i keep that dkdk because i use don 00:12:270 on all diff, so i don't change that for consistenncy, and no for 00:14:165 because dddk more fit and easier than kddk
* 00:13:218 (34,35,36,37) - I'd really like to suggest this rhythm for all the similar parts: http://puu.sh/pxmWi/30d38aae47.jpg Because, you're neglecting all these 'vocal-strong' beats like 00:13:376 - while you put the note on a weak beat 00:13:534 - (at least it's much weaker than the downbeats 00:12:902 - ) [color=##40BF00]i made like that before i remap that, and thats the way too hard for newbies (i spectate newbies playes to play this, and they always fail at that part, so they always fail at chorus part. but yeah i changed that again to follow muzukashii pattern.[/color]
* 00:39:428 - k--d--d-k? The tone is like that no, i this this d d k k , because 00:40:376 - higher pitch than 00:39:902 - and increasing at 00:40:691 - , also make this 00:39:428 - to make contrast with previous pattern. kkkd
* 00:51:112 - the 3/2 gap is weird so how about adding a k? Like you were focusing on the drums, but why not here? yeah, make that k d kd
* 01:05:007 - add k like 01:02:481 - no, i miss adding 01:02:481 , that part is empty
* 01:07:534 - 01:08:165 - Having no note here feels too empty, just fill them out so that you can represent all the interesting 1/1 drums. oke, added d to make it easier
* 01:37:218 - 01:39:744 - Obvious sounds, so why not add a note? 3/2 gap is weird if you have a good sound to fill an 1/2 out. yeah it's filled now
* 01:58:376 - Why kd? The vocal just goes up as same as 01:57:744 - 01:57:902 - , so dk works better imo. Same for Muzu and Oni. Nope, i think that's is reverse vocal.
* 02:07:849 - would go with d--d--k--k--k because the pitch is exactly like that.Changed to whole diffs

[Muzukashii]
* 00:24:902 - Suggest this rhythm: http://puu.sh/pxqAN/10c430994c.jpg represents the vocal better. Yup, that's better, chandeg
* 00:27:586 - Move this to 00:27:428 - here? I think there's no need to skip that beat while the vocal is a 1/1 consistent. yea moved
* 00:30:428 - 00:32:955 - Consistency? Same for 00:35:481 - and 00:38:007 - and the last part too. nope, i deliberate deleting 00:32:955 -to make variation and make a higher gap to oni.
* 00:38:955 - k? These drums are consistent sound. too many k there, so i make d, and that,s to make a little harder
* 00:42:744 - 00:45:270 - and all similar beats - add something, it has a clear drum sound and this is too similar to Futsuu and far from Oni. added some note
* 00:50:797 - This triplet seems too much for me, I think even 1 note is enough? I don't hear anything to emphasize. yea i think i miss-added a note again. that's really 1/2.
* 01:00:428 - Rather this place deserves another note. added
* 01:01:060 - Same no here, that's for brak and to make same with 01:07:376 -
* 01:01:376 - And here seems good for a triplet i think there's no sound to call for triplet there
* 01:02:165 - From here to 01:07:060 - : If you split this part into 4 pieces (measures), You have a triplet on 2nd and 3rd, but not on 1st and 4th, which is weird. They're basically the same rhythm. If you bind the measures, it should be 1-2 and 3-4, so if you made a triplet on the 2nd, there should another one on the 4th as well, not on 3rd. Or 1st-3rd works too, but 2nd-3rd is just weird. That's only 3 part so now i just only added at 2nd part
* 01:07:376 - This place deserves a note much more than 01:09:902 - Umm yeah deleted 01:09:902 -
* 02:09:428 - Why not add another k? That will be same with oni.

[Oni]
* 00:24:902 - http://puu.sh/pxskO/8f6cd2bdb1.jpg to represent the vocal better, also why do you neglect 00:26:165 - ? Same for all similar parts.Keep my pattern, i think my pattern flow is better, i don't fill that because i think there's no sound and my pattern end 00:26:007 - so i give a break there
* 00:42:586 (240,241,242,243,244,245,246,247,248) - Use this rhythm to 00:45:112 (251,252,253,254,255,256,257,258,259,260) - as well, because they're basically the same rhythm, so I don't see a reason to use the rhythm differently. That's for variation, and that's follow drum and vocal better.
* 00:48:586 - http://puu.sh/pxsyB/dbbd7823f5.jpg Nope, i following drum there and to make it consistent with 2 - 4 - 2 -4 pattern 00:48:586 (267,268,269,270,271,272,273,274,275,276,277,278) -
* 01:09:902 - I'd delete this note because there's a 'stop' on the drum pattern, so you might as well need to represent it somehow.nice one, deleted like muzukashii
* 01:36:586 - 01:39:112 - Would better to fill these out, as you were following the 1/1 drums quite well with the kats. You already have enough rests on 01:35:165 - 01:37:691 - yap that's filled
* 01:50:955 - 01:53:481 - Add something here, to make it slightly buffed than 01:45:112 - this part. (Yes I know there are triplets later, but I mean not only there, but also add something here too)
* 01:59:639 - You can add a 9 notes stream to represent the 1/4 drums too. This feels too empty and not different than Muzukashii. yeah, i'll try that
* 02:25:534 (818,819,820,821,822,823,824,825) - This is very unpleasant to play, because they're just a regular vocals that doesn't support the 1/4 doublet patterns. I know your intention but this just feels awkward. So many peaople noticing about this, and yeah i'll change this now

That's all from me. Good luck~

-NanoRIPE- wrote:

aku rasa Tag "rock j-pop" di hapus aja deh ~ karena nanti kalau mau ranked/quailfield kan di beri genre ~ jadi nggk perlu di tambah di tag genrenya Oke nanti di hapus kalo udah mau ranked,soalnya liat map lain juga pada pake genre.
dan juga "cut version",tagnya tertulis cut version tapi durasinya 3 menit? knp nggk ganti jadi full version? Untuk Penjelasan Cut Version liat di Page pertama, Surono Mod
terus tambahkan tag "Dreamusic" karena itu adalah produser silent siren ~ dan terakhir tambahkan "Saisai" yahh karena itu nama lain dari Silent siren ~
check : https://id.wikipedia.org/wiki/Silent_SirenOke!
Thanks For Nice Modding!
Etsu
Hello!

No kudos...

I was playing this kawaii song and I like :3

Although the preview point does not seem (when I select the map)... better than good in 01:11:955 - by the choir, so it is full this map imo

I like this map here I leave a star ^^

Good luck for your ranked :)
Topic Starter
Yoratama

Etsu wrote:

Hello!

No kudos...

I was playing this kawaii song and I like :3

Although the preview point does not seem (when I select the map)... better than good in 01:11:955 - by the choir, so it is full this map imo

I like this map here I leave a star ^^

Good luck for your ranked :)
Thanks For the star Etsu! :D
The reason that i dont put preview at chorus is because chorus have a repetitive drum rhytm, and 00:41:955 - part have an interesting and good drum rhytm, so i put there for preview. at first time, i put the preview here 00:00:902 - , but someone said that is too early, so i put that on a 1st verse.
Doyak
Here's some more words (no kds)


[Muzukashii]
* 01:01:060 - 01:07:376 - Yeah but as I said, 3/2 gap doesn't really make the players to rest, because that's a hard rhythm. Rather, the missing drum beat there makes it awkward.
* 02:09:428 - Yes, but you don't need to always make every pattern easier than Oni when it's already an easy pattern. Think about this diff itself, it's weird to miss a strong sound like that while all these 4 have basically same impact, and it's not a hard pattern at all as a Muzukashii.

[Oni]
* 00:26:165 - "because i think there's no sound" what? The drums there are just 1/1 repeating, so there's clearly a strong drum sound there. The weak ones are all on the red ticks, so I don't get it.
* 00:43:849 - So this is how you represented the drum, because there's no drum. But you said 00:45:112 (251,252,253,254,255,256,257,258,259,260) - this is following the vocal and the drum, which I don't quite get, because you're basically ignoring all the drum-stops there. That's 'only' following the vocals in my eyes. And obviously you're 100% back to the drums after that because you neglected 00:48:902 - this important vocal beat. Then you even put a note on 00:49:376 - , which doesn't have any sounds, so the only thing I can think of is that you're emphasizing 00:49:218 - this vocal again? So I don't get what you're following here, it's just very inconsistent for me.
Topic Starter
Yoratama

Doyak wrote:

Here's some more words (no kds)


[Muzukashii]
* 01:01:060 - 01:07:376 - Yeah but as I said, 3/2 gap doesn't really make the players to rest, because that's a hard rhythm. Rather, the missing drum beat there makes it awkward. Ok
* 02:09:428 - Yes, but you don't need to always make every pattern easier than Oni when it's already an easy pattern. Think about this diff itself, it's weird to miss a strong sound like that while all these 4 have basically same impact, and it's not a hard pattern at all as a Muzukashii. Yeah

[Oni]
* 00:26:165 - "because i think there's no sound" what? The drums there are just 1/1 repeating, so there's clearly a strong drum sound there. The weak ones are all on the red ticks, so I don't get it. Oke, changed to ddkkddk d not ddkkdkd d because that flow is bad
* 00:43:849 - So this is how you represented the drum, because there's no drum. But you said 00:45:112 (251,252,253,254,255,256,257,258,259,260) - this is following the vocal and the drum, which I don't quite get, because you're basically ignoring all the drum-stops there. That's 'only' following the vocals in my eyes. And obviously you're 100% back to the drums after that because you neglected 00:48:902 - this important vocal beat. Then you even put a note on 00:49:376 - , which doesn't have any sounds, so the only thing I can think of is that you're emphasizing 00:49:218 - this vocal again? So I don't get what you're following here, it's just very inconsistent for me.
If i keep stop while drum stopping that will no different with muzukashii. Here the reason why i reject (cursor at 00:46:060 -

This Is Muzu

00:45:586 - drum stop and have a stronger vocal, you don't fill that.
00:45:902 - drum stop but have a not stong vocal, you fill that
00:46:376 - drum stop have a strong vocal, you dont fill that and that pattern make it's repetitive and so close to muzu.

00:45:586 - drum stop and have a vocal, so i fill that.
00:45:902 - drum stop but have a not stong vocal, so i don't fill that
00:46:376 - drum stop have a steong vocal, so i fill that, and that pattern is different with muzu and have a harder pattern (5 1/2)

This is oni, i think that's fine to ignore a stop and fill that with note to make it harder as long as it fit with the music.
For 00:48:902 - , ok i following your suggestion because that to make consistent with my mapping at that part,
the reason why i want to keep 2-4-2-4 pattern is to make it same and consistent with this 00:57:429 (318,319,320,321,322,323,324,325,326,327,328,329) - with reversed pattern. but yea, you said that bad :3


Thanks Again For ComeBack Modding :3
Shiranai
Metadata and tags sugestion is not warant for a kudosu, be careful next time!
Aku kasih kudosu buat gantiin kudosu yang denied, good luck~
Topic Starter
Yoratama

Mako Sakata wrote:

Metadata and tags sugestion is not warant for a kudosu, be careful next time!
Aku kasih kudosu buat gantiin kudosu yang denied, good luck~
Oh iya gak apa2, gak tau sih kirain semua saran yg berguna bisa dikasi kudos. :D
Nyan
[Kantan]

All below mods in Kantan is not necessary, just some suggestions

00:51:428 - add a kat

00:20:481 (36) - "cherry cherry bomb" part can have 2/1 kat or Big kat
01:21:112 (136) - ^
02:19:218 (231) - ^
02:36:902 (262) - ^

[Futsuu]

01:07:060 (185) - add Finish
01:10:849 (193,194,195) - add Finish
01:11:955 (196) - remove Finish
01:40:060 (278) ~ 01:55:218 (318) - endless repeat of d_k _ d_k _ k _ d.. needs to change a bit like muzu pattern
02:00:270 (332) - add Finish
02:01:376 (335) - remove Finish
02:03:902 (343) - remove Finish and kat
02:06:428 (351) - remove Finish

[Muzu]

01:10:060 (291,292,293,294) - k_d_k_k
01:10:849 (295,296) - add Finish
01:11:639 (298,299) - 1/4 ddd

muzu is fine
Topic Starter
Yoratama

Nyan wrote:

[Kantan]

All below mods in Kantan is not necessary, just some suggestions

00:51:428 - add a kat Nope, that's for break

00:20:481 (36) - "cherry cherry bomb" part can have 2/1 kat or Big kat Same reason ^
01:21:112 (136) - ^
02:19:218 (231) - ^
02:36:902 (262) - ^

[Futsuu]

01:07:060 (185) - add Finish nice
01:10:849 (193,194,195) - add Finish Yup That's good
01:11:955 (196) - remove Finish Removed the finisher
01:40:060 (278) ~ 01:55:218 (318) - endless repeat of d_k _ d_k _ k _ d.. needs to change a bit like muzu pattern I think that's fine, muzu have a repetitive pattern tooo (d_k__d_k_d_k__d but with increasing note 1/1
02:00:270 (332) - add Finish No finisher sound there.
02:01:376 (335) - remove Finish No, finisher is there not 02:00:270
02:03:902 (343) - remove Finish and kat Same ^
02:06:428 (351) - remove Finish

[Muzu]

01:10:060 (291,292,293,294) - k_d_k_k Nope, because this 01:10:691 - note must be don not kat
01:10:849 (295,296) - add Finish Yes, added the three note like futsuu
01:11:639 (298,299) - 1/4 ddd Nope, that will be like oni.

muzu is fine
Thanks For Modding
Raediaufar
mod as requested

[Oni]
click
00:18:586 (86) - k? pitch vokal

00:25:691 (127) - k, kedengaran pas sama vokal kalo ini di k

01:02:323 - add d? ada yg kurang kalo gak dikasih apa apa disini

01:09:902 - add d, ada suara gitar yg lumayan dominan sama juga buat bikin break 1 beat jadi sama kek 01:07:534 - ke 01:07:849 - , 01:08:481 - ke 01:08:797 - sekira gak bingungin player entar pas maen :')

01:19:217 (445) - k, alasannya ya sama kek vokal tadi (partnya sama sih sebenarnya)

01:26:322 (486) - k, vokal juga ini

01:57:744 - uhh gimana ya ini, lagunya di part ini udah pada saat klimaks nya tapi patternnya malah dikasih mudah. Gak sinkron sih imo.
Saran pattern http://puu.sh/pIFlt/ae5dabcd46.jpg (yang gue highlight itu big D sama big K), note pertama di ss itu diawali di 01:57:744 -

02:00:981 (696) - move ke 02:00:818 - , perasaanku kalo alternate cocoknya disitu sih bukan ditembat yg awal kamu taroh itu. Dan ngepas juga sama yg disini 02:03:428 -

02:17:323 (786) - k

02:24:428 (827) - k

02:35:165 - add d, rasa kurang gimana gitu ngghh

[Muzukashii]
click
00:32:955 - add k, samain 5 note 5 note kek yg lain lah. Suaranya juga gak beda beda amat disitu

00:38:007 - ^

01:57:744 - part ini juga kurang impactnya deh disini. Tapi kalo yg ini b isa dijadiin finisher aja di 01:57:744 (486,488) -

[Futsuu]
click
00:29:639 - add k, rasa ada yg kurang disini kalo gak ditambah note

00:51:586 - hmm add k?

02:34:376 (429) - k

Untuk kantan gue cuman kurang yakin aja sama pattern kek 00:28:060 (49,50) - 2 finisher dalam satu baris beat o.o
Topic Starter
Yoratama

Raediaufar wrote:

mod as requested

[Oni]
click
00:18:586 (86) - k? pitch vokal Oke , di apply juga ke part lain

00:25:691 (127) - k, kedengaran pas sama vokal kalo ini di k No, udahj ane tulis alasanya di mod doyak

01:02:323 - add d? ada yg kurang kalo gak dikasih apa apa disini Nice, added.

01:09:902 - add d, ada suara gitar yg lumayan dominan sama juga buat bikin break 1 beat jadi sama kek 01:07:534 - ke 01:07:849 - , 01:08:481 - ke 01:08:797 - sekira gak bingungin player entar pas maen :') enggak deh kyaknya, soalnya disitu empty sound

01:19:217 (445) - k, alasannya ya sama kek vokal tadi (partnya sama sih sebenarnya) Same

01:26:322 (486) - k, vokal juga ini same

01:57:744 - uhh gimana ya ini, lagunya di part ini udah pada saat klimaks nya tapi patternnya malah dikasih mudah. Gak sinkron sih imo.
Saran pattern http://puu.sh/pIFlt/ae5dabcd46.jpg (yang gue highlight itu big D sama big K), note pertama di ss itu diawali di 01:57:744 - Oke ane coba pattern ente, cuman note yg dibelakang finisher ane hapus

02:00:981 (696) - move ke 02:00:818 - , perasaanku kalo alternate cocoknya disitu sih bukan ditembat yg awal kamu taroh itu. Dan ngepas juga sama yg disini 02:03:428 - Tetep disitu, itu note udah dipindah beberapa kali, first di 02:01:139 - kemudian ada yg mod di tempat yg kamu sugget 02:00:823 - ada lagi yg bilang gak pas, harusnya di posisi yg sekarang 02:00:981 - , selera org beda2 sih xD. kalo menurut ane pas disitu jadi ane keep aja xD

02:17:323 (786) - k same

02:24:428 (827) - k same

02:35:165 - add d, rasa kurang gimana gitu ngghh disamain pattern sebelumnya

[Muzukashii]
click
00:32:955 - add k, samain 5 note 5 note kek yg lain lah. Suaranya juga gak beda beda amat disitu kalo ane tambah don disitu nati jadinya 3 pattern yg sama berturut2. 00:33:744 - 00:35:007 - . kalo ane tambah kat, suaranya malah gak pas, makanya ane hapus note disitu.

00:38:007 - ^ Same reason ^

01:57:744 - part ini juga kurang impactnya deh disini. Tapi kalo yg ini b isa dijadiin finisher aja di 01:57:744 (486,488) -Terlalu suah kalo add finisher disitu, nantinya juga suaranya jadi gak rapih.

[Futsuu]
click
00:29:639 - add k, rasa ada yg kurang disini kalo gak ditambah note Itu sengaja buat break, kalo disitu add note, nanti disini 00:34:691 - juga ane harus add note, jadinya kepanjangan

00:51:586 - hmm add k? tadinya juga disitu ane add note don, cuman spacingnya terlalu hard buat futsuu, jadi ane hapus

02:34:376 (429) - k nice for variation., liriknya juga beda disitu

Untuk kantan gue cuman kurang yakin aja sama pattern kek 00:28:060 (49,50) - 2 finisher dalam satu baris beat o.o hmm kyaknya fine aja deh kalo itu.
Thanks For Modding!
OzzyOzrock
Spread is looking awesome. One last thing though, first kiai Muzukashii needs some 1/4 since it's mapped preeeetty hard in Oni
Topic Starter
Yoratama

OzzyOzrock wrote:

Spread is looking awesome. One last thing though, first kiai Muzukashii needs some 1/4 since it's mapped preeeetty hard in Oni
Yup It's Fixed, added some note to be a triplet at fisrt kiai and last kiai for consistency.
OzzyOzrock
I LIKE IT.

Futsuu should have HP 6 instead of the same as Kantan, Muzukashii can be 5 and Oni can be 6.
Topic Starter
Yoratama

OzzyOzrock wrote:

I LIKE IT.

Futsuu should have HP 6 instead of the same as Kantan, Muzukashii can be 5 and Oni can be 6.
Yes It's Fixed, but why Oni HP is higher than Muzu? usually Oni HP 5 Muzu HP 6. is that because it's Oni is have an easy pattern?
Volta
why the little busters bg tho lol it's awesomely fits the song

yo ozzy if this gets bub'd ring my bell :)
Surono

oo nah dem, d nex Flying_pan_scorched.3jpg

thats guy d netx flyihnggpean *me traumeh trauMEH* MEH
byebyebyebyeyebyebyeyebyebyebyebyebyebyebyebyebyebyebyebyebebyebeybeyebyebeybeybeybeyebeybeyebyebye.
Skylish
great amateur's work, appreciate much!!!
_IxApplePie_
Looking forward for this to get ranked!
Go go Yora!! ;)
Topic Starter
Yoratama
Aawww, all my closest friend at osu are coming!!
Thanks guys!! wwwwwwwwwwww

Volta wrote:

why the little busters bg tho lol it's awesomely fits the song

yo ozzy if this gets bub'd ring my bell :)
I'll visit your home when it's qualified xDDDDD :)

Surono wrote:


oo nah dem, d nex Flying_pan_scorched.3jpg

thats guy d netx flyihnggpean *me traumeh trauMEH* MEH
byebyebyebyeyebyebyeyebyebyebyebyebyebyebyebyebyebyebyebyebebyebeybeyebyebeybeybeybeyebeybeyebyebye.
lel Dat megaMEH :3
Surono

Yoratama wrote:

Aawww, all my closest friend at osu are coming!!
Thanks guys!! wwwwwwwwwwww

Volta wrote:

why the little busters bg tho lol it's awesomely fits the song

yo ozzy if this gets bub'd ring my bell :)
I'll visit your home when it's qualified xDDDDD :)
nice, both of you are is same area? good to know..

waduh, mz Yoga mz Yoga =_=
FBnya si om panci apa, ganteng ga? V:
OzzyOzrock
It's kind of weird but basically, Oni has high HP because it should be harder to pass. Muzu is at 5 because players shouldn't be TOO punished by missing at this level, and then Futsuu and Kantan are of course high and higher because it's TOO easy to pass.

But I guess 5 6 7 8 would work too if that seems better :p
Topic Starter
Yoratama

Surono wrote:

nice, both of you are is same area? good to know..

waduh, mz Yoga mz Yoga =_=
FBnya si om panci apa, ganteng ga? V:
Weew that's Just Kidding lol :v

OzzyOzrock wrote:

It's kind of weird but basically, Oni has high HP because it should be harder to pass. Muzu is at 5 because players shouldn't be TOO punished by missing at this level, and then Futsuu and Kantan are of course high and higher because it's TOO easy to pass.

But I guess 5 6 7 8 would work too if that seems better :p
well, then i'll keep that Oni HP 6 to make it harder, and kantan-futsuu 7/6 because it's have a long duration and hard pattern at futsuu.
OzzyOzrock
Somehow I thought I had bubbled this. I am currently away and will be back in two weeks... I will definitely check and surely bubble then! Maybe find another BN in the meantime, now that they know a bubble is likely.
Topic Starter
Yoratama

OzzyOzrock wrote:

Somehow I thought I had bubbled this. I am currently away and will be back in two weeks... I will definitely check and surely bubble then! Maybe find another BN in the meantime, now that they know a bubble is likely.
Yup ok i'll try to find another BN to bubble this if you busy right now.,
Surono
cie ad potensi mapnya, dah panggil si pancigosong dulu. sapa tau oji bantu quah lifih ni map :P
Niko-nyan
I have no idea why the Muzukashii's is lower than Oni's ? I prefer to make the current HP Drain as 7/7/6/6 or maybe Kantan as 7.5/7/6.5/6 but let's wait for BN's check as well.
Volta
man, i like your new userpage xd


mapper and all modders has done very good job. mentioning a few things that can be considered in my perspective and some for adjustment in spread before pushing forward.

[General]
01:12:112 - menurutku sih lebih baik preview pointnya disini pas sebelum masuk chorusnya.

[Kantan]
00:17:955 - ganti jadi k lebih masuk ke flow karena kunci lagunya berubah disini
00:28:376 - note ini bisa dihapus untuk memberikan 4/1 break sebelum masuk kiai pertama, pemain baru butuh waktu istirahat cukup dan tidak perlu terlalu dimap terlalu detail

00:45:744 (80,81,82,83) - rhythm ini rasanya agak kurang mengalir dengan pattern sebelum dan setelahnya. dan di bagian ini musiknya relatif lebih kalem jadi jangan dibuat terlalu padat, coba diatur ulang seperti ini:
  1. 00:42:586 - dan 00:45:112 - hapus untuk lebih menekankan gitar di note sebelumnya
  2. 00:46:060 - hapus dan 00:46:691 - pindahkan ke 00:46:376 - untuk menciptakan rhythm yang lebih konsisten
  3. 00:51:428 - tambahkan k agar transisi ke section selanjutnya lebih mulus
00:55:218 - ganti jadi k agar konsisten dengan 00:52:691 - ? suaranya mirip disini
00:57:112 - pitchnya meninggi disini jadi menurutku k bisa lebih merepresentasikannya dengan lebih baik
00:59:323 (98,99) - swap dengan alasan yang sama

01:04:691 (110,111,112,113) - coba ganti jadi k-kdk supaya membentuk mirror pattern dengan 01:02:165 (105,106,107,108) - terdengar lebih baik dan variativ

01:18:586 - sama seperti 00:17:955
01:29:007 - sama seperti 00:28:376

01:35:639 - player rasanya butuh satu rest moment di bagian ini dan note ini bisa jadi salah satu pilihan untuk dihapus
01:36:586 - jika dilakukan coba note ini dipindah ke 01:37:218 -
01:39:112 - dan note ini dipindah ke 01:39:744 - jadi bisa lebih diakhiri dengan lebih intens

02:16:691 - sama seperti 00:17:955
02:27:112 - sama seperti 00:28:376, atau ganti jadi k dan pindah ke 02:27:428 - untuk merepresentasikan drumnya
02:34:376 - aaa
02:47:323 - sama seperti 00:28:376, tapi karena di bagian akhir ini flownya berbeda jadi boleh kalo tidak dihapus

[Futsuu]
00:14:481 - ganti jadi k supaya konsisten dengan 00:11:955 - ?
00:24:586 - ^
01:15:112 - ^
01:25:218 - ^
01:25:218 - ^
02:23:323 - ^
02:30:902 - ^
02:41:007 - ^

00:17:955 - ganti jadi k, lalu
00:18:902 - pindah ke 00:18:270 - dan ganti jadi d supaya lebih menekankan ke 00:18:586 -
00:20:165 - dan tambah d disini supaya lebih mengalir, rasanya break time nya sedikit aneh menurutku
kalau setuju, saran diatas bisa diterapkan di tempat yang sama di bagian lain karena mapnya konsisten (males mention timestampnya haha)

00:46:376 - suaranya emang beda sih, tapi rasanya di bagian ini lebih enak ngikutin rhytm seperti 00:43:849 - terasa lebih nyambung dengan pattern setelahnya juga

01:08:797 - bisa tambah d untuk spread yang lebih baik dengan muzu
01:38:165 - ganti jadi d untuk lebih menekankan double di 01:38:481 (273,274) - ?

02:27:428 - tambah k dengan alasan yang sama seperti kantan

[Muzukashii]
00:41:955 ~ 00:52:060 - melihat bagaimana futsuu dan oni dimap, bagian ini perlu dibuat sedikit longgar. Selain itu musiknya memang lebih kalem dari part selanjutnya. note-note berikut bisa dihapus: 00:42:586 - , 00:42:744 - , 00:45:112 - , 00:45:270 - , 00:47:639 - , 00:48:744 - , 00:50:007 - , 00:50:955 -

00:46:534 - ganti jadi d? alasan yang sama dengan futsuu
00:50:323 - d?

01:08:007 - note ini bisa dihapus, coba bandingin lagi dengan futsuu dan oni
01:10:060 - bisa dihapus juga untuk memberikan waktu istirahat lebih sebelum masuk part selanjutnya? atau kalau terasa aneh menurutku lebih baik ganti jadi k agar vokal di 01:10:376 - bisa lebih ditekankan
01:10:534 - hapus untuk spread yang lebih baik

02:27:823 - rasanya dibagian ini bisa dibuat triplet kkk

[Oni]
01:40:691 - green line nya seharusnya di 01:40:060 - lebih indah secara visual ketika transisi
nice diff. i kinda didn't want to make minor change.


you may call me again after that~
Surono

Yogatama wrote:


The Anteks is real., Vrooo0o0ohhh buru direply modnya si panci gosong U:
Topic Starter
Yoratama

Surono wrote:

Yogatama wrote:


The Anteks is real., Vrooo0o0ohhh buru direply modnya si panci gosong U:
You two is a Stalker BTW :vvv
Megane is da bes!! Ane Belom Sempet NgOsu, udah 2 hari gak on. Kehabisan kuota gara2 ane beliin suptek di tanggal tuek lol :v
EDIT: gw on dii kantor :v
EDIT LAGI: Ternyata Userpage Ane mirip sama Panci Terbang, baru nyadar :v
Surono
bacuds luw Yoga pratama >:V

dasar wibu kacamata panci gosonx cacad HAHA HAH HAH. ngggggggghhhhhhhhhhhhh
Topic Starter
Yoratama

Surono wrote:

bacuds luw Yoga pratama >:V

dasar wibu kacamata panci gosonx cacad HAHA HAH HAH. ngggggggghhhhhhhhhhhhh
Diem lu mengikhee cecedes :3
Topic Starter
Yoratama

Volta wrote:

man, i like your new userpage xd


mapper and all modders has done very good job. mentioning a few things that can be considered in my perspective and some for adjustment in spread before pushing forward.

[General]
01:12:112 - menurutku sih lebih baik preview pointnya disini pas sebelum masuk chorusnya. Oke, karena banyak yg nyaranin preview di chorus

[Kantan]
00:17:955 - ganti jadi k lebih masuk ke flow karena kunci lagunya berubah disini Oke< applied juga ke semua chorus
00:28:376 - note ini bisa dihapus untuk memberikan 4/1 break sebelum masuk kiai pertama, pemain baru butuh waktu istirahat cukup dan tidak perlu terlalu dimap terlalu detail Oh gitu, oke ane apply

00:45:744 (80,81,82,83) - rhythm ini rasanya agak kurang mengalir dengan pattern sebelum dan setelahnya. dan di bagian ini musiknya relatif lebih kalem jadi jangan dibuat terlalu padat, coba diatur ulang seperti ini:
  1. 00:42:586 - dan 00:45:112 - hapus untuk lebih menekankan gitar di note sebelumnya
  2. 00:46:060 - hapus dan 00:46:691 - pindahkan ke 00:46:376 - untuk menciptakan rhythm yang lebih konsisten
  3. 00:51:428 - tambahkan k agar transisi ke section selanjutnya lebih mulus
Mantap dah! jadi lebih gampang + rapih

00:55:218 - ganti jadi k agar konsisten dengan 00:52:691 - ? suaranya mirip disini Oke for consistent, tadinya aku samain don biar easy to play.
00:57:112 - pitchnya meninggi disini jadi menurutku k bisa lebih merepresentasikannya dengan lebih baik Tapi ane lebih milih suara bass + drum nya kayak 00:47:007 - dan juga biar patternya konsitent sama 00:54:586 -
00:59:323 (98,99) - swap dengan alasan yang sama Nope, karena suara bass + vokal nya juga turun di 00:59:639 - jadi ane samain "kd" kayak yg sebelumnya + biar easy to play juga.

01:04:691 (110,111,112,113) - coba ganti jadi k-kdk supaya membentuk mirror pattern dengan 01:02:165 (105,106,107,108) - terdengar lebih baik dan variativ Sounds good, applied
01:18:586 - sama seperti 00:17:955 Udah ane apply pas mod pertama
01:29:007 - sama seperti 00:28:376 ya

01:35:639 - player rasanya butuh satu rest moment di bagian ini dan note ini bisa jadi salah satu pilihan untuk dihapus Oke aku hapus
01:36:586 - jika dilakukan coba note ini dipindah ke 01:37:218 - Pas banget, udah ane pindah pas baru hapus yg diatas :v
01:39:112 - dan note ini dipindah ke 01:39:744 - jadi bisa lebih diakhiri dengan lebih intens Oke applied

02:16:691 - sama seperti 00:17:955 ya
02:27:112 - sama seperti 00:28:376, atau ganti jadi k dan pindah ke 02:27:428 - untuk merepresentasikan drumnya Prefer Ditambahin kat aja
02:34:376 - aaa yyy
02:47:323 - sama seperti 00:28:376, tapi karena di bagian akhir ini flownya berbeda jadi boleh kalo tidak dihapus Enggak dihapus, karena disitu kalem, player juga udah dapet istirahat yg cukup xD

[Futsuu]
00:14:481 - ganti jadi k supaya konsisten dengan 00:11:955 - ?
00:24:586 - ^
01:15:112 - ^
01:25:218 - ^
01:25:218 - ^ Yang ini dobel loh :v
02:23:323 - ^
02:30:902 - ^
02:41:007 - ^

00:17:955 - ganti jadi k, lalu
00:18:902 - pindah ke 00:18:270 - dan ganti jadi d supaya lebih menekankan ke 00:18:586 - Nice one, it sounds better
00:20:165 - dan tambah d disini supaya lebih mengalir, rasanya break time nya sedikit aneh menurutku
kalau setuju, saran diatas bisa diterapkan di tempat yang sama di bagian lain karena mapnya konsisten (males mention timestampnya haha) Nah mending gitu aja daritadi, ane juga ngerti kok :v tapi kalo kurang pas komen aja .

00:46:376 - suaranya emang beda sih, tapi rasanya di bagian ini lebih enak ngikutin rhytm seperti 00:43:849 - terasa lebih nyambung dengan pattern setelahnya juga Oke applied

01:08:797 - bisa tambah d untuk spread yang lebih baik dengan muzu Yap added + 01:09:428 - dipindah ke 01:09:270 - biar konsistent sama muzu structurenya
01:38:165 - ganti jadi d untuk lebih menekankan double di 01:38:481 (273,274) - ? Nope, sengaja kat biar jadi mirror pattern dari 01:36:428 - ditambah 01:37:849 (273,274) - suaranya juga sama.

02:27:428 - tambah k dengan alasan yang sama seperti kantan Nice!

[Muzukashii]
00:41:955 ~ 00:52:060 - melihat bagaimana futsuu dan oni dimap, bagian ini perlu dibuat sedikit longgar. Selain itu musiknya memang lebih kalem dari part selanjutnya. note-note berikut bisa dihapus: 00:42:586 - , 00:42:744 - , 00:45:112 - , 00:45:270 - , 00:47:639 - , 00:48:744 - , 00:50:007 - , 00:50:955 - Di apply semua, kecuali yg paling akhir, soalnya disitu bass nya kenceng, jadi dibuat reverse pattern

00:46:534 - ganti jadi d? alasan yang sama dengan futsuu Oke
00:50:323 - d? Sama ^

01:08:007 - note ini bisa dihapus, coba bandingin lagi dengan futsuu dan oni Oh iya jauh, deleted deh.
01:10:060 - bisa dihapus juga untuk memberikan waktu istirahat lebih sebelum masuk part selanjutnya? atau kalau terasa aneh menurutku lebih baik ganti jadi k agar vokal di 01:10:376 - bisa lebih ditekankan Tapi itu udah kat, ane move yg don nya aja ke 01:10:218 - .
01:10:534 - hapus untuk spread yang lebih baik Nope, spasi nanggung soalnya note selanjutnya ada di red tick, jadi ane kasih 1/1 space.

02:27:823 - rasanya dibagian ini bisa dibuat triplet kkk Oke, sound good pas juga sama drum nya.

[Oni]
01:40:691 - green line nya seharusnya di 01:40:060 - lebih indah secara visual ketika transisi Sip
nice diff. i kinda didn't want to make minor change. Yoo Thanks xD


you may call me again after that~
Thanks For Modding!
Yo, Sorry telat, seperti yg ane jelaskan diatas, 3 hari gak on gara2 gak ada kuota lol xD
Kemaren on eh malah ada temen mampir.
Surono

Yoratama wrote:

Yo, Sorry telat, seperti yg ane jelaskan diatas, 3 hari gak on gara2 gak ada kuota lol xD
Kemaren on eh malah ada temen mampir.
malah ngopo, njut baper ngono kwkwkwkw

otw di reng :^) woy panci endi koe wkwkwkw
Volta
quick recheck, no kd.

[Futsuu]
01:18:586 (218,219,220,221,222,223) - lupa dibuat seperti 00:17:955 (49,50,51,52,53,54) - ?
02:16:692 (383,384,385,386,387,388) - ^
Topic Starter
Yoratama

Volta wrote:

quick recheck, no kd.

[Futsuu]
01:18:586 (218,219,220,221,222,223) - lupa dibuat seperti 00:17:955 (49,50,51,52,53,54) - ?
02:16:692 (383,384,385,386,387,388) - ^
Antara lupa sama ke undo xD
soalnya perasaan ini udah aku ubah dah 01:18:586.
But yeah it's fixed now.
Sorry for late replying (again) Listrik di rumah kamar ane matot :v
Volta
blub
Surono

Yoratama wrote:

Listrik di rumah kamar ane matot :v mati cieg!1!! eh matit, Tytyd v:
4kybAt LoKas1 hydoep yG tYdaC v3rI nAi5
Skylish
gratz,Yoratama. I am looking forward to your first qua. mapset!!! :D
Topic Starter
Yoratama

Volta wrote:

blub
Wohoo, it's my first bub!! makasih xD

Surono wrote:

Yoratama wrote:

Listrik di rumah kamar ane matot :v mati cieg!1!! eh matit, Tytyd v:
4kybAt LoKas1 hydoep yG tYdaC v3rI nAi5
Ng3mEN6 Ap4AN L0e C1!Eg!!

Skylish wrote:

gratz,Yoratama. I am looking forward to your first qua. mapset!!! :D
Ayy thank you skylish, it's my first bub lol
hope your map can get bub too then ranked :D
Okoayu
ono slapped a list of all bubbled taiko maps on all bns to check some of them and i guess that's why im here hello

[general]
effective SV = Base SV (1.4) x Inherited (0.85 or 0.75)

-> Futsuu and Kantan are effectively using SV 1.19 and SV 1.05 because while you have 1.4 as base you have 0.85x and 0.75x for the entirety of it. Makes very little sense to me, please stick with 1.4x

Especially the 1.05x sv on Kantan seems just too low and i recommend just going with 1.4x with everything
While "slower scrollspeed" ~= easier difficulty or something going away from the default scrollspeed of this drumhitting game isn't really recommended because there seems to a consensus of "easier diffs should use easier rhythms so less objects are on the screen"

00:11:639 - in all difficulties should be kiai, imo. it is the same kind of chorus as 01:12:270 - so giving one a kiai and leaving one out seems really odd
remove cut version from tags??? xD Or replace cut with full

[oni]
mostly suggestions

  1. 00:30:586 - 00:31:534 - 00:33:112 - and similar spots could just be changed to k in order to capture the really constant drums better (currently it play like "drumdrumdrum,nothing,drumdrumdrum,nothing" while the drums are rather constant, applies to all similar spots in the song too, namely to this section: 02:48:270 - )
  2. 00:38:955 - doesn't really seem too fitting as a k to me, contrary to the notes surrounding it, it doesn't have that loud drum, i'd suggest :arrow: 00:38:481 - kdd k d kkkkd for this pattern
  3. 00:50:639 - 00:58:218 - seem more fitting as d
  4. 01:02:165 - this part is kind of more intense than the buildup that follows, mainly because it's mapped somewhat continuously... may want to reconsider this, you could easily add rest moments in here and make this a bit less ~intense~ by deleting 01:02:323 - 01:04:849 -
  5. 01:36:112 - this really threw me off, you suddenly change one kat in this chain to follow the guitar and then continue following drums right after, how about this timeline?: http://puu.sh/r6kD4/eb0d75e21e.jpg
  6. 01:38:639 - if you do the above ^ you should change this one too
  7. 01:55:139 - you never do double stuff in the entire rest of this so that is kind of off-throwing and unexpected, how about http://puu.sh/r6lkO/b5cd50b734.jpg ?
  8. 01:59:007 - to 02:00:270 - a smooth sv change could be cool since pace is increasing throughout this measure
cool

[muzukashii]
  1. 00:14:797 - and 00:16:060 - can you crtl+g these? I believe having the k d k in the measure before this one fits the sounds in the song better
  2. 00:53:955 - this could use a note to be honest or delete 00:56:481 - so that both patterns fit each other?
  3. 01:02:165 - since pacing is dropping in this part, i recommend deleting 01:02:481 - 01:03:744 - 01:05:007 - for rest moments and more fitting pacing
  4. 01:11:639 - i think this works better if this is deleted
  5. 01:35:007 - i think doing a timeline like http://puu.sh/r6oCm/cfad9e427d.jpg (timestamp is at 399) would make the transition to guitar mapping more clear
[futsuu]
  1. 00:17:323 - this and wherever you repeat that pattern 1:1 seem pretty randomly increasing density, consider deleting the red tick note, the chain of objects is long enough
  2. 00:40:376 - i think a d is easier to predict and flows better?
  3. 01:04:060 - i think similarly to 01:01:534 - this could be following vocals for a more interesting rhythm: http://puu.sh/r6q1d/a2c7d67c85.jpg
  4. 01:54:902 - maybe delete to make the pattern that follows less continuous?
  5. 01:59:007 - kinda sad that this is undermapped it's like THE highlight of the song, consider 1/1 finishers or something?
[kantan]
00:20:797 - that these are left out and create kind of a spread issue to futsuu and muzukashii: http://puu.sh/r6r2l/f17438b20d.png consider at least 2/1
00:28:376 - all other diffs mapped this
00:34:060 - ^ leaving this out seems super odd too
00:57:428 - maybe add a note for similar reasons
01:29:007 - same cymbal thing
01:59:007 - if you make futsuu more dense make this more dense too

rest seems ok balance wise, just that these are recurring
Sotarks
nice song
Surono
Yogatama where are you aaah..

dem.. sv thing asdf
Topic Starter
Yoratama
Yo Sorry for being late, my Computer goes crazy one week ago :3
i'll fix this ASAP
Thanks for modding!
Okoayu
You messaged me ingame asking what the bold stuff means exactly:

Set green lines to 1.0x throughout the song, current setup heavily screws up pacing of the maps
Topic Starter
Yoratama

Okorin wrote:

You messaged me ingame asking what the bold stuff means exactly:

Set green lines to 1.0x throughout the song, current setup heavily screws up pacing of the maps
Oh ok thanks, sorry my english is bad so i don't really understand xD
Ayyri
Nice song.
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